| // Code generated by protoc-gen-go. DO NOT EDIT. |
| // source: google/cloud/gaming/v1beta/game_server_configs.proto |
| |
| package gaming |
| |
| import ( |
| fmt "fmt" |
| math "math" |
| |
| proto "github.com/golang/protobuf/proto" |
| timestamp "github.com/golang/protobuf/ptypes/timestamp" |
| _ "google.golang.org/genproto/googleapis/api/annotations" |
| ) |
| |
| // Reference imports to suppress errors if they are not otherwise used. |
| var _ = proto.Marshal |
| var _ = fmt.Errorf |
| var _ = math.Inf |
| |
| // This is a compile-time assertion to ensure that this generated file |
| // is compatible with the proto package it is being compiled against. |
| // A compilation error at this line likely means your copy of the |
| // proto package needs to be updated. |
| const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package |
| |
| // Request message for GameServerConfigsService.ListGameServerConfigs. |
| type ListGameServerConfigsRequest struct { |
| // Required. The parent resource name. Uses the form: |
| // |
| // `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*`. |
| Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"` |
| // Optional. The maximum number of items to return. If unspecified, server |
| // will pick an appropriate default. Server may return fewer items than |
| // requested. A caller should only rely on response's |
| // [next_page_token][google.cloud.gaming.v1beta.ListGameServerConfigsResponse.next_page_token] to |
| // determine if there are more GameServerConfigs left to be queried. |
| PageSize int32 `protobuf:"varint,2,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"` |
| // Optional. The next_page_token value returned from a previous List request, if any. |
| PageToken string `protobuf:"bytes,3,opt,name=page_token,json=pageToken,proto3" json:"page_token,omitempty"` |
| // Optional. The filter to apply to list results. |
| Filter string `protobuf:"bytes,4,opt,name=filter,proto3" json:"filter,omitempty"` |
| // Optional. Specifies the ordering of results following syntax at |
| // https://cloud.google.com/apis/design/design_patterns#sorting_order. |
| OrderBy string `protobuf:"bytes,5,opt,name=order_by,json=orderBy,proto3" json:"order_by,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *ListGameServerConfigsRequest) Reset() { *m = ListGameServerConfigsRequest{} } |
| func (m *ListGameServerConfigsRequest) String() string { return proto.CompactTextString(m) } |
| func (*ListGameServerConfigsRequest) ProtoMessage() {} |
| func (*ListGameServerConfigsRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_b2bbd1686cf6f2ff, []int{0} |
| } |
| |
| func (m *ListGameServerConfigsRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_ListGameServerConfigsRequest.Unmarshal(m, b) |
| } |
| func (m *ListGameServerConfigsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_ListGameServerConfigsRequest.Marshal(b, m, deterministic) |
| } |
| func (m *ListGameServerConfigsRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_ListGameServerConfigsRequest.Merge(m, src) |
| } |
| func (m *ListGameServerConfigsRequest) XXX_Size() int { |
| return xxx_messageInfo_ListGameServerConfigsRequest.Size(m) |
| } |
| func (m *ListGameServerConfigsRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_ListGameServerConfigsRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_ListGameServerConfigsRequest proto.InternalMessageInfo |
| |
| func (m *ListGameServerConfigsRequest) GetParent() string { |
| if m != nil { |
| return m.Parent |
| } |
| return "" |
| } |
| |
| func (m *ListGameServerConfigsRequest) GetPageSize() int32 { |
| if m != nil { |
| return m.PageSize |
| } |
| return 0 |
| } |
| |
| func (m *ListGameServerConfigsRequest) GetPageToken() string { |
| if m != nil { |
| return m.PageToken |
| } |
| return "" |
| } |
| |
| func (m *ListGameServerConfigsRequest) GetFilter() string { |
| if m != nil { |
| return m.Filter |
| } |
| return "" |
| } |
| |
| func (m *ListGameServerConfigsRequest) GetOrderBy() string { |
| if m != nil { |
| return m.OrderBy |
| } |
| return "" |
| } |
| |
| // Response message for GameServerConfigsService.ListGameServerConfigs. |
| type ListGameServerConfigsResponse struct { |
| // The list of Game Server Configs. |
| GameServerConfigs []*GameServerConfig `protobuf:"bytes,1,rep,name=game_server_configs,json=gameServerConfigs,proto3" json:"game_server_configs,omitempty"` |
| // Token to retrieve the next page of results, or empty if there are no more |
| // results in the list. |
| NextPageToken string `protobuf:"bytes,2,opt,name=next_page_token,json=nextPageToken,proto3" json:"next_page_token,omitempty"` |
| // List of Locations that could not be reached. |
| Unreachable []string `protobuf:"bytes,4,rep,name=unreachable,proto3" json:"unreachable,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *ListGameServerConfigsResponse) Reset() { *m = ListGameServerConfigsResponse{} } |
| func (m *ListGameServerConfigsResponse) String() string { return proto.CompactTextString(m) } |
| func (*ListGameServerConfigsResponse) ProtoMessage() {} |
| func (*ListGameServerConfigsResponse) Descriptor() ([]byte, []int) { |
| return fileDescriptor_b2bbd1686cf6f2ff, []int{1} |
| } |
| |
| func (m *ListGameServerConfigsResponse) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_ListGameServerConfigsResponse.Unmarshal(m, b) |
| } |
| func (m *ListGameServerConfigsResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_ListGameServerConfigsResponse.Marshal(b, m, deterministic) |
| } |
| func (m *ListGameServerConfigsResponse) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_ListGameServerConfigsResponse.Merge(m, src) |
| } |
| func (m *ListGameServerConfigsResponse) XXX_Size() int { |
| return xxx_messageInfo_ListGameServerConfigsResponse.Size(m) |
| } |
| func (m *ListGameServerConfigsResponse) XXX_DiscardUnknown() { |
| xxx_messageInfo_ListGameServerConfigsResponse.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_ListGameServerConfigsResponse proto.InternalMessageInfo |
| |
| func (m *ListGameServerConfigsResponse) GetGameServerConfigs() []*GameServerConfig { |
| if m != nil { |
| return m.GameServerConfigs |
| } |
| return nil |
| } |
| |
| func (m *ListGameServerConfigsResponse) GetNextPageToken() string { |
| if m != nil { |
| return m.NextPageToken |
| } |
| return "" |
| } |
| |
| func (m *ListGameServerConfigsResponse) GetUnreachable() []string { |
| if m != nil { |
| return m.Unreachable |
| } |
| return nil |
| } |
| |
| // Request message for GameServerConfigsService.GetGameServerConfig. |
| type GetGameServerConfigRequest struct { |
| // Required. The name of the Game Server Config to retrieve. Uses the form: |
| // |
| // `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *GetGameServerConfigRequest) Reset() { *m = GetGameServerConfigRequest{} } |
| func (m *GetGameServerConfigRequest) String() string { return proto.CompactTextString(m) } |
| func (*GetGameServerConfigRequest) ProtoMessage() {} |
| func (*GetGameServerConfigRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_b2bbd1686cf6f2ff, []int{2} |
| } |
| |
| func (m *GetGameServerConfigRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_GetGameServerConfigRequest.Unmarshal(m, b) |
| } |
| func (m *GetGameServerConfigRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_GetGameServerConfigRequest.Marshal(b, m, deterministic) |
| } |
| func (m *GetGameServerConfigRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_GetGameServerConfigRequest.Merge(m, src) |
| } |
| func (m *GetGameServerConfigRequest) XXX_Size() int { |
| return xxx_messageInfo_GetGameServerConfigRequest.Size(m) |
| } |
| func (m *GetGameServerConfigRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_GetGameServerConfigRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_GetGameServerConfigRequest proto.InternalMessageInfo |
| |
| func (m *GetGameServerConfigRequest) GetName() string { |
| if m != nil { |
| return m.Name |
| } |
| return "" |
| } |
| |
| // Request message for GameServerConfigsService.CreateGameServerConfig. |
| type CreateGameServerConfigRequest struct { |
| // Required. The parent resource name. Uses the form: |
| // |
| // `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`. |
| Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"` |
| // Required. The ID of the Game Server Config resource to be created. |
| ConfigId string `protobuf:"bytes,2,opt,name=config_id,json=configId,proto3" json:"config_id,omitempty"` |
| // Required. The Game Server Config resource to be created. |
| GameServerConfig *GameServerConfig `protobuf:"bytes,3,opt,name=game_server_config,json=gameServerConfig,proto3" json:"game_server_config,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *CreateGameServerConfigRequest) Reset() { *m = CreateGameServerConfigRequest{} } |
| func (m *CreateGameServerConfigRequest) String() string { return proto.CompactTextString(m) } |
| func (*CreateGameServerConfigRequest) ProtoMessage() {} |
| func (*CreateGameServerConfigRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_b2bbd1686cf6f2ff, []int{3} |
| } |
| |
| func (m *CreateGameServerConfigRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_CreateGameServerConfigRequest.Unmarshal(m, b) |
| } |
| func (m *CreateGameServerConfigRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_CreateGameServerConfigRequest.Marshal(b, m, deterministic) |
| } |
| func (m *CreateGameServerConfigRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_CreateGameServerConfigRequest.Merge(m, src) |
| } |
| func (m *CreateGameServerConfigRequest) XXX_Size() int { |
| return xxx_messageInfo_CreateGameServerConfigRequest.Size(m) |
| } |
| func (m *CreateGameServerConfigRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_CreateGameServerConfigRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_CreateGameServerConfigRequest proto.InternalMessageInfo |
| |
| func (m *CreateGameServerConfigRequest) GetParent() string { |
| if m != nil { |
| return m.Parent |
| } |
| return "" |
| } |
| |
| func (m *CreateGameServerConfigRequest) GetConfigId() string { |
| if m != nil { |
| return m.ConfigId |
| } |
| return "" |
| } |
| |
| func (m *CreateGameServerConfigRequest) GetGameServerConfig() *GameServerConfig { |
| if m != nil { |
| return m.GameServerConfig |
| } |
| return nil |
| } |
| |
| // Request message for GameServerConfigsService.DeleteGameServerConfig. |
| type DeleteGameServerConfigRequest struct { |
| // Required. The name of the Game Server Config to delete. Uses the form: |
| // |
| // `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *DeleteGameServerConfigRequest) Reset() { *m = DeleteGameServerConfigRequest{} } |
| func (m *DeleteGameServerConfigRequest) String() string { return proto.CompactTextString(m) } |
| func (*DeleteGameServerConfigRequest) ProtoMessage() {} |
| func (*DeleteGameServerConfigRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_b2bbd1686cf6f2ff, []int{4} |
| } |
| |
| func (m *DeleteGameServerConfigRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_DeleteGameServerConfigRequest.Unmarshal(m, b) |
| } |
| func (m *DeleteGameServerConfigRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_DeleteGameServerConfigRequest.Marshal(b, m, deterministic) |
| } |
| func (m *DeleteGameServerConfigRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_DeleteGameServerConfigRequest.Merge(m, src) |
| } |
| func (m *DeleteGameServerConfigRequest) XXX_Size() int { |
| return xxx_messageInfo_DeleteGameServerConfigRequest.Size(m) |
| } |
| func (m *DeleteGameServerConfigRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_DeleteGameServerConfigRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_DeleteGameServerConfigRequest proto.InternalMessageInfo |
| |
| func (m *DeleteGameServerConfigRequest) GetName() string { |
| if m != nil { |
| return m.Name |
| } |
| return "" |
| } |
| |
| // Autoscaling config for an Agones fleet. |
| type ScalingConfig struct { |
| // Required. The name of the Scaling Config |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| // Required. Agones fleet autoscaler spec. Example spec: |
| // https://agones.dev/site/docs/reference/fleetautoscaler/ |
| FleetAutoscalerSpec string `protobuf:"bytes,2,opt,name=fleet_autoscaler_spec,json=fleetAutoscalerSpec,proto3" json:"fleet_autoscaler_spec,omitempty"` |
| // Labels used to identify the Game Server Clusters to which this Agones |
| // scaling config applies. A Game Server Cluster is subject to this Agones |
| // scaling config if its labels match any of the selector entries. |
| Selectors []*LabelSelector `protobuf:"bytes,4,rep,name=selectors,proto3" json:"selectors,omitempty"` |
| // The schedules to which this Scaling Config applies. |
| Schedules []*Schedule `protobuf:"bytes,5,rep,name=schedules,proto3" json:"schedules,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *ScalingConfig) Reset() { *m = ScalingConfig{} } |
| func (m *ScalingConfig) String() string { return proto.CompactTextString(m) } |
| func (*ScalingConfig) ProtoMessage() {} |
| func (*ScalingConfig) Descriptor() ([]byte, []int) { |
| return fileDescriptor_b2bbd1686cf6f2ff, []int{5} |
| } |
| |
| func (m *ScalingConfig) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_ScalingConfig.Unmarshal(m, b) |
| } |
| func (m *ScalingConfig) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_ScalingConfig.Marshal(b, m, deterministic) |
| } |
| func (m *ScalingConfig) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_ScalingConfig.Merge(m, src) |
| } |
| func (m *ScalingConfig) XXX_Size() int { |
| return xxx_messageInfo_ScalingConfig.Size(m) |
| } |
| func (m *ScalingConfig) XXX_DiscardUnknown() { |
| xxx_messageInfo_ScalingConfig.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_ScalingConfig proto.InternalMessageInfo |
| |
| func (m *ScalingConfig) GetName() string { |
| if m != nil { |
| return m.Name |
| } |
| return "" |
| } |
| |
| func (m *ScalingConfig) GetFleetAutoscalerSpec() string { |
| if m != nil { |
| return m.FleetAutoscalerSpec |
| } |
| return "" |
| } |
| |
| func (m *ScalingConfig) GetSelectors() []*LabelSelector { |
| if m != nil { |
| return m.Selectors |
| } |
| return nil |
| } |
| |
| func (m *ScalingConfig) GetSchedules() []*Schedule { |
| if m != nil { |
| return m.Schedules |
| } |
| return nil |
| } |
| |
| // Fleet configs for Agones. |
| type FleetConfig struct { |
| // Agones fleet spec. Example spec: |
| // `https://agones.dev/site/docs/reference/fleet/`. |
| FleetSpec string `protobuf:"bytes,1,opt,name=fleet_spec,json=fleetSpec,proto3" json:"fleet_spec,omitempty"` |
| // The name of the FleetConfig. |
| Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *FleetConfig) Reset() { *m = FleetConfig{} } |
| func (m *FleetConfig) String() string { return proto.CompactTextString(m) } |
| func (*FleetConfig) ProtoMessage() {} |
| func (*FleetConfig) Descriptor() ([]byte, []int) { |
| return fileDescriptor_b2bbd1686cf6f2ff, []int{6} |
| } |
| |
| func (m *FleetConfig) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_FleetConfig.Unmarshal(m, b) |
| } |
| func (m *FleetConfig) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_FleetConfig.Marshal(b, m, deterministic) |
| } |
| func (m *FleetConfig) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_FleetConfig.Merge(m, src) |
| } |
| func (m *FleetConfig) XXX_Size() int { |
| return xxx_messageInfo_FleetConfig.Size(m) |
| } |
| func (m *FleetConfig) XXX_DiscardUnknown() { |
| xxx_messageInfo_FleetConfig.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_FleetConfig proto.InternalMessageInfo |
| |
| func (m *FleetConfig) GetFleetSpec() string { |
| if m != nil { |
| return m.FleetSpec |
| } |
| return "" |
| } |
| |
| func (m *FleetConfig) GetName() string { |
| if m != nil { |
| return m.Name |
| } |
| return "" |
| } |
| |
| // A Game Server Config resource. |
| type GameServerConfig struct { |
| // The resource name of the Game Server Config. Uses the form: |
| // |
| // `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`. |
| // For example, |
| // |
| // `projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| // Output only. The creation time. |
| CreateTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=create_time,json=createTime,proto3" json:"create_time,omitempty"` |
| // Output only. The last-modified time. |
| UpdateTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=update_time,json=updateTime,proto3" json:"update_time,omitempty"` |
| // The labels associated with this Game Server Config. Each label is a |
| // key-value pair. |
| Labels map[string]string `protobuf:"bytes,4,rep,name=labels,proto3" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` |
| // FleetConfig contains a list of Agones fleet specs. Only one FleetConfig |
| // is allowed. |
| FleetConfigs []*FleetConfig `protobuf:"bytes,5,rep,name=fleet_configs,json=fleetConfigs,proto3" json:"fleet_configs,omitempty"` |
| // The autoscaling settings. |
| ScalingConfigs []*ScalingConfig `protobuf:"bytes,6,rep,name=scaling_configs,json=scalingConfigs,proto3" json:"scaling_configs,omitempty"` |
| // The description of the Game Server Config. |
| Description string `protobuf:"bytes,7,opt,name=description,proto3" json:"description,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *GameServerConfig) Reset() { *m = GameServerConfig{} } |
| func (m *GameServerConfig) String() string { return proto.CompactTextString(m) } |
| func (*GameServerConfig) ProtoMessage() {} |
| func (*GameServerConfig) Descriptor() ([]byte, []int) { |
| return fileDescriptor_b2bbd1686cf6f2ff, []int{7} |
| } |
| |
| func (m *GameServerConfig) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_GameServerConfig.Unmarshal(m, b) |
| } |
| func (m *GameServerConfig) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_GameServerConfig.Marshal(b, m, deterministic) |
| } |
| func (m *GameServerConfig) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_GameServerConfig.Merge(m, src) |
| } |
| func (m *GameServerConfig) XXX_Size() int { |
| return xxx_messageInfo_GameServerConfig.Size(m) |
| } |
| func (m *GameServerConfig) XXX_DiscardUnknown() { |
| xxx_messageInfo_GameServerConfig.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_GameServerConfig proto.InternalMessageInfo |
| |
| func (m *GameServerConfig) GetName() string { |
| if m != nil { |
| return m.Name |
| } |
| return "" |
| } |
| |
| func (m *GameServerConfig) GetCreateTime() *timestamp.Timestamp { |
| if m != nil { |
| return m.CreateTime |
| } |
| return nil |
| } |
| |
| func (m *GameServerConfig) GetUpdateTime() *timestamp.Timestamp { |
| if m != nil { |
| return m.UpdateTime |
| } |
| return nil |
| } |
| |
| func (m *GameServerConfig) GetLabels() map[string]string { |
| if m != nil { |
| return m.Labels |
| } |
| return nil |
| } |
| |
| func (m *GameServerConfig) GetFleetConfigs() []*FleetConfig { |
| if m != nil { |
| return m.FleetConfigs |
| } |
| return nil |
| } |
| |
| func (m *GameServerConfig) GetScalingConfigs() []*ScalingConfig { |
| if m != nil { |
| return m.ScalingConfigs |
| } |
| return nil |
| } |
| |
| func (m *GameServerConfig) GetDescription() string { |
| if m != nil { |
| return m.Description |
| } |
| return "" |
| } |
| |
| func init() { |
| proto.RegisterType((*ListGameServerConfigsRequest)(nil), "google.cloud.gaming.v1beta.ListGameServerConfigsRequest") |
| proto.RegisterType((*ListGameServerConfigsResponse)(nil), "google.cloud.gaming.v1beta.ListGameServerConfigsResponse") |
| proto.RegisterType((*GetGameServerConfigRequest)(nil), "google.cloud.gaming.v1beta.GetGameServerConfigRequest") |
| proto.RegisterType((*CreateGameServerConfigRequest)(nil), "google.cloud.gaming.v1beta.CreateGameServerConfigRequest") |
| proto.RegisterType((*DeleteGameServerConfigRequest)(nil), "google.cloud.gaming.v1beta.DeleteGameServerConfigRequest") |
| proto.RegisterType((*ScalingConfig)(nil), "google.cloud.gaming.v1beta.ScalingConfig") |
| proto.RegisterType((*FleetConfig)(nil), "google.cloud.gaming.v1beta.FleetConfig") |
| proto.RegisterType((*GameServerConfig)(nil), "google.cloud.gaming.v1beta.GameServerConfig") |
| proto.RegisterMapType((map[string]string)(nil), "google.cloud.gaming.v1beta.GameServerConfig.LabelsEntry") |
| } |
| |
| func init() { |
| proto.RegisterFile("google/cloud/gaming/v1beta/game_server_configs.proto", fileDescriptor_b2bbd1686cf6f2ff) |
| } |
| |
| var fileDescriptor_b2bbd1686cf6f2ff = []byte{ |
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