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// Copyright 2016 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto3";
import "payloads.proto";
import "stats.proto";
package grpc.testing;
enum ClientType {
SYNC_CLIENT = 0;
ASYNC_CLIENT = 1;
}
enum ServerType {
SYNC_SERVER = 0;
ASYNC_SERVER = 1;
ASYNC_GENERIC_SERVER = 2;
}
enum RpcType {
UNARY = 0;
STREAMING = 1;
}
// Parameters of poisson process distribution, which is a good representation
// of activity coming in from independent identical stationary sources.
message PoissonParams {
// The rate of arrivals (a.k.a. lambda parameter of the exp distribution).
double offered_load = 1;
}
message UniformParams {
double interarrival_lo = 1;
double interarrival_hi = 2;
}
message DeterministicParams {
double offered_load = 1;
}
message ParetoParams {
double interarrival_base = 1;
double alpha = 2;
}
// Once an RPC finishes, immediately start a new one.
// No configuration parameters needed.
message ClosedLoopParams {
}
message LoadParams {
oneof load {
ClosedLoopParams closed_loop = 1;
PoissonParams poisson = 2;
UniformParams uniform = 3;
DeterministicParams determ = 4;
ParetoParams pareto = 5;
};
}
// presence of SecurityParams implies use of TLS
message SecurityParams {
bool use_test_ca = 1;
string server_host_override = 2;
}
message ClientConfig {
// List of targets to connect to. At least one target needs to be specified.
repeated string server_targets = 1;
ClientType client_type = 2;
SecurityParams security_params = 3;
// How many concurrent RPCs to start for each channel.
// For synchronous client, use a separate thread for each outstanding RPC.
int32 outstanding_rpcs_per_channel = 4;
// Number of independent client channels to create.
// i-th channel will connect to server_target[i % server_targets.size()]
int32 client_channels = 5;
// Only for async client. Number of threads to use to start/manage RPCs.
int32 async_client_threads = 7;
RpcType rpc_type = 8;
// The requested load for the entire client (aggregated over all the threads).
LoadParams load_params = 10;
PayloadConfig payload_config = 11;
HistogramParams histogram_params = 12;
// Specify the cores we should run the client on, if desired
repeated int32 core_list = 13;
int32 core_limit = 14;
}
message ClientStatus {
ClientStats stats = 1;
}
// Request current stats
message Mark {
// if true, the stats will be reset after taking their snapshot.
bool reset = 1;
}
message ClientArgs {
oneof argtype {
ClientConfig setup = 1;
Mark mark = 2;
}
}
message ServerConfig {
ServerType server_type = 1;
SecurityParams security_params = 2;
// Port on which to listen. Zero means pick unused port.
int32 port = 4;
// Only for async server. Number of threads used to serve the requests.
int32 async_server_threads = 7;
// Specify the number of cores to limit server to, if desired
int32 core_limit = 8;
// payload config, used in generic server
PayloadConfig payload_config = 9;
// Specify the cores we should run the server on, if desired
repeated int32 core_list = 10;
}
message ServerArgs {
oneof argtype {
ServerConfig setup = 1;
Mark mark = 2;
}
}
message ServerStatus {
ServerStats stats = 1;
// the port bound by the server
int32 port = 2;
// Number of cores available to the server
int32 cores = 3;
}
message CoreRequest {
}
message CoreResponse {
// Number of cores available on the server
int32 cores = 1;
}
message Void {
}
// A single performance scenario: input to qps_json_driver
message Scenario {
// Human readable name for this scenario
string name = 1;
// Client configuration
ClientConfig client_config = 2;
// Number of clients to start for the test
int32 num_clients = 3;
// Server configuration
ServerConfig server_config = 4;
// Number of servers to start for the test
int32 num_servers = 5;
// Warmup period, in seconds
int32 warmup_seconds = 6;
// Benchmark time, in seconds
int32 benchmark_seconds = 7;
// Number of workers to spawn locally (usually zero)
int32 spawn_local_worker_count = 8;
}
// A set of scenarios to be run with qps_json_driver
message Scenarios {
repeated Scenario scenarios = 1;
}