blob: c0326e33b10daf9b7e34d87560026f530afa9bc8 [file] [log] [blame]
--[[ MyGame.Example.TypeAliases
Automatically generated by the FlatBuffers compiler, do not modify.
Or modify. I'm a message, not a cop.
flatc version: 22.12.06
Declared by : //monster_test.fbs
Rooting type : MyGame.Example.Monster (//monster_test.fbs)
--]]
local flatbuffers = require('flatbuffers')
local TypeAliases = {}
local mt = {}
function TypeAliases.New()
local o = {}
setmetatable(o, {__index = mt})
return o
end
function mt:Init(buf, pos)
self.view = flatbuffers.view.New(buf, pos)
end
function mt:I8()
local o = self.view:Offset(4)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Int8, self.view.pos + o)
end
return 0
end
function mt:U8()
local o = self.view:Offset(6)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Uint8, self.view.pos + o)
end
return 0
end
function mt:I16()
local o = self.view:Offset(8)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Int16, self.view.pos + o)
end
return 0
end
function mt:U16()
local o = self.view:Offset(10)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Uint16, self.view.pos + o)
end
return 0
end
function mt:I32()
local o = self.view:Offset(12)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Int32, self.view.pos + o)
end
return 0
end
function mt:U32()
local o = self.view:Offset(14)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Uint32, self.view.pos + o)
end
return 0
end
function mt:I64()
local o = self.view:Offset(16)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Int64, self.view.pos + o)
end
return 0
end
function mt:U64()
local o = self.view:Offset(18)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Uint64, self.view.pos + o)
end
return 0
end
function mt:F32()
local o = self.view:Offset(20)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Float32, self.view.pos + o)
end
return 0.0
end
function mt:F64()
local o = self.view:Offset(22)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Float64, self.view.pos + o)
end
return 0.0
end
function mt:V8(j)
local o = self.view:Offset(24)
if o ~= 0 then
local a = self.view:Vector(o)
return self.view:Get(flatbuffers.N.Int8, a + ((j-1) * 1))
end
return 0
end
function mt:V8AsString(start, stop)
return self.view:VectorAsString(24, start, stop)
end
function mt:V8Length()
local o = self.view:Offset(24)
if o ~= 0 then
return self.view:VectorLen(o)
end
return 0
end
function mt:Vf64(j)
local o = self.view:Offset(26)
if o ~= 0 then
local a = self.view:Vector(o)
return self.view:Get(flatbuffers.N.Float64, a + ((j-1) * 8))
end
return 0
end
function mt:Vf64Length()
local o = self.view:Offset(26)
if o ~= 0 then
return self.view:VectorLen(o)
end
return 0
end
function TypeAliases.Start(builder)
builder:StartObject(12)
end
function TypeAliases.AddI8(builder, i8)
builder:PrependInt8Slot(0, i8, 0)
end
function TypeAliases.AddU8(builder, u8)
builder:PrependUint8Slot(1, u8, 0)
end
function TypeAliases.AddI16(builder, i16)
builder:PrependInt16Slot(2, i16, 0)
end
function TypeAliases.AddU16(builder, u16)
builder:PrependUint16Slot(3, u16, 0)
end
function TypeAliases.AddI32(builder, i32)
builder:PrependInt32Slot(4, i32, 0)
end
function TypeAliases.AddU32(builder, u32)
builder:PrependUint32Slot(5, u32, 0)
end
function TypeAliases.AddI64(builder, i64)
builder:PrependInt64Slot(6, i64, 0)
end
function TypeAliases.AddU64(builder, u64)
builder:PrependUint64Slot(7, u64, 0)
end
function TypeAliases.AddF32(builder, f32)
builder:PrependFloat32Slot(8, f32, 0.0)
end
function TypeAliases.AddF64(builder, f64)
builder:PrependFloat64Slot(9, f64, 0.0)
end
function TypeAliases.AddV8(builder, v8)
builder:PrependUOffsetTRelativeSlot(10, v8, 0)
end
function TypeAliases.StartV8Vector(builder, numElems)
return builder:StartVector(1, numElems, 1)
end
function TypeAliases.AddVf64(builder, vf64)
builder:PrependUOffsetTRelativeSlot(11, vf64, 0)
end
function TypeAliases.StartVf64Vector(builder, numElems)
return builder:StartVector(8, numElems, 8)
end
function TypeAliases.End(builder)
return builder:EndObject()
end
return TypeAliases