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/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
//!
//! \file codechal_encode_scalability.h
//! \brief Defines the encode interface extension for scalability.
//! \details Defines all types, macros, and functions required by CodecHal for virtual engine encode supporting both single pipe and scalable mode. Definitions are not externally facing.
//!
#ifndef __CODECHAL_ENCODER_SCALABILITY_H__
#define __CODECHAL_ENCODER_SCALABILITY_H__
#include "codechal_encoder_base.h"
#include "mos_os_virtualengine_scalability.h"
typedef struct _CODECHAL_ENCODE_SCALABILITY_SETHINT_PARMS
{
bool bSameEngineAsLastSubmission;
bool bNeedSyncWithPrevious;
MOS_RESOURCE veBatchBuffer[MOS_MAX_ENGINE_INSTANCE_PER_CLASS]; // Remove once Encode moves to using secondary command buffers in MOS VE interface
}CODECHAL_ENCODE_SCALABILITY_SETHINT_PARMS, *PCODECHAL_ENCODE_SCALABILITY_SETHINT_PARMS;
typedef struct _CODECHAL_ENCODE_SCALABILITY_STATE
{
CodechalHwInterface *pHwInterface;
uint8_t ucScalablePipeNum;
MOS_GPU_CONTEXT VideoContextScalable; // Remove once legacy/ new GPU context class support context re-use
MOS_GPU_CONTEXT VideoContextSinglePipe; // Remove once legacy/ new GPU context class support context re-use
//Virtual Engine related
PMOS_VIRTUALENGINE_INTERFACE pVEInterface;
PMOS_VIRTUALENGINE_HINT_PARAMS pScalHintParms;
PMOS_VIRTUALENGINE_HINT_PARAMS pSingleHintParms;
}CODECHAL_ENCODE_SCALABILITY_STATE, *PCODECHAL_ENCODE_SCALABILITY_STATE;
//!
//! \brief switch gpu context in scalability encode mode
//! \param [in] pScalabilityState
//! Scalability encode state
//! \return MOS_STATUS
//! MOS_STATUS_SUCCESS if success, else fail reason
//!
MOS_STATUS CodecHalEncodeScalability_SwitchGpuContext(
PCODECHAL_ENCODE_SCALABILITY_STATE pScalabilityState);
//!
//! \brief State initialization for virtual engine encode supporting scalable and single pipe mode
//! \param [in] pScalabilityState
//! Scalability encode state
//! \return MOS_STATUS
//! MOS_STATUS_SUCCESS if success, else fail reason
//!
MOS_STATUS CodecHalEncodeScalability_InitializeState(
PCODECHAL_ENCODE_SCALABILITY_STATE pScalabilityState,
CodechalHwInterface *hwInterface);
//!
//! \brief Initiliaze Encode Parameters for virtual engine encode
//! \details Initiliaze encode parameters for virtual engine encode. this is for encoder supporting scalability but not necessarily always running in scalable mode
//! \param [in] pScalabilityState
//! Scalability encode state
//! \param [in] pucDecPassNum
//! pointer to encode pass number
//! \return MOS_STATUS
//! MOS_STATUS_SUCCESS if success, else fail reason
//!
MOS_STATUS CodecHalEncodeScalability_InitScalableParams(
PCODECHAL_ENCODE_SCALABILITY_STATE pScalabilityState,
uint8_t *pucDecPassNum);
//!
//! \brief Set virtual engine hint parameters for scalable encode
//! \param [in] pScalabilityState
//! Scalability encode state
//! \param [in] pSetHintParms
//! pointer to set hint parameter
//! \return MOS_STATUS
//! MOS_STATUS_SUCCESS if success, else fail reason
//!
MOS_STATUS CodecHalEncodeScalability_SetHintParams(
CodechalEncoderState *pEncoder,
PCODECHAL_ENCODE_SCALABILITY_STATE pScalabilityState,
PCODECHAL_ENCODE_SCALABILITY_SETHINT_PARMS pSetHintParms);
//!
//! \brief Populate virtual engine hint parameters
//! \details Populate virtual engine hint parameters. Support both scalable and single pipe encode mode.
//! \param [in] pScalabilityState
//! Scalability encode state
//! \param [in] pPrimCmdBuf
//! pointer to primary cmd buffer
//! \return MOS_STATUS
//! MOS_STATUS_SUCCESS if success, else fail reason
//!
MOS_STATUS CodecHalEncodeScalability_PopulateHintParams(
PCODECHAL_ENCODE_SCALABILITY_STATE pScalabilityState,
PMOS_COMMAND_BUFFER pPrimCmdBuf);
//! \brief construct gpu context creation options when scalability supported
//! \param [in] scalabilityState
//! Scalability encode state
//! \param [in] gpuCtxCreatOptions
//! pointer to gpu context creation options
//! \return MOS_STATUS
//! MOS_STATUS_SUCCESS if success, else fail reason
//!
MOS_STATUS CodechalEncodeScalability_ConstructParmsForGpuCtxCreation(
PCODECHAL_ENCODE_SCALABILITY_STATE pScalState,
PMOS_GPUCTX_CREATOPTIONS_ENHANCED gpuCtxCreatOpts);
//! \brief Check if need to recreate gpu context and if yes, do it.
//! \param [in] scalabilityState
//! Scalability encode state
//! \param [in] gpuCtxCreatOptions
//! pointer to gpu context creation options
//! \return MOS_STATUS
//! MOS_STATUS_SUCCESS if success, else fail reason
//!
MOS_STATUS CodechalEncodeScalability_ChkGpuCtxReCreation(
CodechalEncoderState *pEncoder,
PCODECHAL_ENCODE_SCALABILITY_STATE pScalabilityState,
PMOS_GPUCTX_CREATOPTIONS_ENHANCED CurgpuCtxCreatOpts);
//!
//! \brief Convert Encode Phase to Batch Buffer Submission Type
//! \param [in] isFirstPipe
//! Is it the fist pipe?
//! \param [in] pCmdBuffer
//! Pointer to command buffer
//! \return void
//! void
//!
void CodecHalEncodeScalability_EncodePhaseToSubmissionType(
bool isFirstPipe,
PMOS_COMMAND_BUFFER pCmdBuffer);
#endif //__CODECHAL_ENCODER_SCALABILITY_H__