| // Code generated by protoc-gen-go. DO NOT EDIT. |
| // source: google/cloud/gaming/v1beta/game_server_clusters.proto |
| |
| package gaming |
| |
| import ( |
| fmt "fmt" |
| math "math" |
| |
| proto "github.com/golang/protobuf/proto" |
| timestamp "github.com/golang/protobuf/ptypes/timestamp" |
| _ "google.golang.org/genproto/googleapis/api/annotations" |
| field_mask "google.golang.org/genproto/protobuf/field_mask" |
| ) |
| |
| // Reference imports to suppress errors if they are not otherwise used. |
| var _ = proto.Marshal |
| var _ = fmt.Errorf |
| var _ = math.Inf |
| |
| // This is a compile-time assertion to ensure that this generated file |
| // is compatible with the proto package it is being compiled against. |
| // A compilation error at this line likely means your copy of the |
| // proto package needs to be updated. |
| const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package |
| |
| // Request message for GameServerClustersService.ListGameServerClusters. |
| type ListGameServerClustersRequest struct { |
| // Required. The parent resource name. Uses the form: |
| // "projects/{project}/locations/{location}/realms/{realm}". |
| Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"` |
| // Optional. The maximum number of items to return. If unspecified, server |
| // will pick an appropriate default. Server may return fewer items than |
| // requested. A caller should only rely on response's |
| // [next_page_token][google.cloud.gaming.v1beta.ListGameServerClustersResponse.next_page_token] to |
| // determine if there are more GameServerClusters left to be queried. |
| PageSize int32 `protobuf:"varint,2,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"` |
| // Optional. The next_page_token value returned from a previous List request, if any. |
| PageToken string `protobuf:"bytes,3,opt,name=page_token,json=pageToken,proto3" json:"page_token,omitempty"` |
| // Optional. The filter to apply to list results. |
| Filter string `protobuf:"bytes,4,opt,name=filter,proto3" json:"filter,omitempty"` |
| // Optional. Specifies the ordering of results following syntax at |
| // https://cloud.google.com/apis/design/design_patterns#sorting_order. |
| OrderBy string `protobuf:"bytes,5,opt,name=order_by,json=orderBy,proto3" json:"order_by,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *ListGameServerClustersRequest) Reset() { *m = ListGameServerClustersRequest{} } |
| func (m *ListGameServerClustersRequest) String() string { return proto.CompactTextString(m) } |
| func (*ListGameServerClustersRequest) ProtoMessage() {} |
| func (*ListGameServerClustersRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{0} |
| } |
| |
| func (m *ListGameServerClustersRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_ListGameServerClustersRequest.Unmarshal(m, b) |
| } |
| func (m *ListGameServerClustersRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_ListGameServerClustersRequest.Marshal(b, m, deterministic) |
| } |
| func (m *ListGameServerClustersRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_ListGameServerClustersRequest.Merge(m, src) |
| } |
| func (m *ListGameServerClustersRequest) XXX_Size() int { |
| return xxx_messageInfo_ListGameServerClustersRequest.Size(m) |
| } |
| func (m *ListGameServerClustersRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_ListGameServerClustersRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_ListGameServerClustersRequest proto.InternalMessageInfo |
| |
| func (m *ListGameServerClustersRequest) GetParent() string { |
| if m != nil { |
| return m.Parent |
| } |
| return "" |
| } |
| |
| func (m *ListGameServerClustersRequest) GetPageSize() int32 { |
| if m != nil { |
| return m.PageSize |
| } |
| return 0 |
| } |
| |
| func (m *ListGameServerClustersRequest) GetPageToken() string { |
| if m != nil { |
| return m.PageToken |
| } |
| return "" |
| } |
| |
| func (m *ListGameServerClustersRequest) GetFilter() string { |
| if m != nil { |
| return m.Filter |
| } |
| return "" |
| } |
| |
| func (m *ListGameServerClustersRequest) GetOrderBy() string { |
| if m != nil { |
| return m.OrderBy |
| } |
| return "" |
| } |
| |
| // Response message for GameServerClustersService.ListGameServerClusters. |
| type ListGameServerClustersResponse struct { |
| // The list of Game Server Clusters. |
| GameServerClusters []*GameServerCluster `protobuf:"bytes,1,rep,name=game_server_clusters,json=gameServerClusters,proto3" json:"game_server_clusters,omitempty"` |
| // Token to retrieve the next page of results, or empty if there are no more |
| // results in the list. |
| NextPageToken string `protobuf:"bytes,2,opt,name=next_page_token,json=nextPageToken,proto3" json:"next_page_token,omitempty"` |
| // List of Locations that could not be reached. |
| Unreachable []string `protobuf:"bytes,4,rep,name=unreachable,proto3" json:"unreachable,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *ListGameServerClustersResponse) Reset() { *m = ListGameServerClustersResponse{} } |
| func (m *ListGameServerClustersResponse) String() string { return proto.CompactTextString(m) } |
| func (*ListGameServerClustersResponse) ProtoMessage() {} |
| func (*ListGameServerClustersResponse) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{1} |
| } |
| |
| func (m *ListGameServerClustersResponse) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_ListGameServerClustersResponse.Unmarshal(m, b) |
| } |
| func (m *ListGameServerClustersResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_ListGameServerClustersResponse.Marshal(b, m, deterministic) |
| } |
| func (m *ListGameServerClustersResponse) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_ListGameServerClustersResponse.Merge(m, src) |
| } |
| func (m *ListGameServerClustersResponse) XXX_Size() int { |
| return xxx_messageInfo_ListGameServerClustersResponse.Size(m) |
| } |
| func (m *ListGameServerClustersResponse) XXX_DiscardUnknown() { |
| xxx_messageInfo_ListGameServerClustersResponse.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_ListGameServerClustersResponse proto.InternalMessageInfo |
| |
| func (m *ListGameServerClustersResponse) GetGameServerClusters() []*GameServerCluster { |
| if m != nil { |
| return m.GameServerClusters |
| } |
| return nil |
| } |
| |
| func (m *ListGameServerClustersResponse) GetNextPageToken() string { |
| if m != nil { |
| return m.NextPageToken |
| } |
| return "" |
| } |
| |
| func (m *ListGameServerClustersResponse) GetUnreachable() []string { |
| if m != nil { |
| return m.Unreachable |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.GetGameServerCluster. |
| type GetGameServerClusterRequest struct { |
| // Required. The name of the Game Server Cluster to retrieve. Uses the form: |
| // |
| // `projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *GetGameServerClusterRequest) Reset() { *m = GetGameServerClusterRequest{} } |
| func (m *GetGameServerClusterRequest) String() string { return proto.CompactTextString(m) } |
| func (*GetGameServerClusterRequest) ProtoMessage() {} |
| func (*GetGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{2} |
| } |
| |
| func (m *GetGameServerClusterRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_GetGameServerClusterRequest.Unmarshal(m, b) |
| } |
| func (m *GetGameServerClusterRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_GetGameServerClusterRequest.Marshal(b, m, deterministic) |
| } |
| func (m *GetGameServerClusterRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_GetGameServerClusterRequest.Merge(m, src) |
| } |
| func (m *GetGameServerClusterRequest) XXX_Size() int { |
| return xxx_messageInfo_GetGameServerClusterRequest.Size(m) |
| } |
| func (m *GetGameServerClusterRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_GetGameServerClusterRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_GetGameServerClusterRequest proto.InternalMessageInfo |
| |
| func (m *GetGameServerClusterRequest) GetName() string { |
| if m != nil { |
| return m.Name |
| } |
| return "" |
| } |
| |
| // Request message for GameServerClustersService.CreateGameServerCluster. |
| type CreateGameServerClusterRequest struct { |
| // Required. The parent resource name. Uses the form: |
| // `projects/{project}/locations/{location}/realms/{realm-id}`. |
| Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"` |
| // Required. The ID of the Game Server Cluster resource to be created. |
| GameServerClusterId string `protobuf:"bytes,2,opt,name=game_server_cluster_id,json=gameServerClusterId,proto3" json:"game_server_cluster_id,omitempty"` |
| // Required. The Game Server Cluster resource to be created. |
| GameServerCluster *GameServerCluster `protobuf:"bytes,3,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *CreateGameServerClusterRequest) Reset() { *m = CreateGameServerClusterRequest{} } |
| func (m *CreateGameServerClusterRequest) String() string { return proto.CompactTextString(m) } |
| func (*CreateGameServerClusterRequest) ProtoMessage() {} |
| func (*CreateGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{3} |
| } |
| |
| func (m *CreateGameServerClusterRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_CreateGameServerClusterRequest.Unmarshal(m, b) |
| } |
| func (m *CreateGameServerClusterRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_CreateGameServerClusterRequest.Marshal(b, m, deterministic) |
| } |
| func (m *CreateGameServerClusterRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_CreateGameServerClusterRequest.Merge(m, src) |
| } |
| func (m *CreateGameServerClusterRequest) XXX_Size() int { |
| return xxx_messageInfo_CreateGameServerClusterRequest.Size(m) |
| } |
| func (m *CreateGameServerClusterRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_CreateGameServerClusterRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_CreateGameServerClusterRequest proto.InternalMessageInfo |
| |
| func (m *CreateGameServerClusterRequest) GetParent() string { |
| if m != nil { |
| return m.Parent |
| } |
| return "" |
| } |
| |
| func (m *CreateGameServerClusterRequest) GetGameServerClusterId() string { |
| if m != nil { |
| return m.GameServerClusterId |
| } |
| return "" |
| } |
| |
| func (m *CreateGameServerClusterRequest) GetGameServerCluster() *GameServerCluster { |
| if m != nil { |
| return m.GameServerCluster |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.PreviewCreateGameServerCluster. |
| type PreviewCreateGameServerClusterRequest struct { |
| // Required. The parent resource name. Uses the form: |
| // `projects/{project}/locations/{location}/realms/{realm}`. |
| Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"` |
| // Required. The ID of the Game Server Cluster resource to be created. |
| GameServerClusterId string `protobuf:"bytes,2,opt,name=game_server_cluster_id,json=gameServerClusterId,proto3" json:"game_server_cluster_id,omitempty"` |
| // Required. The Game Server Cluster resource to be created. |
| GameServerCluster *GameServerCluster `protobuf:"bytes,3,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"` |
| // Optional. The target timestamp to compute the preview. |
| PreviewTime *timestamp.Timestamp `protobuf:"bytes,4,opt,name=preview_time,json=previewTime,proto3" json:"preview_time,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *PreviewCreateGameServerClusterRequest) Reset() { *m = PreviewCreateGameServerClusterRequest{} } |
| func (m *PreviewCreateGameServerClusterRequest) String() string { return proto.CompactTextString(m) } |
| func (*PreviewCreateGameServerClusterRequest) ProtoMessage() {} |
| func (*PreviewCreateGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{4} |
| } |
| |
| func (m *PreviewCreateGameServerClusterRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_PreviewCreateGameServerClusterRequest.Unmarshal(m, b) |
| } |
| func (m *PreviewCreateGameServerClusterRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_PreviewCreateGameServerClusterRequest.Marshal(b, m, deterministic) |
| } |
| func (m *PreviewCreateGameServerClusterRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_PreviewCreateGameServerClusterRequest.Merge(m, src) |
| } |
| func (m *PreviewCreateGameServerClusterRequest) XXX_Size() int { |
| return xxx_messageInfo_PreviewCreateGameServerClusterRequest.Size(m) |
| } |
| func (m *PreviewCreateGameServerClusterRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_PreviewCreateGameServerClusterRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_PreviewCreateGameServerClusterRequest proto.InternalMessageInfo |
| |
| func (m *PreviewCreateGameServerClusterRequest) GetParent() string { |
| if m != nil { |
| return m.Parent |
| } |
| return "" |
| } |
| |
| func (m *PreviewCreateGameServerClusterRequest) GetGameServerClusterId() string { |
| if m != nil { |
| return m.GameServerClusterId |
| } |
| return "" |
| } |
| |
| func (m *PreviewCreateGameServerClusterRequest) GetGameServerCluster() *GameServerCluster { |
| if m != nil { |
| return m.GameServerCluster |
| } |
| return nil |
| } |
| |
| func (m *PreviewCreateGameServerClusterRequest) GetPreviewTime() *timestamp.Timestamp { |
| if m != nil { |
| return m.PreviewTime |
| } |
| return nil |
| } |
| |
| // Response message for |
| // GameServerClustersService.PreviewCreateGameServerCluster. |
| type PreviewCreateGameServerClusterResponse struct { |
| // The ETag of the game server cluster. |
| Etag string `protobuf:"bytes,2,opt,name=etag,proto3" json:"etag,omitempty"` |
| // The target state. |
| TargetState *TargetState `protobuf:"bytes,3,opt,name=target_state,json=targetState,proto3" json:"target_state,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *PreviewCreateGameServerClusterResponse) Reset() { |
| *m = PreviewCreateGameServerClusterResponse{} |
| } |
| func (m *PreviewCreateGameServerClusterResponse) String() string { return proto.CompactTextString(m) } |
| func (*PreviewCreateGameServerClusterResponse) ProtoMessage() {} |
| func (*PreviewCreateGameServerClusterResponse) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{5} |
| } |
| |
| func (m *PreviewCreateGameServerClusterResponse) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_PreviewCreateGameServerClusterResponse.Unmarshal(m, b) |
| } |
| func (m *PreviewCreateGameServerClusterResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_PreviewCreateGameServerClusterResponse.Marshal(b, m, deterministic) |
| } |
| func (m *PreviewCreateGameServerClusterResponse) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_PreviewCreateGameServerClusterResponse.Merge(m, src) |
| } |
| func (m *PreviewCreateGameServerClusterResponse) XXX_Size() int { |
| return xxx_messageInfo_PreviewCreateGameServerClusterResponse.Size(m) |
| } |
| func (m *PreviewCreateGameServerClusterResponse) XXX_DiscardUnknown() { |
| xxx_messageInfo_PreviewCreateGameServerClusterResponse.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_PreviewCreateGameServerClusterResponse proto.InternalMessageInfo |
| |
| func (m *PreviewCreateGameServerClusterResponse) GetEtag() string { |
| if m != nil { |
| return m.Etag |
| } |
| return "" |
| } |
| |
| func (m *PreviewCreateGameServerClusterResponse) GetTargetState() *TargetState { |
| if m != nil { |
| return m.TargetState |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.DeleteGameServerCluster. |
| type DeleteGameServerClusterRequest struct { |
| // Required. The name of the Game Server Cluster to delete. Uses the form: |
| // `projects/{project}/locations/{location}/gameServerClusters/{cluster}`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *DeleteGameServerClusterRequest) Reset() { *m = DeleteGameServerClusterRequest{} } |
| func (m *DeleteGameServerClusterRequest) String() string { return proto.CompactTextString(m) } |
| func (*DeleteGameServerClusterRequest) ProtoMessage() {} |
| func (*DeleteGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{6} |
| } |
| |
| func (m *DeleteGameServerClusterRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_DeleteGameServerClusterRequest.Unmarshal(m, b) |
| } |
| func (m *DeleteGameServerClusterRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_DeleteGameServerClusterRequest.Marshal(b, m, deterministic) |
| } |
| func (m *DeleteGameServerClusterRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_DeleteGameServerClusterRequest.Merge(m, src) |
| } |
| func (m *DeleteGameServerClusterRequest) XXX_Size() int { |
| return xxx_messageInfo_DeleteGameServerClusterRequest.Size(m) |
| } |
| func (m *DeleteGameServerClusterRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_DeleteGameServerClusterRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_DeleteGameServerClusterRequest proto.InternalMessageInfo |
| |
| func (m *DeleteGameServerClusterRequest) GetName() string { |
| if m != nil { |
| return m.Name |
| } |
| return "" |
| } |
| |
| // Request message for GameServerClustersService.PreviewDeleteGameServerCluster. |
| type PreviewDeleteGameServerClusterRequest struct { |
| // Required. The name of the Game Server Cluster to delete. Uses the form: |
| // `projects/{project}/locations/{location}/gameServerClusters/{cluster}`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| // Optional. The target timestamp to compute the preview. |
| PreviewTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=preview_time,json=previewTime,proto3" json:"preview_time,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *PreviewDeleteGameServerClusterRequest) Reset() { *m = PreviewDeleteGameServerClusterRequest{} } |
| func (m *PreviewDeleteGameServerClusterRequest) String() string { return proto.CompactTextString(m) } |
| func (*PreviewDeleteGameServerClusterRequest) ProtoMessage() {} |
| func (*PreviewDeleteGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{7} |
| } |
| |
| func (m *PreviewDeleteGameServerClusterRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_PreviewDeleteGameServerClusterRequest.Unmarshal(m, b) |
| } |
| func (m *PreviewDeleteGameServerClusterRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_PreviewDeleteGameServerClusterRequest.Marshal(b, m, deterministic) |
| } |
| func (m *PreviewDeleteGameServerClusterRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_PreviewDeleteGameServerClusterRequest.Merge(m, src) |
| } |
| func (m *PreviewDeleteGameServerClusterRequest) XXX_Size() int { |
| return xxx_messageInfo_PreviewDeleteGameServerClusterRequest.Size(m) |
| } |
| func (m *PreviewDeleteGameServerClusterRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_PreviewDeleteGameServerClusterRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_PreviewDeleteGameServerClusterRequest proto.InternalMessageInfo |
| |
| func (m *PreviewDeleteGameServerClusterRequest) GetName() string { |
| if m != nil { |
| return m.Name |
| } |
| return "" |
| } |
| |
| func (m *PreviewDeleteGameServerClusterRequest) GetPreviewTime() *timestamp.Timestamp { |
| if m != nil { |
| return m.PreviewTime |
| } |
| return nil |
| } |
| |
| // Response message for |
| // GameServerClustersService.PreviewDeleteGameServerCluster. |
| type PreviewDeleteGameServerClusterResponse struct { |
| // The ETag of the game server cluster. |
| Etag string `protobuf:"bytes,2,opt,name=etag,proto3" json:"etag,omitempty"` |
| // The target state. |
| TargetState *TargetState `protobuf:"bytes,3,opt,name=target_state,json=targetState,proto3" json:"target_state,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *PreviewDeleteGameServerClusterResponse) Reset() { |
| *m = PreviewDeleteGameServerClusterResponse{} |
| } |
| func (m *PreviewDeleteGameServerClusterResponse) String() string { return proto.CompactTextString(m) } |
| func (*PreviewDeleteGameServerClusterResponse) ProtoMessage() {} |
| func (*PreviewDeleteGameServerClusterResponse) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{8} |
| } |
| |
| func (m *PreviewDeleteGameServerClusterResponse) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_PreviewDeleteGameServerClusterResponse.Unmarshal(m, b) |
| } |
| func (m *PreviewDeleteGameServerClusterResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_PreviewDeleteGameServerClusterResponse.Marshal(b, m, deterministic) |
| } |
| func (m *PreviewDeleteGameServerClusterResponse) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_PreviewDeleteGameServerClusterResponse.Merge(m, src) |
| } |
| func (m *PreviewDeleteGameServerClusterResponse) XXX_Size() int { |
| return xxx_messageInfo_PreviewDeleteGameServerClusterResponse.Size(m) |
| } |
| func (m *PreviewDeleteGameServerClusterResponse) XXX_DiscardUnknown() { |
| xxx_messageInfo_PreviewDeleteGameServerClusterResponse.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_PreviewDeleteGameServerClusterResponse proto.InternalMessageInfo |
| |
| func (m *PreviewDeleteGameServerClusterResponse) GetEtag() string { |
| if m != nil { |
| return m.Etag |
| } |
| return "" |
| } |
| |
| func (m *PreviewDeleteGameServerClusterResponse) GetTargetState() *TargetState { |
| if m != nil { |
| return m.TargetState |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.UpdateGameServerCluster. |
| type UpdateGameServerClusterRequest struct { |
| // Required. The Game Server Cluster to be updated. |
| // Only fields specified in update_mask are updated. |
| GameServerCluster *GameServerCluster `protobuf:"bytes,1,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"` |
| // Required. Mask of fields to update. At least one path must be supplied in |
| // this field. For the `FieldMask` definition, see |
| // |
| // https: |
| // //developers.google.com/protocol-buffers |
| // // /docs/reference/google.protobuf#fieldmask |
| UpdateMask *field_mask.FieldMask `protobuf:"bytes,2,opt,name=update_mask,json=updateMask,proto3" json:"update_mask,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *UpdateGameServerClusterRequest) Reset() { *m = UpdateGameServerClusterRequest{} } |
| func (m *UpdateGameServerClusterRequest) String() string { return proto.CompactTextString(m) } |
| func (*UpdateGameServerClusterRequest) ProtoMessage() {} |
| func (*UpdateGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{9} |
| } |
| |
| func (m *UpdateGameServerClusterRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_UpdateGameServerClusterRequest.Unmarshal(m, b) |
| } |
| func (m *UpdateGameServerClusterRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_UpdateGameServerClusterRequest.Marshal(b, m, deterministic) |
| } |
| func (m *UpdateGameServerClusterRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_UpdateGameServerClusterRequest.Merge(m, src) |
| } |
| func (m *UpdateGameServerClusterRequest) XXX_Size() int { |
| return xxx_messageInfo_UpdateGameServerClusterRequest.Size(m) |
| } |
| func (m *UpdateGameServerClusterRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_UpdateGameServerClusterRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_UpdateGameServerClusterRequest proto.InternalMessageInfo |
| |
| func (m *UpdateGameServerClusterRequest) GetGameServerCluster() *GameServerCluster { |
| if m != nil { |
| return m.GameServerCluster |
| } |
| return nil |
| } |
| |
| func (m *UpdateGameServerClusterRequest) GetUpdateMask() *field_mask.FieldMask { |
| if m != nil { |
| return m.UpdateMask |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.UpdateGameServerCluster. |
| type PreviewUpdateGameServerClusterRequest struct { |
| // Required. The Game Server Cluster to be updated. |
| // Only fields specified in update_mask are updated. |
| GameServerCluster *GameServerCluster `protobuf:"bytes,1,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"` |
| // Required. Mask of fields to update. At least one path must be supplied in |
| // this field. For the `FieldMask` definition, see |
| // |
| // https: |
| // //developers.google.com/protocol-buffers |
| // // /docs/reference/google.protobuf#fieldmask |
| UpdateMask *field_mask.FieldMask `protobuf:"bytes,2,opt,name=update_mask,json=updateMask,proto3" json:"update_mask,omitempty"` |
| // Optional. The target timestamp to compute the preview. |
| PreviewTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=preview_time,json=previewTime,proto3" json:"preview_time,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *PreviewUpdateGameServerClusterRequest) Reset() { *m = PreviewUpdateGameServerClusterRequest{} } |
| func (m *PreviewUpdateGameServerClusterRequest) String() string { return proto.CompactTextString(m) } |
| func (*PreviewUpdateGameServerClusterRequest) ProtoMessage() {} |
| func (*PreviewUpdateGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{10} |
| } |
| |
| func (m *PreviewUpdateGameServerClusterRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_PreviewUpdateGameServerClusterRequest.Unmarshal(m, b) |
| } |
| func (m *PreviewUpdateGameServerClusterRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_PreviewUpdateGameServerClusterRequest.Marshal(b, m, deterministic) |
| } |
| func (m *PreviewUpdateGameServerClusterRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_PreviewUpdateGameServerClusterRequest.Merge(m, src) |
| } |
| func (m *PreviewUpdateGameServerClusterRequest) XXX_Size() int { |
| return xxx_messageInfo_PreviewUpdateGameServerClusterRequest.Size(m) |
| } |
| func (m *PreviewUpdateGameServerClusterRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_PreviewUpdateGameServerClusterRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_PreviewUpdateGameServerClusterRequest proto.InternalMessageInfo |
| |
| func (m *PreviewUpdateGameServerClusterRequest) GetGameServerCluster() *GameServerCluster { |
| if m != nil { |
| return m.GameServerCluster |
| } |
| return nil |
| } |
| |
| func (m *PreviewUpdateGameServerClusterRequest) GetUpdateMask() *field_mask.FieldMask { |
| if m != nil { |
| return m.UpdateMask |
| } |
| return nil |
| } |
| |
| func (m *PreviewUpdateGameServerClusterRequest) GetPreviewTime() *timestamp.Timestamp { |
| if m != nil { |
| return m.PreviewTime |
| } |
| return nil |
| } |
| |
| // Response message for GameServerClustersService.PreviewUpdateGameServerCluster |
| type PreviewUpdateGameServerClusterResponse struct { |
| // The ETag of the game server cluster. |
| Etag string `protobuf:"bytes,2,opt,name=etag,proto3" json:"etag,omitempty"` |
| // The target state. |
| TargetState *TargetState `protobuf:"bytes,3,opt,name=target_state,json=targetState,proto3" json:"target_state,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *PreviewUpdateGameServerClusterResponse) Reset() { |
| *m = PreviewUpdateGameServerClusterResponse{} |
| } |
| func (m *PreviewUpdateGameServerClusterResponse) String() string { return proto.CompactTextString(m) } |
| func (*PreviewUpdateGameServerClusterResponse) ProtoMessage() {} |
| func (*PreviewUpdateGameServerClusterResponse) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{11} |
| } |
| |
| func (m *PreviewUpdateGameServerClusterResponse) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_PreviewUpdateGameServerClusterResponse.Unmarshal(m, b) |
| } |
| func (m *PreviewUpdateGameServerClusterResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_PreviewUpdateGameServerClusterResponse.Marshal(b, m, deterministic) |
| } |
| func (m *PreviewUpdateGameServerClusterResponse) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_PreviewUpdateGameServerClusterResponse.Merge(m, src) |
| } |
| func (m *PreviewUpdateGameServerClusterResponse) XXX_Size() int { |
| return xxx_messageInfo_PreviewUpdateGameServerClusterResponse.Size(m) |
| } |
| func (m *PreviewUpdateGameServerClusterResponse) XXX_DiscardUnknown() { |
| xxx_messageInfo_PreviewUpdateGameServerClusterResponse.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_PreviewUpdateGameServerClusterResponse proto.InternalMessageInfo |
| |
| func (m *PreviewUpdateGameServerClusterResponse) GetEtag() string { |
| if m != nil { |
| return m.Etag |
| } |
| return "" |
| } |
| |
| func (m *PreviewUpdateGameServerClusterResponse) GetTargetState() *TargetState { |
| if m != nil { |
| return m.TargetState |
| } |
| return nil |
| } |
| |
| // The Game Server Cluster connection information. |
| type GameServerClusterConnectionInfo struct { |
| // The location of the Kubernetes cluster. |
| // |
| // Types that are valid to be assigned to ClusterReference: |
| // *GameServerClusterConnectionInfo_GkeClusterReference |
| ClusterReference isGameServerClusterConnectionInfo_ClusterReference `protobuf_oneof:"cluster_reference"` |
| // Namespace designated on the Game Server Cluster where the Agones game |
| // server instances will be created. Existence of the namespace will be |
| // validated during creation. |
| Namespace string `protobuf:"bytes,5,opt,name=namespace,proto3" json:"namespace,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *GameServerClusterConnectionInfo) Reset() { *m = GameServerClusterConnectionInfo{} } |
| func (m *GameServerClusterConnectionInfo) String() string { return proto.CompactTextString(m) } |
| func (*GameServerClusterConnectionInfo) ProtoMessage() {} |
| func (*GameServerClusterConnectionInfo) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{12} |
| } |
| |
| func (m *GameServerClusterConnectionInfo) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_GameServerClusterConnectionInfo.Unmarshal(m, b) |
| } |
| func (m *GameServerClusterConnectionInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_GameServerClusterConnectionInfo.Marshal(b, m, deterministic) |
| } |
| func (m *GameServerClusterConnectionInfo) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_GameServerClusterConnectionInfo.Merge(m, src) |
| } |
| func (m *GameServerClusterConnectionInfo) XXX_Size() int { |
| return xxx_messageInfo_GameServerClusterConnectionInfo.Size(m) |
| } |
| func (m *GameServerClusterConnectionInfo) XXX_DiscardUnknown() { |
| xxx_messageInfo_GameServerClusterConnectionInfo.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_GameServerClusterConnectionInfo proto.InternalMessageInfo |
| |
| type isGameServerClusterConnectionInfo_ClusterReference interface { |
| isGameServerClusterConnectionInfo_ClusterReference() |
| } |
| |
| type GameServerClusterConnectionInfo_GkeClusterReference struct { |
| GkeClusterReference *GkeClusterReference `protobuf:"bytes,7,opt,name=gke_cluster_reference,json=gkeClusterReference,proto3,oneof"` |
| } |
| |
| func (*GameServerClusterConnectionInfo_GkeClusterReference) isGameServerClusterConnectionInfo_ClusterReference() { |
| } |
| |
| func (m *GameServerClusterConnectionInfo) GetClusterReference() isGameServerClusterConnectionInfo_ClusterReference { |
| if m != nil { |
| return m.ClusterReference |
| } |
| return nil |
| } |
| |
| func (m *GameServerClusterConnectionInfo) GetGkeClusterReference() *GkeClusterReference { |
| if x, ok := m.GetClusterReference().(*GameServerClusterConnectionInfo_GkeClusterReference); ok { |
| return x.GkeClusterReference |
| } |
| return nil |
| } |
| |
| func (m *GameServerClusterConnectionInfo) GetNamespace() string { |
| if m != nil { |
| return m.Namespace |
| } |
| return "" |
| } |
| |
| // XXX_OneofWrappers is for the internal use of the proto package. |
| func (*GameServerClusterConnectionInfo) XXX_OneofWrappers() []interface{} { |
| return []interface{}{ |
| (*GameServerClusterConnectionInfo_GkeClusterReference)(nil), |
| } |
| } |
| |
| // A reference to a GKE cluster. |
| type GkeClusterReference struct { |
| // The full or partial name of a GKE cluster, using one of the following |
| // forms: |
| // * `projects/{project}/locations/{location}/clusters/{cluster}` |
| // * `locations/{location}/clusters/{cluster}` |
| // * `{cluster}` |
| // If project and location are not specified, the project and location of the |
| // GameServerCluster resource are used to generate the full name of the |
| // GKE cluster. |
| Cluster string `protobuf:"bytes,1,opt,name=cluster,proto3" json:"cluster,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *GkeClusterReference) Reset() { *m = GkeClusterReference{} } |
| func (m *GkeClusterReference) String() string { return proto.CompactTextString(m) } |
| func (*GkeClusterReference) ProtoMessage() {} |
| func (*GkeClusterReference) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{13} |
| } |
| |
| func (m *GkeClusterReference) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_GkeClusterReference.Unmarshal(m, b) |
| } |
| func (m *GkeClusterReference) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_GkeClusterReference.Marshal(b, m, deterministic) |
| } |
| func (m *GkeClusterReference) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_GkeClusterReference.Merge(m, src) |
| } |
| func (m *GkeClusterReference) XXX_Size() int { |
| return xxx_messageInfo_GkeClusterReference.Size(m) |
| } |
| func (m *GkeClusterReference) XXX_DiscardUnknown() { |
| xxx_messageInfo_GkeClusterReference.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_GkeClusterReference proto.InternalMessageInfo |
| |
| func (m *GkeClusterReference) GetCluster() string { |
| if m != nil { |
| return m.Cluster |
| } |
| return "" |
| } |
| |
| // A Game Server Cluster resource. |
| type GameServerCluster struct { |
| // Required. The resource name of the Game Server Cluster. Uses the form: |
| // |
| // `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| // For example, |
| // |
| // `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| // Output only. The creation time. |
| CreateTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=create_time,json=createTime,proto3" json:"create_time,omitempty"` |
| // Output only. The last-modified time. |
| UpdateTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=update_time,json=updateTime,proto3" json:"update_time,omitempty"` |
| // The labels associated with this Game Server Cluster. Each label is a |
| // key-value pair. |
| Labels map[string]string `protobuf:"bytes,4,rep,name=labels,proto3" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` |
| // Game Server Cluster connection information. This information is used to |
| // manage Game Server Clusters. |
| ConnectionInfo *GameServerClusterConnectionInfo `protobuf:"bytes,5,opt,name=connection_info,json=connectionInfo,proto3" json:"connection_info,omitempty"` |
| // ETag of the resource. |
| Etag string `protobuf:"bytes,6,opt,name=etag,proto3" json:"etag,omitempty"` |
| // Human readable description of the cluster. |
| Description string `protobuf:"bytes,7,opt,name=description,proto3" json:"description,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *GameServerCluster) Reset() { *m = GameServerCluster{} } |
| func (m *GameServerCluster) String() string { return proto.CompactTextString(m) } |
| func (*GameServerCluster) ProtoMessage() {} |
| func (*GameServerCluster) Descriptor() ([]byte, []int) { |
| return fileDescriptor_38b9b9a78995689d, []int{14} |
| } |
| |
| func (m *GameServerCluster) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_GameServerCluster.Unmarshal(m, b) |
| } |
| func (m *GameServerCluster) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_GameServerCluster.Marshal(b, m, deterministic) |
| } |
| func (m *GameServerCluster) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_GameServerCluster.Merge(m, src) |
| } |
| func (m *GameServerCluster) XXX_Size() int { |
| return xxx_messageInfo_GameServerCluster.Size(m) |
| } |
| func (m *GameServerCluster) XXX_DiscardUnknown() { |
| xxx_messageInfo_GameServerCluster.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_GameServerCluster proto.InternalMessageInfo |
| |
| func (m *GameServerCluster) GetName() string { |
| if m != nil { |
| return m.Name |
| } |
| return "" |
| } |
| |
| func (m *GameServerCluster) GetCreateTime() *timestamp.Timestamp { |
| if m != nil { |
| return m.CreateTime |
| } |
| return nil |
| } |
| |
| func (m *GameServerCluster) GetUpdateTime() *timestamp.Timestamp { |
| if m != nil { |
| return m.UpdateTime |
| } |
| return nil |
| } |
| |
| func (m *GameServerCluster) GetLabels() map[string]string { |
| if m != nil { |
| return m.Labels |
| } |
| return nil |
| } |
| |
| func (m *GameServerCluster) GetConnectionInfo() *GameServerClusterConnectionInfo { |
| if m != nil { |
| return m.ConnectionInfo |
| } |
| return nil |
| } |
| |
| func (m *GameServerCluster) GetEtag() string { |
| if m != nil { |
| return m.Etag |
| } |
| return "" |
| } |
| |
| func (m *GameServerCluster) GetDescription() string { |
| if m != nil { |
| return m.Description |
| } |
| return "" |
| } |
| |
| func init() { |
| proto.RegisterType((*ListGameServerClustersRequest)(nil), "google.cloud.gaming.v1beta.ListGameServerClustersRequest") |
| proto.RegisterType((*ListGameServerClustersResponse)(nil), "google.cloud.gaming.v1beta.ListGameServerClustersResponse") |
| proto.RegisterType((*GetGameServerClusterRequest)(nil), "google.cloud.gaming.v1beta.GetGameServerClusterRequest") |
| proto.RegisterType((*CreateGameServerClusterRequest)(nil), "google.cloud.gaming.v1beta.CreateGameServerClusterRequest") |
| proto.RegisterType((*PreviewCreateGameServerClusterRequest)(nil), "google.cloud.gaming.v1beta.PreviewCreateGameServerClusterRequest") |
| proto.RegisterType((*PreviewCreateGameServerClusterResponse)(nil), "google.cloud.gaming.v1beta.PreviewCreateGameServerClusterResponse") |
| proto.RegisterType((*DeleteGameServerClusterRequest)(nil), "google.cloud.gaming.v1beta.DeleteGameServerClusterRequest") |
| proto.RegisterType((*PreviewDeleteGameServerClusterRequest)(nil), "google.cloud.gaming.v1beta.PreviewDeleteGameServerClusterRequest") |
| proto.RegisterType((*PreviewDeleteGameServerClusterResponse)(nil), "google.cloud.gaming.v1beta.PreviewDeleteGameServerClusterResponse") |
| proto.RegisterType((*UpdateGameServerClusterRequest)(nil), "google.cloud.gaming.v1beta.UpdateGameServerClusterRequest") |
| proto.RegisterType((*PreviewUpdateGameServerClusterRequest)(nil), "google.cloud.gaming.v1beta.PreviewUpdateGameServerClusterRequest") |
| proto.RegisterType((*PreviewUpdateGameServerClusterResponse)(nil), "google.cloud.gaming.v1beta.PreviewUpdateGameServerClusterResponse") |
| proto.RegisterType((*GameServerClusterConnectionInfo)(nil), "google.cloud.gaming.v1beta.GameServerClusterConnectionInfo") |
| proto.RegisterType((*GkeClusterReference)(nil), "google.cloud.gaming.v1beta.GkeClusterReference") |
| proto.RegisterType((*GameServerCluster)(nil), "google.cloud.gaming.v1beta.GameServerCluster") |
| proto.RegisterMapType((map[string]string)(nil), "google.cloud.gaming.v1beta.GameServerCluster.LabelsEntry") |
| } |
| |
| func init() { |
| proto.RegisterFile("google/cloud/gaming/v1beta/game_server_clusters.proto", fileDescriptor_38b9b9a78995689d) |
| } |
| |
| var fileDescriptor_38b9b9a78995689d = []byte{ |
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| } |