| // This file provides a 32-bit hash equivalent to CityHash32 (v1.1.1) |
| // and a 128-bit hash equivalent to CityHash128 (v1.1.1). It also provides |
| // a seeded 32-bit hash function similar to CityHash32. |
| |
| #undef Fetch |
| #define Fetch Fetch32 |
| |
| #undef Rotate |
| #define Rotate Rotate32 |
| |
| #undef Bswap |
| #define Bswap Bswap32 |
| |
| STATIC_INLINE uint32_t Hash32Len13to24(const char *s, size_t len) { |
| uint32_t a = Fetch(s - 4 + (len >> 1)); |
| uint32_t b = Fetch(s + 4); |
| uint32_t c = Fetch(s + len - 8); |
| uint32_t d = Fetch(s + (len >> 1)); |
| uint32_t e = Fetch(s); |
| uint32_t f = Fetch(s + len - 4); |
| uint32_t h = len; |
| |
| return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h))))))); |
| } |
| |
| STATIC_INLINE uint32_t Hash32Len0to4(const char *s, size_t len) { |
| uint32_t b = 0; |
| uint32_t c = 9; |
| for (size_t i = 0; i < len; i++) { |
| signed char v = s[i]; |
| b = b * c1 + v; |
| c ^= b; |
| } |
| return fmix(Mur(b, Mur(len, c))); |
| } |
| |
| STATIC_INLINE uint32_t Hash32Len5to12(const char *s, size_t len) { |
| uint32_t a = len, b = len * 5, c = 9, d = b; |
| a += Fetch(s); |
| b += Fetch(s + len - 4); |
| c += Fetch(s + ((len >> 1) & 4)); |
| return fmix(Mur(c, Mur(b, Mur(a, d)))); |
| } |
| |
| uint32_t Hash32(const char *s, size_t len) { |
| if (len <= 24) { |
| return len <= 12 ? |
| (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) : |
| Hash32Len13to24(s, len); |
| } |
| |
| // len > 24 |
| uint32_t h = len, g = c1 * len, f = g; |
| uint32_t a0 = Rotate(Fetch(s + len - 4) * c1, 17) * c2; |
| uint32_t a1 = Rotate(Fetch(s + len - 8) * c1, 17) * c2; |
| uint32_t a2 = Rotate(Fetch(s + len - 16) * c1, 17) * c2; |
| uint32_t a3 = Rotate(Fetch(s + len - 12) * c1, 17) * c2; |
| uint32_t a4 = Rotate(Fetch(s + len - 20) * c1, 17) * c2; |
| h ^= a0; |
| h = Rotate(h, 19); |
| h = h * 5 + 0xe6546b64; |
| h ^= a2; |
| h = Rotate(h, 19); |
| h = h * 5 + 0xe6546b64; |
| g ^= a1; |
| g = Rotate(g, 19); |
| g = g * 5 + 0xe6546b64; |
| g ^= a3; |
| g = Rotate(g, 19); |
| g = g * 5 + 0xe6546b64; |
| f += a4; |
| f = Rotate(f, 19); |
| f = f * 5 + 0xe6546b64; |
| size_t iters = (len - 1) / 20; |
| do { |
| uint32_t a0 = Rotate(Fetch(s) * c1, 17) * c2; |
| uint32_t a1 = Fetch(s + 4); |
| uint32_t a2 = Rotate(Fetch(s + 8) * c1, 17) * c2; |
| uint32_t a3 = Rotate(Fetch(s + 12) * c1, 17) * c2; |
| uint32_t a4 = Fetch(s + 16); |
| h ^= a0; |
| h = Rotate(h, 18); |
| h = h * 5 + 0xe6546b64; |
| f += a1; |
| f = Rotate(f, 19); |
| f = f * c1; |
| g += a2; |
| g = Rotate(g, 18); |
| g = g * 5 + 0xe6546b64; |
| h ^= a3 + a1; |
| h = Rotate(h, 19); |
| h = h * 5 + 0xe6546b64; |
| g ^= a4; |
| g = Bswap(g) * 5; |
| h += a4 * 5; |
| h = Bswap(h); |
| f += a0; |
| PERMUTE3(f, h, g); |
| s += 20; |
| } while (--iters != 0); |
| g = Rotate(g, 11) * c1; |
| g = Rotate(g, 17) * c1; |
| f = Rotate(f, 11) * c1; |
| f = Rotate(f, 17) * c1; |
| h = Rotate(h + g, 19); |
| h = h * 5 + 0xe6546b64; |
| h = Rotate(h, 17) * c1; |
| h = Rotate(h + f, 19); |
| h = h * 5 + 0xe6546b64; |
| h = Rotate(h, 17) * c1; |
| return h; |
| } |
| |
| uint32_t Hash32WithSeed(const char *s, size_t len, uint32_t seed) { |
| if (len <= 24) { |
| if (len >= 13) return farmhashmk::Hash32Len13to24(s, len, seed * c1); |
| else if (len >= 5) return farmhashmk::Hash32Len5to12(s, len, seed); |
| else return farmhashmk::Hash32Len0to4(s, len, seed); |
| } |
| uint32_t h = farmhashmk::Hash32Len13to24(s, 24, seed ^ len); |
| return Mur(Hash32(s + 24, len - 24) + seed, h); |
| } |
| |
| #undef Fetch |
| #define Fetch Fetch64 |
| |
| #undef Rotate |
| #define Rotate Rotate64 |
| |
| #undef Bswap |
| #define Bswap Bswap64 |
| |
| STATIC_INLINE uint64_t ShiftMix(uint64_t val) { |
| return val ^ (val >> 47); |
| } |
| |
| STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v) { |
| return Hash128to64(Uint128(u, v)); |
| } |
| |
| STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v, uint64_t mul) { |
| // Murmur-inspired hashing. |
| uint64_t a = (u ^ v) * mul; |
| a ^= (a >> 47); |
| uint64_t b = (v ^ a) * mul; |
| b ^= (b >> 47); |
| b *= mul; |
| return b; |
| } |
| |
| STATIC_INLINE uint64_t HashLen0to16(const char *s, size_t len) { |
| if (len >= 8) { |
| uint64_t mul = k2 + len * 2; |
| uint64_t a = Fetch(s) + k2; |
| uint64_t b = Fetch(s + len - 8); |
| uint64_t c = Rotate(b, 37) * mul + a; |
| uint64_t d = (Rotate(a, 25) + b) * mul; |
| return HashLen16(c, d, mul); |
| } |
| if (len >= 4) { |
| uint64_t mul = k2 + len * 2; |
| uint64_t a = Fetch32(s); |
| return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul); |
| } |
| if (len > 0) { |
| uint8_t a = s[0]; |
| uint8_t b = s[len >> 1]; |
| uint8_t c = s[len - 1]; |
| uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8); |
| uint32_t z = len + (static_cast<uint32_t>(c) << 2); |
| return ShiftMix(y * k2 ^ z * k0) * k2; |
| } |
| return k2; |
| } |
| |
| // Return a 16-byte hash for 48 bytes. Quick and dirty. |
| // Callers do best to use "random-looking" values for a and b. |
| STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds( |
| uint64_t w, uint64_t x, uint64_t y, uint64_t z, uint64_t a, uint64_t b) { |
| a += w; |
| b = Rotate(b + a + z, 21); |
| uint64_t c = a; |
| a += x; |
| a += y; |
| b += Rotate(a, 44); |
| return make_pair(a + z, b + c); |
| } |
| |
| // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. |
| STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds( |
| const char* s, uint64_t a, uint64_t b) { |
| return WeakHashLen32WithSeeds(Fetch(s), |
| Fetch(s + 8), |
| Fetch(s + 16), |
| Fetch(s + 24), |
| a, |
| b); |
| } |
| |
| |
| |
| // A subroutine for CityHash128(). Returns a decent 128-bit hash for strings |
| // of any length representable in signed long. Based on City and Murmur. |
| STATIC_INLINE uint128_t CityMurmur(const char *s, size_t len, uint128_t seed) { |
| uint64_t a = Uint128Low64(seed); |
| uint64_t b = Uint128High64(seed); |
| uint64_t c = 0; |
| uint64_t d = 0; |
| signed long l = len - 16; |
| if (l <= 0) { // len <= 16 |
| a = ShiftMix(a * k1) * k1; |
| c = b * k1 + HashLen0to16(s, len); |
| d = ShiftMix(a + (len >= 8 ? Fetch(s) : c)); |
| } else { // len > 16 |
| c = HashLen16(Fetch(s + len - 8) + k1, a); |
| d = HashLen16(b + len, c + Fetch(s + len - 16)); |
| a += d; |
| do { |
| a ^= ShiftMix(Fetch(s) * k1) * k1; |
| a *= k1; |
| b ^= a; |
| c ^= ShiftMix(Fetch(s + 8) * k1) * k1; |
| c *= k1; |
| d ^= c; |
| s += 16; |
| l -= 16; |
| } while (l > 0); |
| } |
| a = HashLen16(a, c); |
| b = HashLen16(d, b); |
| return Uint128(a ^ b, HashLen16(b, a)); |
| } |
| |
| uint128_t CityHash128WithSeed(const char *s, size_t len, uint128_t seed) { |
| if (len < 128) { |
| return CityMurmur(s, len, seed); |
| } |
| |
| // We expect len >= 128 to be the common case. Keep 56 bytes of state: |
| // v, w, x, y, and z. |
| pair<uint64_t, uint64_t> v, w; |
| uint64_t x = Uint128Low64(seed); |
| uint64_t y = Uint128High64(seed); |
| uint64_t z = len * k1; |
| v.first = Rotate(y ^ k1, 49) * k1 + Fetch(s); |
| v.second = Rotate(v.first, 42) * k1 + Fetch(s + 8); |
| w.first = Rotate(y + z, 35) * k1 + x; |
| w.second = Rotate(x + Fetch(s + 88), 53) * k1; |
| |
| // This is the same inner loop as CityHash64(), manually unrolled. |
| do { |
| x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1; |
| y = Rotate(y + v.second + Fetch(s + 48), 42) * k1; |
| x ^= w.second; |
| y += v.first + Fetch(s + 40); |
| z = Rotate(z + w.first, 33) * k1; |
| v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); |
| w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16)); |
| std::swap(z, x); |
| s += 64; |
| x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1; |
| y = Rotate(y + v.second + Fetch(s + 48), 42) * k1; |
| x ^= w.second; |
| y += v.first + Fetch(s + 40); |
| z = Rotate(z + w.first, 33) * k1; |
| v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); |
| w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16)); |
| std::swap(z, x); |
| s += 64; |
| len -= 128; |
| } while (LIKELY(len >= 128)); |
| x += Rotate(v.first + z, 49) * k0; |
| y = y * k0 + Rotate(w.second, 37); |
| z = z * k0 + Rotate(w.first, 27); |
| w.first *= 9; |
| v.first *= k0; |
| // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s. |
| for (size_t tail_done = 0; tail_done < len; ) { |
| tail_done += 32; |
| y = Rotate(x + y, 42) * k0 + v.second; |
| w.first += Fetch(s + len - tail_done + 16); |
| x = x * k0 + w.first; |
| z += w.second + Fetch(s + len - tail_done); |
| w.second += v.first; |
| v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second); |
| v.first *= k0; |
| } |
| // At this point our 56 bytes of state should contain more than |
| // enough information for a strong 128-bit hash. We use two |
| // different 56-byte-to-8-byte hashes to get a 16-byte final result. |
| x = HashLen16(x, v.first); |
| y = HashLen16(y + z, w.first); |
| return Uint128(HashLen16(x + v.second, w.second) + y, |
| HashLen16(x + w.second, y + v.second)); |
| } |
| |
| STATIC_INLINE uint128_t CityHash128(const char *s, size_t len) { |
| return len >= 16 ? |
| CityHash128WithSeed(s + 16, len - 16, |
| Uint128(Fetch(s), Fetch(s + 8) + k0)) : |
| CityHash128WithSeed(s, len, Uint128(k0, k1)); |
| } |
| |
| uint128_t Fingerprint128(const char* s, size_t len) { |
| return CityHash128(s, len); |
| } |