A C++ class or struct is mapped to a Rust struct with the same fields. If any subobject of the class cannot be represented in Rust, the class itself will still have bindings, but the relevant subobject will be private.
Given the following C++ header:
{{ #include ../../examples/cpp/trivial_struct/example.h }}
Crubit will generate a struct with the same layout:
{{ #include ../../examples/cpp/trivial_struct/example_generated.rs }}
Which can be used like this:
{{ #include ../../examples/cpp/trivial_struct/main.rs }}
For an example of a Rust-movable class with a destructor, see examples/cpp/trivial_abi_struct/.
The fields on the Rust struct type are the corresponding Rust types:
Subobjects that do not receive bindings are made private, and replaced with an opaque blob of [MaybeUninit<u8>; N], as well as a comment in the generated source code explaining why the subobject could not receive bindings. For example, since inheritance is not supported, the space of the object occupied by a base class will instead be this opaque blob of bytes.
Specifically, the following subobjects are hidden and replaced with opaque blobs:
public fields (private or protected fields)no_unique_addressA Rust struct with opaque blobs is ABI-incompatible with the C++ struct or class that it corresponds to. As a consequence, if the struct is used for FFI outside of Crubit, it should not be passed by value. Within Crubit, it can't be passed by value in function pointers, but can otherwise be used as normal.
The easiest C++ classes to work with are “Rust-movable”, meaning they support being relocated in memory using memcpy without running the move constructor. When passed and returned by value, Rust-movable classes will use the direct type. For example, T Identity(T) becomes pub fn Identity(_: T) -> T.
If it is non-Rust-movable, then Crubit will instead use in-place initialization types, Ctor, and requires a bit of syntactic overhead when moving objects around. The same function might instead become pub fn Foo(_: Ctor![T]) -> Ctor![T].
(For an introduction to Ctor![T], see crubit.rs/types/non_rust_movable/intro_short.)
Types are considered Rust-movable by default, meaning they can be relocated using memcpy. If the type defines a destructor or copy/move constructor, then it requires a special annotation to be considered Rust-movable: ABSL_ATTRIBUTE_TRIVIAL_ABI. If it has a non-Rust-movable field or base class, then it is not Rust-movable.
It can be worth putting some effort into designing the type to be Rust-movable. crubit.rs/cpp/cookbook#rust_movable describes, in more detail, how to go about this.
Some examples of Rust-movable types:
string_viewstruct tm, or any other type in the C standard libraryunique_ptr and shared_ptr, in the Clang unstable ABI.absl::StatusSome examples of types that are not Rust-movable:
std::string, std::vector, and other nontrivial standard library types.absl::flat_hash_map, absl::AnyInvocable, and other nontrivial types used throughout the C++ ecosystem, even outside the standard library.absl::Mutex, absl::Notification, and other non-movable types.Crubit does not support most attributes on structs and their fields. If a struct is marked using any attribute other than alignment or ABSL_ATTRIBUTE_TRIVIAL_ABI, it will not receive bindings. If a field is marked using any other attribute, it will be replaced with a private opaque blob.