| // Copyright 2020 Google LLC |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // Code generated by protoc-gen-go. DO NOT EDIT. |
| // versions: |
| // protoc-gen-go v1.22.0 |
| // protoc v3.12.3 |
| // source: google/maps/playablelocations/v3/playablelocations.proto |
| |
| package playablelocations |
| |
| import ( |
| context "context" |
| reflect "reflect" |
| sync "sync" |
| |
| proto "github.com/golang/protobuf/proto" |
| duration "github.com/golang/protobuf/ptypes/duration" |
| _ "google.golang.org/genproto/googleapis/api/annotations" |
| sample "google.golang.org/genproto/googleapis/maps/playablelocations/v3/sample" |
| unity "google.golang.org/genproto/googleapis/maps/unity" |
| grpc "google.golang.org/grpc" |
| codes "google.golang.org/grpc/codes" |
| status "google.golang.org/grpc/status" |
| protoreflect "google.golang.org/protobuf/reflect/protoreflect" |
| protoimpl "google.golang.org/protobuf/runtime/protoimpl" |
| ) |
| |
| const ( |
| // Verify that this generated code is sufficiently up-to-date. |
| _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) |
| // Verify that runtime/protoimpl is sufficiently up-to-date. |
| _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) |
| ) |
| |
| // This is a compile-time assertion that a sufficiently up-to-date version |
| // of the legacy proto package is being used. |
| const _ = proto.ProtoPackageIsVersion4 |
| |
| // |
| // Life of a query: |
| // |
| // - When a game starts in a new location, your game server issues a |
| // [SamplePlayableLocations][google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations] |
| // request. The request specifies the S2 cell, and contains one or more |
| // "criteria" for filtering: |
| // |
| // - Criterion 0: i locations for long-lived bases, or level 0 monsters, or... |
| // - Criterion 1: j locations for short-lived bases, or level 1 monsters, ... |
| // - Criterion 2: k locations for random objects. |
| // - etc (up to 5 criterion may be specified). |
| // |
| // `PlayableLocationList` will then contain mutually |
| // exclusive lists of `PlayableLocation` objects that satisfy each of |
| // the criteria. Think of it as a collection of real-world locations that you |
| // can then associate with your game state. |
| // |
| // Note: These points are impermanent in nature. E.g, parks can close, and |
| // places can be removed. |
| // |
| // The response specifies how long you can expect the playable locations to |
| // last. Once they expire, you should query the `samplePlayableLocations` API |
| // again to get a fresh view of the real world. |
| type SamplePlayableLocationsRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. Specifies the area to search within for playable locations. |
| AreaFilter *sample.AreaFilter `protobuf:"bytes,1,opt,name=area_filter,json=areaFilter,proto3" json:"area_filter,omitempty"` |
| // Required. Specifies one or more (up to 5) criteria for filtering the |
| // returned playable locations. |
| Criteria []*sample.Criterion `protobuf:"bytes,2,rep,name=criteria,proto3" json:"criteria,omitempty"` |
| } |
| |
| func (x *SamplePlayableLocationsRequest) Reset() { |
| *x = SamplePlayableLocationsRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[0] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *SamplePlayableLocationsRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*SamplePlayableLocationsRequest) ProtoMessage() {} |
| |
| func (x *SamplePlayableLocationsRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[0] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use SamplePlayableLocationsRequest.ProtoReflect.Descriptor instead. |
| func (*SamplePlayableLocationsRequest) Descriptor() ([]byte, []int) { |
| return file_google_maps_playablelocations_v3_playablelocations_proto_rawDescGZIP(), []int{0} |
| } |
| |
| func (x *SamplePlayableLocationsRequest) GetAreaFilter() *sample.AreaFilter { |
| if x != nil { |
| return x.AreaFilter |
| } |
| return nil |
| } |
| |
| func (x *SamplePlayableLocationsRequest) GetCriteria() []*sample.Criterion { |
| if x != nil { |
| return x.Criteria |
| } |
| return nil |
| } |
| |
| // |
| // Response for the |
| // [SamplePlayableLocations][google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations] |
| // method. |
| type SamplePlayableLocationsResponse struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Each PlayableLocation object corresponds to a game_object_type specified |
| // in the request. |
| LocationsPerGameObjectType map[int32]*sample.PlayableLocationList `protobuf:"bytes,1,rep,name=locations_per_game_object_type,json=locationsPerGameObjectType,proto3" json:"locations_per_game_object_type,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` |
| // Required. Specifies the "time-to-live" for the set of playable locations. You can use |
| // this value to determine how long to cache the set of playable locations. |
| // After this length of time, your back-end game server should issue a new |
| // [SamplePlayableLocations][google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations] |
| // request to get a fresh set of playable locations (because for example, they |
| // might have been removed, a park might have closed for the day, a |
| // business might have closed permanently). |
| Ttl *duration.Duration `protobuf:"bytes,9,opt,name=ttl,proto3" json:"ttl,omitempty"` |
| } |
| |
| func (x *SamplePlayableLocationsResponse) Reset() { |
| *x = SamplePlayableLocationsResponse{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[1] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *SamplePlayableLocationsResponse) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*SamplePlayableLocationsResponse) ProtoMessage() {} |
| |
| func (x *SamplePlayableLocationsResponse) ProtoReflect() protoreflect.Message { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[1] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use SamplePlayableLocationsResponse.ProtoReflect.Descriptor instead. |
| func (*SamplePlayableLocationsResponse) Descriptor() ([]byte, []int) { |
| return file_google_maps_playablelocations_v3_playablelocations_proto_rawDescGZIP(), []int{1} |
| } |
| |
| func (x *SamplePlayableLocationsResponse) GetLocationsPerGameObjectType() map[int32]*sample.PlayableLocationList { |
| if x != nil { |
| return x.LocationsPerGameObjectType |
| } |
| return nil |
| } |
| |
| func (x *SamplePlayableLocationsResponse) GetTtl() *duration.Duration { |
| if x != nil { |
| return x.Ttl |
| } |
| return nil |
| } |
| |
| // A request for logging your player's bad location reports. |
| type LogPlayerReportsRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. Player reports. The maximum number of player reports that you can log at |
| // once is 50. |
| PlayerReports []*PlayerReport `protobuf:"bytes,1,rep,name=player_reports,json=playerReports,proto3" json:"player_reports,omitempty"` |
| // Required. A string that uniquely identifies the log player reports request. This |
| // allows you to detect duplicate requests. We recommend that you use UUIDs |
| // for this value. The value must not exceed 50 characters. |
| // |
| // You should reuse the `request_id` only when retrying a request in the case |
| // of a failure. In that case, the request must be identical to the one that |
| // failed. |
| RequestId string `protobuf:"bytes,2,opt,name=request_id,json=requestId,proto3" json:"request_id,omitempty"` |
| // Required. Information about the client device (for example, device model and |
| // operating system). |
| ClientInfo *unity.ClientInfo `protobuf:"bytes,3,opt,name=client_info,json=clientInfo,proto3" json:"client_info,omitempty"` |
| } |
| |
| func (x *LogPlayerReportsRequest) Reset() { |
| *x = LogPlayerReportsRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[2] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *LogPlayerReportsRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*LogPlayerReportsRequest) ProtoMessage() {} |
| |
| func (x *LogPlayerReportsRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[2] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use LogPlayerReportsRequest.ProtoReflect.Descriptor instead. |
| func (*LogPlayerReportsRequest) Descriptor() ([]byte, []int) { |
| return file_google_maps_playablelocations_v3_playablelocations_proto_rawDescGZIP(), []int{2} |
| } |
| |
| func (x *LogPlayerReportsRequest) GetPlayerReports() []*PlayerReport { |
| if x != nil { |
| return x.PlayerReports |
| } |
| return nil |
| } |
| |
| func (x *LogPlayerReportsRequest) GetRequestId() string { |
| if x != nil { |
| return x.RequestId |
| } |
| return "" |
| } |
| |
| func (x *LogPlayerReportsRequest) GetClientInfo() *unity.ClientInfo { |
| if x != nil { |
| return x.ClientInfo |
| } |
| return nil |
| } |
| |
| // A response for the [LogPlayerReports][google.maps.playablelocations.v3.PlayableLocations.LogPlayerReports] |
| // method. |
| // |
| // This method returns no data upon success. |
| type LogPlayerReportsResponse struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| } |
| |
| func (x *LogPlayerReportsResponse) Reset() { |
| *x = LogPlayerReportsResponse{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[3] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *LogPlayerReportsResponse) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*LogPlayerReportsResponse) ProtoMessage() {} |
| |
| func (x *LogPlayerReportsResponse) ProtoReflect() protoreflect.Message { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[3] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use LogPlayerReportsResponse.ProtoReflect.Descriptor instead. |
| func (*LogPlayerReportsResponse) Descriptor() ([]byte, []int) { |
| return file_google_maps_playablelocations_v3_playablelocations_proto_rawDescGZIP(), []int{3} |
| } |
| |
| // A request for logging impressions. |
| type LogImpressionsRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. Impression event details. The maximum number of impression reports that you |
| // can log at once is 50. |
| Impressions []*Impression `protobuf:"bytes,1,rep,name=impressions,proto3" json:"impressions,omitempty"` |
| // Required. A string that uniquely identifies the log impressions request. This allows |
| // you to detect duplicate requests. We recommend that you use UUIDs for this |
| // value. The value must not exceed 50 characters. |
| // |
| // You should reuse the `request_id` only when retrying a request in case of |
| // failure. In this case, the request must be identical to the one that |
| // failed. |
| RequestId string `protobuf:"bytes,2,opt,name=request_id,json=requestId,proto3" json:"request_id,omitempty"` |
| // Required. Information about the client device. For example, device model and |
| // operating system. |
| ClientInfo *unity.ClientInfo `protobuf:"bytes,3,opt,name=client_info,json=clientInfo,proto3" json:"client_info,omitempty"` |
| } |
| |
| func (x *LogImpressionsRequest) Reset() { |
| *x = LogImpressionsRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[4] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *LogImpressionsRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*LogImpressionsRequest) ProtoMessage() {} |
| |
| func (x *LogImpressionsRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[4] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use LogImpressionsRequest.ProtoReflect.Descriptor instead. |
| func (*LogImpressionsRequest) Descriptor() ([]byte, []int) { |
| return file_google_maps_playablelocations_v3_playablelocations_proto_rawDescGZIP(), []int{4} |
| } |
| |
| func (x *LogImpressionsRequest) GetImpressions() []*Impression { |
| if x != nil { |
| return x.Impressions |
| } |
| return nil |
| } |
| |
| func (x *LogImpressionsRequest) GetRequestId() string { |
| if x != nil { |
| return x.RequestId |
| } |
| return "" |
| } |
| |
| func (x *LogImpressionsRequest) GetClientInfo() *unity.ClientInfo { |
| if x != nil { |
| return x.ClientInfo |
| } |
| return nil |
| } |
| |
| // A response for the [LogImpressions][google.maps.playablelocations.v3.PlayableLocations.LogImpressions] method. |
| // This method returns no data upon success. |
| type LogImpressionsResponse struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| } |
| |
| func (x *LogImpressionsResponse) Reset() { |
| *x = LogImpressionsResponse{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[5] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *LogImpressionsResponse) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*LogImpressionsResponse) ProtoMessage() {} |
| |
| func (x *LogImpressionsResponse) ProtoReflect() protoreflect.Message { |
| mi := &file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[5] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use LogImpressionsResponse.ProtoReflect.Descriptor instead. |
| func (*LogImpressionsResponse) Descriptor() ([]byte, []int) { |
| return file_google_maps_playablelocations_v3_playablelocations_proto_rawDescGZIP(), []int{5} |
| } |
| |
| var File_google_maps_playablelocations_v3_playablelocations_proto protoreflect.FileDescriptor |
| |
| var file_google_maps_playablelocations_v3_playablelocations_proto_rawDesc = []byte{ |
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| } |
| |
| var ( |
| file_google_maps_playablelocations_v3_playablelocations_proto_rawDescOnce sync.Once |
| file_google_maps_playablelocations_v3_playablelocations_proto_rawDescData = file_google_maps_playablelocations_v3_playablelocations_proto_rawDesc |
| ) |
| |
| func file_google_maps_playablelocations_v3_playablelocations_proto_rawDescGZIP() []byte { |
| file_google_maps_playablelocations_v3_playablelocations_proto_rawDescOnce.Do(func() { |
| file_google_maps_playablelocations_v3_playablelocations_proto_rawDescData = protoimpl.X.CompressGZIP(file_google_maps_playablelocations_v3_playablelocations_proto_rawDescData) |
| }) |
| return file_google_maps_playablelocations_v3_playablelocations_proto_rawDescData |
| } |
| |
| var file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes = make([]protoimpl.MessageInfo, 7) |
| var file_google_maps_playablelocations_v3_playablelocations_proto_goTypes = []interface{}{ |
| (*SamplePlayableLocationsRequest)(nil), // 0: google.maps.playablelocations.v3.SamplePlayableLocationsRequest |
| (*SamplePlayableLocationsResponse)(nil), // 1: google.maps.playablelocations.v3.SamplePlayableLocationsResponse |
| (*LogPlayerReportsRequest)(nil), // 2: google.maps.playablelocations.v3.LogPlayerReportsRequest |
| (*LogPlayerReportsResponse)(nil), // 3: google.maps.playablelocations.v3.LogPlayerReportsResponse |
| (*LogImpressionsRequest)(nil), // 4: google.maps.playablelocations.v3.LogImpressionsRequest |
| (*LogImpressionsResponse)(nil), // 5: google.maps.playablelocations.v3.LogImpressionsResponse |
| nil, // 6: google.maps.playablelocations.v3.SamplePlayableLocationsResponse.LocationsPerGameObjectTypeEntry |
| (*sample.AreaFilter)(nil), // 7: google.maps.playablelocations.v3.sample.AreaFilter |
| (*sample.Criterion)(nil), // 8: google.maps.playablelocations.v3.sample.Criterion |
| (*duration.Duration)(nil), // 9: google.protobuf.Duration |
| (*PlayerReport)(nil), // 10: google.maps.playablelocations.v3.PlayerReport |
| (*unity.ClientInfo)(nil), // 11: google.maps.unity.ClientInfo |
| (*Impression)(nil), // 12: google.maps.playablelocations.v3.Impression |
| (*sample.PlayableLocationList)(nil), // 13: google.maps.playablelocations.v3.sample.PlayableLocationList |
| } |
| var file_google_maps_playablelocations_v3_playablelocations_proto_depIdxs = []int32{ |
| 7, // 0: google.maps.playablelocations.v3.SamplePlayableLocationsRequest.area_filter:type_name -> google.maps.playablelocations.v3.sample.AreaFilter |
| 8, // 1: google.maps.playablelocations.v3.SamplePlayableLocationsRequest.criteria:type_name -> google.maps.playablelocations.v3.sample.Criterion |
| 6, // 2: google.maps.playablelocations.v3.SamplePlayableLocationsResponse.locations_per_game_object_type:type_name -> google.maps.playablelocations.v3.SamplePlayableLocationsResponse.LocationsPerGameObjectTypeEntry |
| 9, // 3: google.maps.playablelocations.v3.SamplePlayableLocationsResponse.ttl:type_name -> google.protobuf.Duration |
| 10, // 4: google.maps.playablelocations.v3.LogPlayerReportsRequest.player_reports:type_name -> google.maps.playablelocations.v3.PlayerReport |
| 11, // 5: google.maps.playablelocations.v3.LogPlayerReportsRequest.client_info:type_name -> google.maps.unity.ClientInfo |
| 12, // 6: google.maps.playablelocations.v3.LogImpressionsRequest.impressions:type_name -> google.maps.playablelocations.v3.Impression |
| 11, // 7: google.maps.playablelocations.v3.LogImpressionsRequest.client_info:type_name -> google.maps.unity.ClientInfo |
| 13, // 8: google.maps.playablelocations.v3.SamplePlayableLocationsResponse.LocationsPerGameObjectTypeEntry.value:type_name -> google.maps.playablelocations.v3.sample.PlayableLocationList |
| 0, // 9: google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations:input_type -> google.maps.playablelocations.v3.SamplePlayableLocationsRequest |
| 2, // 10: google.maps.playablelocations.v3.PlayableLocations.LogPlayerReports:input_type -> google.maps.playablelocations.v3.LogPlayerReportsRequest |
| 4, // 11: google.maps.playablelocations.v3.PlayableLocations.LogImpressions:input_type -> google.maps.playablelocations.v3.LogImpressionsRequest |
| 1, // 12: google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations:output_type -> google.maps.playablelocations.v3.SamplePlayableLocationsResponse |
| 3, // 13: google.maps.playablelocations.v3.PlayableLocations.LogPlayerReports:output_type -> google.maps.playablelocations.v3.LogPlayerReportsResponse |
| 5, // 14: google.maps.playablelocations.v3.PlayableLocations.LogImpressions:output_type -> google.maps.playablelocations.v3.LogImpressionsResponse |
| 12, // [12:15] is the sub-list for method output_type |
| 9, // [9:12] is the sub-list for method input_type |
| 9, // [9:9] is the sub-list for extension type_name |
| 9, // [9:9] is the sub-list for extension extendee |
| 0, // [0:9] is the sub-list for field type_name |
| } |
| |
| func init() { file_google_maps_playablelocations_v3_playablelocations_proto_init() } |
| func file_google_maps_playablelocations_v3_playablelocations_proto_init() { |
| if File_google_maps_playablelocations_v3_playablelocations_proto != nil { |
| return |
| } |
| file_google_maps_playablelocations_v3_resources_proto_init() |
| if !protoimpl.UnsafeEnabled { |
| file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*SamplePlayableLocationsRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*SamplePlayableLocationsResponse); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*LogPlayerReportsRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*LogPlayerReportsResponse); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*LogImpressionsRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*LogImpressionsResponse); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| } |
| type x struct{} |
| out := protoimpl.TypeBuilder{ |
| File: protoimpl.DescBuilder{ |
| GoPackagePath: reflect.TypeOf(x{}).PkgPath(), |
| RawDescriptor: file_google_maps_playablelocations_v3_playablelocations_proto_rawDesc, |
| NumEnums: 0, |
| NumMessages: 7, |
| NumExtensions: 0, |
| NumServices: 1, |
| }, |
| GoTypes: file_google_maps_playablelocations_v3_playablelocations_proto_goTypes, |
| DependencyIndexes: file_google_maps_playablelocations_v3_playablelocations_proto_depIdxs, |
| MessageInfos: file_google_maps_playablelocations_v3_playablelocations_proto_msgTypes, |
| }.Build() |
| File_google_maps_playablelocations_v3_playablelocations_proto = out.File |
| file_google_maps_playablelocations_v3_playablelocations_proto_rawDesc = nil |
| file_google_maps_playablelocations_v3_playablelocations_proto_goTypes = nil |
| file_google_maps_playablelocations_v3_playablelocations_proto_depIdxs = nil |
| } |
| |
| // Reference imports to suppress errors if they are not otherwise used. |
| var _ context.Context |
| var _ grpc.ClientConnInterface |
| |
| // This is a compile-time assertion to ensure that this generated file |
| // is compatible with the grpc package it is being compiled against. |
| const _ = grpc.SupportPackageIsVersion6 |
| |
| // PlayableLocationsClient is the client API for PlayableLocations service. |
| // |
| // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream. |
| type PlayableLocationsClient interface { |
| // Returns a set of playable locations that lie within a specified area, |
| // that satisfy optional filter criteria. |
| // |
| // Note: Identical `SamplePlayableLocations` requests can return different |
| // results as the state of the world changes over time. |
| SamplePlayableLocations(ctx context.Context, in *SamplePlayableLocationsRequest, opts ...grpc.CallOption) (*SamplePlayableLocationsResponse, error) |
| // Logs bad playable location reports submitted by players. |
| // |
| // Reports are not partially saved; either all reports are saved and this |
| // request succeeds, or no reports are saved, and this request fails. |
| LogPlayerReports(ctx context.Context, in *LogPlayerReportsRequest, opts ...grpc.CallOption) (*LogPlayerReportsResponse, error) |
| // Logs new events when playable locations are displayed, and when they are |
| // interacted with. |
| // |
| // Impressions are not partially saved; either all impressions are saved and |
| // this request succeeds, or no impressions are saved, and this request fails. |
| LogImpressions(ctx context.Context, in *LogImpressionsRequest, opts ...grpc.CallOption) (*LogImpressionsResponse, error) |
| } |
| |
| type playableLocationsClient struct { |
| cc grpc.ClientConnInterface |
| } |
| |
| func NewPlayableLocationsClient(cc grpc.ClientConnInterface) PlayableLocationsClient { |
| return &playableLocationsClient{cc} |
| } |
| |
| func (c *playableLocationsClient) SamplePlayableLocations(ctx context.Context, in *SamplePlayableLocationsRequest, opts ...grpc.CallOption) (*SamplePlayableLocationsResponse, error) { |
| out := new(SamplePlayableLocationsResponse) |
| err := c.cc.Invoke(ctx, "/google.maps.playablelocations.v3.PlayableLocations/SamplePlayableLocations", in, out, opts...) |
| if err != nil { |
| return nil, err |
| } |
| return out, nil |
| } |
| |
| func (c *playableLocationsClient) LogPlayerReports(ctx context.Context, in *LogPlayerReportsRequest, opts ...grpc.CallOption) (*LogPlayerReportsResponse, error) { |
| out := new(LogPlayerReportsResponse) |
| err := c.cc.Invoke(ctx, "/google.maps.playablelocations.v3.PlayableLocations/LogPlayerReports", in, out, opts...) |
| if err != nil { |
| return nil, err |
| } |
| return out, nil |
| } |
| |
| func (c *playableLocationsClient) LogImpressions(ctx context.Context, in *LogImpressionsRequest, opts ...grpc.CallOption) (*LogImpressionsResponse, error) { |
| out := new(LogImpressionsResponse) |
| err := c.cc.Invoke(ctx, "/google.maps.playablelocations.v3.PlayableLocations/LogImpressions", in, out, opts...) |
| if err != nil { |
| return nil, err |
| } |
| return out, nil |
| } |
| |
| // PlayableLocationsServer is the server API for PlayableLocations service. |
| type PlayableLocationsServer interface { |
| // Returns a set of playable locations that lie within a specified area, |
| // that satisfy optional filter criteria. |
| // |
| // Note: Identical `SamplePlayableLocations` requests can return different |
| // results as the state of the world changes over time. |
| SamplePlayableLocations(context.Context, *SamplePlayableLocationsRequest) (*SamplePlayableLocationsResponse, error) |
| // Logs bad playable location reports submitted by players. |
| // |
| // Reports are not partially saved; either all reports are saved and this |
| // request succeeds, or no reports are saved, and this request fails. |
| LogPlayerReports(context.Context, *LogPlayerReportsRequest) (*LogPlayerReportsResponse, error) |
| // Logs new events when playable locations are displayed, and when they are |
| // interacted with. |
| // |
| // Impressions are not partially saved; either all impressions are saved and |
| // this request succeeds, or no impressions are saved, and this request fails. |
| LogImpressions(context.Context, *LogImpressionsRequest) (*LogImpressionsResponse, error) |
| } |
| |
| // UnimplementedPlayableLocationsServer can be embedded to have forward compatible implementations. |
| type UnimplementedPlayableLocationsServer struct { |
| } |
| |
| func (*UnimplementedPlayableLocationsServer) SamplePlayableLocations(context.Context, *SamplePlayableLocationsRequest) (*SamplePlayableLocationsResponse, error) { |
| return nil, status.Errorf(codes.Unimplemented, "method SamplePlayableLocations not implemented") |
| } |
| func (*UnimplementedPlayableLocationsServer) LogPlayerReports(context.Context, *LogPlayerReportsRequest) (*LogPlayerReportsResponse, error) { |
| return nil, status.Errorf(codes.Unimplemented, "method LogPlayerReports not implemented") |
| } |
| func (*UnimplementedPlayableLocationsServer) LogImpressions(context.Context, *LogImpressionsRequest) (*LogImpressionsResponse, error) { |
| return nil, status.Errorf(codes.Unimplemented, "method LogImpressions not implemented") |
| } |
| |
| func RegisterPlayableLocationsServer(s *grpc.Server, srv PlayableLocationsServer) { |
| s.RegisterService(&_PlayableLocations_serviceDesc, srv) |
| } |
| |
| func _PlayableLocations_SamplePlayableLocations_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { |
| in := new(SamplePlayableLocationsRequest) |
| if err := dec(in); err != nil { |
| return nil, err |
| } |
| if interceptor == nil { |
| return srv.(PlayableLocationsServer).SamplePlayableLocations(ctx, in) |
| } |
| info := &grpc.UnaryServerInfo{ |
| Server: srv, |
| FullMethod: "/google.maps.playablelocations.v3.PlayableLocations/SamplePlayableLocations", |
| } |
| handler := func(ctx context.Context, req interface{}) (interface{}, error) { |
| return srv.(PlayableLocationsServer).SamplePlayableLocations(ctx, req.(*SamplePlayableLocationsRequest)) |
| } |
| return interceptor(ctx, in, info, handler) |
| } |
| |
| func _PlayableLocations_LogPlayerReports_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { |
| in := new(LogPlayerReportsRequest) |
| if err := dec(in); err != nil { |
| return nil, err |
| } |
| if interceptor == nil { |
| return srv.(PlayableLocationsServer).LogPlayerReports(ctx, in) |
| } |
| info := &grpc.UnaryServerInfo{ |
| Server: srv, |
| FullMethod: "/google.maps.playablelocations.v3.PlayableLocations/LogPlayerReports", |
| } |
| handler := func(ctx context.Context, req interface{}) (interface{}, error) { |
| return srv.(PlayableLocationsServer).LogPlayerReports(ctx, req.(*LogPlayerReportsRequest)) |
| } |
| return interceptor(ctx, in, info, handler) |
| } |
| |
| func _PlayableLocations_LogImpressions_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { |
| in := new(LogImpressionsRequest) |
| if err := dec(in); err != nil { |
| return nil, err |
| } |
| if interceptor == nil { |
| return srv.(PlayableLocationsServer).LogImpressions(ctx, in) |
| } |
| info := &grpc.UnaryServerInfo{ |
| Server: srv, |
| FullMethod: "/google.maps.playablelocations.v3.PlayableLocations/LogImpressions", |
| } |
| handler := func(ctx context.Context, req interface{}) (interface{}, error) { |
| return srv.(PlayableLocationsServer).LogImpressions(ctx, req.(*LogImpressionsRequest)) |
| } |
| return interceptor(ctx, in, info, handler) |
| } |
| |
| var _PlayableLocations_serviceDesc = grpc.ServiceDesc{ |
| ServiceName: "google.maps.playablelocations.v3.PlayableLocations", |
| HandlerType: (*PlayableLocationsServer)(nil), |
| Methods: []grpc.MethodDesc{ |
| { |
| MethodName: "SamplePlayableLocations", |
| Handler: _PlayableLocations_SamplePlayableLocations_Handler, |
| }, |
| { |
| MethodName: "LogPlayerReports", |
| Handler: _PlayableLocations_LogPlayerReports_Handler, |
| }, |
| { |
| MethodName: "LogImpressions", |
| Handler: _PlayableLocations_LogImpressions_Handler, |
| }, |
| }, |
| Streams: []grpc.StreamDesc{}, |
| Metadata: "google/maps/playablelocations/v3/playablelocations.proto", |
| } |