| // automatically generated by the FlatBuffers compiler, do not modify |
| // @generated |
| extern crate alloc; |
| extern crate flatbuffers; |
| use alloc::boxed::Box; |
| use alloc::string::{String, ToString}; |
| use alloc::vec::Vec; |
| use core::mem; |
| use core::cmp::Ordering; |
| use self::flatbuffers::{EndianScalar, Follow}; |
| use super::*; |
| pub(crate) enum GameOffset {} |
| #[derive(Copy, Clone, PartialEq)] |
| |
| pub(crate) struct Game<'a> { |
| pub _tab: flatbuffers::Table<'a>, |
| } |
| |
| impl<'a> flatbuffers::Follow<'a> for Game<'a> { |
| type Inner = Game<'a>; |
| #[inline] |
| unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner { |
| Self { _tab: flatbuffers::Table::new(buf, loc) } |
| } |
| } |
| |
| impl<'a> Game<'a> { |
| pub const VT_VALUE: flatbuffers::VOffsetT = 4; |
| |
| pub const fn get_fully_qualified_name() -> &'static str { |
| "Game" |
| } |
| |
| #[inline] |
| pub unsafe fn init_from_table(table: flatbuffers::Table<'a>) -> Self { |
| Game { _tab: table } |
| } |
| #[allow(unused_mut)] |
| pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: flatbuffers::Allocator + 'bldr>( |
| _fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr, A>, |
| args: &'args GameArgs |
| ) -> flatbuffers::WIPOffset<Game<'bldr>> { |
| let mut builder = GameBuilder::new(_fbb); |
| builder.add_value(args.value); |
| builder.finish() |
| } |
| |
| pub fn unpack(&self) -> GameT { |
| let value = self.value(); |
| GameT { |
| value, |
| } |
| } |
| |
| #[inline] |
| pub fn value(&self) -> i32 { |
| // Safety: |
| // Created from valid Table for this object |
| // which contains a valid value in this slot |
| unsafe { self._tab.get::<i32>(Game::VT_VALUE, Some(0)).unwrap()} |
| } |
| } |
| |
| impl flatbuffers::Verifiable for Game<'_> { |
| #[inline] |
| fn run_verifier( |
| v: &mut flatbuffers::Verifier, pos: usize |
| ) -> Result<(), flatbuffers::InvalidFlatbuffer> { |
| use self::flatbuffers::Verifiable; |
| v.visit_table(pos)? |
| .visit_field::<i32>("value", Self::VT_VALUE, false)? |
| .finish(); |
| Ok(()) |
| } |
| } |
| pub(crate) struct GameArgs { |
| pub value: i32, |
| } |
| impl<'a> Default for GameArgs { |
| #[inline] |
| fn default() -> Self { |
| GameArgs { |
| value: 0, |
| } |
| } |
| } |
| |
| pub(crate) struct GameBuilder<'a: 'b, 'b, A: flatbuffers::Allocator + 'a> { |
| fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a, A>, |
| start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>, |
| } |
| impl<'a: 'b, 'b, A: flatbuffers::Allocator + 'a> GameBuilder<'a, 'b, A> { |
| #[inline] |
| pub fn add_value(&mut self, value: i32) { |
| self.fbb_.push_slot::<i32>(Game::VT_VALUE, value, 0); |
| } |
| #[inline] |
| pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a, A>) -> GameBuilder<'a, 'b, A> { |
| let start = _fbb.start_table(); |
| GameBuilder { |
| fbb_: _fbb, |
| start_: start, |
| } |
| } |
| #[inline] |
| pub fn finish(self) -> flatbuffers::WIPOffset<Game<'a>> { |
| let o = self.fbb_.end_table(self.start_); |
| flatbuffers::WIPOffset::new(o.value()) |
| } |
| } |
| |
| impl core::fmt::Debug for Game<'_> { |
| fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result { |
| let mut ds = f.debug_struct("Game"); |
| ds.field("value", &self.value()); |
| ds.finish() |
| } |
| } |
| #[non_exhaustive] |
| #[derive(Debug, Clone, PartialEq)] |
| pub(crate) struct GameT { |
| pub value: i32, |
| } |
| impl Default for GameT { |
| fn default() -> Self { |
| Self { |
| value: 0, |
| } |
| } |
| } |
| impl GameT { |
| pub fn pack<'b, A: flatbuffers::Allocator + 'b>( |
| &self, |
| _fbb: &mut flatbuffers::FlatBufferBuilder<'b, A> |
| ) -> flatbuffers::WIPOffset<Game<'b>> { |
| let value = self.value; |
| Game::create(_fbb, &GameArgs{ |
| value, |
| }) |
| } |
| } |