Fix mmap region iteration while no regions are recorded.
If no mmap regions are recorded, iteration failed since the RegionSet
(std::set) object is not initialized.
Original CL https://codereview.chromium.org/14769008
Reviewed-on: https://chromium-review.googlesource.com/c/1130807
diff --git a/src/memory_region_map.cc b/src/memory_region_map.cc
old mode 100755
new mode 100644
index 841d6f3..06b6fb0
--- a/src/memory_region_map.cc
+++ b/src/memory_region_map.cc
@@ -234,6 +234,9 @@
memset(bucket_table_, 0, table_bytes);
num_buckets_ = 0;
}
+ if (regions_ == NULL) { // init regions_
+ InitRegionSetLocked();
+ }
Unlock();
RAW_VLOG(10, "MemoryRegionMap Init done");
}
@@ -536,6 +539,15 @@
}
}
+inline void MemoryRegionMap::InitRegionSetLocked() {
+ RAW_VLOG(12, "Initializing region set");
+ regions_ = regions_rep.region_set();
+ recursive_insert = true;
+ new (regions_) RegionSet();
+ HandleSavedRegionsLocked(&DoInsertRegionLocked);
+ recursive_insert = false;
+}
+
inline void MemoryRegionMap::InsertRegionLocked(const Region& region) {
RAW_CHECK(LockIsHeld(), "should be held (by this thread)");
// We can be called recursively, because RegionSet constructor
@@ -556,12 +568,7 @@
saved_regions[saved_regions_count++] = region;
} else { // not a recusrive call
if (regions_ == NULL) { // init regions_
- RAW_VLOG(12, "Initializing region set");
- regions_ = regions_rep.region_set();
- recursive_insert = true;
- new(regions_) RegionSet();
- HandleSavedRegionsLocked(&DoInsertRegionLocked);
- recursive_insert = false;
+ InitRegionSetLocked();
}
recursive_insert = true;
// Do the actual insertion work to put new regions into regions_:
diff --git a/src/memory_region_map.h b/src/memory_region_map.h
index ec388e1..f774994 100644
--- a/src/memory_region_map.h
+++ b/src/memory_region_map.h
@@ -362,6 +362,9 @@
// table where all buckets eventually should be.
static void RestoreSavedBucketsLocked();
+ // Initialize RegionSet regions_.
+ inline static void InitRegionSetLocked();
+
// Wrapper around DoInsertRegionLocked
// that handles the case of recursive allocator calls.
inline static void InsertRegionLocked(const Region& region);