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// Copyright ©2015 The gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gonum
import "math"
// Dlartg generates a plane rotation so that
// [ cs sn] * [f] = [r]
// [-sn cs] [g] = [0]
// This is a more accurate version of BLAS drotg, with the other differences that
// if g = 0, then cs = 1 and sn = 0, and if f = 0 and g != 0, then cs = 0 and sn = 1.
// If abs(f) > abs(g), cs will be positive.
//
// Dlartg is an internal routine. It is exported for testing purposes.
func (impl Implementation) Dlartg(f, g float64) (cs, sn, r float64) {
safmn2 := math.Pow(dlamchB, math.Trunc(math.Log(dlamchS/dlamchE)/math.Log(dlamchB)/2))
safmx2 := 1 / safmn2
if g == 0 {
cs = 1
sn = 0
r = f
return cs, sn, r
}
if f == 0 {
cs = 0
sn = 1
r = g
return cs, sn, r
}
f1 := f
g1 := g
scale := math.Max(math.Abs(f1), math.Abs(g1))
if scale >= safmx2 {
var count int
for {
count++
f1 *= safmn2
g1 *= safmn2
scale = math.Max(math.Abs(f1), math.Abs(g1))
if scale < safmx2 {
break
}
}
r = math.Sqrt(f1*f1 + g1*g1)
cs = f1 / r
sn = g1 / r
for i := 0; i < count; i++ {
r *= safmx2
}
} else if scale <= safmn2 {
var count int
for {
count++
f1 *= safmx2
g1 *= safmx2
scale = math.Max(math.Abs(f1), math.Abs(g1))
if scale >= safmn2 {
break
}
}
r = math.Sqrt(f1*f1 + g1*g1)
cs = f1 / r
sn = g1 / r
for i := 0; i < count; i++ {
r *= safmn2
}
} else {
r = math.Sqrt(f1*f1 + g1*g1)
cs = f1 / r
sn = g1 / r
}
if math.Abs(f) > math.Abs(g) && cs < 0 {
cs *= -1
sn *= -1
r *= -1
}
return cs, sn, r
}