| /*============================================================================== |
| Copyright(c) 2017 Intel Corporation |
| |
| Permission is hereby granted, free of charge, to any person obtaining a |
| copy of this software and associated documentation files(the "Software"), |
| to deal in the Software without restriction, including without limitation |
| the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| and / or sell copies of the Software, and to permit persons to whom the |
| Software is furnished to do so, subject to the following conditions: |
| |
| The above copyright notice and this permission notice shall be included |
| in all copies or substantial portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| OTHER DEALINGS IN THE SOFTWARE. |
| ============================================================================*/ |
| |
| #pragma once |
| #ifdef __cplusplus |
| #include "GmmTextureCalc.h" |
| ///////////////////////////////////////////////////////////////////////////////////// |
| /// @file GmmGen9TextureCalc.h |
| /// @brief This file contains the functions and members definations for texture alloc- |
| /// ation on all Gen9 platforms. |
| ///////////////////////////////////////////////////////////////////////////////////// |
| namespace GmmLib |
| { |
| ///////////////////////////////////////////////////////////////////////// |
| /// Contains texture calc functions and members for Gen9 platforms. |
| /// This class is derived from the base GmmTextureCalc class so clients |
| /// shouldn't have to ever interact with this class directly. |
| ///////////////////////////////////////////////////////////////////////// |
| class NON_PAGED_SECTION GmmGen9TextureCalc : |
| public GmmTextureCalc |
| { |
| private: |
| void Fill1DTexOffsetAddress( |
| GMM_TEXTURE_INFO *pTexInfo); |
| |
| GMM_GFX_SIZE_T Get1DTexOffsetAddressPerMip( |
| GMM_TEXTURE_INFO *pTexInfo, |
| uint32_t MipLevel); |
| protected: |
| /* Function prototypes */ |
| |
| virtual void Fill2DTexOffsetAddress( |
| GMM_TEXTURE_INFO *pTexInfo); |
| |
| virtual GMM_GFX_SIZE_T Get2DTexOffsetAddressPerMip( |
| GMM_TEXTURE_INFO *pTexInfo, |
| uint32_t MipLevel); |
| |
| virtual uint32_t Get2DMipMapHeight( |
| GMM_TEXTURE_INFO *pTexInfo); |
| |
| uint32_t Get2DMipMapTotalHeight( |
| GMM_TEXTURE_INFO *pTexInfo); |
| |
| virtual uint32_t GetMipTailByteOffset( |
| GMM_TEXTURE_INFO *pTexInfo, |
| uint32_t MipLevel); |
| |
| virtual void GetMipTailGeometryOffset( |
| GMM_TEXTURE_INFO *pTexInfo, |
| uint32_t MipLevel, |
| uint32_t* OffsetX, |
| uint32_t* OffsetY, |
| uint32_t* OffsetZ); |
| |
| virtual uint32_t GetAligned3DBlockHeight( |
| GMM_TEXTURE_INFO* pTexInfo, |
| uint32_t BlockHeight, |
| uint32_t ExpandedArraySize); |
| |
| public: |
| /* Constructors */ |
| |
| GmmGen9TextureCalc() |
| { |
| |
| } |
| |
| ~GmmGen9TextureCalc() |
| { |
| |
| } |
| |
| /* Function prototypes */ |
| |
| virtual GMM_STATUS GMM_STDCALL FillTex1D(GMM_TEXTURE_INFO *pTexInfo, |
| __GMM_BUFFER_TYPE *pRestrictions); |
| |
| virtual GMM_STATUS GMM_STDCALL FillTex2D(GMM_TEXTURE_INFO *pTexInfo, |
| __GMM_BUFFER_TYPE *pRestrictions); |
| |
| virtual GMM_STATUS GMM_STDCALL FillTex3D(GMM_TEXTURE_INFO *pTexInfo, |
| __GMM_BUFFER_TYPE *pRestrictions); |
| |
| virtual GMM_STATUS GMM_STDCALL FillTexCube(GMM_TEXTURE_INFO *pTexInfo, |
| __GMM_BUFFER_TYPE *pRestrictions); |
| virtual GMM_STATUS GMM_STDCALL MSAACCSUsage(GMM_TEXTURE_INFO *pTexInfo); |
| |
| virtual uint32_t GMM_STDCALL ScaleFCRectHeight(GMM_TEXTURE_INFO * pTexInfo, uint32_t Height) |
| { |
| __GMM_ASSERTPTR(pTexInfo, 0); |
| uint32_t ScaledHeight = Height; |
| |
| if (pTexInfo->TileMode == LEGACY_TILE_Y) |
| { |
| const uint16_t FastClearRccTileYAlignHeight = 64; // lines - RCC ( Render Color Cache ) Alignment Sizes |
| const uint16_t TileYClearHeightScale = 32; // lines - Clear & Resolve Rect Scaling Sizes |
| |
| ScaledHeight = GFX_ALIGN(ScaledHeight, FastClearRccTileYAlignHeight); |
| ScaledHeight /= TileYClearHeightScale; |
| } |
| return ScaledHeight; |
| } |
| |
| /* inline functions */ |
| }; |
| } |
| #endif // #ifdef __cplusplus |