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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gocheck
import (
"fmt"
"reflect"
"runtime"
"time"
)
// testingB is a type passed to Benchmark functions to manage benchmark
// timing and to specify the number of iterations to run.
type timer struct {
start time.Time // Time test or benchmark started
duration time.Duration
N int
bytes int64
timerOn bool
benchTime time.Duration
}
// StartTimer starts timing a test. This function is called automatically
// before a benchmark starts, but it can also used to resume timing after
// a call to StopTimer.
func (c *C) StartTimer() {
if !c.timerOn {
c.start = time.Now()
c.timerOn = true
}
}
// StopTimer stops timing a test. This can be used to pause the timer
// while performing complex initialization that you don't
// want to measure.
func (c *C) StopTimer() {
if c.timerOn {
c.duration += time.Now().Sub(c.start)
c.timerOn = false
}
}
// ResetTimer sets the elapsed benchmark time to zero.
// It does not affect whether the timer is running.
func (c *C) ResetTimer() {
if c.timerOn {
c.start = time.Now()
}
c.duration = 0
}
// SetBytes informs the number of bytes that the benchmark processes
// on each iteration. If this is called in a benchmark it will also
// report MB/s.
func (c *C) SetBytes(n int64) {
c.bytes = n
}
func (c *C) nsPerOp() int64 {
if c.N <= 0 {
return 0
}
return c.duration.Nanoseconds() / int64(c.N)
}
func (c *C) mbPerSec() float64 {
if c.bytes <= 0 || c.duration <= 0 || c.N <= 0 {
return 0
}
return (float64(c.bytes) * float64(c.N) / 1e6) / c.duration.Seconds()
}
func (c *C) timerString() string {
if c.N <= 0 {
return fmt.Sprintf("%3.3fs", float64(c.duration.Nanoseconds())/1e9)
}
mbs := c.mbPerSec()
mb := ""
if mbs != 0 {
mb = fmt.Sprintf("\t%7.2f MB/s", mbs)
}
nsop := c.nsPerOp()
ns := fmt.Sprintf("%10d ns/op", nsop)
if c.N > 0 && nsop < 100 {
// The format specifiers here make sure that
// the ones digits line up for all three possible formats.
if nsop < 10 {
ns = fmt.Sprintf("%13.2f ns/op", float64(c.duration.Nanoseconds())/float64(c.N))
} else {
ns = fmt.Sprintf("%12.1f ns/op", float64(c.duration.Nanoseconds())/float64(c.N))
}
}
return fmt.Sprintf("%8d\t%s%s", c.N, ns, mb)
}
func min(x, y int) int {
if x > y {
return y
}
return x
}
func max(x, y int) int {
if x < y {
return y
}
return x
}
// roundDown10 rounds a number down to the nearest power of 10.
func roundDown10(n int) int {
var tens = 0
// tens = floor(log_10(n))
for n > 10 {
n = n / 10
tens++
}
// result = 10^tens
result := 1
for i := 0; i < tens; i++ {
result *= 10
}
return result
}
// roundUp rounds x up to a number of the form [1eX, 2eX, 5eX].
func roundUp(n int) int {
base := roundDown10(n)
if n < (2 * base) {
return 2 * base
}
if n < (5 * base) {
return 5 * base
}
return 10 * base
}
// benchmarkN runs a single benchmark for the specified number of iterations.
func benchmarkN(c *C, n int) {
// Try to get a comparable environment for each run
// by clearing garbage from previous runs.
runtime.GC()
c.N = n
c.ResetTimer()
c.StartTimer()
c.method.Call([]reflect.Value{reflect.ValueOf(c)})
c.StopTimer()
}
// benchmark runs the benchmark function. It gradually increases the number
// of benchmark iterations until the benchmark runs for a second in order
// to get a reasonable measurement.
func benchmark(c *C) {
// Run the benchmark for a single iteration in case it's expensive.
n := 1
benchmarkN(c, n)
// Run the benchmark for at least the specified amount of time.
for c.status == succeededSt && c.duration < c.benchTime && n < 1e9 {
last := n
// Predict iterations/sec.
if c.nsPerOp() == 0 {
n = 1e9
} else {
n = int(c.benchTime.Nanoseconds() / c.nsPerOp())
}
// Run more iterations than we think we'll need for a second (1.5x).
// Don't grow too fast in case we had timing errors previously.
// Be sure to run at least one more than last time.
n = max(min(n+n/2, 100*last), last+1)
// Round up to something easy to read.
n = roundUp(n)
benchmarkN(c, n)
}
}