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/*==============================================================================
Copyright(c) 2020 Intel Corporation
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files(the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and / or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
============================================================================*/
#include "GmmGen12dGPUResourceULT.h"
using namespace std;
/////////////////////////////////////////////////////////////////////////////////////
/// Sets up common environment for Resource fixture tests. this is called once per
/// test case before executing all tests under resource fixture test case.
// It also calls SetupTestCase from CommonULT to initialize global context and others.
///
/// @see CTestGen12dGPUResource::SetUpTestCase()
///
/////////////////////////////////////////////////////////////////////////////////////
void CTestGen12dGPUResource::SetUpTestCase()
{
printf("%s\n", __FUNCTION__);
GfxPlatform.eProductFamily = IGFX_XE_HP_SDV;
GfxPlatform.eRenderCoreFamily = IGFX_XE_HP_CORE;
pGfxAdapterInfo = (ADAPTER_INFO *)malloc(sizeof(ADAPTER_INFO));
if(pGfxAdapterInfo)
{
memset(pGfxAdapterInfo, 0, sizeof(ADAPTER_INFO));
pGfxAdapterInfo->SkuTable.FtrLinearCCS = 1; //legacy y =>0 - test both
pGfxAdapterInfo->SkuTable.FtrStandardMipTailFormat = 1;
pGfxAdapterInfo->SkuTable.FtrTileY = 1;
pGfxAdapterInfo->WaTable.WaTile64Optimization = 1;
CommonULT::SetUpTestCase();
}
}
/////////////////////////////////////////////////////////////////////////////////////
/// cleans up once all the tests finish execution. It also calls TearDownTestCase
/// from CommonULT to destroy global context and others.
///
/// @see CTestGen12dGPUResource::TearDownTestCase()
/////////////////////////////////////////////////////////////////////////////////////
void CTestGen12dGPUResource::TearDownTestCase()
{
printf("%s\n", __FUNCTION__);
CommonULT::TearDownTestCase();
}
TEST_F(CTestGen12dGPUResource, DISABLED_Test1DLinearResource)
{
// Horizontal pixel alignment
const uint32_t HAlign[] = {128, 64, 32, 16, 8}; //128Bytes/(bpp>>3)
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_1D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.Linear = 1;
gmmParams.Flags.Gpu.Texture = 1;
// Allocate 1x1 surface
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 0x1;
gmmParams.BaseHeight = 1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
uint32_t AlignedWidth = GMM_ULT_ALIGN(gmmParams.BaseWidth64, HAlign[i]);
uint32_t PitchInBytes = AlignedWidth * GetBppValue(bpp);
uint32_t AlignedSize = GMM_ULT_ALIGN(PitchInBytes, PAGE_SIZE);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitch<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitchInTiles<false>(ResourceInfo, 0); // N/A for linear
VerifyResourceSize<true>(ResourceInfo, AlignedSize);
VerifyResourceQPitch<false>(ResourceInfo, 0); // N/A for non-arrayed
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate more than 1 page
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 0x1001;
gmmParams.BaseHeight = 1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
uint32_t AlignedWidth = GMM_ULT_ALIGN(gmmParams.BaseWidth64, HAlign[i]);
uint32_t PitchInBytes = AlignedWidth * GetBppValue(bpp);
uint32_t AlignedSize = GMM_ULT_ALIGN(PitchInBytes, PAGE_SIZE);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitch<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitchInTiles<false>(ResourceInfo, 0); // N/A for linear
VerifyResourceSize<true>(ResourceInfo, AlignedSize);
VerifyResourceQPitch<false>(ResourceInfo, 0); // N/A for non-arrayed
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 1D Linear Resource Arrays
TEST_F(CTestGen12dGPUResource, DISABLED_Test1DLinearResourceArrays)
{
// Horizontal pixel alignment
const uint32_t HAlign[] = {128, 64, 32, 16, 8}; //128Bytes/(bpp>>3)
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_1D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.Linear = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.ArraySize = 4;
// Allocate more than 1 page
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 0x1001;
gmmParams.BaseHeight = 1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
uint32_t AlignedWidth = GMM_ULT_ALIGN(gmmParams.BaseWidth64, HAlign[i]);
uint32_t PitchInBytes = AlignedWidth * GetBppValue(bpp);
uint32_t AlignedSize = GMM_ULT_ALIGN(PitchInBytes * gmmParams.ArraySize, PAGE_SIZE);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitch<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitchInTiles<false>(ResourceInfo, 0); // N/A for linear
VerifyResourceSize<true>(ResourceInfo, AlignedSize);
VerifyResourceQPitch<true>(ResourceInfo, AlignedWidth);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 1D Mipped Linear Resource
TEST_F(CTestGen12dGPUResource, DISABLED_Test1DLinearResourceMips)
{
// Horizontal pixel alignment
const uint32_t HAlign[] = {128, 64, 32, 16, 8}; //128Bytes/(bpp>>3)
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_1D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.Linear = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.MaxLod = 5;
// Allocate 256x1 surface
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 0x100;
gmmParams.BaseHeight = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
uint32_t AlignedWidth = GMM_ULT_ALIGN(gmmParams.BaseWidth64, HAlign[i]);
for(int mip = 1; mip <= gmmParams.MaxLod; mip++)
{
// Since 1D doesn't have a height, mips are just based on width
AlignedWidth += GMM_ULT_ALIGN(gmmParams.BaseWidth64 >> mip, HAlign[i]);
}
uint32_t PitchInBytes = AlignedWidth * GetBppValue(bpp);
uint32_t AlignedSize = GMM_ULT_ALIGN(PitchInBytes, PAGE_SIZE);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitch<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitchInTiles<false>(ResourceInfo, 0); // N/A for linear
VerifyResourceSize<true>(ResourceInfo, AlignedSize);
VerifyResourceQPitch<false>(ResourceInfo, 0); // N/A for non-arrayed
// Mip0 should be at offset 0. X/Y/Z Offset should be 0 for linear.
GMM_REQ_OFFSET_INFO OffsetInfo = {};
OffsetInfo.ReqRender = 1;
OffsetInfo.MipLevel = 0; //Mip 0
ResourceInfo->GetOffset(OffsetInfo);
EXPECT_EQ(0, OffsetInfo.Render.Offset64);
EXPECT_EQ(0, OffsetInfo.Render.XOffset);
EXPECT_EQ(0, OffsetInfo.Render.YOffset);
EXPECT_EQ(0, OffsetInfo.Render.ZOffset);
// All mips should be right after one another linearly
uint32_t StartOfMip = 0;
for(int mip = 1; mip <= gmmParams.MaxLod; mip++)
{
OffsetInfo = {};
OffsetInfo.ReqRender = 1;
OffsetInfo.MipLevel = mip;
ResourceInfo->GetOffset(OffsetInfo);
StartOfMip += GMM_ULT_ALIGN(gmmParams.BaseWidth64 >> (mip - 1), HAlign[i]) * GetBppValue(bpp);
EXPECT_EQ(StartOfMip, OffsetInfo.Render.Offset64);
EXPECT_EQ(0, OffsetInfo.Render.XOffset);
EXPECT_EQ(0, OffsetInfo.Render.YOffset);
EXPECT_EQ(0, OffsetInfo.Render.ZOffset);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 1D Mipped TileYS Resource
TEST_F(CTestGen12dGPUResource, DISABLED_Test1DTileTiledResourceMips)
{
const uint32_t TileSize[TEST_BPP_MAX] = {65536, 32768, 16384, 8192, 4096};
const uint32_t Mts[TEST_BPP_MAX] = {16384, 8192, 4096, 2048, 1024};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_1D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Gpu.TiledResource = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.MaxLod = 5;
// Allocate all mips in 1 tile or multiple tiles, depending on the bpp
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 16 * 1024; // 16K is the max width you can specify
gmmParams.BaseHeight = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
uint32_t MaxMip;
uint32_t MipTailStart = gmmParams.MaxLod;
for(MaxMip = 0; MaxMip <= gmmParams.MaxLod; MaxMip++)
{
if((gmmParams.BaseWidth64 >> MaxMip) <= Mts[i])
{
MipTailStart = MaxMip;
break;
}
}
uint32_t AlignedWidth = 0;
for(int mip = 0; mip <= MaxMip; mip++)
{
// Since 1D doesn't have a height, mips are just based on width
AlignedWidth += GMM_ULT_ALIGN(gmmParams.BaseWidth64 >> mip, TileSize[i]);
;
}
uint32_t PitchInBytes = AlignedWidth * GetBppValue(bpp);
uint32_t AlignedSize = GMM_ULT_ALIGN(PitchInBytes, PAGE_SIZE);
VerifyResourceHAlign<true>(ResourceInfo, TileSize[i]);
VerifyResourceVAlign<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitch<false>(ResourceInfo, 0); // N/A for 1D
VerifyResourcePitchInTiles<false>(ResourceInfo, 0); // N/A for linear
VerifyResourceSize<true>(ResourceInfo, AlignedSize);
VerifyResourceQPitch<false>(ResourceInfo, 0); // N/A for non-arrayed
// All mips should be right after one another linearly, until the miptail
uint32_t StartOfMip = 0;
int mip;
for(mip = 0; mip < MaxMip; mip++)
{
GMM_REQ_OFFSET_INFO OffsetInfo = {};
OffsetInfo.ReqRender = 1;
OffsetInfo.MipLevel = mip;
ResourceInfo->GetOffset(OffsetInfo);
StartOfMip += (mip == 0 ? 0 : GMM_ULT_ALIGN(gmmParams.BaseWidth64 >> (mip - 1), TileSize[i]) * GetBppValue(bpp));
EXPECT_EQ(StartOfMip, OffsetInfo.Render.Offset64);
EXPECT_EQ(0, OffsetInfo.Render.XOffset);
EXPECT_EQ(0, OffsetInfo.Render.YOffset);
EXPECT_EQ(0, OffsetInfo.Render.ZOffset);
}
uint32_t MipTailOffsets[GMM_ULT_MAX_MIPMAP] = {32768, 16384, 8192, 4096, 2048, 1536, 1280, 1024, 768, 512, 256, 0, 64, 128, 196};
// Check for offset inside miptails.
EXPECT_EQ(MipTailStart, ResourceInfo->GetPackedMipTailStartLod());
StartOfMip += GMM_ULT_ALIGN(gmmParams.BaseWidth64 >> (mip - 1), TileSize[i]) * GetBppValue(bpp); // Start of MipTail
for(int slot = 0; mip <= gmmParams.MaxLod; mip++, slot++)
{
GMM_REQ_OFFSET_INFO OffsetInfo = {};
OffsetInfo.ReqRender = 1;
OffsetInfo.MipLevel = mip;
ResourceInfo->GetOffset(OffsetInfo);
EXPECT_EQ(StartOfMip, OffsetInfo.Render.Offset64); // Start of Miptail
EXPECT_EQ(MipTailOffsets[slot], OffsetInfo.Render.XOffset); // Offset within miptail
EXPECT_EQ(0, OffsetInfo.Render.YOffset);
EXPECT_EQ(0, OffsetInfo.Render.ZOffset);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 2D Tile64 Resource Optimization
TEST_F(CTestGen12dGPUResource, DISABLED_TestTile64ResourceOptimization)
{
const uint32_t TileSize[TEST_BPP_MAX][2] = {{256, 256},
{512, 128},
{512, 128},
{1024, 64},
{1024, 64}};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_2D;
gmmParams.Format = GMM_FORMAT_R8G8B8A8_UNORM;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Gpu.Texture = 1;
// TiledResource set 0 - allow to enter in Tile64 optimization logic
gmmParams.Flags.Gpu.TiledResource = 0;
gmmParams.ArraySize = 6;
gmmParams.BaseWidth64 = 1;
gmmParams.BaseHeight = 1;
// set any valid Usage
gmmParams.Usage = GMM_RESOURCE_USAGE_RENDER_TARGET;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// Check if Tile4 info flag
VerifyResourceTile4<true>(ResourceInfo, true);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
gmmParams.Type = RESOURCE_2D;
gmmParams.BaseWidth64 = 128;
gmmParams.BaseHeight = 128;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Gpu.Texture = 1;
// TiledResource set 0 - allow to enter in Tile64 optimization logic
gmmParams.Flags.Gpu.TiledResource = 0;
gmmParams.ArraySize = 960;
gmmParams.Flags.Info.Tile4 = 0;
gmmParams.Flags.Info.Tile64 = 0;
gmmParams.Format = GMM_FORMAT_BC6H;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// Check if Tile4 info flag
VerifyResourceTile4<true>(ResourceInfo, true);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
// Allocate surface that requires multi tiles in two dimension
// Allocate 2 tiles in X dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
// TiledResource set 0 - allow to enter in Tile64 optimization logic
gmmParams.Flags.Gpu.TiledResource = 0;
gmmParams.Flags.Info.Tile4 = 0;
gmmParams.Flags.Info.Tile64 = 0;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// Check if Tile4 is set or not
VerifyResourceTile4<true>(ResourceInfo, true);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X/Y dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Format = GMM_FORMAT_R8G8B8A8_UNORM; //SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = TileSize[i][1] + 1; // 1 row larger than 1 tile height
gmmParams.Depth = 0x1;
gmmParams.Flags.Info.Tile4 = 0;
gmmParams.Flags.Info.Tile64 = 0;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// Check if Tile4 is set or not
VerifyResourceTile4<true>(ResourceInfo, true);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 2D Tile64 Resource with Mips
TEST_F(CTestGen12dGPUResource, DISABLED_Test2DTile64MippedResourceOptimization)
{
const uint32_t HAlign[TEST_BPP_MAX] = {256, 256, 128, 128, 64};
const uint32_t VAlign[TEST_BPP_MAX] = {256, 128, 128, 64, 64};
const uint32_t TileSize[TEST_BPP_MAX][2] = {{256, 256},
{512, 128},
{512, 128},
{1024, 64},
{1024, 64}};
const uint32_t MtsWidth[TEST_BPP_MAX] = {128, 128, 64, 64, 32};
const uint32_t MtsHeight[TEST_BPP_MAX] = {256, 128, 128, 64, 64};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_2D;
gmmParams.NoGfxMemory = 1;
// TiledResource set 0 - allow to enter in Tile64 optimization logic
gmmParams.Flags.Gpu.TiledResource = 0;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.MaxLod = 5;
gmmParams.ArraySize = 4;
// set any valid Usage
gmmParams.Usage = GMM_RESOURCE_USAGE_RENDER_TARGET;
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
uint32_t AlignedWidth = 0;
uint32_t AlignedHeight = 0;
uint32_t ExpectedPitch = 0;
uint32_t MipTailStartLod = 0;
// Valigned Mip Heights
uint32_t Mip0Height = 0;
uint32_t Mip1Height = 0;
uint32_t Mip2Height = 0;
uint32_t Mip3Height = 0;
uint32_t Mip4Height = 0;
uint32_t Mip5Height = 0;
uint32_t Mip2Higher = 0; // Sum of aligned heights of Mip2 and above
uint32_t MipTailHeight = 0;
// Haligned Mip Widths
uint32_t Mip0Width = 0;
uint32_t Mip1Width = 0;
uint32_t Mip2Width = 0;
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 0x120;
gmmParams.BaseHeight = 0x120;
// TiledResource set 0 - allow to enter in Tile64 optimization logic
gmmParams.Flags.Gpu.TiledResource = 0;
gmmParams.Flags.Info.Tile4 = 0;
gmmParams.Flags.Info.Tile64 = 0;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceTile4<true>(ResourceInfo, true);
// find the miptail start level
{
uint32_t MipWidth = gmmParams.BaseWidth64;
uint32_t MipHeight = gmmParams.BaseHeight;
while(!(MipWidth <= MtsWidth[i] && MipHeight <= MtsHeight[i]))
{
MipTailStartLod++;
MipWidth = (uint32_t)(GMM_ULT_MAX(1, gmmParams.BaseWidth64 >> MipTailStartLod));
MipHeight = GMM_ULT_MAX(1, gmmParams.BaseHeight >> MipTailStartLod);
}
}
// Mip resource Aligned Width calculation
Mip0Width = GMM_ULT_ALIGN(gmmParams.BaseWidth64, HAlign[i]);
Mip1Width = GMM_ULT_ALIGN(gmmParams.BaseWidth64 >> 1, HAlign[i]);
Mip2Width = GMM_ULT_ALIGN(gmmParams.BaseWidth64 >> 2, HAlign[i]);
AlignedWidth = GMM_ULT_MAX(Mip0Width, Mip1Width + Mip2Width);
Mip0Height = GMM_ULT_ALIGN(gmmParams.BaseHeight, VAlign[i]);
if(MipTailStartLod == 2)
{
//EXPECT_EQ(2, ResourceInfo->GetPackedMipTailStartLod());
// Block height...Mip0Height + Max(Mip1Height, Sum of Mip2Height..MipnHeight)
Mip1Height = GMM_ULT_ALIGN(gmmParams.BaseHeight >> 1, VAlign[i]);
Mip2Height = Mip2Higher = GMM_ULT_ALIGN(gmmParams.BaseHeight >> 2, VAlign[i]);
}
else if(MipTailStartLod == 3)
{
//EXPECT_EQ(3, ResourceInfo->GetPackedMipTailStartLod());
// Block height...Mip0Height + Max(Mip1Height, Sum of Mip2Height..MipnHeight)
Mip1Height = GMM_ULT_ALIGN(gmmParams.BaseHeight >> 1, VAlign[i]);
Mip2Height = GMM_ULT_ALIGN(gmmParams.BaseHeight >> 2, VAlign[i]);
// Miptail started lod
MipTailHeight = VAlign[i];
Mip2Higher = Mip2Height + MipTailHeight;
}
else if(MipTailStartLod == 4)
{
//EXPECT_EQ(4, ResourceInfo->GetPackedMipTailStartLod());
// Block height...Mip0Height + Max(Mip1Height, Sum of Mip2Height..MipnHeight)
Mip1Height = GMM_ULT_ALIGN(gmmParams.BaseHeight >> 1, VAlign[i]);
Mip2Height = GMM_ULT_ALIGN(gmmParams.BaseHeight >> 2, VAlign[i]);
Mip3Height = GMM_ULT_ALIGN(gmmParams.BaseHeight >> 3, VAlign[i]);
// Miptail started lod
MipTailHeight = VAlign[i];
Mip2Higher = Mip2Height + Mip3Height + MipTailHeight;
}
uint32_t MaxHeight = GMM_ULT_MAX(Mip1Height, Mip2Higher);
AlignedHeight = Mip0Height + MaxHeight;
AlignedHeight = GMM_ULT_ALIGN(AlignedHeight, VAlign[i]);
ExpectedPitch = AlignedWidth * GetBppValue(bpp);
ExpectedPitch = GMM_ULT_ALIGN(ExpectedPitch, GMM_BYTES(32));
//VerifyResourcePitch<true>(ResourceInfo, ExpectedPitch);
//VerifyResourcePitchInTiles<true>(ResourceInfo, static_cast<uint32_t>(ExpectedPitch / TileSize[i][0]));
//VerifyResourceSize<true>(ResourceInfo, GMM_ULT_ALIGN(ExpectedPitch * AlignedHeight * gmmParams.ArraySize, PAGE_SIZE));
//VerifyResourceQPitch<false>(ResourceInfo, AlignedHeight);
// Mip 0 offsets, offset is 0,0
GMM_REQ_OFFSET_INFO ReqInfo = {0};
ReqInfo.MipLevel = 0;
ReqInfo.ReqRender = 1;
ResourceInfo->GetOffset(ReqInfo);
uint32_t Mip0Size = ExpectedPitch * Mip0Height;
//EXPECT_EQ(0, ReqInfo.Render.Offset64);
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
// Mip 1 offsets
ReqInfo = {0};
ReqInfo.MipLevel = 1;
ReqInfo.ReqRender = 1;
ResourceInfo->GetOffset(ReqInfo);
uint32_t Mip1Offset = Mip0Size;
//EXPECT_EQ(Mip1Offset, ReqInfo.Render.Offset64);
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
// Mip 2 offset
ReqInfo = {0};
ReqInfo.MipLevel = 2;
ReqInfo.ReqRender = 1;
ResourceInfo->GetOffset(ReqInfo);
uint32_t Mip2Offset = Mip1Width * GetBppValue(bpp) + Mip0Height * ExpectedPitch;
uint32_t Mip2X = GFX_ALIGN_FLOOR(uint32_t(Mip2Offset % ExpectedPitch), TileSize[i][0]);
uint32_t Mip2Y = GFX_ALIGN_FLOOR(uint32_t(Mip2Offset / ExpectedPitch), TileSize[i][1]);
uint32_t Mip2RenderAlignedOffset = Mip2Y * ExpectedPitch + (Mip2X / TileSize[i][0]) * (TileSize[i][0] * TileSize[i][1]);
//EXPECT_EQ(Mip2RenderAlignedOffset, ReqInfo.Render.Offset64);
switch(bpp)
{
case TEST_BPP_8:
//EXPECT_EQ(128, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_16:
//EXPECT_EQ(256, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_32:
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_64:
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_128:
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
default:
break;
}
// Mip 3 offset
ReqInfo = {0};
ReqInfo.MipLevel = 3;
ReqInfo.ReqRender = 1;
ResourceInfo->GetOffset(ReqInfo);
uint32_t Mip3Offset = 0;
switch(bpp)
{
case TEST_BPP_8:
Mip3Offset = Mip1Width * GetBppValue(bpp) + Mip0Height * ExpectedPitch;
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(128, ReqInfo.Render.YOffset);
break;
case TEST_BPP_16:
Mip3Offset = Mip1Width * GetBppValue(bpp) + Mip0Height * ExpectedPitch;
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(64, ReqInfo.Render.YOffset);
break;
case TEST_BPP_32:
Mip3Offset = Mip1Width * GetBppValue(bpp) + (Mip0Height + Mip2Height) * ExpectedPitch;
//EXPECT_EQ(256, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_64:
Mip3Offset = Mip1Width * GetBppValue(bpp) + (Mip0Height + Mip2Height) * ExpectedPitch;
//EXPECT_EQ(512, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_128:
Mip3Offset = Mip1Width * GetBppValue(bpp) + (Mip0Height + Mip2Height) * ExpectedPitch;
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
default:
break;
}
uint32_t Mip3X = GFX_ALIGN_FLOOR(uint32_t(Mip3Offset % ExpectedPitch), TileSize[i][0]);
uint32_t Mip3Y = GFX_ALIGN_FLOOR(uint32_t(Mip3Offset / ExpectedPitch), TileSize[i][1]);
uint32_t Mip3RenderAlignedOffset = Mip3Y * ExpectedPitch + (Mip3X / TileSize[i][0]) * (TileSize[i][0] * TileSize[i][1]);
//EXPECT_EQ(Mip3RenderAlignedOffset, ReqInfo.Render.Offset64);
// Mip 4 offset
ReqInfo = {0};
ReqInfo.MipLevel = 4;
ReqInfo.ReqRender = 1;
ResourceInfo->GetOffset(ReqInfo);
uint32_t Mip4Offset = 0;
switch(bpp)
{
case TEST_BPP_8:
Mip4Offset = Mip1Width * GetBppValue(bpp) + Mip0Height * ExpectedPitch;
//EXPECT_EQ(64, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_16:
Mip4Offset = Mip1Width * GetBppValue(bpp) + Mip0Height * ExpectedPitch;
//EXPECT_EQ(128, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_32:
Mip4Offset = Mip1Width * GetBppValue(bpp) + (Mip0Height + Mip2Height) * ExpectedPitch;
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(64, ReqInfo.Render.YOffset);
break;
case TEST_BPP_64:
Mip4Offset = Mip1Width * GetBppValue(bpp) + (Mip0Height + Mip2Height) * ExpectedPitch;
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(32, ReqInfo.Render.YOffset);
break;
case TEST_BPP_128:
Mip4Offset = Mip1Width * GetBppValue(bpp) + (Mip0Height + Mip2Height + Mip3Height) * ExpectedPitch;
//EXPECT_EQ(512, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
default:
break;
}
uint32_t Mip4X = GFX_ALIGN_FLOOR(uint32_t(Mip4Offset % ExpectedPitch), TileSize[i][0]);
uint32_t Mip4Y = GFX_ALIGN_FLOOR(uint32_t(Mip4Offset / ExpectedPitch), TileSize[i][1]);
uint32_t Mip4RenderAlignedOffset = Mip4Y * ExpectedPitch + (Mip4X / TileSize[i][0]) * (TileSize[i][0] * TileSize[i][1]);
//EXPECT_EQ(Mip4RenderAlignedOffset, ReqInfo.Render.Offset64);
// Mip 5 offset
ReqInfo = {0};
ReqInfo.MipLevel = 4;
ReqInfo.ReqRender = 1;
ResourceInfo->GetOffset(ReqInfo);
uint32_t Mip5Offset = 0;
switch(bpp)
{
case TEST_BPP_8:
Mip5Offset = Mip1Width * GetBppValue(bpp) + Mip0Height * ExpectedPitch;
//EXPECT_EQ(64, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_16:
Mip5Offset = Mip1Width * GetBppValue(bpp) + Mip0Height * ExpectedPitch;
//EXPECT_EQ(128, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
case TEST_BPP_32:
Mip5Offset = Mip1Width * GetBppValue(bpp) + (Mip0Height + Mip2Height) * ExpectedPitch;
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(64, ReqInfo.Render.YOffset);
break;
case TEST_BPP_64:
Mip5Offset = Mip1Width * GetBppValue(bpp) + (Mip0Height + Mip2Height) * ExpectedPitch;
//EXPECT_EQ(0, ReqInfo.Render.XOffset);
//EXPECT_EQ(32, ReqInfo.Render.YOffset);
break;
case TEST_BPP_128:
Mip5Offset = Mip1Width * GetBppValue(bpp) + (Mip0Height + Mip2Height + Mip3Height) * ExpectedPitch;
//EXPECT_EQ(512, ReqInfo.Render.XOffset);
//EXPECT_EQ(0, ReqInfo.Render.YOffset);
break;
default:
break;
}
uint32_t Mip5X = GFX_ALIGN_FLOOR(uint32_t(Mip4Offset % ExpectedPitch), TileSize[i][0]);
uint32_t Mip5Y = GFX_ALIGN_FLOOR(uint32_t(Mip4Offset / ExpectedPitch), TileSize[i][1]);
uint32_t Mip5RenderAlignedOffset = Mip5Y * ExpectedPitch + (Mip5X / TileSize[i][0]) * (TileSize[i][0] * TileSize[i][1]);
//EXPECT_EQ(Mip5RenderAlignedOffset, ReqInfo.Render.Offset64);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 3D Tile64 Resource Optimization
TEST_F(CTestGen12dGPUResource, DISABLED_Test3DTile64ResourceOptimization)
{
const uint32_t TileSize[TEST_BPP_MAX][2] = {{256, 256},
{512, 128},
{512, 128},
{1024, 64},
{1024, 64}};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_3D;
gmmParams.Format = GMM_FORMAT_R8G8B8A8_UNORM;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Gpu.Texture = 1;
// TiledResource set 0 - allow to enter in Tile64 optimization logic
gmmParams.Flags.Gpu.TiledResource = 0;
gmmParams.ArraySize = 6;
gmmParams.BaseWidth64 = 1;
gmmParams.BaseHeight = 1;
gmmParams.Depth = 1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// Check if Tile4 info flag
VerifyResourceTile4<true>(ResourceInfo, true);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
gmmParams.Type = RESOURCE_3D;
gmmParams.BaseWidth64 = 128;
gmmParams.BaseHeight = 128;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Depth = 1;
// TiledResource set 0 - allow to enter in Tile64 optimization logic
gmmParams.Flags.Gpu.TiledResource = 0;
gmmParams.ArraySize = 960;
gmmParams.Flags.Info.Tile4 = 0;
gmmParams.Flags.Info.Tile64 = 0;
gmmParams.Format = GMM_FORMAT_BC6H;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// Check if Tile4 info flag
VerifyResourceTile4<true>(ResourceInfo, true);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
// Allocate surface that requires multi tiles in two dimension
// Allocate 2 tiles in X dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Type = RESOURCE_3D;
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
// TiledResource set 0 - allow to enter in Tile64 optimization logic
gmmParams.Flags.Gpu.TiledResource = 0;
gmmParams.Flags.Info.Tile4 = 0;
gmmParams.Flags.Info.Tile64 = 0;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// Check if Tile4 is set or not
VerifyResourceTile4<true>(ResourceInfo, true);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X/Y dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
TEST_BPP bpp = static_cast<TEST_BPP>(i);
gmmParams.Type = RESOURCE_3D;
gmmParams.Format = GMM_FORMAT_R8G8B8A8_UNORM; //SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = TileSize[i][1] + 1; // 1 row larger than 1 tile height
gmmParams.Depth = 0x1;
gmmParams.Flags.Info.Tile4 = 0;
gmmParams.Flags.Info.Tile64 = 0;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// Check if Tile4 is set or not
VerifyResourceTile4<true>(ResourceInfo, true);
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 2D TileYf Compressed Resource
TEST_F(CTestGen12dGPUResource, DISABLED_Test2DTileYfCompressedResource)
{
const uint32_t HAlign[TEST_BPP_MAX] = {64, 64, 32, 32, 16};
const uint32_t VAlign[TEST_BPP_MAX] = {64, 32, 32, 16, 16};
const uint32_t TileSize[TEST_BPP_MAX][2] = {{64, 64},
{128, 32},
{128, 32},
{256, 16},
{256, 16}};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_2D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.TiledY = 1;
gmmParams.Flags.Info.TiledYf = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Flags.Info.RenderCompressed = 1;
// Turn on .MC or .RC flag - mandatory to tell compression-type, for Yf its also used to pad surf
// to 4x1 tile (reqd by HW )
// If unifiedAuxSurf reqd (mandatory for displayable or cross-adapter shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
//Allocate 1x1 surface
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YF_2D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 0x1;
gmmParams.BaseHeight = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, 4 * TileSize[i][0]); // As wide as 4 Tile
VerifyResourcePitchInTiles<true>(ResourceInfo, 4); // 4 Tile wide
VerifyResourceSize<true>(ResourceInfo, 4 * GMM_KBYTE(4)); // 4 Tile Big
VerifyResourceQPitch<false>(ResourceInfo, 0);
//test main surface base alignment is 16KB
//For Yf/Y test main surface pitch is 4-tileYF/Y aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4);
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate surface that requires multi tiles in two dimension
// Allocate 2 tiles in X dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YF_2D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, TileSize[i][0] * 4); // As wide as 2 tile, but 4-tile pitch alignment
VerifyResourcePitchInTiles<true>(ResourceInfo, 4); // 2 tile wide, but 4-tile pitch alignment
VerifyResourceSize<true>(ResourceInfo, GMM_KBYTE(4) * 4); // 2 tile big, but 4-tile pitch alignment
VerifyResourceQPitch<false>(ResourceInfo, 0);
//test main surface base alignment is 16KB
//For Yf/Y test main surface pitch is 4-tileYF/Y aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4);
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate surface that requires multi tiles in two dimension
// Allocate 2 tiles in X/Y dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YF_2D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = TileSize[i][1] + 1; // 1 row larger than 1 tile height
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, TileSize[i][0] * 4); // As wide as 2 tile, but 4-tile pitch alignment
VerifyResourcePitchInTiles<true>(ResourceInfo, 4); // 2 tile wide, but 4-tile pitch alignment
VerifyResourceSize<true>(ResourceInfo, GMM_KBYTE(4) * 4 * 2); // 4 tile wide; and 2-tile high
VerifyResourceQPitch<false>(ResourceInfo, 0); // Not tested
//test main surface base alignment is 16KB
//For Yf/Y test main surface pitch is 4-tileYF/Y aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4);
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 2D TileY Compressed Resource
TEST_F(CTestGen12dGPUResource, DISABLED_Test2DTileYCompressedResource)
{
const uint32_t HAlign = {16};
const uint32_t VAlign = {4};
const uint32_t TileSize[2] = {128, 32};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_2D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.TiledY = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Flags.Info.RenderCompressed = 1;
// Turn on .MC or .RC flag - mandatory to tell compression-type, for Yf/Y its also used to pad surf
// to 4x1 tile (reqd by HW for perf reasons)
// If unifiedAuxSurf reqd (mandatory for displayable or cross-adapter shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
//Allocate 1x1 surface
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 0x1;
gmmParams.BaseHeight = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, 4 * TileSize[0]); // As wide as 4 Tile
VerifyResourcePitchInTiles<true>(ResourceInfo, 4); // 4 Tile wide
VerifyResourceSize<true>(ResourceInfo, 4 * GMM_KBYTE(4)); // 4 Tile Big
VerifyResourceQPitch<false>(ResourceInfo, 0);
//test main surface base alignment is 16KB
//For Yf/Y test main surface pitch is 4-tileYF/Y aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4);
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate surface that requires multi tiles in two dimension
// Allocate 2 tiles in X dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, TileSize[0] * 4); // As wide as 2 tile, but 4-tile pitch alignment
VerifyResourcePitchInTiles<true>(ResourceInfo, 4); // 2 tile wide, but 4-tile pitch alignment
VerifyResourceSize<true>(ResourceInfo, GMM_KBYTE(4) * 4); // 2 tile big, but 4-tile pitch alignment
VerifyResourceQPitch<false>(ResourceInfo, 0);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate surface that requires multi tiles in two dimension
// Allocate 2 tiles in X/Y dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = TileSize[1] + 1; // 1 row larger than 1 tile height
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, TileSize[0] * 4); // As wide as 2 tile, but 4-tile pitch alignment
VerifyResourcePitchInTiles<true>(ResourceInfo, 4); // 2 tile wide, but 4-tile pitch alignment
VerifyResourceSize<true>(ResourceInfo, GMM_KBYTE(4) * 4 * 2); // 4 tile wide; and 2-tile high
VerifyResourceQPitch<false>(ResourceInfo, 0);
//test main surface base alignment is 16KB
//For Yf/Y test main surface pitch is 4-tileYF/Y aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 2D TileY lossless Compressed lossy Resource
TEST_F(CTestGen12dGPUResource, DISABLED_Test2DTileYLossyCompressedResource)
{
const uint32_t HAlign = {4};
const uint32_t VAlign = {4};
const uint32_t TileSize[2] = {128, 32};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_2D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.TiledY = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Flags.Info.RenderCompressed = 1;
// Turn on .MC or .RC flag - mandatory to tell compression-type, for Yf its also used to pad surf
// to 4x1 tile (reqd by HW for perf reasons)
// If unifiedAuxSurf reqd (mandatory for displayable or cross-adapter shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
//Allocate 1x1 surface
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = GMM_FORMAT_ETC2_RGB8;
gmmParams.BaseWidth64 = 0x80;
gmmParams.BaseHeight = 0x20;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, 4 * TileSize[0]); // As wide as 4 Tile
VerifyResourcePitchInTiles<true>(ResourceInfo, 4); // 4 Tile wide
VerifyResourceSize<true>(ResourceInfo, 4 * GMM_KBYTE(4)); // 4 Tile Big
VerifyResourceQPitch<false>(ResourceInfo, 0);
//test main surface base alignment is 16KB
//For Yf/Y test main surface pitch is 4-tileYF/Y aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4);
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate surface that requires multi tiles in two dimension
// Allocate 2 tiles in X dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = GMM_FORMAT_ETC2_RGB8;
gmmParams.BaseWidth64 = (TileSize[0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, TileSize[0] * 4); // As wide as 2 tile, but 4-tile pitch alignment
VerifyResourcePitchInTiles<true>(ResourceInfo, 4); // 2 tile wide, but 4-tile pitch alignment
VerifyResourceSize<true>(ResourceInfo, GMM_KBYTE(4) * 4); // 2 tile big, but 4-tile pitch alignment
VerifyResourceQPitch<false>(ResourceInfo, 0);
//test main surface base alignment is 16KB
//For Yf/Y test main surface pitch is 4-tileYF/Y aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4);
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate surface that requires multi tiles in two dimension
// Allocate 2 tiles in X/Y dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = GMM_FORMAT_ETC2_RGB8;
gmmParams.BaseWidth64 = (TileSize[0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = TileSize[1] + 1; // 1 row larger than 1 tile height
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, TileSize[0] * 4); // As wide as 2 tile, but 4-tile pitch alignment
VerifyResourcePitchInTiles<true>(ResourceInfo, 4); // 2 tile wide, but 4-tile pitch alignment
VerifyResourceSize<true>(ResourceInfo, GMM_KBYTE(4) * 4); // 4 tile wide; max compressed height = 0x24/4 = 9, so fits in 1 tile-height
VerifyResourceQPitch<false>(ResourceInfo, 0);
//test main surface base alignment is 16KB
//For Yf/Y test main surface pitch is 4-tileYF/Y aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4);
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
//Y416(64bpp -how is 10/12/16bit depth given?)
//Y410(32bpp), Y216(64bpp), YCRCB_NORMAL(16bpp), YCRCB_SWAPUV(16bpp),
//YCRCB_SWAPUVY(16bpp), YCRCB_SWAPY(16bpp)
/// @brief ULT for Planar Compressed Resource
TEST_F(CTestGen12dGPUResource, DISABLED_TestPlanarYfCompressedResource)
{
const uint32_t TileSize[TEST_BPP_MAX][2] = {
{64, 64}, {128, 32}, {128, 32}, {256, 16}, {256, 16}}; // TileYf
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_2D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Gpu.Texture = 1;
//gmmParams.Flags.Gpu.MMC = 1;
gmmParams.Flags.Gpu.CCS = 1;
gmmParams.Flags.Info.MediaCompressed = 1;
gmmParams.BaseWidth64 = 0x100;
gmmParams.BaseHeight = 0x50;
gmmParams.Depth = 0x1;
SetTileFlag(gmmParams, TEST_TILEYF); // TileYF only
//UV-Packed formats
GMM_RESOURCE_FORMAT Format[4] = {GMM_FORMAT_NV12, GMM_FORMAT_NV21, GMM_FORMAT_P010, GMM_FORMAT_P016};
for(auto fmt : Format)
{
gmmParams.Format = fmt; // 8bpp (NV12, NV21), 16bpp (P016,P010)
TEST_BPP Ybpp, UVbpp;
//Yf/Ys could be accessed on CPU/app where UV plane bpp is double
switch(pGmmULTClientContext->GetPlatformInfo().FormatTable[fmt].Element.BitsPer)
{
case 8:
Ybpp = TEST_BPP_8;
UVbpp = TEST_BPP_16;
break;
case 16:
Ybpp = TEST_BPP_16;
UVbpp = TEST_BPP_32;
break;
default:
return;
}
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1;
/*Aux is TileY (later Linear), not redescribing, its bytes are allocated using one bpp*/
GMM_TILE_MODE TileMode = DEFINE_TILE(YF_2D, Ybpp);
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
//Redescribed Pitch isn't modified unless Y, UV pitch differ
//But, original Pitch is padded to have even Tile, hence use Ybpp ExpectedPitch
//to verify Pitch, but redescribed size
uint32_t ExpectedPitch = GMM_ULT_ALIGN(gmmParams.BaseWidth64 * (int)pow(2.0, Ybpp), TileSize[Ybpp][0] * 4);
uint32_t RedescribedPitch = GMM_ULT_ALIGN(gmmParams.BaseWidth64 / 2 * (int)pow(2.0, UVbpp), TileSize[UVbpp][0] * 4);
//ExpectedPitch = GMM_ULT_ALIGN(ExpectedPitch, 2 * TileSize[Ybpp][0]); //pad to even tile
if(ExpectedPitch != RedescribedPitch)
{
ExpectedPitch = RedescribedPitch;
}
VerifyResourcePitch<true>(ResourceInfo, ExpectedPitch);
VerifyResourcePitchInTiles<true>(ResourceInfo, ExpectedPitch / TileSize[Ybpp][0]);
int YSizeInTiles = (GMM_ULT_ALIGN(gmmParams.BaseHeight, TileSize[Ybpp][1]) / TileSize[Ybpp][1]) *
RedescribedPitch / TileSize[Ybpp][0];
int UVSizeInTiles = (GMM_ULT_ALIGN(gmmParams.BaseHeight / 2, TileSize[UVbpp][1]) / TileSize[UVbpp][1]) *
RedescribedPitch / TileSize[UVbpp][0];
VerifyResourceSize<true>(ResourceInfo, GMM_KBYTE(4) * (YSizeInTiles + UVSizeInTiles));
VerifyResourceHAlign<true>(ResourceInfo, TileSize[UVbpp][0] / pow(2.0, UVbpp)); // For Yf/Ys planar redescription causes UV width, Y height alignment
VerifyResourceVAlign<true>(ResourceInfo, TileSize[Ybpp][1]);
VerifyResourceQPitch<false>(ResourceInfo, 0); // N/A for non-mipped surface
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4) * 2, ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS)); // Y and UV Aux are on separate tiles
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(GMM_KBYTE(4) * 2, AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for Planar Y Compressed Resource
TEST_F(CTestGen12dGPUResource, DISABLED_TestPlanarYCompressedResource)
{
const uint32_t TileSize[2] = {128, 32};
const uint32_t HAlign = 16;
const uint32_t VAlign = 4;
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_2D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Flags.Gpu.RenderTarget = 1;
gmmParams.Flags.Gpu.MMC = 1;
gmmParams.Flags.Gpu.CCS = 1;
gmmParams.Flags.Gpu.IndirectClearColor = 1;
gmmParams.Flags.Info.MediaCompressed = 1;
gmmParams.Flags.Info.NotLockable = 1;
gmmParams.Flags.Info.Cacheable = 1;
gmmParams.BaseWidth64 = 0xB2;
gmmParams.BaseHeight = 0x92;
gmmParams.Depth = 0x1;
SetTileFlag(gmmParams, TEST_TILEY); // TileYF only
GMM_RESOURCE_FORMAT Format[4] = {GMM_FORMAT_NV12, GMM_FORMAT_NV21, GMM_FORMAT_P010, GMM_FORMAT_P016};
for(auto fmt : Format)
{
gmmParams.Format = fmt; // 8bpp (NV12, NV21), 16bpp (P016, P010)
TEST_BPP Ybpp, UVbpp;
//Yf/Ys could be accessed on CPU/app where UV plane bpp is double
switch(pGmmULTClientContext->GetPlatformInfo().FormatTable[fmt].Element.BitsPer)
{
case 8:
Ybpp = TEST_BPP_8;
UVbpp = TEST_BPP_16;
break;
case 16:
Ybpp = TEST_BPP_16;
UVbpp = TEST_BPP_32;
break;
default:
return;
}
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1;
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
//Redescribed Pitch isn't modified unless Y, UV pitch differ
//But, original Pitch is padded to have even Tile, hence use Ybpp ExpectedPitch
//to verify Pitch, but redescribed size
uint32_t ExpectedPitch = GMM_ULT_ALIGN(gmmParams.BaseWidth64 * (int)pow(2.0, Ybpp), TileSize[0] * 4);
uint32_t RedescribedPitch = GMM_ULT_ALIGN(gmmParams.BaseWidth64 / 2 * (int)pow(2.0, UVbpp), TileSize[0] * 4);
//ExpectedPitch = GMM_ULT_ALIGN(ExpectedPitch, 2 * TileSize[Ybpp][0]); //pad to even tile
if(ExpectedPitch != RedescribedPitch)
{
ExpectedPitch = RedescribedPitch;
}
VerifyResourcePitch<true>(ResourceInfo, ExpectedPitch);
VerifyResourcePitchInTiles<true>(ResourceInfo, ExpectedPitch / TileSize[0]);
int YSizeInTiles = (GMM_ULT_ALIGN(gmmParams.BaseHeight, TileSize[1]) / TileSize[1]) *
RedescribedPitch / TileSize[0];
int UVSizeInTiles = (GMM_ULT_ALIGN(gmmParams.BaseHeight / 2, TileSize[1]) / TileSize[1]) *
RedescribedPitch / TileSize[0];
VerifyResourceSize<true>(ResourceInfo, GMM_KBYTE(4) * (YSizeInTiles + UVSizeInTiles)); //when main-surf planes are tile-aligned, make it verify-true
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourceQPitch<false>(ResourceInfo, 0); // N/A for non-mipped surface
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileY aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4);
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_UV_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4) * 2, ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS)); // Y and UV Aux are on separate tiles
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for Planar Ys Compressed resource
TEST_F(CTestGen12dGPUResource, TestPlanarTile64CompressedResource)
{
const uint32_t TileSize[TEST_BPP_MAX][2] = {
{256, 256}, {512, 128}, {512, 128}, {1024, 64}, {1024, 64}}; // TileYS
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_2D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Flags.Gpu.MMC = 1;
//gmmParams.Flags.Gpu.CCS = 1;
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1;
gmmParams.Flags.Info.MediaCompressed = 1;
gmmParams.BaseWidth64 = 0x64;
gmmParams.BaseHeight = 0x64;
gmmParams.Depth = 0x1;
gmmParams.ArraySize = 2;
GMM_RESOURCE_FORMAT Format[4] = {GMM_FORMAT_NV12, GMM_FORMAT_NV21, GMM_FORMAT_P010, GMM_FORMAT_P016};
for(auto fmt : Format)
{
gmmParams.Format = fmt; // 8bpp(NV12) , P016 (16bpp), P010 (16bpp), NV21(8bpp)
TEST_BPP Ybpp, UVbpp;
//could be accessed on CPU/app where UV plane bpp is double
switch(pGmmULTClientContext->GetPlatformInfo().FormatTable[gmmParams.Format].Element.BitsPer)
{
case 8:
Ybpp = TEST_BPP_8;
UVbpp = TEST_BPP_16;
break;
case 16:
Ybpp = TEST_BPP_16;
UVbpp = TEST_BPP_32;
break;
default:
return;
}
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
GMM_REQ_OFFSET_INFO OffsetInfo = {};
OffsetInfo.ReqLock = 1;
OffsetInfo.ReqRender = 1;
OffsetInfo.Plane = GMM_PLANE_Y;
OffsetInfo.ArrayIndex = 1;
OffsetInfo.ReqStdLayout = 0;
ResourceInfo->GetOffset(OffsetInfo);
// ToDo: add verification
//{ //separate Aux
// gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
// GMM_RESOURCE_INFO *AuxResourceInfo;
// AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->G
// add verification
//{ //separate Aux
// gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
// GMM_RESOURCE_INFO *AuxResourceInfo;
// AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
// EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
// pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
//}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 2D arrayed compressed Resource
TEST_F(CTestGen12dGPUResource, TestArrayedCompressedResource)
{
//printf("%s\n", __FUNCTION__);
//Test for 3D array
}
/// @brief ULT for mip-mapped compressed Resource
TEST_F(CTestGen12dGPUResource, TestMipMapCompressedResource)
{
//printf("%s\n", __FUNCTION__);
}
/// @brief ULT for cube Compressed Resource
TEST_F(CTestGen12dGPUResource, DISABLED_TestCubeCompressedResource)
{
//Tests 2D array
const uint32_t HAlign[5][TEST_BPP_MAX] = {{0}, {0}, {0}, {256, 256, 128, 128, 64}, {64, 64, 32, 32, 16}};
const uint32_t VAlign[5][TEST_BPP_MAX] = {{0}, {0}, {0}, {256, 128, 128, 64, 64}, {64, 32, 32, 16, 16}};
const TEST_TILE_TYPE TileTypeSupported[2] = {TEST_TILEYS, TEST_TILEYF};
const uint32_t TileSize[5][TEST_BPP_MAX][2] = {
{0},
{0},
{0},
{{256, 256}, {512, 128}, {512, 128}, {1024, 64}, {1024, 64}}, // TileYS
{{64, 64}, {128, 32}, {128, 32}, {256, 16}, {256, 16}}}; //TileYf
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_CUBE;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Flags.Info.RenderCompressed = 1;
// Allocate 1x1 surface so that it occupies 1 Tile in X dimension
for(auto Tiling : TileTypeSupported)
{
gmmParams.Flags.Info.TiledY = 1;
gmmParams.Flags.Info.TiledYf = (Tiling == TEST_TILEYF);
gmmParams.Flags.Info.TiledYs = (Tiling == TEST_TILEYS);
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1;
gmmParams.Flags.Gpu.CCS = 1;
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = (Tiling == TEST_TILEYF) ? DEFINE_TILE(YF_2D, bpp) : DEFINE_TILE(YS_2D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 0x1;
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[Tiling][i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[Tiling][i]);
uint32_t ExpectedPitch = 4 * TileSize[TEST_TILEYF][i][0];
VerifyResourcePitch<true>(ResourceInfo, ExpectedPitch); // As wide as 4 tile-YF
VerifyResourcePitchInTiles<true>(ResourceInfo, (Tiling == TEST_TILEYF) ? 4 : 1); // 1 tile wide
uint32_t ExpectedQPitch = VAlign[Tiling][i];
VerifyResourceQPitch<true>(ResourceInfo, ExpectedQPitch); // Each face should be VAlign rows apart within a tile
VerifyResourceSize<true>(ResourceInfo, // PitchInBytes * Rows where Rows = __GMM_MAX_CUBE_FACE x QPitch, then aligned to tile boundary
ExpectedPitch *
__GMM_MAX_CUBE_FACE * ExpectedQPitch);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % ((Tiling == TEST_TILEYF) ? 4 : 1));
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
for(uint32_t CubeFaceIndex = 0; CubeFaceIndex < __GMM_MAX_CUBE_FACE; CubeFaceIndex++)
{
GMM_REQ_OFFSET_INFO OffsetInfo = {};
OffsetInfo.ReqRender = 1;
OffsetInfo.CubeFace = static_cast<GMM_CUBE_FACE_ENUM>(CubeFaceIndex);
ResourceInfo->GetOffset(OffsetInfo);
EXPECT_EQ((CubeFaceIndex * ExpectedQPitch) * ExpectedPitch,
OffsetInfo.Render.Offset64); // Render offset is tile's base address on which cube face begins.
EXPECT_EQ(0, OffsetInfo.Render.XOffset); // X Offset should be 0 as cube face starts on tile boundary
EXPECT_EQ(0, OffsetInfo.Render.YOffset); // Y Offset should be 0 as cube face starts on tile boundary
EXPECT_EQ(0, OffsetInfo.Render.ZOffset); // Z offset N/A should be 0
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X dimension.
// Width and Height must be equal
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1;
gmmParams.Flags.Gpu.CCS = 1;
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = (Tiling == TEST_TILEYF) ? DEFINE_TILE(YF_2D, bpp) : DEFINE_TILE(YS_2D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[Tiling][i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = gmmParams.BaseWidth64; // Heigth must be equal to width.
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[Tiling][i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[Tiling][i]);
uint32_t ExpectedPitch = TileSize[Tiling][i][0] * 2 * ((Tiling == TEST_TILEYF) ? 2 : 1); // As wide as 2 tile, padded to 4 tile-pitch
VerifyResourcePitch<true>(ResourceInfo, ExpectedPitch);
VerifyResourcePitchInTiles<true>(ResourceInfo, 2 * ((Tiling == TEST_TILEYF) ? 2 : 1)); // 2 tile wide
uint32_t ExpectedQPitch = GMM_ULT_ALIGN(gmmParams.BaseHeight, VAlign[Tiling][i]);
VerifyResourceQPitch<true>(ResourceInfo, ExpectedQPitch); // Each face should be Valigned-BaseHeight rows apart
VerifyResourceSize<true>(ResourceInfo, // PitchInBytes * Rows where Rows = __GMM_MAX_CUBE_FACE x QPitch, then aligned to tile boundary
ExpectedPitch *
__GMM_MAX_CUBE_FACE * ExpectedQPitch);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % ((Tiling == TEST_TILEYF) ? 4 : 1)); // Check on YF only
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
for(uint32_t CubeFaceIndex = 0; CubeFaceIndex < __GMM_MAX_CUBE_FACE; CubeFaceIndex++)
{
GMM_REQ_OFFSET_INFO OffsetInfo = {};
OffsetInfo.ReqRender = 1;
OffsetInfo.CubeFace = static_cast<GMM_CUBE_FACE_ENUM>(CubeFaceIndex);
ResourceInfo->GetOffset(OffsetInfo);
EXPECT_EQ((CubeFaceIndex * ExpectedQPitch) * ExpectedPitch,
OffsetInfo.Render.Offset64); // Render offset is tile's base address on which cube face begins.
EXPECT_EQ(0, OffsetInfo.Render.XOffset); // X Offset should be 0 as cube face starts on tile boundary
EXPECT_EQ(0, OffsetInfo.Render.YOffset); // Y Offset should be 0 as cube face starts on tile boundary
EXPECT_EQ(0, OffsetInfo.Render.ZOffset); // Z offset N/A should be 0
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
}
/// @brief ULT for 3D TileYs Compressed Resource
TEST_F(CTestGen12dGPUResource, DISABLED_Test3DTileYsCompressedResource)
{
if(!const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
return;
}
// Horizontal/Vertical pixel alignment
const uint32_t HAlign[TEST_BPP_MAX] = {64, 32, 32, 32, 16};
const uint32_t VAlign[TEST_BPP_MAX] = {32, 32, 32, 16, 16};
const uint32_t TileSize[TEST_BPP_MAX][3] = {{64, 32, 32},
{64, 32, 32},
{128, 32, 16},
{256, 16, 16},
{256, 16, 16}};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_3D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.TiledY = 1;
gmmParams.Flags.Info.TiledYs = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Flags.Info.RenderCompressed = 1; // Turn on .MC or .RC flag - mandatory to tell compression-type, for Yf its also used to pad surf
// to 4x1 tile (reqd by HW for perf reasons)
// Allocate 1x1x1 surface
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YS_3D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = 0x1;
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, TileSize[i][0]); // As wide as 1 tile
VerifyResourcePitchInTiles<true>(ResourceInfo, 1); // 1 tile wide
VerifyResourceSize<false>(ResourceInfo, GMM_KBYTE(64)); // 1 tile big
VerifyResourceQPitch<false>(ResourceInfo, 0); // Not tested
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YS_3D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, TileSize[i][0] * 2); // As wide as 2 tile
VerifyResourcePitchInTiles<true>(ResourceInfo, 2); // 2 tile wide
VerifyResourceSize<false>(ResourceInfo, GMM_KBYTE(64) * 2); // 2 tile big
VerifyResourceQPitch<false>(ResourceInfo, 0); // Not tested
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X/Y dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YS_3D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = TileSize[i][1] + 1; // 1 row larger than 1 tile height
gmmParams.Depth = 0x1;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, TileSize[i][0] * 2); // As wide as 2 tile
VerifyResourcePitchInTiles<true>(ResourceInfo, 2); // 2 tile wide
VerifyResourceSize<false>(ResourceInfo, GMM_KBYTE(64) * 4); // 4 tile big
VerifyResourceQPitch<false>(ResourceInfo, 0);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X/Y/Z dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YS_3D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1; // 1 pixel larger than 1 tile width
gmmParams.BaseHeight = TileSize[i][1] + 1; // 1 row larger than 1 tile height
gmmParams.Depth = TileSize[i][2] + 1; // 1 plane larger than 1 tile depth
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, TileSize[i][0] * 2); // As wide as 2 tile
VerifyResourcePitchInTiles<true>(ResourceInfo, 2); // 2 tile wide
VerifyResourceSize<true>(ResourceInfo, GMM_KBYTE(64) * 8); // 8 tile big
VerifyResourceQPitch<false>(ResourceInfo, 0); // Not tested
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 3D TileYf Compressed Resource
TEST_F(CTestGen12dGPUResource, DISABLED_Test3DTileYfCompressedResource)
{
if(!const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
return;
}
// Horizontal/Verticle pixel alignment
const uint32_t HAlign[TEST_BPP_MAX] = {16, 8, 8, 8, 4};
const uint32_t VAlign[TEST_BPP_MAX] = {16, 16, 16, 8, 8};
const uint32_t TileSize[TEST_BPP_MAX][3] = {{16, 16, 16},
{16, 16, 16},
{32, 16, 8},
{64, 8, 8},
{64, 8, 8}};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_3D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.TiledY = 1;
gmmParams.Flags.Info.TiledYf = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Flags.Info.RenderCompressed = 1; // Turn on .MC or .RC flag - mandatory to tell compression-type, for Yf its also used to pad surf
// to 4x1 tile (reqd by HW for perf reasons)
// Allocate 1x1x1 surface
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
//gmmParams.Flags.Gpu.MMC = 0; //Turn on to check unifiedaux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YF_3D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
//gmmParams.BaseWidth64 = 0x30;
//gmmParams.BaseHeight = 0x30;
//gmmParams.Depth = 0x20;
gmmParams.BaseWidth64 = 1;
gmmParams.BaseHeight = 1;
gmmParams.Depth = 1;
const uint32_t PitchAlignment = 32;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, GMM_ULT_ALIGN(gmmParams.BaseWidth64, TileSize[i][0] * 4));
VerifyResourcePitchInTiles<true>(ResourceInfo, GMM_ULT_ALIGN(gmmParams.BaseWidth64, TileSize[i][0] * 4) / TileSize[i][0]);
VerifyResourceSize<true>(ResourceInfo, (GMM_ULT_ALIGN(gmmParams.BaseWidth64, TileSize[i][0] * 4) / TileSize[i][0]) *
(GMM_ULT_ALIGN(gmmParams.BaseHeight, TileSize[i][1]) / TileSize[i][1]) *
(GMM_ULT_ALIGN(gmmParams.Depth, TileSize[i][2]) / TileSize[i][2]) * GMM_KBYTE(4));
VerifyResourceQPitch<true>(ResourceInfo, (GMM_ULT_ALIGN(gmmParams.BaseHeight, TileSize[i][1])));
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
ASSERT_LE(GMM_ULT_ALIGN(ResourceInfo->GetSizeMainSurface() / (GMM_KBYTE(16) / GMM_BYTES(64)), GMM_KBYTE(4)),
ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YF_3D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1;
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
const uint32_t PitchAlignment = 32;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[i][0] * 4, PitchAlignment));
VerifyResourcePitchInTiles<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[i][0] * 4, PitchAlignment) / TileSize[i][0]);
VerifyResourceSize<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[i][0] * 4, PitchAlignment) / TileSize[i][0] * GMM_KBYTE(4));
VerifyResourceQPitch<true>(ResourceInfo, TileSize[i][1]);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
ASSERT_LE(GMM_ULT_ALIGN(ResourceInfo->GetSizeMainSurface() / (GMM_KBYTE(16) / GMM_BYTES(64)), GMM_KBYTE(4)),
ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X/Y dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YF_3D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1;
gmmParams.BaseHeight = TileSize[i][1] + 1;
gmmParams.Depth = 0x1;
const uint32_t PitchAlignment = 32;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[i][0] * 4, PitchAlignment));
VerifyResourcePitchInTiles<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[i][0] * 4, PitchAlignment) / TileSize[i][0]);
VerifyResourceSize<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[i][0] * 4, PitchAlignment) / TileSize[i][0] * 2 * GMM_KBYTE(4));
VerifyResourceQPitch<true>(ResourceInfo, TileSize[i][1] * 2);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
ASSERT_LE(GMM_ULT_ALIGN(ResourceInfo->GetSizeMainSurface() / (GMM_KBYTE(16) / GMM_BYTES(64)), GMM_KBYTE(4)),
ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X/Y/Z dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = DEFINE_TILE(YF_3D, bpp);
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[i][0] / GetBppValue(bpp)) + 1;
gmmParams.BaseHeight = TileSize[i][1] + 1;
gmmParams.Depth = TileSize[i][2] + 1;
const uint32_t PitchAlignment = 32;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign[i]);
VerifyResourceVAlign<true>(ResourceInfo, VAlign[i]);
VerifyResourcePitch<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[i][0] * 4, PitchAlignment));
VerifyResourcePitchInTiles<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[i][0] * 4, PitchAlignment) / TileSize[i][0]);
VerifyResourceSize<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[i][0] * 4, PitchAlignment) / TileSize[i][0] * 2 * 2 * GMM_KBYTE(4));
VerifyResourceQPitch<true>(ResourceInfo, TileSize[i][1] * 2);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
if(const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_GE(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), ResourceInfo->GetSizeMainSurface() >> 8);
}
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
ASSERT_LE(GMM_ULT_ALIGN(ResourceInfo->GetSizeMainSurface() / (GMM_KBYTE(16) / GMM_BYTES(64)), GMM_KBYTE(4)),
ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 3D TileY Compressed Resource
TEST_F(CTestGen12dGPUResource, DISABLED_Test3DTileYCompressedResource)
{
if(!const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
return;
}
// Horizontal/Verticle pixel alignment
const uint32_t HAlign = {16};
const uint32_t VAlign = {4};
const uint32_t TileSize[3] = {128, 32, 1};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_3D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.TiledY = 1;
gmmParams.Flags.Gpu.Texture = 1;
gmmParams.Flags.Info.RenderCompressed = 1; // Turn on .MC or .RC flag - mandatory to tell compression-type, for Yf its also used to pad surf
// to 4x1 tile (reqd by HW for perf reasons)
// Allocate 1x1x1 surface
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = SetResourceFormat(bpp);
//gmmParams.BaseWidth64 = 0x30;
//gmmParams.BaseHeight = 0x30;
//gmmParams.Depth = 0x20;
gmmParams.BaseWidth64 = 1;
gmmParams.BaseHeight = 1;
gmmParams.Depth = 1;
const uint32_t PitchAlignment = 32;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, GMM_ULT_ALIGN(gmmParams.BaseWidth64, TileSize[0] * 4));
VerifyResourcePitchInTiles<true>(ResourceInfo, GMM_ULT_ALIGN(gmmParams.BaseWidth64, TileSize[0] * 4) / TileSize[0]);
VerifyResourceSize<true>(ResourceInfo, (GMM_ULT_ALIGN(gmmParams.BaseWidth64, TileSize[0] * 4) / TileSize[0]) *
(GMM_ULT_ALIGN(gmmParams.BaseHeight, TileSize[1]) / TileSize[1]) *
(GMM_ULT_ALIGN(gmmParams.Depth, TileSize[2]) / TileSize[2]) * GMM_KBYTE(4));
VerifyResourceQPitch<true>(ResourceInfo, (GMM_ULT_ALIGN(gmmParams.BaseHeight, TileSize[1])));
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
ASSERT_LE(GMM_ULT_ALIGN(ResourceInfo->GetSizeMainSurface() / (GMM_KBYTE(16) / GMM_BYTES(64)), GMM_KBYTE(4)),
ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[0] / GetBppValue(bpp)) + 1;
gmmParams.BaseHeight = 0x1;
gmmParams.Depth = 0x1;
const uint32_t PitchAlignment = 32;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[0] * 4, PitchAlignment));
VerifyResourcePitchInTiles<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[0] * 4, PitchAlignment) / TileSize[0]);
VerifyResourceSize<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[0] * 4, PitchAlignment) / TileSize[0] * GMM_KBYTE(4));
VerifyResourceQPitch<true>(ResourceInfo, TileSize[1]);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
ASSERT_LE(GMM_ULT_ALIGN(ResourceInfo->GetSizeMainSurface() / (GMM_KBYTE(16) / GMM_BYTES(64)), GMM_KBYTE(4)),
ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X/Y dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[0] / GetBppValue(bpp)) + 1;
gmmParams.BaseHeight = TileSize[1] + 1;
gmmParams.Depth = 0x1;
const uint32_t PitchAlignment = 32;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[0] * 4, PitchAlignment));
VerifyResourcePitchInTiles<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[0] * 4, PitchAlignment) / TileSize[0]);
VerifyResourceSize<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[0] * 4, PitchAlignment) / TileSize[0] * 2 * GMM_KBYTE(4));
VerifyResourceQPitch<true>(ResourceInfo, TileSize[1] * 2);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
ASSERT_LE(GMM_ULT_ALIGN(ResourceInfo->GetSizeMainSurface() / (GMM_KBYTE(16) / GMM_BYTES(64)), GMM_KBYTE(4)),
ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
// Allocate 2 tiles in X/Y/Z dimension
for(uint32_t i = 0; i < TEST_BPP_MAX; i++)
{
// If unifiedAuxSurf reqd (mandatory for displayable or cross-device shared), turn on .CCS/.MMC and .UnifiedAuxSurface too
gmmParams.Flags.Gpu.UnifiedAuxSurface = 1; //Turn off for separate aux creation
gmmParams.Flags.Gpu.CCS = 1; //Turn off for separate aux creation
TEST_BPP bpp = static_cast<TEST_BPP>(i);
GMM_TILE_MODE TileMode = LEGACY_TILE_Y;
gmmParams.Format = SetResourceFormat(bpp);
gmmParams.BaseWidth64 = (TileSize[0] / GetBppValue(bpp)) + 1;
gmmParams.BaseHeight = TileSize[1] + 1;
gmmParams.Depth = TileSize[2] + 1;
const uint32_t PitchAlignment = 32;
GMM_RESOURCE_INFO *ResourceInfo;
ResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
VerifyResourceHAlign<true>(ResourceInfo, HAlign);
VerifyResourceVAlign<true>(ResourceInfo, VAlign);
VerifyResourcePitch<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[0] * 4, PitchAlignment));
VerifyResourcePitchInTiles<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[0] * 4, PitchAlignment) / TileSize[0]);
VerifyResourceSize<true>(ResourceInfo, GMM_ULT_ALIGN(TileSize[0] * 4, PitchAlignment) / TileSize[0] * 2 * 2 * GMM_KBYTE(4));
VerifyResourceQPitch<true>(ResourceInfo, TileSize[1] * 2);
//test main surface base alignment is 16KB
//For Yf test main surface pitch is 4-tileYF aligned
EXPECT_EQ(GMM_KBYTE(64), ResourceInfo->GetBaseAlignment());
EXPECT_EQ(0, ResourceInfo->GetRenderPitchTiles() % 4); // Check on YF only
EXPECT_EQ(0, ResourceInfo->GetUnifiedAuxSurfaceOffset(GMM_AUX_CCS) % PAGE_SIZE);
EXPECT_EQ(GMM_KBYTE(4), ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
ASSERT_LE(GMM_ULT_ALIGN(ResourceInfo->GetSizeMainSurface() / (GMM_KBYTE(16) / GMM_BYTES(64)), GMM_KBYTE(4)),
ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS));
{ //separate Aux
gmmParams.Flags.Gpu.UnifiedAuxSurface = 0;
GMM_RESOURCE_INFO *AuxResourceInfo;
AuxResourceInfo = pGmmULTClientContext->CreateResInfoObject(&gmmParams);
EXPECT_EQ(ResourceInfo->GetAuxHAlign(), AuxResourceInfo->GetHAlign());
EXPECT_EQ(ResourceInfo->GetAuxVAlign(), AuxResourceInfo->GetVAlign());
EXPECT_EQ(ResourceInfo->GetUnifiedAuxPitch(), AuxResourceInfo->GetRenderPitch());
EXPECT_EQ(ResourceInfo->GetSizeAuxSurface(GMM_AUX_CCS), AuxResourceInfo->GetSizeSurface());
pGmmULTClientContext->DestroyResInfoObject(AuxResourceInfo);
}
pGmmULTClientContext->DestroyResInfoObject(ResourceInfo);
}
}
/// @brief ULT for 2D Yf mipped compressed resource
TEST_F(CTestGen12dGPUResource, DISABLED_Test2DTileYfMippedCompressedResource)
{
if(!const_cast<SKU_FEATURE_TABLE &>(pGfxAdapterInfo->SkuTable).FtrLinearCCS)
{
return;
}
const uint32_t HAlign[TEST_BPP_MAX] = {64, 64, 32, 32, 16};
const uint32_t VAlign[TEST_BPP_MAX] = {64, 32, 32, 16, 16};
const uint32_t TileSize[TEST_BPP_MAX][2] = {{64, 64},
{128, 32},
{128, 32},
{256, 16},
{256, 16}};
const uint32_t MtsWidth[TEST_BPP_MAX] = {32, 32, 16, 16, 8};
const uint32_t MtsHeight[TEST_BPP_MAX] = {64, 32, 32, 16, 16};
GMM_RESCREATE_PARAMS gmmParams = {};
gmmParams.Type = RESOURCE_2D;
gmmParams.NoGfxMemory = 1;
gmmParams.Flags.Info.TiledY = 1;
gmmParams.Flags.Info.TiledYf = 1;