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// Copyright ©2016 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !amd64 noasm appengine safe
package f32
// AxpyUnitary is
// for i, v := range x {
// y[i] += alpha * v
// }
func AxpyUnitary(alpha float32, x, y []float32) {
for i, v := range x {
y[i] += alpha * v
}
}
// AxpyUnitaryTo is
// for i, v := range x {
// dst[i] = alpha*v + y[i]
// }
func AxpyUnitaryTo(dst []float32, alpha float32, x, y []float32) {
for i, v := range x {
dst[i] = alpha*v + y[i]
}
}
// AxpyInc is
// for i := 0; i < int(n); i++ {
// y[iy] += alpha * x[ix]
// ix += incX
// iy += incY
// }
func AxpyInc(alpha float32, x, y []float32, n, incX, incY, ix, iy uintptr) {
for i := 0; i < int(n); i++ {
y[iy] += alpha * x[ix]
ix += incX
iy += incY
}
}
// AxpyIncTo is
// for i := 0; i < int(n); i++ {
// dst[idst] = alpha*x[ix] + y[iy]
// ix += incX
// iy += incY
// idst += incDst
// }
func AxpyIncTo(dst []float32, incDst, idst uintptr, alpha float32, x, y []float32, n, incX, incY, ix, iy uintptr) {
for i := 0; i < int(n); i++ {
dst[idst] = alpha*x[ix] + y[iy]
ix += incX
iy += incY
idst += incDst
}
}
// DotUnitary is
// for i, v := range x {
// sum += y[i] * v
// }
// return sum
func DotUnitary(x, y []float32) (sum float32) {
for i, v := range x {
sum += y[i] * v
}
return sum
}
// DotInc is
// for i := 0; i < int(n); i++ {
// sum += y[iy] * x[ix]
// ix += incX
// iy += incY
// }
// return sum
func DotInc(x, y []float32, n, incX, incY, ix, iy uintptr) (sum float32) {
for i := 0; i < int(n); i++ {
sum += y[iy] * x[ix]
ix += incX
iy += incY
}
return sum
}
// DdotUnitary is
// for i, v := range x {
// sum += float64(y[i]) * float64(v)
// }
// return
func DdotUnitary(x, y []float32) (sum float64) {
for i, v := range x {
sum += float64(y[i]) * float64(v)
}
return
}
// DdotInc is
// for i := 0; i < int(n); i++ {
// sum += float64(y[iy]) * float64(x[ix])
// ix += incX
// iy += incY
// }
// return
func DdotInc(x, y []float32, n, incX, incY, ix, iy uintptr) (sum float64) {
for i := 0; i < int(n); i++ {
sum += float64(y[iy]) * float64(x[ix])
ix += incX
iy += incY
}
return
}