blob: 054864e614374cb0e010eb386f3fd58c7cc850ec [file] [log] [blame]
#[ MyGame.Example.StructOfStructsOfStructs
Automatically generated by the FlatBuffers compiler, do not modify.
Or modify. I'm a message, not a cop.
flatc version: 22.12.06
Declared by :
Rooting type : MyGame.Example.Monster ()
]#
import StructOfStructs as MyGame_Example_StructOfStructs
import flatbuffers
type StructOfStructsOfStructs* = object of FlatObj
func a*(self: StructOfStructsOfStructs): MyGame_Example_StructOfStructs.StructOfStructs =
return MyGame_Example_StructOfStructs.StructOfStructs(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + 0))
proc StructOfStructsOfStructsCreate*(self: var Builder, a_a_id: uint32, a_a_distance: uint32, a_b_a: int16, a_b_b: int8, a_c_id: uint32, a_c_distance: uint32): uoffset =
self.Prep(4, 20)
self.Prep(4, 20)
self.Prep(4, 8)
self.Prepend(a_c_distance)
self.Prepend(a_c_id)
self.Prep(2, 4)
self.Pad(1)
self.Prepend(a_b_b)
self.Prepend(a_b_a)
self.Prep(4, 8)
self.Prepend(a_a_distance)
self.Prepend(a_a_id)
return self.Offset()