| /*============================================================================== |
| Copyright(c) 2017 Intel Corporation |
| |
| Permission is hereby granted, free of charge, to any person obtaining a |
| copy of this software and associated documentation files(the "Software"), |
| to deal in the Software without restriction, including without limitation |
| the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| and / or sell copies of the Software, and to permit persons to whom the |
| Software is furnished to do so, subject to the following conditions: |
| |
| The above copyright notice and this permission notice shall be included |
| in all copies or substantial portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| OTHER DEALINGS IN THE SOFTWARE. |
| ============================================================================*/ |
| |
| #ifndef __GFXPLATFORM_H__ |
| #define __GFXPLATFORM_H__ |
| |
| //////////////////////////////////////////////////////////////////////// |
| // ABSTRACT: |
| // Platform-specific constants, #defines, and |
| // #includes. For the purposes of this header file, |
| // a platform is defined as the combination of: |
| // |
| // - CPU Architecture |
| // - C/C++ Compiler |
| //////////////////////////////////////////////////////////////////////// |
| |
| #if _MSC_VER |
| #pragma inline_depth (255) |
| #endif // _MSC_VER |
| |
| #ifndef __S_INLINE |
| #define __S_INLINE __inline |
| #endif |
| |
| #ifndef __F_INLINE |
| #ifdef _DEBUG |
| #define __F_INLINE static |
| #else |
| #define __F_INLINE static __inline |
| #endif |
| #endif |
| |
| // Component definitions for ASSERT. |
| |
| #define GFX_GMM (uint32_t)0x00000020 |
| |
| #ifdef _DEBUG |
| #define GFX_ASSERT(component,expr) \ |
| {if (!(expr)) {__debugbreak();}} |
| #else |
| #define GFX_ASSERT(component,expr) |
| #endif |
| |
| //======================================================================== |
| // From winnt.h |
| // |
| // C_ASSERT() can be used to perform many COMPILE-TIME assertions: |
| // type sizes, field offsets, etc. |
| // |
| // An assertion failure results in error C2118: negative subscript. |
| // |
| // When this assertion is to be used in the middle of a code block, |
| // use it within {} - e.g. {GFX_C_ASSERT (GFX_NUM == 0);} |
| #ifndef GFX_C_ASSERT |
| #define GFX_C_ASSERT(e) typedef char GFX_C_ASSERT__[(e)?1:-1] |
| #endif |
| //======================================================================== |
| // GFX_MMX_ALIGN: Alignment boundary (in bytes) for optimal use of |
| // the MMX instruction set on IA32. |
| |
| #define GFX_MMX_ALIGN 8 |
| |
| #endif // #ifndef __GFXPLATFORM_H__ |