| -- automatically generated by the FlatBuffers compiler, do not modify | |
| -- namespace: Sample | |
| local flatbuffers = require('flatbuffers') | |
| local Weapon = {} -- the module | |
| local Weapon_mt = {} -- the class metatable | |
| function Weapon.New() | |
| local o = {} | |
| setmetatable(o, {__index = Weapon_mt}) | |
| return o | |
| end | |
| function Weapon.GetRootAsWeapon(buf, offset) | |
| local n = flatbuffers.N.UOffsetT:Unpack(buf, offset) | |
| local o = Weapon.New() | |
| o:Init(buf, n + offset) | |
| return o | |
| end | |
| function Weapon_mt:Init(buf, pos) | |
| self.view = flatbuffers.view.New(buf, pos) | |
| end | |
| function Weapon_mt:Name() | |
| local o = self.view:Offset(4) | |
| if o ~= 0 then | |
| return self.view:String(o + self.view.pos) | |
| end | |
| end | |
| function Weapon_mt:Damage() | |
| local o = self.view:Offset(6) | |
| if o ~= 0 then | |
| return self.view:Get(flatbuffers.N.Int16, o + self.view.pos) | |
| end | |
| return 0 | |
| end | |
| function Weapon.Start(builder) builder:StartObject(2) end | |
| function Weapon.AddName(builder, name) builder:PrependUOffsetTRelativeSlot(0, name, 0) end | |
| function Weapon.AddDamage(builder, damage) builder:PrependInt16Slot(1, damage, 0) end | |
| function Weapon.End(builder) return builder:EndObject() end | |
| return Weapon -- return the module |