Implementing WaDisableL1Cachability For Read/Write Buffer (#50)
diff --git a/Source/GmmLib/CachePolicy/GmmCachePolicyResourceUsageDefinitions.h b/Source/GmmLib/CachePolicy/GmmCachePolicyResourceUsageDefinitions.h index 92283da..bc78e5e 100644 --- a/Source/GmmLib/CachePolicy/GmmCachePolicyResourceUsageDefinitions.h +++ b/Source/GmmLib/CachePolicy/GmmCachePolicyResourceUsageDefinitions.h
@@ -338,3 +338,6 @@ //Uncacheable copies DEFINE_RESOURCE_USAGE(GMM_RESOURCE_USAGE_COPY_SOURCE) DEFINE_RESOURCE_USAGE(GMM_RESOURCE_USAGE_COPY_DEST) + +// Shader resource uncachable, needed for WA_18013889147 +DEFINE_RESOURCE_USAGE(GMM_RESOURCE_USAGE_SHADER_RESOURCE_L1_NOT_CACHED)
diff --git a/Source/GmmLib/CachePolicy/GmmGen12CachePolicy.h b/Source/GmmLib/CachePolicy/GmmGen12CachePolicy.h index e355eaf..4b4a53c 100644 --- a/Source/GmmLib/CachePolicy/GmmGen12CachePolicy.h +++ b/Source/GmmLib/CachePolicy/GmmGen12CachePolicy.h
@@ -302,5 +302,8 @@ DEFINE_CACHE_ELEMENT(GMM_RESOURCE_USAGE_COPY_SOURCE , 0 , 0 , 0 , 0 , 0 , 0, 0, 0, 0, 0, 0, 0, NA); DEFINE_CACHE_ELEMENT(GMM_RESOURCE_USAGE_COPY_DEST , 0 , 0 , 0 , 0 , 0 , 0, 0, 0, 0, 0, 0, 0, NA); +// Shader resource uncachable, needed for WA_18013889147 +DEFINE_CACHE_ELEMENT(GMM_RESOURCE_USAGE_SHADER_RESOURCE_L1_NOT_CACHED , 0 , 1 , 1 , 0 , 0 , 0, 0, 0, 0, 0, 0, 0, RO ); + #include "GmmCachePolicyUndefineConditionals.h"