| #include "test_builder.h" |
| |
| #include "flatbuffers/flatbuffer_builder.h" |
| #include "flatbuffers/stl_emulation.h" |
| #include "monster_test_generated.h" |
| |
| using namespace MyGame::Example; |
| using namespace flatbuffers; |
| |
| struct OwnedAllocator : public DefaultAllocator {}; |
| |
| class TestHeapBuilder : public FlatBufferBuilder { |
| private: |
| TestHeapBuilder(const TestHeapBuilder &); |
| TestHeapBuilder &operator=(const TestHeapBuilder &); |
| |
| public: |
| TestHeapBuilder() : FlatBufferBuilder(2048, new OwnedAllocator(), true) {} |
| |
| TestHeapBuilder(TestHeapBuilder &&other) |
| : FlatBufferBuilder(std::move(other)) {} |
| |
| TestHeapBuilder &operator=(TestHeapBuilder &&other) { |
| FlatBufferBuilder::operator=(std::move(other)); |
| return *this; |
| } |
| }; |
| |
| // This class simulates flatbuffers::grpc::detail::SliceAllocatorMember |
| struct AllocatorMember { |
| flatbuffers::DefaultAllocator member_allocator_; |
| }; |
| |
| struct GrpcLikeMessageBuilder : private AllocatorMember, |
| public FlatBufferBuilder { |
| private: |
| GrpcLikeMessageBuilder(const GrpcLikeMessageBuilder &); |
| GrpcLikeMessageBuilder &operator=(const GrpcLikeMessageBuilder &); |
| |
| public: |
| GrpcLikeMessageBuilder() |
| : FlatBufferBuilder(1024, &member_allocator_, false) {} |
| |
| GrpcLikeMessageBuilder(GrpcLikeMessageBuilder &&other) |
| : FlatBufferBuilder(1024, &member_allocator_, false) { |
| // Default construct and swap idiom. |
| Swap(other); |
| } |
| |
| GrpcLikeMessageBuilder &operator=(GrpcLikeMessageBuilder &&other) { |
| // Construct temporary and swap idiom |
| GrpcLikeMessageBuilder temp(std::move(other)); |
| Swap(temp); |
| return *this; |
| } |
| |
| void Swap(GrpcLikeMessageBuilder &other) { |
| // No need to swap member_allocator_ because it's stateless. |
| FlatBufferBuilder::Swap(other); |
| // After swapping the FlatBufferBuilder, we swap back the allocator, which |
| // restores the original allocator back in place. This is necessary because |
| // MessageBuilder's allocator is its own member (SliceAllocatorMember). The |
| // allocator passed to FlatBufferBuilder::vector_downward must point to this |
| // member. |
| buf_.swap_allocator(other.buf_); |
| } |
| }; |
| |
| flatbuffers::Offset<Monster> populate1( |
| flatbuffers::FlatBufferBuilder &builder) { |
| auto name_offset = builder.CreateString(m1_name()); |
| return CreateMonster(builder, nullptr, 0, 0, name_offset, 0, m1_color()); |
| } |
| |
| flatbuffers::Offset<Monster> populate2( |
| flatbuffers::FlatBufferBuilder &builder) { |
| auto name_offset = builder.CreateString(m2_name()); |
| return CreateMonster(builder, nullptr, 0, 0, name_offset, 0, m2_color()); |
| } |
| |
| uint8_t *release_raw_base(flatbuffers::FlatBufferBuilder &fbb, size_t &size, |
| size_t &offset) { |
| return fbb.ReleaseRaw(size, offset); |
| } |
| |
| void free_raw(flatbuffers::grpc::MessageBuilder &, uint8_t *) { |
| // release_raw_base calls FlatBufferBuilder::ReleaseRaw on the argument |
| // MessageBuilder. It's semantically wrong as MessageBuilder has its own |
| // ReleaseRaw member function that takes three arguments. In such cases |
| // though, ~MessageBuilder() invokes ~SliceAllocator() that takes care of |
| // deleting memory as it calls grpc_slice_unref. Obviously, this behavior is |
| // very surprising as the pointer returned by FlatBufferBuilder::ReleaseRaw is |
| // not valid as soon as MessageBuilder goes out of scope. This problem does |
| // not occur with FlatBufferBuilder. |
| } |
| |
| void free_raw(flatbuffers::FlatBufferBuilder &, uint8_t *buf) { |
| flatbuffers::DefaultAllocator().deallocate(buf, 0); |
| } |
| |
| bool verify(const flatbuffers::DetachedBuffer &buf, |
| const std::string &expected_name, Color color) { |
| const Monster *monster = flatbuffers::GetRoot<Monster>(buf.data()); |
| return (monster->name()->str() == expected_name) && |
| (monster->color() == color); |
| } |
| |
| bool verify(const uint8_t *buf, size_t offset, const std::string &expected_name, |
| Color color) { |
| const Monster *monster = flatbuffers::GetRoot<Monster>(buf + offset); |
| return (monster->name()->str() == expected_name) && |
| (monster->color() == color); |
| } |
| |
| bool release_n_verify(flatbuffers::FlatBufferBuilder &fbb, |
| const std::string &expected_name, Color color) { |
| flatbuffers::DetachedBuffer buf = fbb.Release(); |
| return verify(buf, expected_name, color); |
| } |
| |
| // forward-declared in test.cpp |
| void FlatBufferBuilderTest(); |
| |
| void FlatBufferBuilderTest() { |
| using flatbuffers::FlatBufferBuilder; |
| |
| BuilderTests<FlatBufferBuilder>::all_tests(); |
| BuilderTests<TestHeapBuilder>::all_tests(); |
| BuilderTests<GrpcLikeMessageBuilder>::all_tests(); |
| |
| BuilderReuseTestSelector tests[4] = { |
| REUSABLE_AFTER_RELEASE, REUSABLE_AFTER_RELEASE_RAW, |
| REUSABLE_AFTER_RELEASE_AND_MOVE_ASSIGN, |
| REUSABLE_AFTER_RELEASE_RAW_AND_MOVE_ASSIGN |
| }; |
| |
| BuilderReuseTests<FlatBufferBuilder, FlatBufferBuilder>::run_tests( |
| TestSelector(tests, tests + 4)); |
| BuilderReuseTests<TestHeapBuilder, TestHeapBuilder>::run_tests( |
| TestSelector(tests, tests + 4)); |
| BuilderReuseTests<GrpcLikeMessageBuilder, GrpcLikeMessageBuilder>::run_tests( |
| TestSelector(tests, tests + 4)); |
| } |
| |
| // forward-declared in test_builder.h |
| void CheckTestGeneratedIsValid(const MyGame::Example::Color &); |
| |
| // Link-time check using pointer type. |
| void CheckTestGeneratedIsValid(const MyGame::Example::Color &) {} |