blob: 0d937daa846e038abd9f4db96084cf3b27c8c51b [file] [log] [blame]
// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
import com.google.flatbuffers.BaseVector;
import com.google.flatbuffers.BooleanVector;
import com.google.flatbuffers.ByteVector;
import com.google.flatbuffers.Constants;
import com.google.flatbuffers.DoubleVector;
import com.google.flatbuffers.FlatBufferBuilder;
import com.google.flatbuffers.FloatVector;
import com.google.flatbuffers.LongVector;
import com.google.flatbuffers.StringVector;
import com.google.flatbuffers.Struct;
import com.google.flatbuffers.Table;
import com.google.flatbuffers.UnionVector;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
@SuppressWarnings("unused")
public final class ArrayTable extends Table {
public static void ValidateVersion() { Constants.FLATBUFFERS_22_12_06(); }
public static ArrayTable getRootAsArrayTable(ByteBuffer _bb) { return getRootAsArrayTable(_bb, new ArrayTable()); }
public static ArrayTable getRootAsArrayTable(ByteBuffer _bb, ArrayTable obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
public static boolean ArrayTableBufferHasIdentifier(ByteBuffer _bb) { return __has_identifier(_bb, "ARRT"); }
public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); }
public ArrayTable __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public MyGame.Example.ArrayStruct a() { return a(new MyGame.Example.ArrayStruct()); }
public MyGame.Example.ArrayStruct a(MyGame.Example.ArrayStruct obj) { int o = __offset(4); return o != 0 ? obj.__assign(o + bb_pos, bb) : null; }
public static void startArrayTable(FlatBufferBuilder builder) { builder.startTable(1); }
public static void addA(FlatBufferBuilder builder, int aOffset) { builder.addStruct(0, aOffset, 0); }
public static int endArrayTable(FlatBufferBuilder builder) {
int o = builder.endTable();
return o;
}
public static void finishArrayTableBuffer(FlatBufferBuilder builder, int offset) { builder.finish(offset, "ARRT"); }
public static void finishSizePrefixedArrayTableBuffer(FlatBufferBuilder builder, int offset) { builder.finishSizePrefixed(offset, "ARRT"); }
public static final class Vector extends BaseVector {
public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; }
public ArrayTable get(int j) { return get(new ArrayTable(), j); }
public ArrayTable get(ArrayTable obj, int j) { return obj.__assign(__indirect(__element(j), bb), bb); }
}
public ArrayTableT unpack() {
ArrayTableT _o = new ArrayTableT();
unpackTo(_o);
return _o;
}
public void unpackTo(ArrayTableT _o) {
if (a() != null) a().unpackTo(_o.getA());
else _o.setA(null);
}
public static int pack(FlatBufferBuilder builder, ArrayTableT _o) {
if (_o == null) return 0;
startArrayTable(builder);
addA(builder, MyGame.Example.ArrayStruct.pack(builder, _o.getA()));
return endArrayTable(builder);
}
}