| // automatically generated by the FlatBuffers compiler, do not modify |
| // ignore_for_file: unused_import, unused_field, unused_element, unused_local_variable |
| |
| import 'dart:typed_data' show Uint8List; |
| import 'package:flat_buffers/flat_buffers.dart' as fb; |
| |
| |
| import './include_test2_my_game.other_name_space_generated.dart' as my_game_other_name_space; |
| |
| class TableA { |
| TableA._(this._bc, this._bcOffset); |
| factory TableA(List<int> bytes) { |
| final rootRef = fb.BufferContext.fromBytes(bytes); |
| return reader.read(rootRef, 0); |
| } |
| |
| static const fb.Reader<TableA> reader = _TableAReader(); |
| |
| final fb.BufferContext _bc; |
| final int _bcOffset; |
| |
| my_game_other_name_space.TableB? get b => my_game_other_name_space.TableB.reader.vTableGetNullable(_bc, _bcOffset, 4); |
| |
| @override |
| String toString() { |
| return 'TableA{b: ${b}}'; |
| } |
| |
| TableAT unpack() => TableAT( |
| b: b?.unpack()); |
| |
| static int pack(fb.Builder fbBuilder, TableAT? object) { |
| if (object == null) return 0; |
| return object.pack(fbBuilder); |
| } |
| } |
| |
| class TableAT implements fb.Packable { |
| my_game_other_name_space.TableBT? b; |
| |
| TableAT({ |
| this.b}); |
| |
| @override |
| int pack(fb.Builder fbBuilder) { |
| final int? bOffset = b?.pack(fbBuilder); |
| fbBuilder.startTable(1); |
| fbBuilder.addOffset(0, bOffset); |
| return fbBuilder.endTable(); |
| } |
| |
| @override |
| String toString() { |
| return 'TableAT{b: ${b}}'; |
| } |
| } |
| |
| class _TableAReader extends fb.TableReader<TableA> { |
| const _TableAReader(); |
| |
| @override |
| TableA createObject(fb.BufferContext bc, int offset) => |
| TableA._(bc, offset); |
| } |
| |
| class TableABuilder { |
| TableABuilder(this.fbBuilder); |
| |
| final fb.Builder fbBuilder; |
| |
| void begin() { |
| fbBuilder.startTable(1); |
| } |
| |
| int addBOffset(int? offset) { |
| fbBuilder.addOffset(0, offset); |
| return fbBuilder.offset; |
| } |
| |
| int finish() { |
| return fbBuilder.endTable(); |
| } |
| } |
| |
| class TableAObjectBuilder extends fb.ObjectBuilder { |
| final my_game_other_name_space.TableBObjectBuilder? _b; |
| |
| TableAObjectBuilder({ |
| my_game_other_name_space.TableBObjectBuilder? b, |
| }) |
| : _b = b; |
| |
| /// Finish building, and store into the [fbBuilder]. |
| @override |
| int finish(fb.Builder fbBuilder) { |
| final int? bOffset = _b?.getOrCreateOffset(fbBuilder); |
| fbBuilder.startTable(1); |
| fbBuilder.addOffset(0, bOffset); |
| return fbBuilder.endTable(); |
| } |
| |
| /// Convenience method to serialize to byte list. |
| @override |
| Uint8List toBytes([String? fileIdentifier]) { |
| final fbBuilder = fb.Builder(deduplicateTables: false); |
| fbBuilder.finish(finish(fbBuilder), fileIdentifier); |
| return fbBuilder.buffer; |
| } |
| } |