| =========================================== | 
 | Control Flow Integrity Design Documentation | 
 | =========================================== | 
 |  | 
 | This page documents the design of the :doc:`ControlFlowIntegrity` schemes | 
 | supported by Clang. | 
 |  | 
 | Forward-Edge CFI for Virtual Calls | 
 | ================================== | 
 |  | 
 | This scheme works by allocating, for each static type used to make a virtual | 
 | call, a region of read-only storage in the object file holding a bit vector | 
 | that maps onto to the region of storage used for those virtual tables. Each | 
 | set bit in the bit vector corresponds to the `address point`_ for a virtual | 
 | table compatible with the static type for which the bit vector is being built. | 
 |  | 
 | For example, consider the following three C++ classes: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   struct A { | 
 |     virtual void f1(); | 
 |     virtual void f2(); | 
 |     virtual void f3(); | 
 |   }; | 
 |  | 
 |   struct B : A { | 
 |     virtual void f1(); | 
 |     virtual void f2(); | 
 |     virtual void f3(); | 
 |   }; | 
 |  | 
 |   struct C : A { | 
 |     virtual void f1(); | 
 |     virtual void f2(); | 
 |     virtual void f3(); | 
 |   }; | 
 |  | 
 | The scheme will cause the virtual tables for A, B and C to be laid out | 
 | consecutively: | 
 |  | 
 | .. csv-table:: Virtual Table Layout for A, B, C | 
 |   :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | 
 |  | 
 |   A::offset-to-top, &A::rtti, &A::f1, &A::f2, &A::f3, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, C::offset-to-top, &C::rtti, &C::f1, &C::f2, &C::f3 | 
 |  | 
 | The bit vector for static types A, B and C will look like this: | 
 |  | 
 | .. csv-table:: Bit Vectors for A, B, C | 
 |   :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | 
 |  | 
 |   A, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0 | 
 |   B, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 | 
 |   C, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 | 
 |  | 
 | Bit vectors are represented in the object file as byte arrays. By loading | 
 | from indexed offsets into the byte array and applying a mask, a program can | 
 | test bits from the bit set with a relatively short instruction sequence. Bit | 
 | vectors may overlap so long as they use different bits. For the full details, | 
 | see the `ByteArrayBuilder`_ class. | 
 |  | 
 | In this case, assuming A is laid out at offset 0 in bit 0, B at offset 0 in | 
 | bit 1 and C at offset 0 in bit 2, the byte array would look like this: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   char bits[] = { 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0 }; | 
 |  | 
 | To emit a virtual call, the compiler will assemble code that checks that | 
 | the object's virtual table pointer is in-bounds and aligned and that the | 
 | relevant bit is set in the bit vector. | 
 |  | 
 | For example on x86 a typical virtual call may look like this: | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |   ca7fbb:       48 8b 0f                mov    (%rdi),%rcx | 
 |   ca7fbe:       48 8d 15 c3 42 fb 07    lea    0x7fb42c3(%rip),%rdx | 
 |   ca7fc5:       48 89 c8                mov    %rcx,%rax | 
 |   ca7fc8:       48 29 d0                sub    %rdx,%rax | 
 |   ca7fcb:       48 c1 c0 3d             rol    $0x3d,%rax | 
 |   ca7fcf:       48 3d 7f 01 00 00       cmp    $0x17f,%rax | 
 |   ca7fd5:       0f 87 36 05 00 00       ja     ca8511 | 
 |   ca7fdb:       48 8d 15 c0 0b f7 06    lea    0x6f70bc0(%rip),%rdx | 
 |   ca7fe2:       f6 04 10 10             testb  $0x10,(%rax,%rdx,1) | 
 |   ca7fe6:       0f 84 25 05 00 00       je     ca8511 | 
 |   ca7fec:       ff 91 98 00 00 00       callq  *0x98(%rcx) | 
 |     [...] | 
 |   ca8511:       0f 0b                   ud2 | 
 |  | 
 | The compiler relies on co-operation from the linker in order to assemble | 
 | the bit vectors for the whole program. It currently does this using LLVM's | 
 | `type metadata`_ mechanism together with link-time optimization. | 
 |  | 
 | .. _address point: https://itanium-cxx-abi.github.io/cxx-abi/abi.html#vtable-general | 
 | .. _type metadata: https://llvm.org/docs/TypeMetadata.html | 
 | .. _ByteArrayBuilder: https://llvm.org/docs/doxygen/html/structllvm_1_1ByteArrayBuilder.html | 
 |  | 
 | Optimizations | 
 | ------------- | 
 |  | 
 | The scheme as described above is the fully general variant of the scheme. | 
 | Most of the time we are able to apply one or more of the following | 
 | optimizations to improve binary size or performance. | 
 |  | 
 | In fact, if you try the above example with the current version of the | 
 | compiler, you will probably find that it will not use the described virtual | 
 | table layout or machine instructions. Some of the optimizations we are about | 
 | to introduce cause the compiler to use a different layout or a different | 
 | sequence of machine instructions. | 
 |  | 
 | Stripping Leading/Trailing Zeros in Bit Vectors | 
 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | If a bit vector contains leading or trailing zeros, we can strip them from | 
 | the vector. The compiler will emit code to check if the pointer is in range | 
 | of the region covered by ones, and perform the bit vector check using a | 
 | truncated version of the bit vector. For example, the bit vectors for our | 
 | example class hierarchy will be emitted like this: | 
 |  | 
 | .. csv-table:: Bit Vectors for A, B, C | 
 |   :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 | 
 |  | 
 |   A,  ,  , 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,  , | 
 |   B,  ,  ,  ,  ,  ,  ,  , 1,  ,  ,  ,  ,  ,  , | 
 |   C,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  ,  , 1,  , | 
 |  | 
 | Short Inline Bit Vectors | 
 | ~~~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | If the vector is sufficiently short, we can represent it as an inline constant | 
 | on x86. This saves us a few instructions when reading the correct element | 
 | of the bit vector. | 
 |  | 
 | If the bit vector fits in 32 bits, the code looks like this: | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |      dc2:       48 8b 03                mov    (%rbx),%rax | 
 |      dc5:       48 8d 15 14 1e 00 00    lea    0x1e14(%rip),%rdx | 
 |      dcc:       48 89 c1                mov    %rax,%rcx | 
 |      dcf:       48 29 d1                sub    %rdx,%rcx | 
 |      dd2:       48 c1 c1 3d             rol    $0x3d,%rcx | 
 |      dd6:       48 83 f9 03             cmp    $0x3,%rcx | 
 |      dda:       77 2f                   ja     e0b <main+0x9b> | 
 |      ddc:       ba 09 00 00 00          mov    $0x9,%edx | 
 |      de1:       0f a3 ca                bt     %ecx,%edx | 
 |      de4:       73 25                   jae    e0b <main+0x9b> | 
 |      de6:       48 89 df                mov    %rbx,%rdi | 
 |      de9:       ff 10                   callq  *(%rax) | 
 |     [...] | 
 |      e0b:       0f 0b                   ud2 | 
 |  | 
 | Or if the bit vector fits in 64 bits: | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |     11a6:       48 8b 03                mov    (%rbx),%rax | 
 |     11a9:       48 8d 15 d0 28 00 00    lea    0x28d0(%rip),%rdx | 
 |     11b0:       48 89 c1                mov    %rax,%rcx | 
 |     11b3:       48 29 d1                sub    %rdx,%rcx | 
 |     11b6:       48 c1 c1 3d             rol    $0x3d,%rcx | 
 |     11ba:       48 83 f9 2a             cmp    $0x2a,%rcx | 
 |     11be:       77 35                   ja     11f5 <main+0xb5> | 
 |     11c0:       48 ba 09 00 00 00 00    movabs $0x40000000009,%rdx | 
 |     11c7:       04 00 00 | 
 |     11ca:       48 0f a3 ca             bt     %rcx,%rdx | 
 |     11ce:       73 25                   jae    11f5 <main+0xb5> | 
 |     11d0:       48 89 df                mov    %rbx,%rdi | 
 |     11d3:       ff 10                   callq  *(%rax) | 
 |     [...] | 
 |     11f5:       0f 0b                   ud2 | 
 |  | 
 | If the bit vector consists of a single bit, there is only one possible | 
 | virtual table, and the check can consist of a single equality comparison: | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |      9a2:   48 8b 03                mov    (%rbx),%rax | 
 |      9a5:   48 8d 0d a4 13 00 00    lea    0x13a4(%rip),%rcx | 
 |      9ac:   48 39 c8                cmp    %rcx,%rax | 
 |      9af:   75 25                   jne    9d6 <main+0x86> | 
 |      9b1:   48 89 df                mov    %rbx,%rdi | 
 |      9b4:   ff 10                   callq  *(%rax) | 
 |      [...] | 
 |      9d6:   0f 0b                   ud2 | 
 |  | 
 | Virtual Table Layout | 
 | ~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | The compiler lays out classes of disjoint hierarchies in separate regions | 
 | of the object file. At worst, bit vectors in disjoint hierarchies only | 
 | need to cover their disjoint hierarchy. But the closer that classes in | 
 | sub-hierarchies are laid out to each other, the smaller the bit vectors for | 
 | those sub-hierarchies need to be (see "Stripping Leading/Trailing Zeros in Bit | 
 | Vectors" above). The `GlobalLayoutBuilder`_ class is responsible for laying | 
 | out the globals efficiently to minimize the sizes of the underlying bitsets. | 
 |  | 
 | .. _GlobalLayoutBuilder: https://github.com/llvm/llvm-project/blob/main/llvm/include/llvm/Transforms/IPO/LowerTypeTests.h | 
 |  | 
 | Alignment | 
 | ~~~~~~~~~ | 
 |  | 
 | If all gaps between address points in a particular bit vector are multiples | 
 | of powers of 2, the compiler can compress the bit vector by strengthening | 
 | the alignment requirements of the virtual table pointer. For example, given | 
 | this class hierarchy: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   struct A { | 
 |     virtual void f1(); | 
 |     virtual void f2(); | 
 |   }; | 
 |  | 
 |   struct B : A { | 
 |     virtual void f1(); | 
 |     virtual void f2(); | 
 |     virtual void f3(); | 
 |     virtual void f4(); | 
 |     virtual void f5(); | 
 |     virtual void f6(); | 
 |   }; | 
 |  | 
 |   struct C : A { | 
 |     virtual void f1(); | 
 |     virtual void f2(); | 
 |   }; | 
 |  | 
 | The virtual tables will be laid out like this: | 
 |  | 
 | .. csv-table:: Virtual Table Layout for A, B, C | 
 |   :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 | 
 |  | 
 |   A::offset-to-top, &A::rtti, &A::f1, &A::f2, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, &B::f4, &B::f5, &B::f6, C::offset-to-top, &C::rtti, &C::f1, &C::f2 | 
 |  | 
 | Notice that each address point for A is separated by 4 words. This lets us | 
 | emit a compressed bit vector for A that looks like this: | 
 |  | 
 | .. csv-table:: | 
 |   :header: 2, 6, 10, 14 | 
 |  | 
 |   1, 1, 0, 1 | 
 |  | 
 | At call sites, the compiler will strengthen the alignment requirements by | 
 | using a different rotate count. For example, on a 64-bit machine where the | 
 | address points are 4-word aligned (as in A from our example), the ``rol`` | 
 | instruction may look like this: | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |      dd2:       48 c1 c1 3b             rol    $0x3b,%rcx | 
 |  | 
 | Padding to Powers of 2 | 
 | ~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | Of course, this alignment scheme works best if the address points are | 
 | in fact aligned correctly. To make this more likely to happen, we insert | 
 | padding between virtual tables that in many cases aligns address points to | 
 | a power of 2. Specifically, our padding aligns virtual tables to the next | 
 | highest power of 2 bytes; because address points for specific base classes | 
 | normally appear at fixed offsets within the virtual table, this normally | 
 | has the effect of aligning the address points as well. | 
 |  | 
 | This scheme introduces tradeoffs between decreased space overhead for | 
 | instructions and bit vectors and increased overhead in the form of padding. We | 
 | therefore limit the amount of padding so that we align to no more than 128 | 
 | bytes. This number was found experimentally to provide a good tradeoff. | 
 |  | 
 | Eliminating Bit Vector Checks for All-Ones Bit Vectors | 
 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | If the bit vector is all ones, the bit vector check is redundant; we simply | 
 | need to check that the address is in range and well aligned. This is more | 
 | likely to occur if the virtual tables are padded. | 
 |  | 
 | Forward-Edge CFI for Virtual Calls by Interleaving Virtual Tables | 
 | ----------------------------------------------------------------- | 
 |  | 
 | Dimitar et. al. proposed a novel approach that interleaves virtual tables in [1]_. | 
 | This approach is more efficient in terms of space because padding and bit vectors are no longer needed. | 
 | At the same time, it is also more efficient in terms of performance because in the interleaved layout | 
 | address points of the virtual tables are consecutive, thus the validity check of a virtual | 
 | vtable pointer is always a range check. | 
 |  | 
 | At a high level, the interleaving scheme consists of three steps: 1) split virtual table groups into | 
 | separate virtual tables, 2) order virtual tables by a pre-order traversal of the class hierarchy | 
 | and 3) interleave virtual tables. | 
 |  | 
 | The interleaving scheme implemented in LLVM is inspired by [1]_ but has its own | 
 | enhancements (more in `Interleave virtual tables`_). | 
 |  | 
 | .. [1] `Protecting C++ Dynamic Dispatch Through VTable Interleaving <https://cseweb.ucsd.edu/~lerner/papers/ivtbl-ndss16.pdf>`_. Dimitar Bounov, Rami Gökhan Kıcı, Sorin Lerner. | 
 |  | 
 | Split virtual table groups into separate virtual tables | 
 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | The Itanium C++ ABI glues multiple individual virtual tables for a class into a combined virtual table (virtual table group). | 
 | The interleaving scheme, however, can only work with individual virtual tables so it must split the combined virtual tables first. | 
 | In comparison, the old scheme does not require the splitting but it is more efficient when the combined virtual tables have been split. | 
 | The `GlobalSplit`_ pass is responsible for splitting combined virtual tables into individual ones. | 
 |  | 
 | .. _GlobalSplit: https://github.com/llvm/llvm-project/blob/main/llvm/lib/Transforms/IPO/GlobalSplit.cpp | 
 |  | 
 | Order virtual tables by a pre-order traversal of the class hierarchy | 
 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | This step is common to both the old scheme described above and the interleaving scheme. | 
 | For the interleaving scheme, since the combined virtual tables have been split in the previous step, | 
 | this step ensures that for any class all the compatible virtual tables will appear consecutively. | 
 | For the old scheme, the same property may not hold since it may work on combined virtual tables. | 
 |  | 
 | For example, consider the following four C++ classes: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   struct A { | 
 |     virtual void f1(); | 
 |   }; | 
 |  | 
 |   struct B : A { | 
 |     virtual void f1(); | 
 |     virtual void f2(); | 
 |   }; | 
 |  | 
 |   struct C : A { | 
 |     virtual void f1(); | 
 |     virtual void f3(); | 
 |   }; | 
 |  | 
 |   struct D : B { | 
 |     virtual void f1(); | 
 |     virtual void f2(); | 
 |   }; | 
 |  | 
 | This step will arrange the virtual tables for A, B, C, and D in the order of *vtable-of-A, vtable-of-B, vtable-of-D, vtable-of-C*. | 
 |  | 
 | Interleave virtual tables | 
 | ~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | This step is where the interleaving scheme deviates from the old scheme. Instead of laying out | 
 | whole virtual tables in the previously computed order, the interleaving scheme lays out table | 
 | entries of the virtual tables strategically to ensure the following properties: | 
 |  | 
 | (1) offset-to-top and RTTI fields layout property | 
 |  | 
 | The Itanium C++ ABI specifies that offset-to-top and RTTI fields appear at the offsets behind the | 
 | address point. Note that libraries like libcxxabi do assume this property. | 
 |  | 
 | (2) virtual function entry layout property | 
 |  | 
 | For each virtual function the distance between a virtual table entry for this function and the corresponding | 
 | address point is always the same. This property ensures that dynamic dispatch still works with the interleaving layout. | 
 |  | 
 | Note that the interleaving scheme in the CFI implementation guarantees both properties above whereas the original scheme proposed | 
 | in [1]_ only guarantees the second property. | 
 |  | 
 | To illustrate how the interleaving algorithm works, let us continue with the running example. | 
 | The algorithm first separates all the virtual table entries into two work lists. To do so, | 
 | it starts by allocating two work lists, one initialized with all the offset-to-top entries of virtual tables in the order | 
 | computed in the last step, one initialized with all the RTTI entries in the same order. | 
 |  | 
 | .. csv-table:: Work list 1 Layout | 
 |   :header: 0, 1, 2, 3 | 
 |  | 
 |   A::offset-to-top, B::offset-to-top, D::offset-to-top, C::offset-to-top | 
 |  | 
 |  | 
 | .. csv-table:: Work list 2 layout | 
 |   :header: 0, 1, 2, 3, | 
 |  | 
 |   &A::rtti, &B::rtti, &D::rtti, &C::rtti | 
 |  | 
 | Then for each virtual function the algorithm goes through all the virtual tables in the previously computed order | 
 | to collect all the related entries into a virtual function list. | 
 | After this step, there are the following virtual function lists: | 
 |  | 
 | .. csv-table:: f1 list | 
 |   :header: 0, 1, 2, 3 | 
 |  | 
 |   &A::f1, &B::f1, &D::f1, &C::f1 | 
 |  | 
 |  | 
 | .. csv-table:: f2 list | 
 |   :header: 0, 1 | 
 |  | 
 |   &B::f2, &D::f2 | 
 |  | 
 |  | 
 | .. csv-table:: f3 list | 
 |   :header: 0 | 
 |  | 
 |   &C::f3 | 
 |  | 
 | Next, the algorithm picks the longest remaining virtual function list and appends the whole list to the shortest work list | 
 | until no function lists are left, and pads the shorter work list so that they are of the same length. | 
 | In the example, f1 list will be first added to work list 1, then f2 list will be added | 
 | to work list 2, and finally f3 list will be added to the work list 2. Since work list 1 now has one more entry than | 
 | work list 2, a padding entry is added to the latter. After this step, the two work lists look like: | 
 |  | 
 | .. csv-table:: Work list 1 Layout | 
 |   :header: 0, 1, 2, 3, 4, 5, 6, 7 | 
 |  | 
 |   A::offset-to-top, B::offset-to-top, D::offset-to-top, C::offset-to-top, &A::f1, &B::f1, &D::f1, &C::f1 | 
 |  | 
 |  | 
 | .. csv-table:: Work list 2 layout | 
 |   :header: 0, 1, 2, 3, 4, 5, 6, 7 | 
 |  | 
 |   &A::rtti, &B::rtti, &D::rtti, &C::rtti, &B::f2, &D::f2, &C::f3, padding | 
 |  | 
 | Finally, the algorithm merges the two work lists into the interleaved layout by alternatingly | 
 | moving the head of each list to the final layout. After this step, the final interleaved layout looks like: | 
 |  | 
 | .. csv-table:: Interleaved layout | 
 |   :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 | 
 |  | 
 |   A::offset-to-top, &A::rtti, B::offset-to-top, &B::rtti, D::offset-to-top, &D::rtti, C::offset-to-top, &C::rtti, &A::f1, &B::f2, &B::f1, &D::f2, &D::f1, &C::f3, &C::f1, padding | 
 |  | 
 | In the above interleaved layout, each virtual table's offset-to-top and RTTI are always adjacent, which shows that the layout has the first property. | 
 | For the second property, let us look at f2 as an example. In the interleaved layout, | 
 | there are two entries for f2: B::f2 and D::f2. The distance between &B::f2 | 
 | and its address point D::offset-to-top (the entry immediately after &B::rtti) is 5 entry-length, so is the distance between &D::f2 and C::offset-to-top (the entry immediately after &D::rtti). | 
 |  | 
 | Forward-Edge CFI for Indirect Function Calls | 
 | ============================================ | 
 |  | 
 | Under forward-edge CFI for indirect function calls, each unique function | 
 | type has its own bit vector, and at each call site we need to check that the | 
 | function pointer is a member of the function type's bit vector. This scheme | 
 | works in a similar way to forward-edge CFI for virtual calls, the distinction | 
 | being that we need to build bit vectors of function entry points rather than | 
 | of virtual tables. | 
 |  | 
 | Unlike when re-arranging global variables, we cannot re-arrange functions | 
 | in a particular order and base our calculations on the layout of the | 
 | functions' entry points, as we have no idea how large a particular function | 
 | will end up being (the function sizes could even depend on how we arrange | 
 | the functions). Instead, we build a jump table, which is a block of code | 
 | consisting of one branch instruction for each of the functions in the bit | 
 | set that branches to the target function, and redirect any taken function | 
 | addresses to the corresponding jump table entry. In this way, the distance | 
 | between function entry points is predictable and controllable. In the object | 
 | file's symbol table, the symbols for the target functions also refer to the | 
 | jump table entries, so that addresses taken outside the module will pass | 
 | any verification done inside the module. | 
 |  | 
 | In more concrete terms, suppose we have three functions ``f``, ``g``, | 
 | ``h`` which are all of the same type, and a function foo that returns their | 
 | addresses: | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |   f: | 
 |   mov 0, %eax | 
 |   ret | 
 |  | 
 |   g: | 
 |   mov 1, %eax | 
 |   ret | 
 |  | 
 |   h: | 
 |   mov 2, %eax | 
 |   ret | 
 |  | 
 |   foo: | 
 |   mov f, %eax | 
 |   mov g, %edx | 
 |   mov h, %ecx | 
 |   ret | 
 |  | 
 | Our jump table will (conceptually) look like this: | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |   f: | 
 |   jmp .Ltmp0 ; 5 bytes | 
 |   int3       ; 1 byte | 
 |   int3       ; 1 byte | 
 |   int3       ; 1 byte | 
 |  | 
 |   g: | 
 |   jmp .Ltmp1 ; 5 bytes | 
 |   int3       ; 1 byte | 
 |   int3       ; 1 byte | 
 |   int3       ; 1 byte | 
 |  | 
 |   h: | 
 |   jmp .Ltmp2 ; 5 bytes | 
 |   int3       ; 1 byte | 
 |   int3       ; 1 byte | 
 |   int3       ; 1 byte | 
 |  | 
 |   .Ltmp0: | 
 |   mov 0, %eax | 
 |   ret | 
 |  | 
 |   .Ltmp1: | 
 |   mov 1, %eax | 
 |   ret | 
 |  | 
 |   .Ltmp2: | 
 |   mov 2, %eax | 
 |   ret | 
 |  | 
 |   foo: | 
 |   mov f, %eax | 
 |   mov g, %edx | 
 |   mov h, %ecx | 
 |   ret | 
 |  | 
 | Because the addresses of ``f``, ``g``, ``h`` are evenly spaced at a power of | 
 | 2, and function types do not overlap (unlike class types with base classes), | 
 | we can normally apply the `Alignment`_ and `Eliminating Bit Vector Checks | 
 | for All-Ones Bit Vectors`_ optimizations thus simplifying the check at each | 
 | call site to a range and alignment check. | 
 |  | 
 | Shared library support | 
 | ====================== | 
 |  | 
 | **EXPERIMENTAL** | 
 |  | 
 | The basic CFI mode described above assumes that the application is a | 
 | monolithic binary; at least that all possible virtual/indirect call | 
 | targets and the entire class hierarchy are known at link time. The | 
 | cross-DSO mode, enabled with **-f[no-]sanitize-cfi-cross-dso** relaxes | 
 | this requirement by allowing virtual and indirect calls to cross the | 
 | DSO boundary. | 
 |  | 
 | Assuming the following setup: the binary consists of several | 
 | instrumented and several uninstrumented DSOs. Some of them may be | 
 | dlopen-ed/dlclose-d periodically, even frequently. | 
 |  | 
 |   - Calls made from uninstrumented DSOs are not checked and just work. | 
 |   - Calls inside any instrumented DSO are fully protected. | 
 |   - Calls between different instrumented DSOs are also protected, with | 
 |      a performance penalty (in addition to the monolithic CFI | 
 |      overhead). | 
 |   - Calls from an instrumented DSO to an uninstrumented one are | 
 |      unchecked and just work, with performance penalty. | 
 |   - Calls from an instrumented DSO outside of any known DSO are | 
 |      detected as CFI violations. | 
 |  | 
 | In the monolithic scheme a call site is instrumented as | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |    if (!InlinedFastCheck(f)) | 
 |      abort(); | 
 |    call *f | 
 |  | 
 | In the cross-DSO scheme it becomes | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |    if (!InlinedFastCheck(f)) | 
 |      __cfi_slowpath(CallSiteTypeId, f); | 
 |    call *f | 
 |  | 
 | CallSiteTypeId | 
 | -------------- | 
 |  | 
 | ``CallSiteTypeId`` is a stable process-wide identifier of the | 
 | call-site type. For a virtual call site, the type in question is the class | 
 | type; for an indirect function call it is the function signature. The | 
 | mapping from a type to an identifier is an ABI detail. In the current, | 
 | experimental, implementation the identifier of type T is calculated as | 
 | follows: | 
 |  | 
 |   -  Obtain the mangled name for "typeinfo name for T". | 
 |   -  Calculate MD5 hash of the name as a string. | 
 |   -  Reinterpret the first 8 bytes of the hash as a little-endian | 
 |      64-bit integer. | 
 |  | 
 | It is possible, but unlikely, that collisions in the | 
 | ``CallSiteTypeId`` hashing will result in weaker CFI checks that would | 
 | still be conservatively correct. | 
 |  | 
 | CFI_Check | 
 | --------- | 
 |  | 
 | In the general case, only the target DSO knows whether the call to | 
 | function ``f`` with type ``CallSiteTypeId`` is valid or not.  To | 
 | export this information, every DSO implements | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |    void __cfi_check(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData) | 
 |  | 
 | This function provides external modules with access to CFI checks for | 
 | the targets inside this DSO.  For each known ``CallSiteTypeId``, this | 
 | function performs an ``llvm.type.test`` with the corresponding type | 
 | identifier. It reports an error if the type is unknown, or if the | 
 | check fails. Depending on the values of compiler flags | 
 | ``-fsanitize-trap`` and ``-fsanitize-recover``, this function may | 
 | print an error, abort and/or return to the caller. ``DiagData`` is an | 
 | opaque pointer to the diagnostic information about the error, or | 
 | ``null`` if the caller does not provide this information. | 
 |  | 
 | The basic implementation is a large switch statement over all values | 
 | of CallSiteTypeId supported by this DSO, and each case is similar to | 
 | the InlinedFastCheck() in the basic CFI mode. | 
 |  | 
 | CFI Shadow | 
 | ---------- | 
 |  | 
 | To route CFI checks to the target DSO's __cfi_check function, a | 
 | mapping from possible virtual / indirect call targets to the | 
 | corresponding __cfi_check functions is maintained. This mapping is | 
 | implemented as a sparse array of 2 bytes for every possible page (4096 | 
 | bytes) of memory. The table is kept readonly most of the time. | 
 |  | 
 | There are 3 types of shadow values: | 
 |  | 
 |   -  Address in a CFI-instrumented DSO. | 
 |   -  Unchecked address (a “trusted” non-instrumented DSO). Encoded as | 
 |      value 0xFFFF. | 
 |   -  Invalid address (everything else). Encoded as value 0. | 
 |  | 
 | For a CFI-instrumented DSO, a shadow value encodes the address of the | 
 | __cfi_check function for all call targets in the corresponding memory | 
 | page. If Addr is the target address, and V is the shadow value, then | 
 | the address of __cfi_check is calculated as | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |   __cfi_check = AlignUpTo(Addr, 4096) - (V + 1) * 4096 | 
 |  | 
 | This works as long as __cfi_check is aligned by 4096 bytes and located | 
 | below any call targets in its DSO, but not more than 256MB apart from | 
 | them. | 
 |  | 
 | CFI_SlowPath | 
 | ------------ | 
 |  | 
 | The slow path check is implemented in a runtime support library as | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |   void __cfi_slowpath(uint64 CallSiteTypeId, void *TargetAddr) | 
 |   void __cfi_slowpath_diag(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData) | 
 |  | 
 | These functions loads a shadow value for ``TargetAddr``, finds the | 
 | address of ``__cfi_check`` as described above and calls | 
 | that. ``DiagData`` is an opaque pointer to diagnostic data which is | 
 | passed verbatim to ``__cfi_check``, and ``__cfi_slowpath`` passes | 
 | ``nullptr`` instead. | 
 |  | 
 | Compiler-RT library contains reference implementations of slowpath | 
 | functions, but they have unresolvable issues with correctness and | 
 | performance in the handling of dlopen(). It is recommended that | 
 | platforms provide their own implementations, usually as part of libc | 
 | or libdl. | 
 |  | 
 | Position-independent executable requirement | 
 | ------------------------------------------- | 
 |  | 
 | Cross-DSO CFI mode requires that the main executable is built as PIE. | 
 | In non-PIE executables the address of an external function (taken from | 
 | the main executable) is the address of that function’s PLT record in | 
 | the main executable. This would break the CFI checks. | 
 |  | 
 | Backward-edge CFI for return statements (RCFI) | 
 | ============================================== | 
 |  | 
 | This section is a proposal. As of March 2017 it is not implemented. | 
 |  | 
 | Backward-edge control flow (`RET` instructions) can be hijacked | 
 | via overwriting the return address (`RA`) on stack. | 
 | Various mitigation techniques (e.g. `SafeStack`_, `RFG`_, `Intel CET`_) | 
 | try to detect or prevent `RA` corruption on stack. | 
 |  | 
 | RCFI enforces the expected control flow in several different ways described below. | 
 | RCFI heavily relies on LTO. | 
 |  | 
 | Leaf Functions | 
 | -------------- | 
 | If `f()` is a leaf function (i.e. it has no calls | 
 | except maybe no-return calls) it can be called using a special calling convention | 
 | that stores `RA` in a dedicated register `R` before the `CALL` instruction. | 
 | `f()` does not spill `R` and does not use the `RET` instruction, | 
 | instead it uses the value in `R` to `JMP` to `RA`. | 
 |  | 
 | This flavour of CFI is *precise*, i.e. the function is guaranteed to return | 
 | to the point exactly following the call. | 
 |  | 
 | An alternative approach is to | 
 | copy `RA` from stack to `R` in the first instruction of `f()`, | 
 | then `JMP` to `R`. | 
 | This approach is simpler to implement (does not require changing the caller) | 
 | but weaker (there is a small window when `RA` is actually stored on stack). | 
 |  | 
 |  | 
 | Functions called once | 
 | --------------------- | 
 | Suppose `f()` is called in just one place in the program | 
 | (assuming we can verify this in LTO mode). | 
 | In this case we can replace the `RET` instruction with a `JMP` instruction | 
 | with the immediate constant for `RA`. | 
 | This will *precisely* enforce the return control flow no matter what is stored on stack. | 
 |  | 
 | Another variant is to compare `RA` on stack with the known constant and abort | 
 | if they don't match; then `JMP` to the known constant address. | 
 |  | 
 | Functions called in a small number of call sites | 
 | ------------------------------------------------ | 
 | We may extend the above approach to cases where `f()` | 
 | is called more than once (but still a small number of times). | 
 | With LTO we know all possible values of `RA` and we check them | 
 | one-by-one (or using binary search) against the value on stack. | 
 | If the match is found, we `JMP` to the known constant address, otherwise abort. | 
 |  | 
 | This protection is *near-precise*, i.e. it guarantees that the control flow will | 
 | be transferred to one of the valid return addresses for this function, | 
 | but not necessary to the point of the most recent `CALL`. | 
 |  | 
 | General case | 
 | ------------ | 
 | For functions called multiple times a *return jump table* is constructed | 
 | in the same manner as jump tables for indirect function calls (see above). | 
 | The correct jump table entry (or its index) is passed by `CALL` to `f()` | 
 | (as an extra argument) and then spilled to stack. | 
 | The `RET` instruction is replaced with a load of the jump table entry, | 
 | jump table range check, and `JMP` to the jump table entry. | 
 |  | 
 | This protection is also *near-precise*. | 
 |  | 
 | Returns from functions called indirectly | 
 | ---------------------------------------- | 
 |  | 
 | If a function is called indirectly, the return jump table is constructed for the | 
 | equivalence class of functions instead of a single function. | 
 |  | 
 | Cross-DSO calls | 
 | --------------- | 
 | Consider two instrumented DSOs, `A` and `B`. `A` defines `f()` and `B` calls it. | 
 |  | 
 | This case will be handled similarly to the cross-DSO scheme using the slow path callback. | 
 |  | 
 | Non-goals | 
 | --------- | 
 |  | 
 | RCFI does not protect `RET` instructions: | 
 |   * in non-instrumented DSOs, | 
 |   * in instrumented DSOs for functions that are called from non-instrumented DSOs, | 
 |   * embedded into other instructions (e.g. `0f4fc3 cmovg %ebx,%eax`). | 
 |  | 
 | .. _SafeStack: https://clang.llvm.org/docs/SafeStack.html | 
 | .. _RFG: https://xlab.tencent.com/en/2016/11/02/return-flow-guard | 
 | .. _Intel CET: https://software.intel.com/en-us/blogs/2016/06/09/intel-release-new-technology-specifications-protect-rop-attacks | 
 |  | 
 | Hardware support | 
 | ================ | 
 |  | 
 | We believe that the above design can be efficiently implemented in hardware. | 
 | A single new instruction added to an ISA would allow to perform the forward-edge CFI check | 
 | with fewer bytes per check (smaller code size overhead) and potentially more | 
 | efficiently. The current software-only instrumentation requires at least | 
 | 32-bytes per check (on x86_64). | 
 | A hardware instruction may probably be less than ~ 12 bytes. | 
 | Such instruction would check that the argument pointer is in-bounds, | 
 | and is properly aligned, and if the checks fail it will either trap (in monolithic scheme) | 
 | or call the slow path function (cross-DSO scheme). | 
 | The bit vector lookup is probably too complex for a hardware implementation. | 
 |  | 
 | .. code-block:: none | 
 |  | 
 |   //  This instruction checks that 'Ptr' | 
 |   //   * is aligned by (1 << kAlignment) and | 
 |   //   * is inside [kRangeBeg, kRangeBeg+(kRangeSize<<kAlignment)) | 
 |   //  and if the check fails it jumps to the given target (slow path). | 
 |   // | 
 |   // 'Ptr' is a register, pointing to the virtual function table | 
 |   //    or to the function which we need to check. We may require an explicit | 
 |   //    fixed register to be used. | 
 |   // 'kAlignment' is a 4-bit constant. | 
 |   // 'kRangeSize' is a ~20-bit constant. | 
 |   // 'kRangeBeg' is a PC-relative constant (~28 bits) | 
 |   //    pointing to the beginning of the allowed range for 'Ptr'. | 
 |   // 'kFailedCheckTarget': is a PC-relative constant (~28 bits) | 
 |   //    representing the target to branch to when the check fails. | 
 |   //    If kFailedCheckTarget==0, the process will trap | 
 |   //    (monolithic binary scheme). | 
 |   //    Otherwise it will jump to a handler that implements `CFI_SlowPath` | 
 |   //    (cross-DSO scheme). | 
 |   CFI_Check(Ptr, kAlignment, kRangeSize, kRangeBeg, kFailedCheckTarget) { | 
 |      if (Ptr < kRangeBeg || | 
 |          Ptr >= kRangeBeg + (kRangeSize << kAlignment) || | 
 |          Ptr & ((1 << kAlignment) - 1)) | 
 |            Jump(kFailedCheckTarget); | 
 |   } | 
 |  | 
 | An alternative and more compact encoding would not use `kFailedCheckTarget`, | 
 | and will trap on check failure instead. | 
 | This will allow us to fit the instruction into **8-9 bytes**. | 
 | The cross-DSO checks will be performed by a trap handler and | 
 | performance-critical ones will have to be black-listed and checked using the | 
 | software-only scheme. | 
 |  | 
 | Note that such hardware extension would be complementary to checks | 
 | at the callee side, such as e.g. **Intel ENDBRANCH**. | 
 | Moreover, CFI would have two benefits over ENDBRANCH: a) precision and b) | 
 | ability to protect against invalid casts between polymorphic types. |