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/*
* Copyright (c) 2015-2020, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
//!
//! \file mhw_render_g12_X.h
//! \brief Defines functions for constructing render engine commands on Gen12-based platforms
//!
#ifndef __MHW_RENDER_G12_X_H__
#define __MHW_RENDER_G12_X_H__
#include "mhw_render_generic.h"
#include "mhw_render_hwcmd_g12_X.h"
#include "mhw_mmio_g12.h"
#include "mhw_state_heap_g12.h"
typedef struct MHW_RENDER_ENGINE_L3_CACHE_SETTINGS_G12 : MHW_RENDER_ENGINE_L3_CACHE_SETTINGS
{
uint32_t dwTcCntlReg = 0;
uint32_t dwAllocReg = 0;
bool bUpdateDefault = 0;
} *PMHW_RENDER_ENGINE_L3_CACHE_SETTINGS_G12;
typedef struct MHW_RENDER_ENGINE_L3_CACHE_CONFIG_G12 : MHW_RENDER_ENGINE_L3_CACHE_CONFIG
{
uint32_t dwRcsL3CacheTcCntlReg_Register = 0;
uint32_t dwL3CacheTcCntlReg_Setting = 0;
uint32_t dwRcsL3CacheAllocReg_Register = 0;
uint32_t dwL3CacheAllocReg_Setting = 0;
uint32_t dwCcs0L3CacheTcCntlReg_Register = 0;
uint32_t dwCcs0L3CacheAllocReg_Register = 0;
} *PMHW_RENDER_ENGINE_L3_CACHE_CONFIG_G12;
struct MHW_VFE_PARAMS_G12 : MHW_VFE_PARAMS
{
bool bFusedEuDispatch = 0;
uint32_t numOfWalkers = 0;
bool enableSingleSliceDispatchCcsMode = 0;
// Surface state offset of scratch space buffer.
uint32_t scratchStateOffset = 0;
};
class MhwRenderInterfaceG12 : public MhwRenderInterfaceGeneric<mhw_render_g12_X>
{
public:
MhwRenderInterfaceG12(
MhwMiInterface *miInterface,
PMOS_INTERFACE osInterface,
MEDIA_SYSTEM_INFO *gtSystemInfo,
uint8_t newStateHeapManagerRequested) :
MhwRenderInterfaceGeneric(miInterface, osInterface, gtSystemInfo, newStateHeapManagerRequested)
{
MHW_FUNCTION_ENTER;
m_l3CacheCntlRegisterValueDefault = 0x80000080;
InitMmioRegisters();
}
virtual ~MhwRenderInterfaceG12() { MHW_FUNCTION_ENTER; }
MOS_STATUS AddMediaVfeCmd(
PMOS_COMMAND_BUFFER cmdBuffer,
PMHW_VFE_PARAMS params);
MOS_STATUS AddPipelineSelectCmd(
PMOS_COMMAND_BUFFER cmdBuffer,
bool gpGpuPipe);
MOS_STATUS AddMediaObject(
PMOS_COMMAND_BUFFER cmdBuffer,
PMHW_BATCH_BUFFER batchBuffer,
PMHW_MEDIA_OBJECT_PARAMS params);
MOS_STATUS AddPaletteLoadCmd(
PMOS_COMMAND_BUFFER cmdBuffer,
PMHW_PALETTE_PARAMS params)
{
MHW_ASSERTMESSAGE("PALETTE_ENTRY is not supported!");
return MOS_STATUS_PLATFORM_NOT_SUPPORTED;
}
MOS_STATUS AddGpgpuCsrBaseAddrCmd(
PMOS_COMMAND_BUFFER cmdBuffer,
PMOS_RESOURCE csrResource);
MOS_STATUS EnableL3Caching(
PMHW_RENDER_ENGINE_L3_CACHE_SETTINGS cacheSettings);
MOS_STATUS SetL3Cache(
PMOS_COMMAND_BUFFER cmdBuffer );
MHW_RENDER_ENGINE_L3_CACHE_CONFIG* GetL3CacheConfig() { return &m_l3CacheConfig; }
virtual PMHW_MI_MMIOREGISTERS GetMmioRegisters()
{
return &m_mmioRegisters;
}
//!
//! \brief Get AVS sampler state Inc unit
//! \details Get AVS sampler state Inc unit
//! \return [out] uint32_t
//! AVS sampler unit.
virtual uint32_t GetSamplerStateAVSIncUnit() { return MHW_SAMPLER_STATE_AVS_INC_G12; }
//!
//! \brief Get Conv sampler state Inc unit
//! \details Get Conv sampler state Inc unit
//! \return [out] uint32_t
//! Conv sampler unit.
virtual uint32_t GetSamplerStateConvIncUnit() { return MHW_SAMPLER_STATE_CONV_INC_G12; }
//!
//! \brief Get the sampler height and width align unit
//! \details NV12 format needs the width and height to be a multiple of some unit
//! \param [in] bool
//! true if AVS sampler, false otherwise
//! \param [in, out] uint32_t
//! weight align unit
//! \param [in, out] uint32_t
//! height align unit
virtual void GetSamplerResolutionAlignUnit(bool isAVSSampler, uint32_t &widthAlignUnit, uint32_t &heightAlignUnit)
{
// enable 2 plane NV12 when width is not multiple of 2 or height is
// not multiple of 4. For AVS sampler, no limitation for 4 alignment.
widthAlignUnit = isAVSSampler ? MHW_AVS_SAMPLER_WIDTH_ALIGN_UNIT : MHW_SAMPLER_WIDTH_ALIGN_UNIT_G12;
heightAlignUnit = isAVSSampler ? MHW_AVS_SAMPLER_HEIGHT_ALIGN_UNIT : MHW_SAMPLER_HEIGHT_ALIGN_UNIT_G12;
}
protected:
MHW_RENDER_ENGINE_L3_CACHE_CONFIG_G12 m_l3CacheConfig;
uint32_t m_l3CacheTcCntlRegisterValueDefault = 0;
uint32_t m_l3CacheAllocRegisterValueDefault = 0xD0000020;
private:
//! \brief Mmio registers address
MHW_MI_MMIOREGISTERS m_mmioRegisters = {};
void InitMmioRegisters();
};
#endif