| // Code generated by protoc-gen-go. DO NOT EDIT. |
| // source: google/type/quaternion.proto |
| |
| package quaternion |
| |
| import ( |
| fmt "fmt" |
| math "math" |
| |
| proto "github.com/golang/protobuf/proto" |
| ) |
| |
| // Reference imports to suppress errors if they are not otherwise used. |
| var _ = proto.Marshal |
| var _ = fmt.Errorf |
| var _ = math.Inf |
| |
| // This is a compile-time assertion to ensure that this generated file |
| // is compatible with the proto package it is being compiled against. |
| // A compilation error at this line likely means your copy of the |
| // proto package needs to be updated. |
| const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package |
| |
| // A quaternion is defined as the quotient of two directed lines in a |
| // three-dimensional space or equivalently as the quotient of two Euclidean |
| // vectors (https://en.wikipedia.org/wiki/Quaternion). |
| // |
| // Quaternions are often used in calculations involving three-dimensional |
| // rotations (https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation), |
| // as they provide greater mathematical robustness by avoiding the gimbal lock |
| // problems that can be encountered when using Euler angles |
| // (https://en.wikipedia.org/wiki/Gimbal_lock). |
| // |
| // Quaternions are generally represented in this form: |
| // |
| // w + xi + yj + zk |
| // |
| // where x, y, z, and w are real numbers, and i, j, and k are three imaginary |
| // numbers. |
| // |
| // Our naming choice `(x, y, z, w)` comes from the desire to avoid confusion for |
| // those interested in the geometric properties of the quaternion in the 3D |
| // Cartesian space. Other texts often use alternative names or subscripts, such |
| // as `(a, b, c, d)`, `(1, i, j, k)`, or `(0, 1, 2, 3)`, which are perhaps |
| // better suited for mathematical interpretations. |
| // |
| // To avoid any confusion, as well as to maintain compatibility with a large |
| // number of software libraries, the quaternions represented using the protocol |
| // buffer below *must* follow the Hamilton convention, which defines `ij = k` |
| // (i.e. a right-handed algebra), and therefore: |
| // |
| // i^2 = j^2 = k^2 = ijk = −1 |
| // ij = −ji = k |
| // jk = −kj = i |
| // ki = −ik = j |
| // |
| // Please DO NOT use this to represent quaternions that follow the JPL |
| // convention, or any of the other quaternion flavors out there. |
| // |
| // Definitions: |
| // |
| // - Quaternion norm (or magnitude): `sqrt(x^2 + y^2 + z^2 + w^2)`. |
| // - Unit (or normalized) quaternion: a quaternion whose norm is 1. |
| // - Pure quaternion: a quaternion whose scalar component (`w`) is 0. |
| // - Rotation quaternion: a unit quaternion used to represent rotation. |
| // - Orientation quaternion: a unit quaternion used to represent orientation. |
| // |
| // A quaternion can be normalized by dividing it by its norm. The resulting |
| // quaternion maintains the same direction, but has a norm of 1, i.e. it moves |
| // on the unit sphere. This is generally necessary for rotation and orientation |
| // quaternions, to avoid rounding errors: |
| // https://en.wikipedia.org/wiki/Rotation_formalisms_in_three_dimensions |
| // |
| // Note that `(x, y, z, w)` and `(-x, -y, -z, -w)` represent the same rotation, |
| // but normalization would be even more useful, e.g. for comparison purposes, if |
| // it would produce a unique representation. It is thus recommended that `w` be |
| // kept positive, which can be achieved by changing all the signs when `w` is |
| // negative. |
| // |
| type Quaternion struct { |
| // The x component. |
| X float64 `protobuf:"fixed64,1,opt,name=x,proto3" json:"x,omitempty"` |
| // The y component. |
| Y float64 `protobuf:"fixed64,2,opt,name=y,proto3" json:"y,omitempty"` |
| // The z component. |
| Z float64 `protobuf:"fixed64,3,opt,name=z,proto3" json:"z,omitempty"` |
| // The scalar component. |
| W float64 `protobuf:"fixed64,4,opt,name=w,proto3" json:"w,omitempty"` |
| XXX_NoUnkeyedLiteral struct{} `json:"-"` |
| XXX_unrecognized []byte `json:"-"` |
| XXX_sizecache int32 `json:"-"` |
| } |
| |
| func (m *Quaternion) Reset() { *m = Quaternion{} } |
| func (m *Quaternion) String() string { return proto.CompactTextString(m) } |
| func (*Quaternion) ProtoMessage() {} |
| func (*Quaternion) Descriptor() ([]byte, []int) { |
| return fileDescriptor_6b847e1bdd83ff5e, []int{0} |
| } |
| |
| func (m *Quaternion) XXX_Unmarshal(b []byte) error { |
| return xxx_messageInfo_Quaternion.Unmarshal(m, b) |
| } |
| func (m *Quaternion) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { |
| return xxx_messageInfo_Quaternion.Marshal(b, m, deterministic) |
| } |
| func (m *Quaternion) XXX_Merge(src proto.Message) { |
| xxx_messageInfo_Quaternion.Merge(m, src) |
| } |
| func (m *Quaternion) XXX_Size() int { |
| return xxx_messageInfo_Quaternion.Size(m) |
| } |
| func (m *Quaternion) XXX_DiscardUnknown() { |
| xxx_messageInfo_Quaternion.DiscardUnknown(m) |
| } |
| |
| var xxx_messageInfo_Quaternion proto.InternalMessageInfo |
| |
| func (m *Quaternion) GetX() float64 { |
| if m != nil { |
| return m.X |
| } |
| return 0 |
| } |
| |
| func (m *Quaternion) GetY() float64 { |
| if m != nil { |
| return m.Y |
| } |
| return 0 |
| } |
| |
| func (m *Quaternion) GetZ() float64 { |
| if m != nil { |
| return m.Z |
| } |
| return 0 |
| } |
| |
| func (m *Quaternion) GetW() float64 { |
| if m != nil { |
| return m.W |
| } |
| return 0 |
| } |
| |
| func init() { |
| proto.RegisterType((*Quaternion)(nil), "google.type.Quaternion") |
| } |
| |
| func init() { |
| proto.RegisterFile("google/type/quaternion.proto", fileDescriptor_6b847e1bdd83ff5e) |
| } |
| |
| var fileDescriptor_6b847e1bdd83ff5e = []byte{ |
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| } |