| //! Hand-rolled drawing of unicode [box drawing](http://www.unicode.org/charts/PDF/U2500.pdf) |
| //! and [block elements](https://www.unicode.org/charts/PDF/U2580.pdf). |
| |
| use std::{cmp, mem}; |
| |
| use crossfont::{BitmapBuffer, Metrics, RasterizedGlyph}; |
| |
| // Colors which are used for filling shade variants. |
| const COLOR_FILL_ALPHA_STEP_1: Pixel = Pixel { _r: 192, _g: 192, _b: 192 }; |
| const COLOR_FILL_ALPHA_STEP_2: Pixel = Pixel { _r: 128, _g: 128, _b: 128 }; |
| const COLOR_FILL_ALPHA_STEP_3: Pixel = Pixel { _r: 64, _g: 64, _b: 64 }; |
| |
| /// Default color used for filling. |
| const COLOR_FILL: Pixel = Pixel { _r: 255, _g: 255, _b: 255 }; |
| |
| /// Returns the rasterized glyph if the character is part of the built-in font. |
| pub fn builtin_glyph(character: char, metrics: &Metrics) -> Option<RasterizedGlyph> { |
| match character { |
| // Box drawing characters and block elements. |
| '\u{2500}'..='\u{259f}' => Some(box_drawing(character, metrics)), |
| _ => None, |
| } |
| } |
| |
| fn box_drawing(character: char, metrics: &Metrics) -> RasterizedGlyph { |
| let height = metrics.line_height as usize; |
| let width = metrics.average_advance as usize; |
| let stroke_size = cmp::max(metrics.underline_thickness as usize, 1); |
| let heavy_stroke_size = stroke_size * 3; |
| // Certain symbols require larger canvas than the cell itself, since for proper contiguous |
| // lines they require drawing on neighbour cells. So treat them specially early on and handle |
| // 'normal' characters later. |
| let mut canvas = match character { |
| // Diagonals: '╱', '╲', '╳'. |
| '\u{2571}'..='\u{2573}' => { |
| // Last coordinates. |
| let x_end = width as f32; |
| let mut y_end = height as f32; |
| |
| let top = height as i32 + metrics.descent as i32 + stroke_size as i32; |
| let height = height + 2 * stroke_size; |
| let mut canvas = Canvas::new(width, height + 2 * stroke_size); |
| |
| // The offset that we should take into account when drawing, since we've enlarged |
| // buffer vertically by twice of that amount. |
| let y_offset = stroke_size as f32; |
| y_end += y_offset; |
| |
| let k = y_end / x_end; |
| let f_x = |x: f32, h: f32| -> f32 { -1. * k * x + h + y_offset }; |
| let g_x = |x: f32, h: f32| -> f32 { k * x + h + y_offset }; |
| |
| let from_x = 0.; |
| let to_x = x_end + 1.; |
| for stroke_size in stroke_size..2 * stroke_size { |
| let stroke_size = stroke_size as f32 / 2.; |
| if character == '\u{2571}' || character == '\u{2573}' { |
| let h = y_end - stroke_size as f32; |
| let from_y = f_x(from_x, h); |
| let to_y = f_x(to_x, h); |
| canvas.draw_line(from_x, from_y, to_x, to_y); |
| } |
| if character == '\u{2572}' || character == '\u{2573}' { |
| let from_y = g_x(from_x, stroke_size as f32); |
| let to_y = g_x(to_x, stroke_size as f32); |
| canvas.draw_line(from_x, from_y, to_x, to_y); |
| } |
| } |
| |
| let buffer = BitmapBuffer::Rgb(canvas.into_raw()); |
| return RasterizedGlyph { |
| character, |
| top, |
| left: 0, |
| height: height as i32, |
| width: width as i32, |
| buffer, |
| }; |
| }, |
| _ => Canvas::new(width, height), |
| }; |
| |
| match character { |
| // Horizontal dashes: '┄', '┅', '┈', '┉', '╌', '╍'. |
| '\u{2504}' | '\u{2505}' | '\u{2508}' | '\u{2509}' | '\u{254c}' | '\u{254d}' => { |
| let (num_gaps, stroke_size) = match character { |
| '\u{2504}' => (2, stroke_size), |
| '\u{2505}' => (2, heavy_stroke_size), |
| '\u{2508}' => (3, stroke_size), |
| '\u{2509}' => (3, heavy_stroke_size), |
| '\u{254c}' => (1, stroke_size), |
| '\u{254d}' => (1, heavy_stroke_size), |
| _ => unreachable!(), |
| }; |
| |
| let dash_gap_len = cmp::max(width / 8, 1); |
| let dash_len = |
| cmp::max(width.saturating_sub(dash_gap_len * num_gaps) / (num_gaps + 1), 1); |
| let y = canvas.y_center(); |
| for gap in 0..=num_gaps { |
| let x = cmp::min(gap * (dash_len + dash_gap_len), width); |
| canvas.draw_h_line(x as f32, y, dash_len as f32, stroke_size); |
| } |
| }, |
| // Vertical dashes: '┆', '┇', '┊', '┋', '╎', '╏'. |
| '\u{2506}' | '\u{2507}' | '\u{250a}' | '\u{250b}' | '\u{254e}' | '\u{254f}' => { |
| let (num_gaps, stroke_size) = match character { |
| '\u{2506}' => (2, stroke_size), |
| '\u{2507}' => (2, heavy_stroke_size), |
| '\u{250a}' => (3, stroke_size), |
| '\u{250b}' => (3, heavy_stroke_size), |
| '\u{254e}' => (1, stroke_size), |
| '\u{254f}' => (1, heavy_stroke_size), |
| _ => unreachable!(), |
| }; |
| |
| let dash_gap_len = cmp::max(height / 8, 1); |
| let dash_len = |
| cmp::max(height.saturating_sub(dash_gap_len * num_gaps) / (num_gaps + 1), 1); |
| let x = canvas.x_center(); |
| for gap in 0..=num_gaps { |
| let y = cmp::min(gap * (dash_len + dash_gap_len), height); |
| canvas.draw_v_line(x, y as f32, dash_len as f32, stroke_size); |
| } |
| }, |
| // Horizontal lines: '─', '━', '╴', '╶', '╸', '╺'. |
| // Vertical lines: '│', '┃', '╵', '╷', '╹', '╻'. |
| // Light and heavy line box components: |
| // '┌','┍','┎','┏','┐','┑','┒','┓','└','┕','┖','┗','┘','┙','┚','┛',├','┝','┞','┟','┠','┡', |
| // '┢','┣','┤','┥','┦','┧','┨','┩','┪','┫','┬','┭','┮','┯','┰','┱','┲','┳','┴','┵','┶','┷', |
| // '┸','┹','┺','┻','┼','┽','┾','┿','╀','╁','╂','╃','╄','╅','╆','╇','╈','╉','╊','╋'. |
| // Mixed light and heavy lines: '╼', '╽', '╾', '╿'. |
| '\u{2500}'..='\u{2503}' | '\u{250c}'..='\u{254b}' | '\u{2574}'..='\u{257f}' => { |
| // Left horizontal line. |
| let stroke_size_h1 = match character { |
| '\u{2500}' | '\u{2510}' | '\u{2512}' | '\u{2518}' | '\u{251a}' | '\u{2524}' |
| | '\u{2526}' | '\u{2527}' | '\u{2528}' | '\u{252c}' | '\u{252e}' | '\u{2530}' |
| | '\u{2532}' | '\u{2534}' | '\u{2536}' | '\u{2538}' | '\u{253a}' | '\u{253c}' |
| | '\u{253e}' | '\u{2540}' | '\u{2541}' | '\u{2542}' | '\u{2544}' | '\u{2546}' |
| | '\u{254a}' | '\u{2574}' | '\u{257c}' => stroke_size, |
| '\u{2501}' | '\u{2511}' | '\u{2513}' | '\u{2519}' | '\u{251b}' | '\u{2525}' |
| | '\u{2529}' | '\u{252a}' | '\u{252b}' | '\u{252d}' | '\u{252f}' | '\u{2531}' |
| | '\u{2533}' | '\u{2535}' | '\u{2537}' | '\u{2539}' | '\u{253b}' | '\u{253d}' |
| | '\u{253f}' | '\u{2543}' | '\u{2545}' | '\u{2547}' | '\u{2548}' | '\u{2549}' |
| | '\u{254b}' | '\u{2578}' | '\u{257e}' => heavy_stroke_size, |
| _ => 0, |
| }; |
| // Right horizontal line. |
| let stroke_size_h2 = match character { |
| '\u{2500}' | '\u{250c}' | '\u{250e}' | '\u{2514}' | '\u{2516}' | '\u{251c}' |
| | '\u{251e}' | '\u{251f}' | '\u{2520}' | '\u{252c}' | '\u{252d}' | '\u{2530}' |
| | '\u{2531}' | '\u{2534}' | '\u{2535}' | '\u{2538}' | '\u{2539}' | '\u{253c}' |
| | '\u{253d}' | '\u{2540}' | '\u{2541}' | '\u{2542}' | '\u{2543}' | '\u{2545}' |
| | '\u{2549}' | '\u{2576}' | '\u{257e}' => stroke_size, |
| '\u{2501}' | '\u{250d}' | '\u{250f}' | '\u{2515}' | '\u{2517}' | '\u{251d}' |
| | '\u{2521}' | '\u{2522}' | '\u{2523}' | '\u{252e}' | '\u{252f}' | '\u{2532}' |
| | '\u{2533}' | '\u{2536}' | '\u{2537}' | '\u{253a}' | '\u{253b}' | '\u{253e}' |
| | '\u{253f}' | '\u{2544}' | '\u{2546}' | '\u{2547}' | '\u{2548}' | '\u{254a}' |
| | '\u{254b}' | '\u{257a}' | '\u{257c}' => heavy_stroke_size, |
| _ => 0, |
| }; |
| // Top vertical line. |
| let stroke_size_v1 = match character { |
| '\u{2502}' | '\u{2514}' | '\u{2515}' | '\u{2518}' | '\u{2519}' | '\u{251c}' |
| | '\u{251d}' | '\u{251f}' | '\u{2522}' | '\u{2524}' | '\u{2525}' | '\u{2527}' |
| | '\u{252a}' | '\u{2534}' | '\u{2535}' | '\u{2536}' | '\u{2537}' | '\u{253c}' |
| | '\u{253d}' | '\u{253e}' | '\u{253f}' | '\u{2541}' | '\u{2545}' | '\u{2546}' |
| | '\u{2548}' | '\u{2575}' | '\u{257d}' => stroke_size, |
| '\u{2503}' | '\u{2516}' | '\u{2517}' | '\u{251a}' | '\u{251b}' | '\u{251e}' |
| | '\u{2520}' | '\u{2521}' | '\u{2523}' | '\u{2526}' | '\u{2528}' | '\u{2529}' |
| | '\u{252b}' | '\u{2538}' | '\u{2539}' | '\u{253a}' | '\u{253b}' | '\u{2540}' |
| | '\u{2542}' | '\u{2543}' | '\u{2544}' | '\u{2547}' | '\u{2549}' | '\u{254a}' |
| | '\u{254b}' | '\u{2579}' | '\u{257f}' => heavy_stroke_size, |
| _ => 0, |
| }; |
| // Bottom vertical line. |
| let stroke_size_v2 = match character { |
| '\u{2502}' | '\u{250c}' | '\u{250d}' | '\u{2510}' | '\u{2511}' | '\u{251c}' |
| | '\u{251d}' | '\u{251e}' | '\u{2521}' | '\u{2524}' | '\u{2525}' | '\u{2526}' |
| | '\u{2529}' | '\u{252c}' | '\u{252d}' | '\u{252e}' | '\u{252f}' | '\u{253c}' |
| | '\u{253d}' | '\u{253e}' | '\u{253f}' | '\u{2540}' | '\u{2543}' | '\u{2544}' |
| | '\u{2547}' | '\u{2577}' | '\u{257f}' => stroke_size, |
| '\u{2503}' | '\u{250e}' | '\u{250f}' | '\u{2512}' | '\u{2513}' | '\u{251f}' |
| | '\u{2520}' | '\u{2522}' | '\u{2523}' | '\u{2527}' | '\u{2528}' | '\u{252a}' |
| | '\u{252b}' | '\u{2530}' | '\u{2531}' | '\u{2532}' | '\u{2533}' | '\u{2541}' |
| | '\u{2542}' | '\u{2545}' | '\u{2546}' | '\u{2548}' | '\u{2549}' | '\u{254a}' |
| | '\u{254b}' | '\u{257b}' | '\u{257d}' => heavy_stroke_size, |
| _ => 0, |
| }; |
| |
| let x_v = canvas.x_center(); |
| let y_h = canvas.y_center(); |
| |
| let v_line_bounds_top = canvas.v_line_bounds(x_v, stroke_size_v1); |
| let v_line_bounds_bot = canvas.v_line_bounds(x_v, stroke_size_v2); |
| let h_line_bounds_left = canvas.h_line_bounds(y_h, stroke_size_h1); |
| let h_line_bounds_right = canvas.h_line_bounds(y_h, stroke_size_h2); |
| |
| let size_h1 = cmp::max(v_line_bounds_top.1 as i32, v_line_bounds_bot.1 as i32) as f32; |
| let x_h = cmp::min(v_line_bounds_top.0 as i32, v_line_bounds_bot.0 as i32) as f32; |
| let size_h2 = width as f32 - x_h; |
| |
| let size_v1 = |
| cmp::max(h_line_bounds_left.1 as i32, h_line_bounds_right.1 as i32) as f32; |
| let y_v = cmp::min(h_line_bounds_left.0 as i32, h_line_bounds_right.0 as i32) as f32; |
| let size_v2 = height as f32 - y_v; |
| |
| // Left horizontal line. |
| canvas.draw_h_line(0., y_h, size_h1, stroke_size_h1); |
| // Right horizontal line. |
| canvas.draw_h_line(x_h, y_h, size_h2, stroke_size_h2); |
| // Top vertical line. |
| canvas.draw_v_line(x_v, 0., size_v1, stroke_size_v1); |
| // Bottom vertical line. |
| canvas.draw_v_line(x_v, y_v, size_v2, stroke_size_v2); |
| }, |
| // Light and double line box components: |
| // '═','║','╒','╓','╔','╕','╖','╗','╘','╙','╚','╛','╜','╝','╞','╟','╠','╡','╢','╣','╤','╥', |
| // '╦','╧','╨','╩','╪','╫','╬'. |
| '\u{2550}'..='\u{256c}' => { |
| let v_lines = match character { |
| '\u{2552}' | '\u{2555}' | '\u{2558}' | '\u{255b}' | '\u{255e}' | '\u{2561}' |
| | '\u{2564}' | '\u{2567}' | '\u{256a}' => (canvas.x_center(), canvas.x_center()), |
| _ => { |
| let v_line_bounds = canvas.v_line_bounds(canvas.x_center(), stroke_size); |
| let left_line = cmp::max(v_line_bounds.0 as i32 - 1, 0) as f32; |
| let right_line = cmp::min(v_line_bounds.1 as i32 + 1, width as i32) as f32; |
| |
| (left_line, right_line) |
| }, |
| }; |
| let h_lines = match character { |
| '\u{2553}' | '\u{2556}' | '\u{2559}' | '\u{255c}' | '\u{255f}' | '\u{2562}' |
| | '\u{2565}' | '\u{2568}' | '\u{256b}' => (canvas.y_center(), canvas.y_center()), |
| _ => { |
| let h_line_bounds = canvas.h_line_bounds(canvas.y_center(), stroke_size); |
| let top_line = cmp::max(h_line_bounds.0 as i32 - 1, 0) as f32; |
| let bottom_line = cmp::min(h_line_bounds.1 as i32 + 1, height as i32) as f32; |
| |
| (top_line, bottom_line) |
| }, |
| }; |
| |
| // Get bounds for each double line we could have. |
| let v_left_bounds = canvas.v_line_bounds(v_lines.0, stroke_size); |
| let v_right_bounds = canvas.v_line_bounds(v_lines.1, stroke_size); |
| let h_top_bounds = canvas.h_line_bounds(h_lines.0, stroke_size); |
| let h_bot_bounds = canvas.h_line_bounds(h_lines.1, stroke_size); |
| |
| let height = height as f32; |
| let width = width as f32; |
| |
| // Left horizontal part. |
| let (top_left_size, bot_left_size) = match character { |
| '\u{2550}' | '\u{256b}' => (canvas.x_center(), canvas.x_center()), |
| '\u{2555}'..='\u{2557}' => (v_right_bounds.1, v_left_bounds.1), |
| '\u{255b}'..='\u{255d}' => (v_left_bounds.1, v_right_bounds.1), |
| '\u{2561}'..='\u{2563}' | '\u{256a}' | '\u{256c}' => { |
| (v_left_bounds.1, v_left_bounds.1) |
| }, |
| '\u{2564}'..='\u{2566}' => (canvas.x_center(), v_left_bounds.1), |
| '\u{2569}'..='\u{2569}' => (v_left_bounds.1, canvas.x_center()), |
| _ => (0., 0.), |
| }; |
| |
| // Right horizontal part. |
| let (top_right_x, bot_right_x, right_size) = match character { |
| '\u{2550}' | '\u{2565}' | '\u{256b}' => { |
| (canvas.x_center(), canvas.x_center(), width) |
| }, |
| '\u{2552}'..='\u{2554}' | '\u{2568}' => (v_left_bounds.0, v_right_bounds.0, width), |
| '\u{2558}'..='\u{255a}' => (v_right_bounds.0, v_left_bounds.0, width), |
| '\u{255e}'..='\u{2560}' | '\u{256a}' | '\u{256c}' => { |
| (v_right_bounds.0, v_right_bounds.0, width) |
| }, |
| '\u{2564}' | '\u{2566}' => (canvas.x_center(), v_right_bounds.0, width), |
| '\u{2567}' | '\u{2569}' => (v_right_bounds.0, canvas.x_center(), width), |
| _ => (0., 0., 0.), |
| }; |
| |
| // Top vertical part. |
| let (left_top_size, right_top_size) = match character { |
| '\u{2551}' | '\u{256a}' => (canvas.y_center(), canvas.y_center()), |
| '\u{2558}'..='\u{255c}' | '\u{2567}' | '\u{2568}' => { |
| (h_bot_bounds.1, h_top_bounds.1) |
| }, |
| '\u{255d}' => (h_top_bounds.1, h_bot_bounds.1), |
| '\u{255e}'..='\u{2560}' => (canvas.y_center(), h_top_bounds.1), |
| '\u{2561}'..='\u{2563}' => (h_top_bounds.1, canvas.y_center()), |
| '\u{2569}' | '\u{256b}' | '\u{256c}' => (h_top_bounds.1, h_top_bounds.1), |
| _ => (0., 0.), |
| }; |
| |
| // Bottom vertical part. |
| let (left_bot_y, right_bot_y, bottom_size) = match character { |
| '\u{2551}' | '\u{256a}' => (canvas.y_center(), canvas.y_center(), height), |
| '\u{2552}'..='\u{2554}' => (h_top_bounds.0, h_bot_bounds.0, height), |
| '\u{2555}'..='\u{2557}' => (h_bot_bounds.0, h_top_bounds.0, height), |
| '\u{255e}'..='\u{2560}' => (canvas.y_center(), h_bot_bounds.0, height), |
| '\u{2561}'..='\u{2563}' => (h_bot_bounds.0, canvas.y_center(), height), |
| '\u{2564}'..='\u{2566}' | '\u{256b}' | '\u{256c}' => { |
| (h_bot_bounds.0, h_bot_bounds.0, height) |
| }, |
| _ => (0., 0., 0.), |
| }; |
| |
| // Left horizontal line. |
| canvas.draw_h_line(0., h_lines.0, top_left_size, stroke_size); |
| canvas.draw_h_line(0., h_lines.1, bot_left_size, stroke_size); |
| |
| // Right horizontal line. |
| canvas.draw_h_line(top_right_x, h_lines.0, right_size, stroke_size); |
| canvas.draw_h_line(bot_right_x, h_lines.1, right_size, stroke_size); |
| |
| // Top vertical line. |
| canvas.draw_v_line(v_lines.0, 0., left_top_size, stroke_size); |
| canvas.draw_v_line(v_lines.1, 0., right_top_size, stroke_size); |
| |
| // Bottom vertical line. |
| canvas.draw_v_line(v_lines.0, left_bot_y, bottom_size, stroke_size); |
| canvas.draw_v_line(v_lines.1, right_bot_y, bottom_size, stroke_size); |
| }, |
| // Arcs: '╭', '╮', '╯', '╰'. |
| '\u{256d}' | '\u{256e}' | '\u{256f}' | '\u{2570}' => { |
| canvas.draw_ellipse_arc(stroke_size); |
| |
| // Mirror `X` axis. |
| if character == '\u{256d}' || character == '\u{2570}' { |
| let center = canvas.x_center() as usize; |
| let extra_offset = if width % 2 == 0 { 1 } else { 0 }; |
| let buffer = canvas.buffer_mut(); |
| for y in 1..height { |
| let left = (y - 1) * width; |
| let right = y * width - 1; |
| if extra_offset != 0 { |
| buffer[right] = buffer[left]; |
| } |
| for offset in 0..center { |
| buffer.swap(left + offset, right - offset - extra_offset); |
| } |
| } |
| } |
| // Mirror `Y` axis. |
| if character == '\u{256d}' || character == '\u{256e}' { |
| let center = canvas.y_center() as usize; |
| let extra_offset = if height % 2 == 0 { 1 } else { 0 }; |
| let buffer = canvas.buffer_mut(); |
| if extra_offset != 0 { |
| let bottom_row = (height - 1) * width; |
| for index in 0..width { |
| buffer[bottom_row + index] = buffer[index]; |
| } |
| } |
| for offset in 1..=center { |
| let top_row = (offset - 1) * width; |
| let bottom_row = (height - offset - extra_offset) * width; |
| for index in 0..width { |
| buffer.swap(top_row + index, bottom_row + index); |
| } |
| } |
| } |
| }, |
| // Parts of full block: '▀', '▁', '▂', '▃', '▄', '▅', '▆', '▇', '▔', '▉', '▊', '▋', '▌', |
| // '▍', '▎', '▏', '▐', '▕'. |
| '\u{2580}'..='\u{2587}' | '\u{2589}'..='\u{2590}' | '\u{2594}' | '\u{2595}' => { |
| let width = width as f32; |
| let height = height as f32; |
| let rect_width = match character { |
| '\u{2589}' => width * 7. / 8., |
| '\u{258a}' => width * 6. / 8., |
| '\u{258b}' => width * 5. / 8., |
| '\u{258c}' => width * 4. / 8., |
| '\u{258d}' => width * 3. / 8., |
| '\u{258e}' => width * 2. / 8., |
| '\u{258f}' => width * 1. / 8., |
| '\u{2590}' => width * 4. / 8., |
| '\u{2595}' => width * 1. / 8., |
| _ => width, |
| }; |
| let (rect_height, y) = match character { |
| '\u{2580}' => (height * 4. / 8., height * 8. / 8.), |
| '\u{2581}' => (height * 1. / 8., height * 1. / 8.), |
| '\u{2582}' => (height * 2. / 8., height * 2. / 8.), |
| '\u{2583}' => (height * 3. / 8., height * 3. / 8.), |
| '\u{2584}' => (height * 4. / 8., height * 4. / 8.), |
| '\u{2585}' => (height * 5. / 8., height * 5. / 8.), |
| '\u{2586}' => (height * 6. / 8., height * 6. / 8.), |
| '\u{2587}' => (height * 7. / 8., height * 7. / 8.), |
| '\u{2594}' => (height * 1. / 8., height * 8. / 8.), |
| _ => (height, height), |
| }; |
| // Fix `y` coordinates. |
| let y = height - y; |
| |
| let x = match character { |
| '\u{2590}' => canvas.x_center(), |
| '\u{2595}' => width as f32 - width / 8., |
| _ => 0., |
| }; |
| |
| canvas.draw_rect(x, y, rect_width, rect_height, COLOR_FILL); |
| }, |
| // Shades: '░', '▒', '▓', '█'. |
| '\u{2588}' | '\u{2591}' | '\u{2592}' | '\u{2593}' => { |
| let color = match character { |
| '\u{2588}' => COLOR_FILL, |
| '\u{2591}' => COLOR_FILL_ALPHA_STEP_3, |
| '\u{2592}' => COLOR_FILL_ALPHA_STEP_2, |
| '\u{2593}' => COLOR_FILL_ALPHA_STEP_1, |
| _ => unreachable!(), |
| }; |
| canvas.fill(color); |
| }, |
| // Quadrants: '▖', '▗', '▘', '▙', '▚', '▛', '▜', '▝', '▞', '▟'. |
| '\u{2596}'..='\u{259F}' => { |
| let (w_second, h_second) = match character { |
| '\u{2598}' | '\u{2599}' | '\u{259a}' | '\u{259b}' | '\u{259c}' => { |
| (canvas.x_center(), canvas.y_center()) |
| }, |
| _ => (0., 0.), |
| }; |
| let (w_first, h_first) = match character { |
| '\u{259b}' | '\u{259c}' | '\u{259d}' | '\u{259e}' | '\u{259f}' => { |
| (canvas.x_center(), canvas.y_center()) |
| }, |
| _ => (0., 0.), |
| }; |
| let (w_third, h_third) = match character { |
| '\u{2596}' | '\u{2599}' | '\u{259b}' | '\u{259e}' | '\u{259f}' => { |
| (canvas.x_center(), canvas.y_center()) |
| }, |
| _ => (0., 0.), |
| }; |
| let (w_fourth, h_fourth) = match character { |
| '\u{2597}' | '\u{2599}' | '\u{259a}' | '\u{259c}' | '\u{259f}' => { |
| (canvas.x_center(), canvas.y_center()) |
| }, |
| _ => (0., 0.), |
| }; |
| |
| // Second quadrant. |
| canvas.draw_rect(0., 0., w_second, h_second, COLOR_FILL); |
| // First quadrant. |
| canvas.draw_rect(canvas.x_center(), 0., w_first, h_first, COLOR_FILL); |
| // Third quadrant. |
| canvas.draw_rect(0., canvas.y_center(), w_third, h_third, COLOR_FILL); |
| // Fourth quadrant. |
| canvas.draw_rect(canvas.x_center(), canvas.y_center(), w_fourth, h_fourth, COLOR_FILL); |
| }, |
| _ => unreachable!(), |
| } |
| |
| let top = height as i32 + metrics.descent as i32; |
| let buffer = BitmapBuffer::Rgb(canvas.into_raw()); |
| RasterizedGlyph { character, top, left: 0, height: height as i32, width: width as i32, buffer } |
| } |
| |
| #[repr(packed)] |
| #[derive(Clone, Copy, Debug, Default)] |
| struct Pixel { |
| _r: u8, |
| _g: u8, |
| _b: u8, |
| } |
| |
| impl Pixel { |
| fn gray(color: u8) -> Self { |
| Self { _r: color, _g: color, _b: color } |
| } |
| } |
| |
| /// Canvas which is used for simple line drawing operations. |
| /// |
| /// The coordinate system is the following: |
| /// |
| /// 0 x |
| /// --------------→ |
| /// | |
| /// | |
| /// | |
| /// | |
| /// | |
| /// | |
| /// y↓ |
| struct Canvas { |
| /// Canvas width. |
| width: usize, |
| |
| /// Canvas height. |
| height: usize, |
| |
| /// Canvas buffer we draw on. |
| buffer: Vec<Pixel>, |
| } |
| |
| impl Canvas { |
| /// Builds new `Canvas` for line drawing with the given `width` and `height` with default color. |
| fn new(width: usize, height: usize) -> Self { |
| let buffer = vec![Pixel::default(); width * height]; |
| Self { width, height, buffer } |
| } |
| |
| /// Vertical center of the `Canvas`. |
| fn y_center(&self) -> f32 { |
| self.height as f32 / 2. |
| } |
| |
| /// Horizontal center of the `Canvas`. |
| fn x_center(&self) -> f32 { |
| self.width as f32 / 2. |
| } |
| |
| /// Canvas underlying buffer for direct manipulation |
| fn buffer_mut(&mut self) -> &mut [Pixel] { |
| &mut self.buffer |
| } |
| |
| /// Gives bounds for horizontal straight line on `y` with `stroke_size`. |
| fn h_line_bounds(&self, y: f32, stroke_size: usize) -> (f32, f32) { |
| let start_y = cmp::max((y - stroke_size as f32 / 2.) as i32, 0) as f32; |
| let end_y = cmp::min((y + stroke_size as f32 / 2.) as i32, self.height as i32) as f32; |
| |
| (start_y, end_y) |
| } |
| |
| /// Gives bounds for vertical straight line on `y` with `stroke_size`. |
| fn v_line_bounds(&self, x: f32, stroke_size: usize) -> (f32, f32) { |
| let start_x = cmp::max((x - stroke_size as f32 / 2.) as i32, 0) as f32; |
| let end_x = cmp::min((x + stroke_size as f32 / 2.) as i32, self.width as i32) as f32; |
| |
| (start_x, end_x) |
| } |
| |
| /// Draws a horizontal straight line from (`x`, `y`) of `size` with the given `stroke_size`. |
| fn draw_h_line(&mut self, x: f32, y: f32, size: f32, stroke_size: usize) { |
| let (start_y, end_y) = self.h_line_bounds(y, stroke_size); |
| self.draw_rect(x, start_y as f32, size, (end_y - start_y) as f32, COLOR_FILL); |
| } |
| |
| /// Draws a vertical straight line from (`x`, `y`) of `size` with the given `stroke_size`. |
| fn draw_v_line(&mut self, x: f32, y: f32, size: f32, stroke_size: usize) { |
| let (start_x, end_x) = self.v_line_bounds(x, stroke_size); |
| self.draw_rect(start_x as f32, y, (end_x - start_x) as f32, size, COLOR_FILL); |
| } |
| |
| /// Draws a rect from the (`x`, `y`) of the given `width` and `height` using `color`. |
| fn draw_rect(&mut self, x: f32, y: f32, width: f32, height: f32, color: Pixel) { |
| let start_x = x as usize; |
| let end_x = cmp::min((x + width) as usize, self.width); |
| let start_y = y as usize; |
| let end_y = cmp::min((y + height) as usize, self.height); |
| for y in start_y..end_y { |
| let y = y * self.width; |
| self.buffer[start_x + y..end_x + y].fill(color); |
| } |
| } |
| |
| /// Put pixel into buffer with the given color if the color is brighter than the one buffer |
| /// already has in place. |
| #[inline] |
| fn put_pixel(&mut self, x: f32, y: f32, color: Pixel) { |
| if x < 0. || y < 0. || x > self.width as f32 - 1. || y > self.height as f32 - 1. { |
| return; |
| } |
| let index = x as usize + y as usize * self.width; |
| if color._r > self.buffer[index]._r { |
| self.buffer[index] = color; |
| } |
| } |
| |
| /// Xiaolin Wu's line drawing from (`from_x`, `from_y`) to (`to_x`, `to_y`). |
| fn draw_line(&mut self, mut from_x: f32, mut from_y: f32, mut to_x: f32, mut to_y: f32) { |
| let steep = (to_y - from_y).abs() > (to_x - from_x).abs(); |
| if steep { |
| mem::swap(&mut from_x, &mut from_y); |
| mem::swap(&mut to_x, &mut to_y); |
| } |
| if from_x > to_x { |
| mem::swap(&mut from_x, &mut to_x); |
| mem::swap(&mut from_y, &mut to_y); |
| } |
| |
| let delta_x = to_x - from_x; |
| let delta_y = to_y - from_y; |
| let gradient = if delta_x.abs() <= f32::EPSILON { 1. } else { delta_y / delta_x }; |
| |
| let x_end = f32::round(from_x); |
| let y_end = from_y + gradient * (x_end - from_x); |
| let x_gap = 1. - (from_x + 0.5).fract(); |
| |
| let xpxl1 = x_end; |
| let ypxl1 = y_end.trunc(); |
| |
| let color_1 = Pixel::gray(((1. - y_end.fract()) * x_gap * COLOR_FILL._r as f32) as u8); |
| let color_2 = Pixel::gray((y_end.fract() * x_gap * COLOR_FILL._r as f32) as u8); |
| if steep { |
| self.put_pixel(ypxl1, xpxl1, color_1); |
| self.put_pixel(ypxl1 + 1., xpxl1, color_2); |
| } else { |
| self.put_pixel(xpxl1, ypxl1, color_1); |
| self.put_pixel(xpxl1 + 1., ypxl1, color_2); |
| } |
| |
| let mut intery = y_end + gradient; |
| |
| let x_end = f32::round(to_x); |
| let y_end = to_y + gradient * (x_end - to_x); |
| let x_gap = (to_x + 0.5).fract(); |
| let xpxl2 = x_end; |
| let ypxl2 = y_end.trunc(); |
| |
| let color_1 = Pixel::gray(((1. - y_end.fract()) * x_gap * COLOR_FILL._r as f32) as u8); |
| let color_2 = Pixel::gray((y_end.fract() * x_gap * COLOR_FILL._r as f32) as u8); |
| if steep { |
| self.put_pixel(ypxl2, xpxl2, color_1); |
| self.put_pixel(ypxl2 + 1., xpxl2, color_2); |
| } else { |
| self.put_pixel(xpxl2, ypxl2, color_1); |
| self.put_pixel(xpxl2, ypxl2 + 1., color_2); |
| } |
| |
| if steep { |
| for x in xpxl1 as i32 + 1..xpxl2 as i32 { |
| let color_1 = Pixel::gray(((1. - intery.fract()) * COLOR_FILL._r as f32) as u8); |
| let color_2 = Pixel::gray((intery.fract() * COLOR_FILL._r as f32) as u8); |
| self.put_pixel(intery.trunc(), x as f32, color_1); |
| self.put_pixel(intery.trunc() + 1., x as f32, color_2); |
| intery += gradient; |
| } |
| } else { |
| for x in xpxl1 as i32 + 1..xpxl2 as i32 { |
| let color_1 = Pixel::gray(((1. - intery.fract()) * COLOR_FILL._r as f32) as u8); |
| let color_2 = Pixel::gray((intery.fract() * COLOR_FILL._r as f32) as u8); |
| self.put_pixel(x as f32, intery.trunc(), color_1); |
| self.put_pixel(x as f32, intery.trunc() + 1., color_2); |
| intery += gradient; |
| } |
| } |
| } |
| |
| /// Draws a part of an ellipse centered in `(0., 0.)` with `self.x_center()` and `self.y_center` |
| /// vertex and co-vertex respectively using a given `stroke` in the bottom-right quadrant of the |
| /// `Canvas` coordinate system. |
| fn draw_ellipse_arc(&mut self, stroke_size: usize) { |
| fn colors_with_error(error: f32, max_transparancy: f32) -> (Pixel, Pixel) { |
| let transparancy = error * max_transparancy; |
| let alpha_1 = 1. - transparancy; |
| let alpha_2 = 1. - (max_transparancy - transparancy); |
| let color_1 = Pixel::gray((COLOR_FILL._r as f32 * alpha_1) as u8); |
| let color_2 = Pixel::gray((COLOR_FILL._r as f32 * alpha_2) as u8); |
| (color_1, color_2) |
| } |
| |
| let h_line_bounds = self.h_line_bounds(self.y_center(), stroke_size); |
| let v_line_bounds = self.v_line_bounds(self.x_center(), stroke_size); |
| let h_line_bounds = (h_line_bounds.0 as usize, h_line_bounds.1 as usize); |
| let v_line_bounds = (v_line_bounds.0 as usize, v_line_bounds.1 as usize); |
| let max_transparancy = 0.5; |
| |
| for (radius_y, radius_x) in (h_line_bounds.0..h_line_bounds.1) |
| .into_iter() |
| .zip((v_line_bounds.0..v_line_bounds.1).into_iter()) |
| { |
| let radius_x = radius_x as f32; |
| let radius_y = radius_y as f32; |
| let radius_x2 = radius_x * radius_x; |
| let radius_y2 = radius_y * radius_y; |
| let quarter = f32::round(radius_x2 / f32::sqrt(radius_x2 + radius_y2)) as usize; |
| |
| for x in 0..=quarter { |
| let x = x as f32; |
| let y = radius_y * f32::sqrt(1. - x * x / radius_x2); |
| let error = y.fract(); |
| |
| let (color_1, color_2) = colors_with_error(error, max_transparancy); |
| |
| let x = x.clamp(0., radius_x); |
| let y_next = (y + 1.).clamp(0., h_line_bounds.1 as f32 - 1.); |
| let y = y.clamp(0., h_line_bounds.1 as f32 - 1.); |
| |
| self.put_pixel(x, y, color_1); |
| self.put_pixel(x, y_next, color_2); |
| } |
| |
| let quarter = f32::round(radius_y2 / f32::sqrt(radius_x2 + radius_y2)) as usize; |
| for y in 0..=quarter { |
| let y = y as f32; |
| let x = radius_x * f32::sqrt(1. - y * y / radius_y2); |
| let error = x - x.fract(); |
| |
| let (color_1, color_2) = colors_with_error(error, max_transparancy); |
| |
| let x_next = (x + 1.).clamp(0., v_line_bounds.1 as f32 - 1.); |
| let x = x.clamp(0., v_line_bounds.1 as f32 - 1.); |
| let y = y.clamp(0., radius_y as f32); |
| |
| self.put_pixel(x, y, color_1); |
| self.put_pixel(x_next, y, color_2); |
| } |
| } |
| |
| // Ensure the part closer to edges is properly filled. |
| self.draw_h_line(0., self.y_center(), stroke_size as f32, stroke_size); |
| self.draw_v_line(self.x_center(), 0., stroke_size as f32, stroke_size); |
| } |
| |
| /// Fills the `Canvas` with the given `Color`. |
| fn fill(&mut self, color: Pixel) { |
| self.buffer.fill(color); |
| } |
| |
| /// Consumes `Canvas` and returns its underlying storage as raw byte vector. |
| fn into_raw(self) -> Vec<u8> { |
| // SAFETY This is safe since we use `repr(packed)` on `Pixel` struct for underlying storage |
| // of the `Canvas` buffer which consists of three u8 values. |
| unsafe { |
| let capacity = self.buffer.capacity() * mem::size_of::<Pixel>(); |
| let len = self.buffer.len() * mem::size_of::<Pixel>(); |
| let buf = self.buffer.as_ptr() as *mut u8; |
| mem::forget(self.buffer); |
| Vec::from_raw_parts(buf, len, capacity) |
| } |
| } |
| } |
| |
| #[cfg(test)] |
| mod test { |
| use super::*; |
| use crossfont::Metrics; |
| |
| #[test] |
| fn builtin_line_drawing_glyphs_coverage() { |
| // Dummy metrics values to test builtin glyphs coverage. |
| let metrics = Metrics { |
| average_advance: 6., |
| line_height: 16., |
| descent: 4., |
| underline_position: 2., |
| underline_thickness: 2., |
| strikeout_position: 2., |
| strikeout_thickness: 2., |
| }; |
| |
| // Test coverage of box drawing characters. |
| for character in '\u{2500}'..='\u{259f}' { |
| assert!(builtin_glyph(character, &metrics).is_some()); |
| } |
| |
| for character in ('\u{2450}'..'\u{2500}').chain('\u{25a0}'..'\u{2600}') { |
| assert!(builtin_glyph(character, &metrics).is_none()); |
| } |
| } |
| } |