| """Utilities for parsing source text""" |
| |
| from __future__ import annotations |
| |
| import re |
| from re import Match |
| from typing import TypeVar |
| import unicodedata |
| |
| from .entities import entities |
| |
| |
| def charCodeAt(src: str, pos: int) -> int | None: |
| """ |
| Returns the Unicode value of the character at the specified location. |
| |
| @param - index The zero-based index of the desired character. |
| If there is no character at the specified index, NaN is returned. |
| |
| This was added for compatibility with python |
| """ |
| try: |
| return ord(src[pos]) |
| except IndexError: |
| return None |
| |
| |
| def charStrAt(src: str, pos: int) -> str | None: |
| """ |
| Returns the Unicode value of the character at the specified location. |
| |
| @param - index The zero-based index of the desired character. |
| If there is no character at the specified index, NaN is returned. |
| |
| This was added for compatibility with python |
| """ |
| try: |
| return src[pos] |
| except IndexError: |
| return None |
| |
| |
| _ItemTV = TypeVar("_ItemTV") |
| |
| |
| def arrayReplaceAt( |
| src: list[_ItemTV], pos: int, newElements: list[_ItemTV] |
| ) -> list[_ItemTV]: |
| """ |
| Remove element from array and put another array at those position. |
| Useful for some operations with tokens |
| """ |
| return src[:pos] + newElements + src[pos + 1 :] |
| |
| |
| def isValidEntityCode(c: int) -> bool: |
| # broken sequence |
| if c >= 0xD800 and c <= 0xDFFF: |
| return False |
| # never used |
| if c >= 0xFDD0 and c <= 0xFDEF: |
| return False |
| if ((c & 0xFFFF) == 0xFFFF) or ((c & 0xFFFF) == 0xFFFE): |
| return False |
| # control codes |
| if c >= 0x00 and c <= 0x08: |
| return False |
| if c == 0x0B: |
| return False |
| if c >= 0x0E and c <= 0x1F: |
| return False |
| if c >= 0x7F and c <= 0x9F: |
| return False |
| # out of range |
| return not (c > 0x10FFFF) |
| |
| |
| def fromCodePoint(c: int) -> str: |
| """Convert ordinal to unicode. |
| |
| Note, in the original Javascript two string characters were required, |
| for codepoints larger than `0xFFFF`. |
| But Python 3 can represent any unicode codepoint in one character. |
| """ |
| return chr(c) |
| |
| |
| # UNESCAPE_MD_RE = re.compile(r'\\([!"#$%&\'()*+,\-.\/:;<=>?@[\\\]^_`{|}~])') |
| # ENTITY_RE_g = re.compile(r'&([a-z#][a-z0-9]{1,31})', re.IGNORECASE) |
| UNESCAPE_ALL_RE = re.compile( |
| r'\\([!"#$%&\'()*+,\-.\/:;<=>?@[\\\]^_`{|}~])' + "|" + r"&([a-z#][a-z0-9]{1,31});", |
| re.IGNORECASE, |
| ) |
| DIGITAL_ENTITY_BASE10_RE = re.compile(r"#([0-9]{1,8})") |
| DIGITAL_ENTITY_BASE16_RE = re.compile(r"#x([a-f0-9]{1,8})", re.IGNORECASE) |
| |
| |
| def replaceEntityPattern(match: str, name: str) -> str: |
| """Convert HTML entity patterns, |
| see https://spec.commonmark.org/0.30/#entity-references |
| """ |
| if name in entities: |
| return entities[name] |
| |
| code: None | int = None |
| if pat := DIGITAL_ENTITY_BASE10_RE.fullmatch(name): |
| code = int(pat.group(1), 10) |
| elif pat := DIGITAL_ENTITY_BASE16_RE.fullmatch(name): |
| code = int(pat.group(1), 16) |
| |
| if code is not None and isValidEntityCode(code): |
| return fromCodePoint(code) |
| |
| return match |
| |
| |
| def unescapeAll(string: str) -> str: |
| def replacer_func(match: Match[str]) -> str: |
| escaped = match.group(1) |
| if escaped: |
| return escaped |
| entity = match.group(2) |
| return replaceEntityPattern(match.group(), entity) |
| |
| if "\\" not in string and "&" not in string: |
| return string |
| return UNESCAPE_ALL_RE.sub(replacer_func, string) |
| |
| |
| ESCAPABLE = r"""\\!"#$%&'()*+,./:;<=>?@\[\]^`{}|_~-""" |
| ESCAPE_CHAR = re.compile(r"\\([" + ESCAPABLE + r"])") |
| |
| |
| def stripEscape(string: str) -> str: |
| """Strip escape \\ characters""" |
| return ESCAPE_CHAR.sub(r"\1", string) |
| |
| |
| def escapeHtml(raw: str) -> str: |
| """Replace special characters "&", "<", ">" and '"' to HTML-safe sequences.""" |
| # like html.escape, but without escaping single quotes |
| raw = raw.replace("&", "&") # Must be done first! |
| raw = raw.replace("<", "<") |
| raw = raw.replace(">", ">") |
| raw = raw.replace('"', """) |
| return raw |
| |
| |
| # ////////////////////////////////////////////////////////////////////////////// |
| |
| REGEXP_ESCAPE_RE = re.compile(r"[.?*+^$[\]\\(){}|-]") |
| |
| |
| def escapeRE(string: str) -> str: |
| string = REGEXP_ESCAPE_RE.sub("\\$&", string) |
| return string |
| |
| |
| # ////////////////////////////////////////////////////////////////////////////// |
| |
| |
| def isSpace(code: int | None) -> bool: |
| """Check if character code is a whitespace.""" |
| return code in (0x09, 0x20) |
| |
| |
| def isStrSpace(ch: str | None) -> bool: |
| """Check if character is a whitespace.""" |
| return ch in ("\t", " ") |
| |
| |
| MD_WHITESPACE = { |
| 0x09, # \t |
| 0x0A, # \n |
| 0x0B, # \v |
| 0x0C, # \f |
| 0x0D, # \r |
| 0x20, # space |
| 0xA0, |
| 0x1680, |
| 0x202F, |
| 0x205F, |
| 0x3000, |
| } |
| |
| |
| def isWhiteSpace(code: int) -> bool: |
| r"""Zs (unicode class) || [\t\f\v\r\n]""" |
| if code >= 0x2000 and code <= 0x200A: |
| return True |
| return code in MD_WHITESPACE |
| |
| |
| # ////////////////////////////////////////////////////////////////////////////// |
| |
| |
| def isPunctChar(ch: str) -> bool: |
| """Check if character is a punctuation character.""" |
| return unicodedata.category(ch).startswith(("P", "S")) |
| |
| |
| MD_ASCII_PUNCT = { |
| 0x21, # /* ! */ |
| 0x22, # /* " */ |
| 0x23, # /* # */ |
| 0x24, # /* $ */ |
| 0x25, # /* % */ |
| 0x26, # /* & */ |
| 0x27, # /* ' */ |
| 0x28, # /* ( */ |
| 0x29, # /* ) */ |
| 0x2A, # /* * */ |
| 0x2B, # /* + */ |
| 0x2C, # /* , */ |
| 0x2D, # /* - */ |
| 0x2E, # /* . */ |
| 0x2F, # /* / */ |
| 0x3A, # /* : */ |
| 0x3B, # /* ; */ |
| 0x3C, # /* < */ |
| 0x3D, # /* = */ |
| 0x3E, # /* > */ |
| 0x3F, # /* ? */ |
| 0x40, # /* @ */ |
| 0x5B, # /* [ */ |
| 0x5C, # /* \ */ |
| 0x5D, # /* ] */ |
| 0x5E, # /* ^ */ |
| 0x5F, # /* _ */ |
| 0x60, # /* ` */ |
| 0x7B, # /* { */ |
| 0x7C, # /* | */ |
| 0x7D, # /* } */ |
| 0x7E, # /* ~ */ |
| } |
| |
| |
| def isMdAsciiPunct(ch: int) -> bool: |
| """Markdown ASCII punctuation characters. |
| |
| :: |
| |
| !, ", #, $, %, &, ', (, ), *, +, ,, -, ., /, :, ;, <, =, >, ?, @, [, \\, ], ^, _, `, {, |, }, or ~ |
| |
| See http://spec.commonmark.org/0.15/#ascii-punctuation-character |
| |
| Don't confuse with unicode punctuation !!! It lacks some chars in ascii range. |
| |
| """ |
| return ch in MD_ASCII_PUNCT |
| |
| |
| def normalizeReference(string: str) -> str: |
| """Helper to unify [reference labels].""" |
| # Trim and collapse whitespace |
| # |
| string = re.sub(r"\s+", " ", string.strip()) |
| |
| # In node v10 'ẞ'.toLowerCase() === 'Ṿ', which is presumed to be a bug |
| # fixed in v12 (couldn't find any details). |
| # |
| # So treat this one as a special case |
| # (remove this when node v10 is no longer supported). |
| # |
| # if ('ẞ'.toLowerCase() === 'Ṿ') { |
| # str = str.replace(/ẞ/g, 'ß') |
| # } |
| |
| # .toLowerCase().toUpperCase() should get rid of all differences |
| # between letter variants. |
| # |
| # Simple .toLowerCase() doesn't normalize 125 code points correctly, |
| # and .toUpperCase doesn't normalize 6 of them (list of exceptions: |
| # İ, ϴ, ẞ, Ω, K, Å - those are already uppercased, but have differently |
| # uppercased versions). |
| # |
| # Here's an example showing how it happens. Lets take greek letter omega: |
| # uppercase U+0398 (Θ), U+03f4 (ϴ) and lowercase U+03b8 (θ), U+03d1 (ϑ) |
| # |
| # Unicode entries: |
| # 0398;GREEK CAPITAL LETTER THETA;Lu;0;L;;;;;N;;;;03B8 |
| # 03B8;GREEK SMALL LETTER THETA;Ll;0;L;;;;;N;;;0398;;0398 |
| # 03D1;GREEK THETA SYMBOL;Ll;0;L;<compat> 03B8;;;;N;GREEK SMALL LETTER SCRIPT THETA;;0398;;0398 |
| # 03F4;GREEK CAPITAL THETA SYMBOL;Lu;0;L;<compat> 0398;;;;N;;;;03B8 |
| # |
| # Case-insensitive comparison should treat all of them as equivalent. |
| # |
| # But .toLowerCase() doesn't change ϑ (it's already lowercase), |
| # and .toUpperCase() doesn't change ϴ (already uppercase). |
| # |
| # Applying first lower then upper case normalizes any character: |
| # '\u0398\u03f4\u03b8\u03d1'.toLowerCase().toUpperCase() === '\u0398\u0398\u0398\u0398' |
| # |
| # Note: this is equivalent to unicode case folding; unicode normalization |
| # is a different step that is not required here. |
| # |
| # Final result should be uppercased, because it's later stored in an object |
| # (this avoid a conflict with Object.prototype members, |
| # most notably, `__proto__`) |
| # |
| return string.lower().upper() |
| |
| |
| LINK_OPEN_RE = re.compile(r"^<a[>\s]", flags=re.IGNORECASE) |
| LINK_CLOSE_RE = re.compile(r"^</a\s*>", flags=re.IGNORECASE) |
| |
| |
| def isLinkOpen(string: str) -> bool: |
| return bool(LINK_OPEN_RE.search(string)) |
| |
| |
| def isLinkClose(string: str) -> bool: |
| return bool(LINK_CLOSE_RE.search(string)) |