blob: e4ae46d6500a097f88f6d8ae79df23d23c5359c7 [file] [log] [blame]
import * as flatbuffers from 'flatbuffers';
import {Ability, AbilityT} from '../../my-game/example/ability.js';
import {Test, TestT} from '../../my-game/example/test.js';
export declare class StructOfStructs
implements flatbuffers.IUnpackableObject<StructOfStructsT>
{
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructs;
a(obj?: Ability): Ability | null;
b(obj?: Test): Test | null;
c(obj?: Ability): Ability | null;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createStructOfStructs(
builder: flatbuffers.Builder,
a_id: number,
a_distance: number,
b_a: number,
b_b: number,
c_id: number,
c_distance: number,
): flatbuffers.Offset;
unpack(): StructOfStructsT;
unpackTo(_o: StructOfStructsT): void;
}
export declare class StructOfStructsT implements flatbuffers.IGeneratedObject {
a: AbilityT | null;
b: TestT | null;
c: AbilityT | null;
constructor(a?: AbilityT | null, b?: TestT | null, c?: AbilityT | null);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}