| import * as flatbuffers from 'flatbuffers'; |
| import { TableB, TableBT } from './my-game/other-name-space/table-b.js'; |
| export declare class TableA implements flatbuffers.IUnpackableObject<TableAT> { |
| bb: flatbuffers.ByteBuffer | null; |
| bb_pos: number; |
| __init(i: number, bb: flatbuffers.ByteBuffer): TableA; |
| static getRootAsTableA(bb: flatbuffers.ByteBuffer, obj?: TableA): TableA; |
| static getSizePrefixedRootAsTableA(bb: flatbuffers.ByteBuffer, obj?: TableA): TableA; |
| b(obj?: TableB): TableB | null; |
| static getFullyQualifiedName(): string; |
| static startTableA(builder: flatbuffers.Builder): void; |
| static addB(builder: flatbuffers.Builder, bOffset: flatbuffers.Offset): void; |
| static endTableA(builder: flatbuffers.Builder): flatbuffers.Offset; |
| static createTableA(builder: flatbuffers.Builder, bOffset: flatbuffers.Offset): flatbuffers.Offset; |
| serialize(): Uint8Array; |
| static deserialize(buffer: Uint8Array): TableA; |
| unpack(): TableAT; |
| unpackTo(_o: TableAT): void; |
| } |
| export declare class TableAT implements flatbuffers.IGeneratedObject { |
| b: TableBT | null; |
| constructor(b?: TableBT | null); |
| pack(builder: flatbuffers.Builder): flatbuffers.Offset; |
| } |