blob: 1c9aad53bbccf5969363cfe628e5fa82efc3a3e0 [file] [log] [blame]
[package]
name = "alacritty_terminal"
version = "0.4.0"
authors = ["Joe Wilm <joe@jwilm.com>"]
license = "Apache-2.0"
build = "build.rs"
description = "Library for writing terminal emulators"
readme = "../README.md"
homepage = "https://github.com/jwilm/alacritty"
edition = "2018"
[dependencies]
libc = "0.2"
notify = "4"
bitflags = "1"
font = { path = "../font" }
parking_lot = "0.9"
serde = { version = "1", features = ["derive"] }
serde_yaml = "0.8"
vte = "0.3"
mio = "0.6.20"
mio-extras = "2"
log = "0.4"
fnv = "1"
unicode-width = "0.1"
base64 = "0.11.0"
terminfo = "0.6.1"
url = "2"
copypasta = { path = "../copypasta" }
[target.'cfg(unix)'.dependencies]
nix = "0.15.0"
signal-hook = { version = "0.1", features = ["mio-support"] }
[target.'cfg(windows)'.dependencies]
winpty = { path = "../winpty" }
mio-named-pipes = "0.1"
miow = "0.3"
dunce = "1.0"
winapi = { version = "0.3.7", features = ["impl-default", "winuser", "synchapi", "roerrorapi", "winerror", "wincon", "wincontypes"]}
widestring = "0.4"
mio-anonymous-pipes = "0.1"
[target.'cfg(target_os = "macos")'.dependencies]
objc = "0.2.2"
[features]
default = []
# Enabling this feature makes shaders automatically reload when changed
live-shader-reload = []
nightly = []
bench = []
[build-dependencies]
gl_generator = "0.14.0"
[dev-dependencies]
serde_json = "1.0.0"