| // Code generated by protoc-gen-go. DO NOT EDIT. |
| // source: google/maps/playablelocations/v3/playablelocations.proto |
| |
| package playablelocations |
| |
| import ( |
| context "context" |
| fmt "fmt" |
| math "math" |
| |
| proto "github.com/golang/protobuf/proto" |
| duration "github.com/golang/protobuf/ptypes/duration" |
| _ "google.golang.org/genproto/googleapis/api/annotations" |
| sample "google.golang.org/genproto/googleapis/maps/playablelocations/v3/sample" |
| unity "google.golang.org/genproto/googleapis/maps/unity" |
| grpc "google.golang.org/grpc" |
| codes "google.golang.org/grpc/codes" |
| status "google.golang.org/grpc/status" |
| ) |
| |
| // Reference imports to suppress errors if they are not otherwise used. |
| var _ = proto.Marshal |
| var _ = fmt.Errorf |
| var _ = math.Inf |
| |
| // This is a compile-time assertion to ensure that this generated file |
| // is compatible with the proto package it is being compiled against. |
| // A compilation error at this line likely means your copy of the |
| // proto package needs to be updated. |
| const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package |
| |
| // |
| // Life of a query: |
| // |
| // - When a game starts in a new location, your game server issues a |
| // [SamplePlayableLocations][google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations] |
| // request. The request specifies the S2 cell, and contains one or more |
| // "criteria" for filtering: |
| // |
| // - Criterion 0: i locations for long-lived bases, or level 0 monsters, or... |
| // - Criterion 1: j locations for short-lived bases, or level 1 monsters, ... |
| // - Criterion 2: k locations for random objects. |
| // - etc (up to 5 criterion may be specified). |
| // |
| // `PlayableLocationList` will then contain mutually |
| // exclusive lists of `PlayableLocation` objects that satisfy each of |
| // the criteria. Think of it as a collection of real-world locations that you |
| // can then associate with your game state. |
| // |
| // Note: These points are impermanent in nature. E.g, parks can close, and |
| // places can be removed. |
| // |
| // The response specifies how long you can expect the playable locations to |
| // last. Once they expire, you should query the `samplePlayableLocations` API |
| // again to get a fresh view of the real world. |
| type SamplePlayableLocationsRequest struct { |
| // Required. Specifies the area to search within for playable locations. |
| AreaFilter *sample.AreaFilter `protobuf:"bytes,1,opt,name=area_filter,json=areaFilter,proto3" json:"area_filter,omitempty"` |
| // Required. Specifies one or more (up to 5) criteria for filtering the |
| // returned playable locations. |
| Criteria []*sample.Criterion `protobuf:"bytes,2,rep,name=criteria,proto3" json:"criteria,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *SamplePlayableLocationsRequest) Reset() { *m = SamplePlayableLocationsRequest{} } |
| func (m *SamplePlayableLocationsRequest) String() string { return proto.CompactTextString(m) } |
| func (*SamplePlayableLocationsRequest) ProtoMessage() {} |
| func (*SamplePlayableLocationsRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_0280e761c74de946, []int{0} |
| } |
| |
| func (m *SamplePlayableLocationsRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_SamplePlayableLocationsRequest.Unmarshal(m, b) |
| } |
| func (m *SamplePlayableLocationsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_SamplePlayableLocationsRequest.Marshal(b, m, deterministic) |
| } |
| func (m *SamplePlayableLocationsRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_SamplePlayableLocationsRequest.Merge(m, src) |
| } |
| func (m *SamplePlayableLocationsRequest) XXX_Size() int { |
| return xxx_messageInfo_SamplePlayableLocationsRequest.Size(m) |
| } |
| func (m *SamplePlayableLocationsRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_SamplePlayableLocationsRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_SamplePlayableLocationsRequest proto.InternalMessageInfo |
| |
| func (m *SamplePlayableLocationsRequest) GetAreaFilter() *sample.AreaFilter { |
| if m != nil { |
| return m.AreaFilter |
| } |
| return nil |
| } |
| |
| func (m *SamplePlayableLocationsRequest) GetCriteria() []*sample.Criterion { |
| if m != nil { |
| return m.Criteria |
| } |
| return nil |
| } |
| |
| // |
| // Response for the |
| // [SamplePlayableLocations][google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations] |
| // method. |
| type SamplePlayableLocationsResponse struct { |
| // Each PlayableLocation object corresponds to a game_object_type specified |
| // in the request. |
| LocationsPerGameObjectType map[int32]*sample.PlayableLocationList `protobuf:"bytes,1,rep,name=locations_per_game_object_type,json=locationsPerGameObjectType,proto3" json:"locations_per_game_object_type,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` |
| // Required. Specifies the "time-to-live" for the set of playable locations. You can use |
| // this value to determine how long to cache the set of playable locations. |
| // After this length of time, your back-end game server should issue a new |
| // [SamplePlayableLocations][google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations] |
| // request to get a fresh set of playable locations (because for example, they |
| // might have been removed, a park might have closed for the day, a |
| // business might have closed permanently). |
| Ttl *duration.Duration `protobuf:"bytes,9,opt,name=ttl,proto3" json:"ttl,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *SamplePlayableLocationsResponse) Reset() { *m = SamplePlayableLocationsResponse{} } |
| func (m *SamplePlayableLocationsResponse) String() string { return proto.CompactTextString(m) } |
| func (*SamplePlayableLocationsResponse) ProtoMessage() {} |
| func (*SamplePlayableLocationsResponse) Descriptor() ([]byte, []int) { |
| return fileDescriptor_0280e761c74de946, []int{1} |
| } |
| |
| func (m *SamplePlayableLocationsResponse) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_SamplePlayableLocationsResponse.Unmarshal(m, b) |
| } |
| func (m *SamplePlayableLocationsResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_SamplePlayableLocationsResponse.Marshal(b, m, deterministic) |
| } |
| func (m *SamplePlayableLocationsResponse) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_SamplePlayableLocationsResponse.Merge(m, src) |
| } |
| func (m *SamplePlayableLocationsResponse) XXX_Size() int { |
| return xxx_messageInfo_SamplePlayableLocationsResponse.Size(m) |
| } |
| func (m *SamplePlayableLocationsResponse) XXX_DiscardUnknown() { |
| xxx_messageInfo_SamplePlayableLocationsResponse.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_SamplePlayableLocationsResponse proto.InternalMessageInfo |
| |
| func (m *SamplePlayableLocationsResponse) GetLocationsPerGameObjectType() map[int32]*sample.PlayableLocationList { |
| if m != nil { |
| return m.LocationsPerGameObjectType |
| } |
| return nil |
| } |
| |
| func (m *SamplePlayableLocationsResponse) GetTtl() *duration.Duration { |
| if m != nil { |
| return m.Ttl |
| } |
| return nil |
| } |
| |
| // A request for logging your player's bad location reports. |
| type LogPlayerReportsRequest struct { |
| // Required. Player reports. The maximum number of player reports that you can log at |
| // once is 50. |
| PlayerReports []*PlayerReport `protobuf:"bytes,1,rep,name=player_reports,json=playerReports,proto3" json:"player_reports,omitempty"` |
| // Required. A string that uniquely identifies the log player reports request. This |
| // allows you to detect duplicate requests. We recommend that you use UUIDs |
| // for this value. The value must not exceed 50 characters. |
| // |
| // You should reuse the `request_id` only when retrying a request in the case |
| // of a failure. In that case, the request must be identical to the one that |
| // failed. |
| RequestId string `protobuf:"bytes,2,opt,name=request_id,json=requestId,proto3" json:"request_id,omitempty"` |
| // Required. Information about the client device (for example, device model and |
| // operating system). |
| ClientInfo *unity.ClientInfo `protobuf:"bytes,3,opt,name=client_info,json=clientInfo,proto3" json:"client_info,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *LogPlayerReportsRequest) Reset() { *m = LogPlayerReportsRequest{} } |
| func (m *LogPlayerReportsRequest) String() string { return proto.CompactTextString(m) } |
| func (*LogPlayerReportsRequest) ProtoMessage() {} |
| func (*LogPlayerReportsRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_0280e761c74de946, []int{2} |
| } |
| |
| func (m *LogPlayerReportsRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_LogPlayerReportsRequest.Unmarshal(m, b) |
| } |
| func (m *LogPlayerReportsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_LogPlayerReportsRequest.Marshal(b, m, deterministic) |
| } |
| func (m *LogPlayerReportsRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_LogPlayerReportsRequest.Merge(m, src) |
| } |
| func (m *LogPlayerReportsRequest) XXX_Size() int { |
| return xxx_messageInfo_LogPlayerReportsRequest.Size(m) |
| } |
| func (m *LogPlayerReportsRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_LogPlayerReportsRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_LogPlayerReportsRequest proto.InternalMessageInfo |
| |
| func (m *LogPlayerReportsRequest) GetPlayerReports() []*PlayerReport { |
| if m != nil { |
| return m.PlayerReports |
| } |
| return nil |
| } |
| |
| func (m *LogPlayerReportsRequest) GetRequestId() string { |
| if m != nil { |
| return m.RequestId |
| } |
| return "" |
| } |
| |
| func (m *LogPlayerReportsRequest) GetClientInfo() *unity.ClientInfo { |
| if m != nil { |
| return m.ClientInfo |
| } |
| return nil |
| } |
| |
| // A response for the [LogPlayerReports][google.maps.playablelocations.v3.PlayableLocations.LogPlayerReports] |
| // method. |
| // |
| // This method returns no data upon success. |
| type LogPlayerReportsResponse struct { |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *LogPlayerReportsResponse) Reset() { *m = LogPlayerReportsResponse{} } |
| func (m *LogPlayerReportsResponse) String() string { return proto.CompactTextString(m) } |
| func (*LogPlayerReportsResponse) ProtoMessage() {} |
| func (*LogPlayerReportsResponse) Descriptor() ([]byte, []int) { |
| return fileDescriptor_0280e761c74de946, []int{3} |
| } |
| |
| func (m *LogPlayerReportsResponse) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_LogPlayerReportsResponse.Unmarshal(m, b) |
| } |
| func (m *LogPlayerReportsResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_LogPlayerReportsResponse.Marshal(b, m, deterministic) |
| } |
| func (m *LogPlayerReportsResponse) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_LogPlayerReportsResponse.Merge(m, src) |
| } |
| func (m *LogPlayerReportsResponse) XXX_Size() int { |
| return xxx_messageInfo_LogPlayerReportsResponse.Size(m) |
| } |
| func (m *LogPlayerReportsResponse) XXX_DiscardUnknown() { |
| xxx_messageInfo_LogPlayerReportsResponse.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_LogPlayerReportsResponse proto.InternalMessageInfo |
| |
| // A request for logging impressions. |
| type LogImpressionsRequest struct { |
| // Required. Impression event details. The maximum number of impression reports that you |
| // can log at once is 50. |
| Impressions []*Impression `protobuf:"bytes,1,rep,name=impressions,proto3" json:"impressions,omitempty"` |
| // Required. A string that uniquely identifies the log impressions request. This allows |
| // you to detect duplicate requests. We recommend that you use UUIDs for this |
| // value. The value must not exceed 50 characters. |
| // |
| // You should reuse the `request_id` only when retrying a request in case of |
| // failure. In this case, the request must be identical to the one that |
| // failed. |
| RequestId string `protobuf:"bytes,2,opt,name=request_id,json=requestId,proto3" json:"request_id,omitempty"` |
| // Required. Information about the client device. For example, device model and |
| // operating system. |
| ClientInfo *unity.ClientInfo `protobuf:"bytes,3,opt,name=client_info,json=clientInfo,proto3" json:"client_info,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *LogImpressionsRequest) Reset() { *m = LogImpressionsRequest{} } |
| func (m *LogImpressionsRequest) String() string { return proto.CompactTextString(m) } |
| func (*LogImpressionsRequest) ProtoMessage() {} |
| func (*LogImpressionsRequest) Descriptor() ([]byte, []int) { |
| return fileDescriptor_0280e761c74de946, []int{4} |
| } |
| |
| func (m *LogImpressionsRequest) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_LogImpressionsRequest.Unmarshal(m, b) |
| } |
| func (m *LogImpressionsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_LogImpressionsRequest.Marshal(b, m, deterministic) |
| } |
| func (m *LogImpressionsRequest) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_LogImpressionsRequest.Merge(m, src) |
| } |
| func (m *LogImpressionsRequest) XXX_Size() int { |
| return xxx_messageInfo_LogImpressionsRequest.Size(m) |
| } |
| func (m *LogImpressionsRequest) XXX_DiscardUnknown() { |
| xxx_messageInfo_LogImpressionsRequest.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_LogImpressionsRequest proto.InternalMessageInfo |
| |
| func (m *LogImpressionsRequest) GetImpressions() []*Impression { |
| if m != nil { |
| return m.Impressions |
| } |
| return nil |
| } |
| |
| func (m *LogImpressionsRequest) GetRequestId() string { |
| if m != nil { |
| return m.RequestId |
| } |
| return "" |
| } |
| |
| func (m *LogImpressionsRequest) GetClientInfo() *unity.ClientInfo { |
| if m != nil { |
| return m.ClientInfo |
| } |
| return nil |
| } |
| |
| // A response for the [LogImpressions][google.maps.playablelocations.v3.PlayableLocations.LogImpressions] method. |
| // This method returns no data upon success. |
| type LogImpressionsResponse struct { |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *LogImpressionsResponse) Reset() { *m = LogImpressionsResponse{} } |
| func (m *LogImpressionsResponse) String() string { return proto.CompactTextString(m) } |
| func (*LogImpressionsResponse) ProtoMessage() {} |
| func (*LogImpressionsResponse) Descriptor() ([]byte, []int) { |
| return fileDescriptor_0280e761c74de946, []int{5} |
| } |
| |
| func (m *LogImpressionsResponse) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_LogImpressionsResponse.Unmarshal(m, b) |
| } |
| func (m *LogImpressionsResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_LogImpressionsResponse.Marshal(b, m, deterministic) |
| } |
| func (m *LogImpressionsResponse) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_LogImpressionsResponse.Merge(m, src) |
| } |
| func (m *LogImpressionsResponse) XXX_Size() int { |
| return xxx_messageInfo_LogImpressionsResponse.Size(m) |
| } |
| func (m *LogImpressionsResponse) XXX_DiscardUnknown() { |
| xxx_messageInfo_LogImpressionsResponse.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_LogImpressionsResponse proto.InternalMessageInfo |
| |
| func init() { |
| proto.RegisterType((*SamplePlayableLocationsRequest)(nil), "google.maps.playablelocations.v3.SamplePlayableLocationsRequest") |
| proto.RegisterType((*SamplePlayableLocationsResponse)(nil), "google.maps.playablelocations.v3.SamplePlayableLocationsResponse") |
| proto.RegisterMapType((map[int32]*sample.PlayableLocationList)(nil), "google.maps.playablelocations.v3.SamplePlayableLocationsResponse.LocationsPerGameObjectTypeEntry") |
| proto.RegisterType((*LogPlayerReportsRequest)(nil), "google.maps.playablelocations.v3.LogPlayerReportsRequest") |
| proto.RegisterType((*LogPlayerReportsResponse)(nil), "google.maps.playablelocations.v3.LogPlayerReportsResponse") |
| proto.RegisterType((*LogImpressionsRequest)(nil), "google.maps.playablelocations.v3.LogImpressionsRequest") |
| proto.RegisterType((*LogImpressionsResponse)(nil), "google.maps.playablelocations.v3.LogImpressionsResponse") |
| } |
| |
| func init() { |
| proto.RegisterFile("google/maps/playablelocations/v3/playablelocations.proto", fileDescriptor_0280e761c74de946) |
| } |
| |
| var fileDescriptor_0280e761c74de946 = []byte{ |
| // 748 bytes of a gzipped FileDescriptorProto |
| 0x1f, 0x8b, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xbc, 0x55, 0x4f, 0x6b, 0x13, 0x41, |
| 0x14, 0x67, 0x92, 0x56, 0xec, 0x04, 0x4b, 0x1d, 0xb4, 0xd9, 0xae, 0xb6, 0x09, 0xab, 0x48, 0xa9, |
| 0xb2, 0x2b, 0xc9, 0xa1, 0x35, 0x22, 0x98, 0x56, 0x2d, 0x85, 0x14, 0x63, 0x22, 0x82, 0xbd, 0x2c, |
| 0x93, 0xcd, 0x64, 0x5d, 0xdd, 0xec, 0xac, 0xb3, 0x93, 0x40, 0xae, 0x82, 0x37, 0x6f, 0x7e, 0x83, |
| 0x82, 0x97, 0x7e, 0x07, 0xaf, 0x1e, 0x3c, 0x09, 0xc5, 0xab, 0x78, 0xf0, 0x83, 0xc8, 0xce, 0x4c, |
| 0xd2, 0x6d, 0xd6, 0xb0, 0xd5, 0x82, 0xb7, 0xf6, 0xcd, 0xfb, 0xfd, 0x9b, 0x37, 0x6f, 0x03, 0xb7, |
| 0x5c, 0x4a, 0x5d, 0x9f, 0x58, 0x7d, 0x1c, 0x46, 0x56, 0xe8, 0xe3, 0x11, 0xee, 0xf8, 0xc4, 0xa7, |
| 0x0e, 0xe6, 0x1e, 0x0d, 0x22, 0x6b, 0x58, 0x4d, 0x17, 0xcd, 0x90, 0x51, 0x4e, 0x51, 0x59, 0x22, |
| 0xcd, 0x18, 0x69, 0xa6, 0x9b, 0x86, 0x55, 0xfd, 0xba, 0xe2, 0xc6, 0xa1, 0x67, 0xe1, 0x20, 0xa0, |
| 0x3c, 0x89, 0xd7, 0x4b, 0x89, 0xd3, 0x9e, 0x47, 0xfc, 0xae, 0xdd, 0x21, 0xaf, 0xf0, 0xd0, 0xa3, |
| 0x4c, 0x35, 0xdc, 0xcd, 0xb4, 0xc6, 0x48, 0x44, 0x07, 0xcc, 0x21, 0x63, 0xca, 0xcd, 0x4c, 0x44, |
| 0x84, 0xfb, 0xa1, 0x4f, 0x52, 0x40, 0x23, 0x09, 0x1c, 0x04, 0x1e, 0x1f, 0x59, 0x8e, 0xef, 0x91, |
| 0x80, 0x7b, 0x41, 0x8f, 0xaa, 0x9e, 0x35, 0xd5, 0x23, 0xfe, 0xeb, 0x0c, 0x7a, 0x56, 0x77, 0xc0, |
| 0x04, 0xb1, 0x3a, 0x2f, 0x26, 0xf2, 0x48, 0xb0, 0x3c, 0x30, 0xbe, 0x01, 0xb8, 0xd6, 0x16, 0xba, |
| 0x4d, 0x65, 0xa9, 0x31, 0xb6, 0xd4, 0x22, 0x6f, 0x07, 0x24, 0xe2, 0xe8, 0x25, 0x2c, 0x60, 0x46, |
| 0xb0, 0xdd, 0xf3, 0x7c, 0x4e, 0x98, 0x06, 0xca, 0x60, 0xbd, 0x50, 0xa9, 0x9a, 0x59, 0x37, 0x6c, |
| 0xca, 0x38, 0x66, 0x9d, 0x11, 0xfc, 0x44, 0x40, 0xb7, 0xf3, 0x3f, 0xeb, 0xb9, 0x16, 0xc4, 0x93, |
| 0x02, 0x6a, 0xc3, 0x8b, 0x0e, 0xf3, 0x38, 0x61, 0x1e, 0xd6, 0x72, 0xe5, 0xfc, 0x7a, 0xa1, 0x52, |
| 0x39, 0x33, 0xef, 0x8e, 0x04, 0xd2, 0x40, 0xd2, 0x4e, 0x88, 0x8c, 0xf7, 0x79, 0x58, 0x9a, 0x19, |
| 0x29, 0x0a, 0x69, 0x10, 0x11, 0xf4, 0x09, 0xc0, 0xb5, 0x09, 0xa9, 0x1d, 0x12, 0x66, 0xbb, 0xb8, |
| 0x4f, 0x6c, 0xda, 0x79, 0x4d, 0x1c, 0x6e, 0xf3, 0x51, 0x48, 0x34, 0x20, 0xfc, 0xe0, 0x6c, 0x3f, |
| 0x19, 0x5a, 0xe6, 0xa4, 0xd2, 0x24, 0x6c, 0x17, 0xf7, 0xc9, 0x53, 0x21, 0xf2, 0x7c, 0x14, 0x92, |
| 0xc7, 0x01, 0x67, 0xa3, 0x96, 0xee, 0xcf, 0x6c, 0x40, 0xb7, 0x61, 0x9e, 0x73, 0x5f, 0x5b, 0x10, |
| 0x77, 0xbe, 0x32, 0xf6, 0x32, 0x9e, 0xb2, 0xf9, 0x48, 0x4d, 0xb9, 0x15, 0x77, 0xe9, 0x1f, 0x00, |
| 0x2c, 0x65, 0x88, 0xa1, 0x25, 0x98, 0x7f, 0x43, 0x46, 0x62, 0x88, 0xf3, 0xad, 0xf8, 0x4f, 0xd4, |
| 0x86, 0xf3, 0x43, 0xec, 0x0f, 0x88, 0x96, 0x13, 0x22, 0x0f, 0xce, 0x3c, 0x80, 0xe9, 0xc4, 0x0d, |
| 0x2f, 0xe2, 0x2d, 0xc9, 0x55, 0xcb, 0x6d, 0x01, 0xe3, 0x07, 0x80, 0xc5, 0x06, 0x75, 0xe3, 0x36, |
| 0xc2, 0x5a, 0x24, 0xa4, 0x8c, 0x4f, 0xde, 0xd4, 0x01, 0x5c, 0x0c, 0x45, 0xdd, 0x66, 0xf2, 0x40, |
| 0x5d, 0xb7, 0x99, 0xad, 0x9e, 0xe4, 0x93, 0xa3, 0xbf, 0x14, 0x26, 0x25, 0x90, 0x01, 0x21, 0x93, |
| 0x32, 0xb6, 0xd7, 0x15, 0xa9, 0x16, 0x64, 0xdf, 0x82, 0x2a, 0xef, 0x75, 0xd1, 0x0e, 0x2c, 0xc8, |
| 0x35, 0xb0, 0xe3, 0x25, 0xd2, 0xf2, 0x22, 0xfa, 0xea, 0x29, 0x71, 0xb1, 0x69, 0xe6, 0x8e, 0xe8, |
| 0xda, 0x0b, 0x7a, 0x54, 0xbd, 0x5e, 0x67, 0x52, 0x30, 0x74, 0xa8, 0xa5, 0xf3, 0xc9, 0xa1, 0x1b, |
| 0xdf, 0x01, 0xbc, 0xda, 0xa0, 0xee, 0x5e, 0x3f, 0x64, 0x24, 0x8a, 0x92, 0xeb, 0xd4, 0x86, 0x05, |
| 0xef, 0xa4, 0xaa, 0x72, 0xdf, 0xc9, 0xce, 0x7d, 0x42, 0x25, 0x9d, 0x24, 0x59, 0xfe, 0x5f, 0x66, |
| 0x0d, 0x2e, 0x4f, 0xc7, 0x92, 0x89, 0x2b, 0xc7, 0x73, 0xf0, 0x72, 0x6a, 0x09, 0xd0, 0x17, 0x00, |
| 0x8b, 0x33, 0x16, 0x04, 0x3d, 0x3c, 0xc7, 0x6e, 0x89, 0x50, 0x7a, 0xfd, 0xdc, 0xdb, 0x69, 0xdc, |
| 0x7a, 0x77, 0xfc, 0xeb, 0x63, 0xae, 0x6c, 0x5c, 0xb3, 0x86, 0xd5, 0x5a, 0xf4, 0xe7, 0xe6, 0x1a, |
| 0xd8, 0x40, 0x47, 0x00, 0x2e, 0x4d, 0x4f, 0x1b, 0xdd, 0xcb, 0xd6, 0x9f, 0xb1, 0x01, 0x7a, 0xed, |
| 0x5f, 0xa0, 0xca, 0x73, 0x49, 0x78, 0x5e, 0x31, 0xae, 0xc4, 0x9e, 0xfd, 0xa9, 0xae, 0xd8, 0xec, |
| 0x21, 0x80, 0x8b, 0xa7, 0xc7, 0x84, 0x36, 0xcf, 0xa4, 0x97, 0x7e, 0xaf, 0xfa, 0xd6, 0xdf, 0x03, |
| 0x95, 0xcd, 0x55, 0x61, 0xb3, 0x68, 0x20, 0x65, 0x33, 0xd1, 0x53, 0x03, 0x1b, 0xfa, 0x8d, 0xaf, |
| 0xf5, 0x72, 0x9a, 0x4e, 0x8a, 0xe1, 0xd0, 0x8b, 0x4c, 0x87, 0xf6, 0xb7, 0x3f, 0x03, 0x78, 0xd3, |
| 0xa1, 0xfd, 0x4c, 0x0f, 0xdb, 0xcb, 0xa9, 0xa9, 0x35, 0xe3, 0xaf, 0x64, 0x13, 0x1c, 0x3c, 0x53, |
| 0x58, 0x97, 0xfa, 0x38, 0x70, 0x4d, 0xca, 0x5c, 0xcb, 0x25, 0x81, 0xf8, 0x86, 0x5a, 0x27, 0x6a, |
| 0xb3, 0x7f, 0x97, 0xef, 0xa7, 0x8a, 0x87, 0xb9, 0xb9, 0xdd, 0xfd, 0x66, 0xe3, 0x28, 0x57, 0xde, |
| 0x95, 0xd4, 0xfb, 0xb1, 0xad, 0x94, 0x01, 0xf3, 0x45, 0xb5, 0x73, 0x41, 0xe8, 0x54, 0x7f, 0x07, |
| 0x00, 0x00, 0xff, 0xff, 0xed, 0xf1, 0x01, 0x5c, 0xcb, 0x08, 0x00, 0x00, |
| } |
| |
| // Reference imports to suppress errors if they are not otherwise used. |
| var _ context.Context |
| var _ grpc.ClientConnInterface |
| |
| // This is a compile-time assertion to ensure that this generated file |
| // is compatible with the grpc package it is being compiled against. |
| const _ = grpc.SupportPackageIsVersion6 |
| |
| // PlayableLocationsClient is the client API for PlayableLocations service. |
| // |
| // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream. |
| type PlayableLocationsClient interface { |
| // Returns a set of playable locations that lie within a specified area, |
| // that satisfy optional filter criteria. |
| // |
| // Note: Identical `SamplePlayableLocations` requests can return different |
| // results as the state of the world changes over time. |
| SamplePlayableLocations(ctx context.Context, in *SamplePlayableLocationsRequest, opts ...grpc.CallOption) (*SamplePlayableLocationsResponse, error) |
| // Logs bad playable location reports submitted by players. |
| // |
| // Reports are not partially saved; either all reports are saved and this |
| // request succeeds, or no reports are saved, and this request fails. |
| LogPlayerReports(ctx context.Context, in *LogPlayerReportsRequest, opts ...grpc.CallOption) (*LogPlayerReportsResponse, error) |
| // Logs new events when playable locations are displayed, and when they are |
| // interacted with. |
| // |
| // Impressions are not partially saved; either all impressions are saved and |
| // this request succeeds, or no impressions are saved, and this request fails. |
| LogImpressions(ctx context.Context, in *LogImpressionsRequest, opts ...grpc.CallOption) (*LogImpressionsResponse, error) |
| } |
| |
| type playableLocationsClient struct { |
| cc grpc.ClientConnInterface |
| } |
| |
| func NewPlayableLocationsClient(cc grpc.ClientConnInterface) PlayableLocationsClient { |
| return &playableLocationsClient{cc} |
| } |
| |
| func (c *playableLocationsClient) SamplePlayableLocations(ctx context.Context, in *SamplePlayableLocationsRequest, opts ...grpc.CallOption) (*SamplePlayableLocationsResponse, error) { |
| out := new(SamplePlayableLocationsResponse) |
| err := c.cc.Invoke(ctx, "/google.maps.playablelocations.v3.PlayableLocations/SamplePlayableLocations", in, out, opts...) |
| if err != nil { |
| return nil, err |
| } |
| return out, nil |
| } |
| |
| func (c *playableLocationsClient) LogPlayerReports(ctx context.Context, in *LogPlayerReportsRequest, opts ...grpc.CallOption) (*LogPlayerReportsResponse, error) { |
| out := new(LogPlayerReportsResponse) |
| err := c.cc.Invoke(ctx, "/google.maps.playablelocations.v3.PlayableLocations/LogPlayerReports", in, out, opts...) |
| if err != nil { |
| return nil, err |
| } |
| return out, nil |
| } |
| |
| func (c *playableLocationsClient) LogImpressions(ctx context.Context, in *LogImpressionsRequest, opts ...grpc.CallOption) (*LogImpressionsResponse, error) { |
| out := new(LogImpressionsResponse) |
| err := c.cc.Invoke(ctx, "/google.maps.playablelocations.v3.PlayableLocations/LogImpressions", in, out, opts...) |
| if err != nil { |
| return nil, err |
| } |
| return out, nil |
| } |
| |
| // PlayableLocationsServer is the server API for PlayableLocations service. |
| type PlayableLocationsServer interface { |
| // Returns a set of playable locations that lie within a specified area, |
| // that satisfy optional filter criteria. |
| // |
| // Note: Identical `SamplePlayableLocations` requests can return different |
| // results as the state of the world changes over time. |
| SamplePlayableLocations(context.Context, *SamplePlayableLocationsRequest) (*SamplePlayableLocationsResponse, error) |
| // Logs bad playable location reports submitted by players. |
| // |
| // Reports are not partially saved; either all reports are saved and this |
| // request succeeds, or no reports are saved, and this request fails. |
| LogPlayerReports(context.Context, *LogPlayerReportsRequest) (*LogPlayerReportsResponse, error) |
| // Logs new events when playable locations are displayed, and when they are |
| // interacted with. |
| // |
| // Impressions are not partially saved; either all impressions are saved and |
| // this request succeeds, or no impressions are saved, and this request fails. |
| LogImpressions(context.Context, *LogImpressionsRequest) (*LogImpressionsResponse, error) |
| } |
| |
| // UnimplementedPlayableLocationsServer can be embedded to have forward compatible implementations. |
| type UnimplementedPlayableLocationsServer struct { |
| } |
| |
| func (*UnimplementedPlayableLocationsServer) SamplePlayableLocations(ctx context.Context, req *SamplePlayableLocationsRequest) (*SamplePlayableLocationsResponse, error) { |
| return nil, status.Errorf(codes.Unimplemented, "method SamplePlayableLocations not implemented") |
| } |
| func (*UnimplementedPlayableLocationsServer) LogPlayerReports(ctx context.Context, req *LogPlayerReportsRequest) (*LogPlayerReportsResponse, error) { |
| return nil, status.Errorf(codes.Unimplemented, "method LogPlayerReports not implemented") |
| } |
| func (*UnimplementedPlayableLocationsServer) LogImpressions(ctx context.Context, req *LogImpressionsRequest) (*LogImpressionsResponse, error) { |
| return nil, status.Errorf(codes.Unimplemented, "method LogImpressions not implemented") |
| } |
| |
| func RegisterPlayableLocationsServer(s *grpc.Server, srv PlayableLocationsServer) { |
| s.RegisterService(&_PlayableLocations_serviceDesc, srv) |
| } |
| |
| func _PlayableLocations_SamplePlayableLocations_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { |
| in := new(SamplePlayableLocationsRequest) |
| if err := dec(in); err != nil { |
| return nil, err |
| } |
| if interceptor == nil { |
| return srv.(PlayableLocationsServer).SamplePlayableLocations(ctx, in) |
| } |
| info := &grpc.UnaryServerInfo{ |
| Server: srv, |
| FullMethod: "/google.maps.playablelocations.v3.PlayableLocations/SamplePlayableLocations", |
| } |
| handler := func(ctx context.Context, req interface{}) (interface{}, error) { |
| return srv.(PlayableLocationsServer).SamplePlayableLocations(ctx, req.(*SamplePlayableLocationsRequest)) |
| } |
| return interceptor(ctx, in, info, handler) |
| } |
| |
| func _PlayableLocations_LogPlayerReports_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { |
| in := new(LogPlayerReportsRequest) |
| if err := dec(in); err != nil { |
| return nil, err |
| } |
| if interceptor == nil { |
| return srv.(PlayableLocationsServer).LogPlayerReports(ctx, in) |
| } |
| info := &grpc.UnaryServerInfo{ |
| Server: srv, |
| FullMethod: "/google.maps.playablelocations.v3.PlayableLocations/LogPlayerReports", |
| } |
| handler := func(ctx context.Context, req interface{}) (interface{}, error) { |
| return srv.(PlayableLocationsServer).LogPlayerReports(ctx, req.(*LogPlayerReportsRequest)) |
| } |
| return interceptor(ctx, in, info, handler) |
| } |
| |
| func _PlayableLocations_LogImpressions_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { |
| in := new(LogImpressionsRequest) |
| if err := dec(in); err != nil { |
| return nil, err |
| } |
| if interceptor == nil { |
| return srv.(PlayableLocationsServer).LogImpressions(ctx, in) |
| } |
| info := &grpc.UnaryServerInfo{ |
| Server: srv, |
| FullMethod: "/google.maps.playablelocations.v3.PlayableLocations/LogImpressions", |
| } |
| handler := func(ctx context.Context, req interface{}) (interface{}, error) { |
| return srv.(PlayableLocationsServer).LogImpressions(ctx, req.(*LogImpressionsRequest)) |
| } |
| return interceptor(ctx, in, info, handler) |
| } |
| |
| var _PlayableLocations_serviceDesc = grpc.ServiceDesc{ |
| ServiceName: "google.maps.playablelocations.v3.PlayableLocations", |
| HandlerType: (*PlayableLocationsServer)(nil), |
| Methods: []grpc.MethodDesc{ |
| { |
| MethodName: "SamplePlayableLocations", |
| Handler: _PlayableLocations_SamplePlayableLocations_Handler, |
| }, |
| { |
| MethodName: "LogPlayerReports", |
| Handler: _PlayableLocations_LogPlayerReports_Handler, |
| }, |
| { |
| MethodName: "LogImpressions", |
| Handler: _PlayableLocations_LogImpressions_Handler, |
| }, |
| }, |
| Streams: []grpc.StreamDesc{}, |
| Metadata: "google/maps/playablelocations/v3/playablelocations.proto", |
| } |