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#include "GmmMultiAdapterULT.h"
#ifndef _WIN32
#include <dlfcn.h>
#endif
#include <stdlib.h>
ADAPTER_INFO * MACommonULT::pGfxAdapterInfo[MAX_NUM_ADAPTERS][MAX_COUNT_PER_ADAPTER];
PLATFORM MACommonULT::GfxPlatform[MAX_NUM_ADAPTERS][MAX_COUNT_PER_ADAPTER];
GMM_LIB_CONTEXT * MACommonULT::pLibContext[MAX_NUM_ADAPTERS][MAX_COUNT_PER_ADAPTER];
GMM_CLIENT_CONTEXT *MACommonULT::pGmmULTClientContext[MAX_NUM_ADAPTERS][MAX_COUNT_PER_ADAPTER];
PFNGMMINIT MACommonULT::pfnGmmInit[MAX_NUM_ADAPTERS][MAX_COUNT_PER_ADAPTER];
PFNGMMDESTROY MACommonULT::pfnGmmDestroy[MAX_NUM_ADAPTERS][MAX_COUNT_PER_ADAPTER];
GMM_INIT_IN_ARGS MACommonULT::InArgs[MAX_NUM_ADAPTERS][MAX_COUNT_PER_ADAPTER];
GMM_INIT_OUT_ARGS MACommonULT::OutArgs[MAX_NUM_ADAPTERS][MAX_COUNT_PER_ADAPTER];
GMM_DLL_HANDLE MACommonULT::hGmmLib[MAX_NUM_ADAPTERS][MAX_COUNT_PER_ADAPTER];
// Comman array for all thread related ULTs to supply Adapter-Client Context input.
ThreadInParams MACommonULT::InParams[MAX_NUM_ADAPTERS * MAX_COUNT_PER_ADAPTER];
// Array to store the adapter BDFs from simulated UMD, Save the adapter bdf in an array.
ADAPTER_BDF MACommonULT::AdpaterSaved[MAX_NUM_ADAPTERS];
MACommonULT::MACommonULT()
{
}
MACommonULT::~MACommonULT()
{
}
void MACommonULT::SetUpTestCase()
{
}
void MACommonULT::TearDownTestCase()
{
}
CTestMA::CTestMA()
{
uint32_t i = 0;
memset(AdpaterSaved, 0, sizeof(AdpaterSaved));
// Save the random Generated bdf value in an array during intantiation itself
// These value remain live for each of the ULT lifetime.
for(i = 0; i < MAX_NUM_ADAPTERS; i++)
{
AdpaterSaved[i].Bus = rand() / 100;
AdpaterSaved[i].Device = rand() / 100;
AdpaterSaved[i].Function = rand() / 100;
AdpaterSaved[i].Reserved = 0;
}
// Validate the generated BDfs are unique
// No two Adapter's BDF should be equal on a PCI bus.
for(i = 0; i < MAX_NUM_ADAPTERS; i++)
{
for(uint32_t j = 0; j < MAX_NUM_ADAPTERS; j++)
{
if(i != j)
{
if(AdpaterSaved[i].Bus == AdpaterSaved[j].Bus)
{
if(AdpaterSaved[i].Device == AdpaterSaved[j].Device)
{
if(AdpaterSaved[i].Function == AdpaterSaved[j].Function)
{
// OOps! Generated BDFs are equal.
// Lets change any one field to make it unique
// Lets increment Bus.
AdpaterSaved[j].Bus++;
}
}
}
}
}
}
}
CTestMA::~CTestMA()
{
}
void CTestMA::SetUpTestCase()
{
}
void CTestMA::TearDownTestCase()
{
}
void MACommonULT::LoadGmmDll(uint32_t AdapterIdx, uint32_t CountIdx)
{
hGmmLib[AdapterIdx][CountIdx] = dlopen(GMM_UMD_DLL, RTLD_LAZY);
ASSERT_TRUE(hGmmLib[AdapterIdx][CountIdx]);
*(void **)(&pfnGmmInit[AdapterIdx][CountIdx]) = dlsym(hGmmLib[AdapterIdx][CountIdx], "InitializeGmm");
*(void **)(&pfnGmmDestroy[AdapterIdx][CountIdx]) = dlsym(hGmmLib[AdapterIdx][CountIdx], "GmmAdapterDestroy");
ASSERT_TRUE(pfnGmmInit[AdapterIdx][CountIdx]);
ASSERT_TRUE(pfnGmmDestroy[AdapterIdx][CountIdx]);
}
void MACommonULT::UnLoadGmmDll(uint32_t AdapterIdx, uint32_t CountIdx)
{
if(hGmmLib[AdapterIdx][CountIdx])
{
dlclose(hGmmLib[AdapterIdx][CountIdx]);
hGmmLib[AdapterIdx][CountIdx] = NULL;
}
}
void MACommonULT::GmmInitModule(uint32_t AdapterIdx, uint32_t CountIdx)
{
ASSERT_TRUE(AdapterIdx < MAX_NUM_ADAPTERS);
GMM_STATUS Status = GMM_SUCCESS;
ADAPTER_BDF AdapterBDF = GetAdapterBDF(AdapterIdx);
GfxPlatform[AdapterIdx][CountIdx].eProductFamily = GetProductFamily(AdapterIdx);
GfxPlatform[AdapterIdx][CountIdx].eRenderCoreFamily = GetRenderCoreFamily(AdapterIdx);
if(!pGfxAdapterInfo[AdapterIdx][CountIdx])
{
pGfxAdapterInfo[AdapterIdx][CountIdx] = (ADAPTER_INFO *)malloc(sizeof(ADAPTER_INFO));
if(!pGfxAdapterInfo[AdapterIdx][CountIdx])
{
ASSERT_TRUE(false);
return;
}
memset(pGfxAdapterInfo[AdapterIdx][CountIdx], 0, sizeof(ADAPTER_INFO));
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrTileY = 1; // Legacy TileY
if(GfxPlatform[AdapterIdx][CountIdx].eRenderCoreFamily >= IGFX_GEN12_CORE)
{
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrWddm2GpuMmu = 1;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrUserModeTranslationTable = 1;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrE2ECompression = 1;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrLinearCCS = 1;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrTileY = 1;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrLLCBypass = 0;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrWddm2Svm = 0;
}
if(IGFX_DG1 == GfxPlatform[AdapterIdx][CountIdx].eProductFamily)
{
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrLinearCCS = 1;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrStandardMipTailFormat = 1;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrTileY = 0;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrLocalMemory = 1;
pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable.FtrWddm2_1_64kbPages = 1;
}
}
InArgs[AdapterIdx][CountIdx].ClientType = GetClientType(CountIdx);
InArgs[AdapterIdx][CountIdx].pGtSysInfo = &pGfxAdapterInfo[AdapterIdx][CountIdx]->SystemInfo;
InArgs[AdapterIdx][CountIdx].pSkuTable = &pGfxAdapterInfo[AdapterIdx][CountIdx]->SkuTable;
InArgs[AdapterIdx][CountIdx].pWaTable = &pGfxAdapterInfo[AdapterIdx][CountIdx]->WaTable;
InArgs[AdapterIdx][CountIdx].Platform = GfxPlatform[AdapterIdx][CountIdx];
#if LHDM
InArgs[AdapterIdx][CountIdx].stAdapterBDF = AdapterBDF;
InArgs[AdapterIdx][CountIdx].DeviceRegistryPath = NULL;
#else
InArgs[AdapterIdx][CountIdx].FileDescriptor = AdapterBDF.Data;
#endif
Status = pfnGmmInit[AdapterIdx][CountIdx](&InArgs[AdapterIdx][CountIdx], &OutArgs[AdapterIdx][CountIdx]);
EXPECT_EQ(Status, GMM_SUCCESS);
pGmmULTClientContext[AdapterIdx][CountIdx] = OutArgs[AdapterIdx][CountIdx].pGmmClientContext;
ASSERT_TRUE(pGmmULTClientContext[AdapterIdx][CountIdx]);
pLibContext[AdapterIdx][CountIdx] = pGmmULTClientContext[AdapterIdx][CountIdx]->GetLibContext();
ASSERT_TRUE(pLibContext[AdapterIdx][CountIdx]);
}
void MACommonULT::GmmDestroyModule(uint32_t AdapterIdx, uint32_t CountIdx)
{
OutArgs[AdapterIdx][CountIdx].pGmmClientContext = pGmmULTClientContext[AdapterIdx][CountIdx];
pfnGmmDestroy[AdapterIdx][CountIdx](&OutArgs[AdapterIdx][CountIdx]);
pGmmULTClientContext[AdapterIdx][CountIdx] = NULL;
pLibContext[AdapterIdx][CountIdx] = NULL;
if(pGfxAdapterInfo[AdapterIdx][CountIdx])
{
free(pGfxAdapterInfo[AdapterIdx][CountIdx]);
pGfxAdapterInfo[AdapterIdx][CountIdx] = NULL;
}
}
// This member function creates MaxClientThreads number of threads
// MaxClientsThreads to represent total numbers of UMD Clients
// MaxClientsThreads = MAX_NUM_ADAPTERS for ULT TestMTLoadMultipleAdapters
// MaxClientsThreads = MAX_COUNT_PER_ADAPTER for ULT TestMTLoadAdaptersMultipleTimes
// MaxClientsThreads = MAX_NUM_ADAPTERS * MAX_COUNT_PER_ADAPTER, for ULT TestMTLoadMultipleAdaptersMultipleTimes
void MACommonULT::CreateMAThread(uint32_t MaxClientThreads)
{
// Spawn all threads upto MaxClientThreads and wait for them all at once
uint32_t i = 0;
int Status; /* return value */
pthread_t thread_id[MAX_NUM_ADAPTERS * MAX_COUNT_PER_ADAPTER]; /* thread's ID (just an integer) */
/* MaxClientsThreads to represent MAX_NUM_ADAPTERS *MAX_COUNT_PER_ADAPTER Clients */
for(i = 0; i < (MaxClientThreads); i++)
{
Status = pthread_create(&thread_id[i], NULL, Thread1, (void *)&InParams[i]);
ASSERT_TRUE((!Status));
}
/* wait for threads to terminate */
for(i = 0; i < (MaxClientThreads); i++)
{
Status = pthread_join(thread_id[i], NULL);
ASSERT_TRUE((!Status));
}
}
void *Thread1(void *lpParam)
{
ThreadInParams *pInParams = (ThreadInParams *)(lpParam);
MACommonULT::LoadGmmDll(pInParams->AdapterIdx, pInParams->CountIdx);
MACommonULT::GmmInitModule(pInParams->AdapterIdx, pInParams->CountIdx);
MACommonULT::GmmDestroyModule(pInParams->AdapterIdx, pInParams->CountIdx);
MACommonULT::UnLoadGmmDll(pInParams->AdapterIdx, pInParams->CountIdx);
pthread_exit(NULL);
}
#if GMM_LIB_DLL_MA
/*
To simulate the real time scenario between the Gmmlib and the UMD clients
Folowing ULTs assume:
MAX_NUM_ADAPTERS = Number of GPU Adapters (BDFs) available on a system at a given point of time.
MAX_COUNT_PER_ADAPTER = Number of UMD clients that can be simulated per Adapter
So Total clients simulated = MAX_NUM_ADAPTERS * MAX_COUNT_PER_ADAPTER
Where,
The LibContext for an Adapter is equal across all Clients for that adapter
The ClientConetxt is unique(Not equal) across all Clients for that adapter
*/
// Load multiple Adapters in the same process with the Limit up to MAX_NUM_ADAPTERS
// Increase MAX_NUM_ADAPTERS > 32 if needed
TEST_F(CTestMA, TestLoadMultipleAdapters)
{
uint32_t AdapterCount = 0;
uint32_t i = 0;
// Load the dll for all available adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
LoadGmmDll(AdapterCount, 0);
}
// Initilize the dll for all available adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
GmmInitModule(AdapterCount, 0);
}
// Check the Libcontext for each of the adapter is different or not
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(i = 0; i < MAX_NUM_ADAPTERS; i++)
{
if(AdapterCount != i)
{
EXPECT_NE(pLibContext[AdapterCount][0], pLibContext[i][0]);
}
}
}
// Un-Initilize the dll for all loaded adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
GmmDestroyModule(AdapterCount, 0);
}
// Unload the dll for all loaded adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
UnLoadGmmDll(AdapterCount, 0);
}
}
/// Load all adapters(MAX_NUM_ADAPTERS) multiple times up to MAX_COUNT_PER_ADAPTER in same process
TEST_F(CTestMA, TestLoadAdapterMultipleTimes)
{
uint32_t AdapterCount = 0, RefCount = 0;
// Load the dll upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
LoadGmmDll(AdapterCount, RefCount);
}
}
// Initilize the dll upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
GmmInitModule(AdapterCount, RefCount);
}
}
// For each adapter upto MAX_NUM_ADAPTERS Check the LibContext for all instances upto
// MAX_COUNT_PER_ADAPTER to be equal
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER - 1; RefCount++)
{
EXPECT_EQ(pLibContext[AdapterCount][RefCount], pLibContext[AdapterCount][RefCount + 1]);
}
}
// Un-Initilize the dll upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
// The destroy/unload can be out of order
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
GmmDestroyModule(AdapterCount, RefCount);
}
}
// Unload the dll upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
UnLoadGmmDll(AdapterCount, RefCount);
}
}
}
/// Test Init-Destroy multiple times Upto MAX_COUNT_PER_ADAPTER before Unloading DLL, on Same Adapter upto MAX_NUM_ADAPTERS
TEST_F(CTestMA, TestInitDestroyMultipleTimesOnSameAdapter)
{
uint32_t AdapterCount = 0, RefCount = 0;
// Load the dll upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
LoadGmmDll(AdapterCount, RefCount);
}
}
// Initilize and destroy module upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
// For each adapter(AdapterCount < MAX_NUM_ADAPTERS) Check the LibContext for all instances to be equal
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
// Initilize the dll upto MAX_COUNT_PER_ADAPTER times for each adapter
// In reality the init and destroy can occurs any number of time on a particular adapter, so for simplcity treating that UMD
// will load already loaded lib again for MAX_COUNT_PER_ADAPTER times.
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
GmmInitModule(AdapterCount, RefCount);
}
// Check the LibContext for all instances on a same adapter to be equal
// It might also seems that LibContext pointer value on next adapters is same as previous pointer value returned in previous adapter init.
// This is the OS Memory Manager's role to avoid fragmentation in the process VA space
// Also our ULT is a Light-Weight process due to which the freed memory not assigned to other processes may get assigned again.
// But mind that this is possible only when the previous libcontext intialized is compulsorily inactive and destroyed.
// otherwise the same secnario as in TestLoadMultipleAdapters occurs .i.e different pointer value is returned on new adpater bdf.
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER - 1; RefCount++)
{
EXPECT_EQ(pLibContext[AdapterCount][RefCount], pLibContext[AdapterCount][RefCount + 1]);
}
// Un-Initilize the dll upto MAX_COUNT_PER_ADAPTER times for each adapter
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
GmmDestroyModule(AdapterCount, RefCount);
}
}
// Unload the dll upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
UnLoadGmmDll(AdapterCount, RefCount);
}
}
}
/// Test Init-Destroy multiple times before Unloading DLL, on Multiple Adapters
TEST_F(CTestMA, TestInitDestroyMultipleTimesOnMultiAdapter)
{
uint32_t AdapterCount = 0, RefCount = 0;
// Load the dll upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
LoadGmmDll(AdapterCount, RefCount);
}
}
// Initilize and destroy the dll upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
// For each adapter(AdapterCount < MAX_NUM_ADAPTERS) Check the LibContext for all instances to is unique
// This is similar to TestInitDestroyMultipleTimesOnSameAdapter ULT apart from the order of adapter initialization.
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
// Initilize the dll upto MAX_COUNT_PER_ADAPTER times for each adapter
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
GmmInitModule(AdapterCount, RefCount);
}
// Check the LibContext for each of the adpater(upto MAX_NUM_ADAPTERS) to be unique
// whereas LibContext for all instances on a same adapter is to be equal
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS - 1; AdapterCount++)
{
EXPECT_NE(pLibContext[AdapterCount][RefCount], pLibContext[AdapterCount + 1][RefCount]);
}
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
GmmDestroyModule(AdapterCount, RefCount);
}
}
// Unload the dll upto MAX_COUNT_PER_ADAPTER times for each of MAX_NUM_ADAPTERS adapters
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
UnLoadGmmDll(AdapterCount, RefCount);
}
}
}
/*
Following ULT's Exhibit the multitasking behaviour of UMDs considering that all UMDs loads and unloads dll
in parallel and in random order.
*/
// Load Multiple Adapters upto MAX_NUM_ADAPTERS on multiple threads in same process at the same time
// Here the number of client per adapter is 1 .i.e 0th count Index
TEST_F(CTestMA, TestMTLoadMultipleAdapters)
{
uint32_t AdapterCount = 0;
memset(InParams, 0, sizeof(InParams));
//Populate the Inparams array with the MAX_NUM_ADAPTERS indices
for(AdapterCount = 0; AdapterCount < MAX_NUM_ADAPTERS; AdapterCount++)
{
InParams[AdapterCount].AdapterIdx = AdapterCount;
InParams[AdapterCount].CountIdx = 0;
}
// Create threads to load all Adapters upto MAX_NUM_ADAPTERS for a single client each
CreateMAThread(MAX_NUM_ADAPTERS);
}
// Load a Single Adapter multiple times upto MAX_COUNT_PER_ADAPTER on multiple threads in same process
TEST_F(CTestMA, TestMTLoadAdaptersMultipleTimes)
{
uint32_t RefCount = 0;
memset(InParams, 0, sizeof(InParams));
//Populate the Inparams array with MAX_COUNT_PER_ADAPTER indices
for(RefCount = 0; RefCount < MAX_COUNT_PER_ADAPTER; RefCount++)
{
InParams[RefCount].AdapterIdx = 0;
InParams[RefCount].CountIdx = RefCount;
}
// Create threads to load all clients i.e MAX_COUNT_PER_ADAPTER on single adpater
CreateMAThread(MAX_COUNT_PER_ADAPTER);
}
// Load Multiple Adapters upto MAX_NUM_ADAPTERS, multiple times upto MAX_COUNT_PER_ADAPTER on multiple threads in same process
TEST_F(CTestMA, TestMTLoadMultipleAdaptersMultipleTimes)
{
uint32_t i = 0, j = 0, k = 0;
uint32_t AdapterCount = 0, RefCount = 0;
memset(InParams, 0, sizeof(InParams));
//Populate the Inparams array with the MAX_NUM_ADAPTERS*MAX_COUNT_PER_ADAPTER indices
//Such that Each Adapter corresponds to its max mumber of clients in a sequential order
for(i = 0; i < (MAX_NUM_ADAPTERS * MAX_COUNT_PER_ADAPTER); i++)
{
for(j = 0; j < MAX_NUM_ADAPTERS; j++)
{
for(k = 0; k < MAX_COUNT_PER_ADAPTER; k++)
{
InParams[i].AdapterIdx = AdapterCount;
InParams[i].CountIdx = RefCount++;
i++;
}
RefCount = 0;
AdapterCount++;
}
}
// Create threads to load MAX_NUM_ADAPTERS, MAX_COUNT_PER_ADAPTER times
// Thread Count = MAX_NUM_ADAPTERS * MAX_COUNT_PER_ADAPTER
CreateMAThread(MAX_NUM_ADAPTERS * MAX_COUNT_PER_ADAPTER);
}
#endif // GMM_LIB_DLL_MA