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/*
* Copyright (c) 2015-2017, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
//!
//! \file renderhal_dsh.h
//! \brief This module defines render engine state heap management functions based on dynamic state heap (DSH) infrastructure, rather than static state heap.
//!
#ifndef __RENDERHAL_DSH_H__
#define __RENDERHAL_DSH_H__
#include "mhw_state_heap.h"
#include "heap.h"
// Absolute max number of interface descriptors
#define RENDERHAL_DSH_MAX_MEDIA_IDs 16
// Media dynamic state pool increment
#define RENDERHAL_DSH_DYN_STATE_INC 16
// Kernel allocation pool increment
#define RENDERHAL_DSH_KRN_ALLOC_INC 16
typedef struct _RENDERHAL_REGION
{
int32_t iCount; // Total Object count
int32_t iCurrent; // Current Object count
uint32_t dwOffset; // Region offset (from Media State Base)
uint32_t dwSize; // Region size
} RENDERHAL_REGION;
// Forward declarations
typedef struct _RENDERHAL_KRN_ALLOCATION *PRENDERHAL_KRN_ALLOCATION;
typedef struct _RENDERHAL_INTERFACE *PRENDERHAL_INTERFACE;
typedef struct _RENDERHAL_DYNAMIC_STATE *PRENDERHAL_DYNAMIC_STATE;
typedef struct _RENDERHAL_DYNAMIC_STATE
{
// Memory block associated with the media state
MemoryBlock memoryBlock; // block associated with the Media State
// Dynamic media state regions
uint32_t dwSizeSamplers; // Total samplers size per MediaID
RENDERHAL_REGION Curbe; // CURBE data
RENDERHAL_REGION MediaID; // Media Interface Descriptors
RENDERHAL_REGION Sampler3D; // 3D Sampler states (also sampler base)
RENDERHAL_REGION SamplerAVS; // AVS Sampler states
RENDERHAL_REGION SamplerConv; // Conv Sampler states
RENDERHAL_REGION SamplerMisc; // Misc (VA) Sampler states
RENDERHAL_REGION SamplerInd; // Indirect Sampler states
RENDERHAL_REGION Table8x8; // AVS Sampler 8x8 tables
RENDERHAL_REGION Performance; // Performance collection
// State allocations
int32_t iMaxScratchSpacePerThread; // Max per thread scratch space reported by JITTER
uint32_t dwScratchSpace; // Size of scratch space needed
uint32_t scratchSpaceOffset; // Offset to scratch space which is relative to General State Base Address
int32_t iCurrentBindingTable; // Current binding table
int32_t iCurrentSurfaceState; // Current surface state
PRENDERHAL_KRN_ALLOCATION pKrnAllocations[RENDERHAL_DSH_MAX_MEDIA_IDs]; // Media Kernel Allocations (1:1 mapping with Media IDs)
} RENDERHAL_DYNAMIC_STATE, *PRENDERHAL_DYNAMIC_STATE;
//---------------------------
// Dynamic State Heap Objects
//---------------------------
typedef struct _RENDERHAL_DYN_HEAP_SETTINGS
{
// Dynamic State Heap Settings
uint32_t dwDshInitialSize;
uint32_t dwDshSizeIncrement;
uint32_t dwDshMaximumSize;
// Instruction Heap Settings
uint32_t dwIshInitialSize;
uint32_t dwIshSizeIncrement;
uint32_t dwIshMaximumSize;
// Media State settings
int32_t iMinMediaStates;
int32_t iMaxMediaStates;
// Kernel State settings
int32_t iMinKernels;
int32_t iMaxKernels;
} RENDERHAL_DYN_HEAP_SETTINGS, *PRENDERHAL_DYN_HEAP_SETTINGS;
#endif // __RENDERHAL_DSH_H__