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// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//! Exports the `Term` type which is a high-level API for the Grid
use std::ops::{Range, Index, IndexMut};
use std::{ptr, io, mem};
use std::cmp::{min, max};
use std::time::{Duration, Instant};
use arraydeque::ArrayDeque;
use unicode_width::UnicodeWidthChar;
use url::Url;
use font::{self, Size};
use ansi::{self, Color, NamedColor, Attr, Handler, CharsetIndex, StandardCharset, CursorStyle};
use grid::{BidirectionalIterator, Grid, Indexed, IndexRegion, DisplayIter, Scroll, ViewportPosition};
use index::{self, Point, Column, Line, IndexRange, Contains, RangeInclusive, Linear};
use selection::{self, Selection, Locations};
use config::{Config, VisualBellAnimation};
use {MouseCursor, Rgb};
use copypasta::{Clipboard, Load, Store};
use input::FONT_SIZE_STEP;
pub mod cell;
pub mod color;
pub use self::cell::Cell;
use self::cell::LineLength;
const URL_SEPARATOR_CHARS: [char; 3] = [' ', '"', '\''];
/// A type that can expand a given point to a region
///
/// Usually this is implemented for some 2-D array type since
/// points are two dimensional indices.
pub trait Search {
/// Find the nearest semantic boundary _to the left_ of provided point.
fn semantic_search_left(&self, _: Point<usize>) -> Point<usize>;
/// Find the nearest semantic boundary _to the point_ of provided point.
fn semantic_search_right(&self, _: Point<usize>) -> Point<usize>;
/// Find the nearest URL boundary in both directions.
fn url_search(&self, _: Point<usize>) -> Option<String>;
}
impl Search for Term {
fn semantic_search_left(&self, mut point: Point<usize>) -> Point<usize> {
// Limit the starting point to the last line in the history
point.line = min(point.line, self.grid.len() - 1);
let mut iter = self.grid.iter_from(point);
let last_col = self.grid.num_cols() - Column(1);
while let Some(cell) = iter.prev() {
if self.semantic_escape_chars.contains(cell.c) {
break;
}
if iter.cur.col == last_col && !cell.flags.contains(cell::Flags::WRAPLINE) {
break; // cut off if on new line or hit escape char
}
point = iter.cur;
}
point
}
fn semantic_search_right(&self, mut point: Point<usize>) -> Point<usize> {
// Limit the starting point to the last line in the history
point.line = min(point.line, self.grid.len() - 1);
let mut iter = self.grid.iter_from(point);
let last_col = self.grid.num_cols() - Column(1);
while let Some(cell) = iter.next() {
if self.semantic_escape_chars.contains(cell.c) {
break;
}
point = iter.cur;
if iter.cur.col == last_col && !cell.flags.contains(cell::Flags::WRAPLINE) {
break; // cut off if on new line or hit escape char
}
}
point
}
fn url_search(&self, mut point: Point<usize>) -> Option<String> {
point.line = self.grid.num_lines().0 - point.line - 1;
// Limit the starting point to the last line in the history
point.line = min(point.line, self.grid.len() - 1);
// Create forwards and backwards iterators
let iterf = self.grid.iter_from(point);
point.col += 1;
let mut iterb = self.grid.iter_from(point);
// Put all characters until separators into a string
let mut buf = String::new();
while let Some(cell) = iterb.prev() {
if URL_SEPARATOR_CHARS.contains(&cell.c) {
break;
}
buf.insert(0, cell.c);
}
for cell in iterf {
if URL_SEPARATOR_CHARS.contains(&cell.c) {
break;
}
buf.push(cell.c);
}
// Heuristic to remove all leading '('
while buf.starts_with('(') {
buf.remove(0);
}
// Heuristic to remove all ')' from end of URLs without matching '('
let str_count = |text: &str, c: char| {
text.chars().filter(|tc| *tc == c).count()
};
while buf.ends_with(')') && str_count(&buf, '(') < str_count(&buf, ')') {
buf.pop();
}
// Check if string is valid url
match Url::parse(&buf) {
Ok(_) => Some(buf),
Err(_) => None,
}
}
}
impl selection::Dimensions for Term {
fn dimensions(&self) -> Point {
Point {
col: self.grid.num_cols(),
line: self.grid.num_lines()
}
}
}
/// Iterator that yields cells needing render
///
/// Yields cells that require work to be displayed (that is, not a an empty
/// background cell). Additionally, this manages some state of the grid only
/// relevant for rendering like temporarily changing the cell with the cursor.
///
/// This manages the cursor during a render. The cursor location is inverted to
/// draw it, and reverted after drawing to maintain state.
pub struct RenderableCellsIter<'a> {
inner: DisplayIter<'a, Cell>,
grid: &'a Grid<Cell>,
cursor: &'a Point,
cursor_offset: usize,
mode: TermMode,
config: &'a Config,
colors: &'a color::List,
selection: Option<RangeInclusive<index::Linear>>,
cursor_cells: ArrayDeque<[Indexed<Cell>; 3]>,
}
impl<'a> RenderableCellsIter<'a> {
/// Create the renderable cells iterator
///
/// The cursor and terminal mode are required for properly displaying the
/// cursor.
fn new<'b>(
grid: &'b Grid<Cell>,
cursor: &'b Point,
colors: &'b color::List,
mode: TermMode,
config: &'b Config,
selection: Option<Locations>,
cursor_style: CursorStyle,
) -> RenderableCellsIter<'b> {
let cursor_offset = grid.line_to_offset(cursor.line);
let inner = grid.display_iter();
let mut selection_range = None;
if let Some(loc) = selection {
// Get on-screen lines of the selection's locations
let start_line = grid.buffer_line_to_visible(loc.start.line);
let end_line = grid.buffer_line_to_visible(loc.end.line);
// Get start/end locations based on what part of selection is on screen
let locations = match (start_line, end_line) {
(ViewportPosition::Visible(start_line), ViewportPosition::Visible(end_line)) => {
Some((start_line, loc.start.col, end_line, loc.end.col))
},
(ViewportPosition::Visible(start_line), ViewportPosition::Above) => {
Some((start_line, loc.start.col, Line(0), Column(0)))
},
(ViewportPosition::Below, ViewportPosition::Visible(end_line)) => {
Some((grid.num_lines(), Column(0), end_line, loc.end.col))
},
(ViewportPosition::Below, ViewportPosition::Above) => {
Some((grid.num_lines(), Column(0), Line(0), Column(0)))
},
_ => None,
};
if let Some((start_line, start_col, end_line, end_col)) = locations {
// start and end *lines* are swapped as we switch from buffer to
// Line coordinates.
let mut end = Point {
line: start_line,
col: start_col,
};
let mut start = Point {
line: end_line,
col: end_col,
};
if start > end {
::std::mem::swap(&mut start, &mut end);
}
let cols = grid.num_cols();
let start = Linear(start.line.0 * cols.0 + start.col.0);
let end = Linear(end.line.0 * cols.0 + end.col.0);
// Update the selection
selection_range = Some(RangeInclusive::new(start, end));
}
}
RenderableCellsIter {
cursor,
cursor_offset,
grid,
inner,
mode,
selection: selection_range,
config,
colors,
cursor_cells: ArrayDeque::new(),
}.initialize(cursor_style)
}
fn push_cursor_cells(&mut self, original: Cell, cursor: Cell, wide: Cell) {
// Prints the char under the cell if cursor is situated on a non-empty cell
self.cursor_cells.push_back(Indexed {
line: self.cursor.line,
column: self.cursor.col,
inner: original,
}).expect("won't exceed capacity");
// Prints the cursor
self.cursor_cells.push_back(Indexed {
line: self.cursor.line,
column: self.cursor.col,
inner: cursor,
}).expect("won't exceed capacity");
// If cursor is over a wide (2 cell size) character,
// print the second cursor cell
if self.is_wide_cursor(&cursor) {
self.cursor_cells.push_back(Indexed {
line: self.cursor.line,
column: self.cursor.col + 1,
inner: wide,
}).expect("won't exceed capacity");
}
}
fn populate_block_cursor(&mut self) {
let (text_color, cursor_color) = if self.config.custom_cursor_colors() {
(
Color::Named(NamedColor::CursorText),
Color::Named(NamedColor::Cursor)
)
} else {
// Swap fg, bg
let cell = &self.grid[self.cursor];
(cell.bg, cell.fg)
};
let original_cell = self.grid[self.cursor];
let mut cursor_cell = self.grid[self.cursor];
cursor_cell.fg = text_color;
cursor_cell.bg = cursor_color;
let mut wide_cell = cursor_cell;
wide_cell.c = ' ';
self.push_cursor_cells(original_cell, cursor_cell, wide_cell);
}
fn populate_char_cursor(&mut self, cursor_cell_char: char, wide_cell_char: char) {
let original_cell = self.grid[self.cursor];
let mut cursor_cell = self.grid[self.cursor];
let cursor_color = self.text_cursor_color(&cursor_cell);
cursor_cell.c = cursor_cell_char;
cursor_cell.fg = cursor_color;
let mut wide_cell = cursor_cell;
wide_cell.c = wide_cell_char;
self.push_cursor_cells(original_cell, cursor_cell, wide_cell);
}
fn populate_underline_cursor(&mut self) {
self.populate_char_cursor(font::UNDERLINE_CURSOR_CHAR, font::UNDERLINE_CURSOR_CHAR);
}
fn populate_beam_cursor(&mut self) {
self.populate_char_cursor(font::BEAM_CURSOR_CHAR, ' ');
}
fn populate_box_cursor(&mut self) {
self.populate_char_cursor(font::BOX_CURSOR_CHAR, ' ');
}
#[inline]
fn is_wide_cursor(&self, cell: &Cell) -> bool {
cell.flags.contains(cell::Flags::WIDE_CHAR) && (self.cursor.col + 1) < self.grid.num_cols()
}
fn text_cursor_color(&self, cell: &Cell) -> Color {
if self.config.custom_cursor_colors() {
Color::Named(NamedColor::Cursor)
} else {
// Cursor is same color as text
cell.fg
}
}
/// Populates list of cursor cells with the original cell
fn populate_no_cursor(&mut self) {
self.cursor_cells.push_back(Indexed {
line: self.cursor.line,
column: self.cursor.col,
inner: self.grid[self.cursor],
}).expect("won't exceed capacity");
}
fn initialize(mut self, cursor_style: CursorStyle) -> Self {
if self.cursor_is_visible() {
match cursor_style {
CursorStyle::HollowBlock => {
self.populate_box_cursor();
},
CursorStyle::Block => {
self.populate_block_cursor();
},
CursorStyle::Beam => {
self.populate_beam_cursor();
},
CursorStyle::Underline => {
self.populate_underline_cursor();
}
}
} else {
self.populate_no_cursor();
}
self
}
/// Check if the cursor should be rendered.
#[inline]
fn cursor_is_visible(&self) -> bool {
self.mode.contains(mode::TermMode::SHOW_CURSOR) && self.grid.contains(self.cursor)
}
fn compute_fg_rgb(&self, fg: Color, cell: &Cell) -> Rgb {
use self::cell::Flags;
match fg {
Color::Spec(rgb) => rgb,
Color::Named(ansi) => {
match (self.config.draw_bold_text_with_bright_colors(), cell.flags & Flags::DIM_BOLD) {
// If no bright foreground is set, treat it like the BOLD flag doesn't exist
(_, self::cell::Flags::DIM_BOLD)
if ansi == NamedColor::Foreground
&& self.config.colors().primary.bright_foreground.is_none() =>
{
self.colors[NamedColor::DimForeground]
}
// Draw bold text in bright colors *and* contains bold flag.
(true, self::cell::Flags::BOLD) => self.colors[ansi.to_bright()],
// Cell is marked as dim and not bold
(_, self::cell::Flags::DIM) |
(false, self::cell::Flags::DIM_BOLD) => self.colors[ansi.to_dim()],
// None of the above, keep original color.
_ => self.colors[ansi]
}
},
Color::Indexed(idx) => {
let idx = match (
self.config.draw_bold_text_with_bright_colors(),
cell.flags & Flags::DIM_BOLD,
idx
) {
(true, self::cell::Flags::BOLD, 0...7) => idx as usize + 8,
(false, self::cell::Flags::DIM, 8...15) => idx as usize - 8,
(false, self::cell::Flags::DIM, 0...7) => idx as usize + 260,
_ => idx as usize,
};
self.colors[idx]
}
}
}
#[inline]
fn compute_bg_alpha(&self, bg: Color) -> f32 {
match bg {
Color::Named(NamedColor::Background) => 0.0,
_ => 1.0
}
}
fn compute_bg_rgb(&self, bg: Color) -> Rgb {
match bg {
Color::Spec(rgb) => rgb,
Color::Named(ansi) => self.colors[ansi],
Color::Indexed(idx) => self.colors[idx],
}
}
}
pub struct RenderableCell {
/// A _Display_ line (not necessarily an _Active_ line)
pub line: Line,
pub column: Column,
pub c: char,
pub fg: Rgb,
pub bg: Rgb,
pub bg_alpha: f32,
pub flags: cell::Flags,
}
impl<'a> Iterator for RenderableCellsIter<'a> {
type Item = RenderableCell;
/// Gets the next renderable cell
///
/// Skips empty (background) cells and applies any flags to the cell state
/// (eg. invert fg and bg colors).
#[inline]
fn next(&mut self) -> Option<Self::Item> {
loop {
// Handle cursor
let (cell, selected) = if self.cursor_offset == self.inner.offset() &&
self.inner.column() == self.cursor.col
{
// Cursor cell
let mut cell = self.cursor_cells.pop_front().unwrap();
cell.line = self.inner.line();
// Since there may be multiple cursor cells (for a wide
// char), only update iteration position after all cursor
// cells have been drawn.
if self.cursor_cells.is_empty() {
self.inner.next();
}
(cell, false)
} else {
let cell = self.inner.next()?;
let index = Linear(cell.line.0 * self.grid.num_cols().0 + cell.column.0);
let selected = self.selection.as_ref()
.map(|range| range.contains_(index))
.unwrap_or(false);
// Skip empty cells
if cell.is_empty() && !selected {
continue;
}
(cell, selected)
};
// Apply inversion and lookup RGB values
let mut fg_rgb = self.compute_fg_rgb(cell.fg, &cell);
let mut bg_rgb = self.compute_bg_rgb(cell.bg);
let bg_alpha = if selected ^ cell.inverse() {
mem::swap(&mut fg_rgb, &mut bg_rgb);
self.compute_bg_alpha(cell.fg)
} else {
self.compute_bg_alpha(cell.bg)
};
return Some(RenderableCell {
line: cell.line,
column: cell.column,
flags: cell.flags,
c: cell.c,
fg: fg_rgb,
bg: bg_rgb,
bg_alpha,
})
}
}
}
pub mod mode {
bitflags! {
pub struct TermMode: u16 {
const SHOW_CURSOR = 0b00_0000_0000_0001;
const APP_CURSOR = 0b00_0000_0000_0010;
const APP_KEYPAD = 0b00_0000_0000_0100;
const MOUSE_REPORT_CLICK = 0b00_0000_0000_1000;
const BRACKETED_PASTE = 0b00_0000_0001_0000;
const SGR_MOUSE = 0b00_0000_0010_0000;
const MOUSE_MOTION = 0b00_0000_0100_0000;
const LINE_WRAP = 0b00_0000_1000_0000;
const LINE_FEED_NEW_LINE = 0b00_0001_0000_0000;
const ORIGIN = 0b00_0010_0000_0000;
const INSERT = 0b00_0100_0000_0000;
const FOCUS_IN_OUT = 0b00_1000_0000_0000;
const ALT_SCREEN = 0b01_0000_0000_0000;
const MOUSE_DRAG = 0b10_0000_0000_0000;
const ANY = 0b11_1111_1111_1111;
const NONE = 0;
}
}
impl Default for TermMode {
fn default() -> TermMode {
TermMode::SHOW_CURSOR | TermMode::LINE_WRAP
}
}
}
pub use self::mode::TermMode;
trait CharsetMapping {
fn map(&self, c: char) -> char {
c
}
}
impl CharsetMapping for StandardCharset {
/// Switch/Map character to the active charset. Ascii is the common case and
/// for that we want to do as little as possible.
#[inline]
fn map(&self, c: char) -> char {
match *self {
StandardCharset::Ascii => c,
StandardCharset::SpecialCharacterAndLineDrawing =>
match c {
'`' => '◆',
'a' => '▒',
'b' => '\t',
'c' => '\u{000c}',
'd' => '\r',
'e' => '\n',
'f' => '°',
'g' => '±',
'h' => '\u{2424}',
'i' => '\u{000b}',
'j' => '┘',
'k' => '┐',
'l' => '┌',
'm' => '└',
'n' => '┼',
'o' => '⎺',
'p' => '⎻',
'q' => '─',
'r' => '⎼',
's' => '⎽',
't' => '├',
'u' => '┤',
'v' => '┴',
'w' => '┬',
'x' => '│',
'y' => '≤',
'z' => '≥',
'{' => 'π',
'|' => '≠',
'}' => '£',
'~' => '·',
_ => c
},
}
}
}
#[derive(Default, Copy, Clone)]
struct Charsets([StandardCharset; 4]);
impl Index<CharsetIndex> for Charsets {
type Output = StandardCharset;
fn index(&self, index: CharsetIndex) -> &StandardCharset {
&self.0[index as usize]
}
}
impl IndexMut<CharsetIndex> for Charsets {
fn index_mut(&mut self, index: CharsetIndex) -> &mut StandardCharset {
&mut self.0[index as usize]
}
}
#[derive(Default, Copy, Clone)]
pub struct Cursor {
/// The location of this cursor
pub point: Point,
/// Template cell when using this cursor
template: Cell,
/// Currently configured graphic character sets
charsets: Charsets,
}
pub struct VisualBell {
/// Visual bell animation
animation: VisualBellAnimation,
/// Visual bell duration
duration: Duration,
/// The last time the visual bell rang, if at all
start_time: Option<Instant>,
}
fn cubic_bezier(p0: f64, p1: f64, p2: f64, p3: f64, x: f64) -> f64 {
(1.0 - x).powi(3) * p0 +
3.0 * (1.0 - x).powi(2) * x * p1 +
3.0 * (1.0 - x) * x.powi(2) * p2 +
x.powi(3) * p3
}
impl VisualBell {
pub fn new(config: &Config) -> VisualBell {
let visual_bell_config = config.visual_bell();
VisualBell {
animation: visual_bell_config.animation(),
duration: visual_bell_config.duration(),
start_time: None,
}
}
/// Ring the visual bell, and return its intensity.
pub fn ring(&mut self) -> f64 {
let now = Instant::now();
self.start_time = Some(now);
self.intensity_at_instant(now)
}
/// Get the currently intensity of the visual bell. The bell's intensity
/// ramps down from 1.0 to 0.0 at a rate determined by the bell's duration.
pub fn intensity(&self) -> f64 {
self.intensity_at_instant(Instant::now())
}
/// Check whether or not the visual bell has completed "ringing".
pub fn completed(&mut self) -> bool {
match self.start_time {
Some(earlier) => {
if Instant::now().duration_since(earlier) >= self.duration {
self.start_time = None;
}
false
},
None => true
}
}
/// Get the intensity of the visual bell at a particular instant. The bell's
/// intensity ramps down from 1.0 to 0.0 at a rate determined by the bell's
/// duration.
pub fn intensity_at_instant(&self, instant: Instant) -> f64 {
// If `duration` is zero, then the VisualBell is disabled; therefore,
// its `intensity` is zero.
if self.duration == Duration::from_secs(0) {
return 0.0;
}
match self.start_time {
// Similarly, if `start_time` is `None`, then the VisualBell has not
// been "rung"; therefore, its `intensity` is zero.
None => 0.0,
Some(earlier) => {
// Finally, if the `instant` at which we wish to compute the
// VisualBell's `intensity` occurred before the VisualBell was
// "rung", then its `intensity` is also zero.
if instant < earlier {
return 0.0;
}
let elapsed = instant.duration_since(earlier);
let elapsed_f = elapsed.as_secs() as f64 +
f64::from(elapsed.subsec_nanos()) / 1e9f64;
let duration_f = self.duration.as_secs() as f64 +
f64::from(self.duration.subsec_nanos()) / 1e9f64;
// Otherwise, we compute a value `time` from 0.0 to 1.0
// inclusive that represents the ratio of `elapsed` time to the
// `duration` of the VisualBell.
let time = (elapsed_f / duration_f).min(1.0);
// We use this to compute the inverse `intensity` of the
// VisualBell. When `time` is 0.0, `inverse_intensity` is 0.0,
// and when `time` is 1.0, `inverse_intensity` is 1.0.
let inverse_intensity = match self.animation {
VisualBellAnimation::Ease | VisualBellAnimation::EaseOut => {
cubic_bezier(0.25, 0.1, 0.25, 1.0, time)
},
VisualBellAnimation::EaseOutSine => cubic_bezier(0.39, 0.575, 0.565, 1.0, time),
VisualBellAnimation::EaseOutQuad => cubic_bezier(0.25, 0.46, 0.45, 0.94, time),
VisualBellAnimation::EaseOutCubic => cubic_bezier(0.215, 0.61, 0.355, 1.0, time),
VisualBellAnimation::EaseOutQuart => cubic_bezier(0.165, 0.84, 0.44, 1.0, time),
VisualBellAnimation::EaseOutQuint => cubic_bezier(0.23, 1.0, 0.32, 1.0, time),
VisualBellAnimation::EaseOutExpo => cubic_bezier(0.19, 1.0, 0.22, 1.0, time),
VisualBellAnimation::EaseOutCirc => cubic_bezier(0.075, 0.82, 0.165, 1.0, time),
VisualBellAnimation::Linear => time,
};
// Since we want the `intensity` of the VisualBell to decay over
// `time`, we subtract the `inverse_intensity` from 1.0.
1.0 - inverse_intensity
}
}
}
pub fn update_config(&mut self, config: &Config) {
let visual_bell_config = config.visual_bell();
self.animation = visual_bell_config.animation();
self.duration = visual_bell_config.duration();
}
}
pub struct Term {
/// The grid
grid: Grid<Cell>,
/// Tracks if the next call to input will need to first handle wrapping.
/// This is true after the last column is set with the input function. Any function that
/// implicitly sets the line or column needs to set this to false to avoid wrapping twice.
/// input_needs_wrap ensures that cursor.col is always valid for use into indexing into
/// arrays. Without it we would have to sanitize cursor.col every time we used it.
input_needs_wrap: bool,
/// Got a request to set title; it's buffered here until next draw.
///
/// Would be nice to avoid the allocation...
next_title: Option<String>,
/// Got a request to set the mouse cursor; it's buffered here until the next draw
next_mouse_cursor: Option<MouseCursor>,
/// Alternate grid
alt_grid: Grid<Cell>,
/// Alt is active
alt: bool,
/// The cursor
cursor: Cursor,
/// The graphic character set, out of `charsets`, which ASCII is currently
/// being mapped to
active_charset: CharsetIndex,
/// Tabstops
tabs: Vec<bool>,
/// Mode flags
mode: TermMode,
/// Scroll region
scroll_region: Range<Line>,
/// Font size
pub font_size: Size,
original_font_size: Size,
/// Size
size_info: SizeInfo,
pub dirty: bool,
pub visual_bell: VisualBell,
pub next_is_urgent: Option<bool>,
/// Saved cursor from main grid
cursor_save: Cursor,
/// Saved cursor from alt grid
cursor_save_alt: Cursor,
semantic_escape_chars: String,
/// Colors used for rendering
colors: color::List,
/// Is color in `colors` modified or not
color_modified: [bool; color::COUNT],
/// Original colors from config
original_colors: color::List,
/// Current style of the cursor
cursor_style: Option<CursorStyle>,
/// Default style for resetting the cursor
default_cursor_style: CursorStyle,
dynamic_title: bool,
/// Number of spaces in one tab
tabspaces: usize,
/// Automatically scroll to bottom when new lines are added
auto_scroll: bool,
}
/// Terminal size info
#[derive(Debug, Copy, Clone, Serialize, Deserialize)]
pub struct SizeInfo {
/// Terminal window width
pub width: f32,
/// Terminal window height
pub height: f32,
/// Width of individual cell
pub cell_width: f32,
/// Height of individual cell
pub cell_height: f32,
/// Horizontal window padding
pub padding_x: f32,
/// Horizontal window padding
pub padding_y: f32,
}
impl SizeInfo {
#[inline]
pub fn lines(&self) -> Line {
Line(((self.height - 2. * self.padding_y) / self.cell_height) as usize)
}
#[inline]
pub fn cols(&self) -> Column {
Column(((self.width - 2. * self.padding_x) / self.cell_width) as usize)
}
pub fn contains_point(&self, x: usize, y:usize) -> bool {
x <= (self.width - self.padding_x) as usize &&
x >= self.padding_x as usize &&
y <= (self.height - self.padding_y) as usize &&
y >= self.padding_y as usize
}
pub fn pixels_to_coords(&self, x: usize, y: usize) -> Point {
let col = Column(x.saturating_sub(self.padding_x as usize) / (self.cell_width as usize));
let line = Line(y.saturating_sub(self.padding_y as usize) / (self.cell_height as usize));
Point {
line: min(line, self.lines() - 1),
col: min(col, self.cols() - 1)
}
}
}
impl Term {
pub fn selection(&self) -> &Option<Selection> {
&self.grid.selection
}
pub fn selection_mut(&mut self) -> &mut Option<Selection> {
&mut self.grid.selection
}
#[inline]
pub fn get_next_title(&mut self) -> Option<String> {
self.next_title.take()
}
pub fn scroll_display(&mut self, scroll: Scroll) {
self.grid.scroll_display(scroll);
self.dirty = true;
}
#[inline]
pub fn get_next_mouse_cursor(&mut self) -> Option<MouseCursor> {
self.next_mouse_cursor.take()
}
pub fn new(config: &Config, size: SizeInfo) -> Term {
let num_cols = size.cols();
let num_lines = size.lines();
let history_size = config.scrolling().history as usize;
let grid = Grid::new(num_lines, num_cols, history_size, Cell::default());
let alt = Grid::new(num_lines, num_cols, 0 /* scroll history */, Cell::default());
let tabspaces = config.tabspaces();
let tabs = IndexRange::from(Column(0)..grid.num_cols())
.map(|i| (*i as usize) % tabspaces == 0)
.collect::<Vec<bool>>();
let scroll_region = Line(0)..grid.num_lines();
Term {
next_title: None,
next_mouse_cursor: None,
dirty: false,
visual_bell: VisualBell::new(config),
next_is_urgent: None,
input_needs_wrap: false,
grid,
alt_grid: alt,
alt: false,
font_size: config.font().size(),
original_font_size: config.font().size(),
active_charset: Default::default(),
cursor: Default::default(),
cursor_save: Default::default(),
cursor_save_alt: Default::default(),
tabs,
mode: Default::default(),
scroll_region,
size_info: size,
colors: color::List::from(config.colors()),
color_modified: [false; color::COUNT],
original_colors: color::List::from(config.colors()),
semantic_escape_chars: config.selection().semantic_escape_chars.clone(),
cursor_style: None,
default_cursor_style: config.cursor_style(),
dynamic_title: config.dynamic_title(),
tabspaces,
auto_scroll: config.scrolling().auto_scroll,
}
}
pub fn change_font_size(&mut self, delta: f32) {
// Saturating addition with minimum font size FONT_SIZE_STEP
let new_size = self.font_size + Size::new(delta);
self.font_size = max(new_size, Size::new(FONT_SIZE_STEP));
self.dirty = true;
}
pub fn reset_font_size(&mut self) {
self.font_size = self.original_font_size;
self.dirty = true;
}
pub fn update_config(&mut self, config: &Config) {
self.semantic_escape_chars = config.selection().semantic_escape_chars.clone();
self.original_colors.fill_named(config.colors());
self.original_colors.fill_cube(config.colors());
self.original_colors.fill_gray_ramp(config.colors());
for i in 0..color::COUNT {
if !self.color_modified[i] {
self.colors[i] = self.original_colors[i];
}
}
self.visual_bell.update_config(config);
self.default_cursor_style = config.cursor_style();
self.dynamic_title = config.dynamic_title();
self.auto_scroll = config.scrolling().auto_scroll;
self.grid
.update_history(config.scrolling().history as usize, &self.cursor.template);
}
#[inline]
pub fn needs_draw(&self) -> bool {
self.dirty
}
pub fn selection_to_string(&self) -> Option<String> {
/// Need a generic push() for the Append trait
trait PushChar {
fn push_char(&mut self, c: char);
fn maybe_newline(&mut self, grid: &Grid<Cell>, line: usize, ending: Column) {
if ending != Column(0) && !grid[line][ending - 1].flags.contains(cell::Flags::WRAPLINE) {
self.push_char('\n');
}
}
}
impl PushChar for String {
#[inline]
fn push_char(&mut self, c: char) {
self.push(c);
}
}
use std::ops::Range;
trait Append : PushChar {
fn append(&mut self, grid: &Grid<Cell>, line: usize, cols: Range<Column>);
}
impl Append for String {
fn append(&mut self, grid: &Grid<Cell>, mut line: usize, cols: Range<Column>) {
// Select until last line still within the buffer
line = min(line, grid.len() - 1);
let grid_line = &grid[line];
let line_length = grid_line.line_length();
let line_end = min(line_length, cols.end + 1);
if line_end.0 == 0 && cols.end >= grid.num_cols() - 1 {
self.push('\n');
} else if cols.start < line_end {
for cell in &grid_line[cols.start..line_end] {
if !cell.flags.contains(cell::Flags::WIDE_CHAR_SPACER) {
self.push(cell.c);
}
}
if cols.end >= grid.num_cols() - 1 {
self.maybe_newline(grid, line, line_end);
}
}
}
}
let selection = self.grid.selection.clone()?;
let span = selection.to_span(self)?;
let mut res = String::new();
let Locations { mut start, mut end } = span.to_locations();
if start > end {
::std::mem::swap(&mut start, &mut end);
}
let line_count = end.line - start.line;
let max_col = Column(usize::max_value() - 1);
match line_count {
// Selection within single line
0 => {
res.append(&self.grid, start.line, start.col..end.col);
},
// Selection ends on line following start
1 => {
// Ending line
res.append(&self.grid, end.line, end.col..max_col);
// Starting line
res.append(&self.grid, start.line, Column(0)..start.col);
},
// Multi line selection
_ => {
// Ending line
res.append(&self.grid, end.line, end.col..max_col);
let middle_range = (start.line + 1)..(end.line);
for line in middle_range.rev() {
res.append(&self.grid, line, Column(0)..max_col);
}
// Starting line
res.append(&self.grid, start.line, Column(0)..start.col);
}
}
Some(res)
}
pub(crate) fn visible_to_buffer(&self, point: Point) -> Point<usize> {
self.grid.visible_to_buffer(point)
}
/// Convert the given pixel values to a grid coordinate
///
/// The mouse coordinates are expected to be relative to the top left. The
/// line and column returned are also relative to the top left.
///
/// Returns None if the coordinates are outside the screen
pub fn pixels_to_coords(&self, x: usize, y: usize) -> Option<Point> {
if self.size_info.contains_point(x, y) {
Some(self.size_info.pixels_to_coords(x, y))
} else {
None
}
}
/// Access to the raw grid data structure
///
/// This is a bit of a hack; when the window is closed, the event processor
/// serializes the grid state to a file.
pub fn grid(&self) -> &Grid<Cell> {
&self.grid
}
/// Iterate over the *renderable* cells in the terminal
///
/// A renderable cell is any cell which has content other than the default
/// background color. Cells with an alternate background color are
/// considered renderable as are cells with any text content.
pub fn renderable_cells<'b>(
&'b self,
config: &'b Config,
window_focused: bool,
) -> RenderableCellsIter {
let selection = self.grid.selection.as_ref()
.and_then(|s| s.to_span(self))
.map(|span| {
span.to_locations()
});
let cursor = if window_focused || !config.unfocused_hollow_cursor() {
self.cursor_style.unwrap_or(self.default_cursor_style)
} else {
CursorStyle::HollowBlock
};
RenderableCellsIter::new(
&self.grid,
&self.cursor.point,
&self.colors,
self.mode,
config,
selection,
cursor,
)
}
/// Resize terminal to new dimensions
pub fn resize(&mut self, size : &SizeInfo) {
debug!("Term::resize");
// Bounds check; lots of math assumes width and height are > 0
if size.width as usize <= 2 * self.size_info.padding_x as usize ||
size.height as usize <= 2 * self.size_info.padding_y as usize
{
return;
}
let old_cols = self.grid.num_cols();
let old_lines = self.grid.num_lines();
let mut num_cols = size.cols();
let mut num_lines = size.lines();
self.size_info = *size;
if old_cols == num_cols && old_lines == num_lines {
debug!("Term::resize dimensions unchanged");
return;
}
self.grid.selection = None;
self.alt_grid.selection = None;
// Should not allow less than 1 col, causes all sorts of checks to be required.
if num_cols <= Column(1) {
num_cols = Column(2);
}
// Should not allow less than 1 line, causes all sorts of checks to be required.
if num_lines <= Line(1) {
num_lines = Line(2);
}
// Scroll up to keep cursor in terminal
if self.cursor.point.line >= num_lines {
let lines = self.cursor.point.line - num_lines + 1;
self.grid.scroll_up(&(Line(0)..old_lines), lines, &self.cursor.template);
}
// Scroll up alt grid as well
if self.cursor_save_alt.point.line >= num_lines {
let lines = self.cursor_save_alt.point.line - num_lines + 1;
self.alt_grid.scroll_up(&(Line(0)..old_lines), lines, &self.cursor_save_alt.template);
}
// Move prompt down when growing if scrollback lines are available
if num_lines > old_lines {
if self.mode.contains(TermMode::ALT_SCREEN) {
let growage = min(num_lines - old_lines, Line(self.alt_grid.scroll_limit()));
self.cursor_save.point.line += growage;
} else {
let growage = min(num_lines - old_lines, Line(self.grid.scroll_limit()));
self.cursor.point.line += growage;
}
}
debug!("num_cols, num_lines = {}, {}", num_cols, num_lines);
// Resize grids to new size
self.grid.resize(num_lines, num_cols, &Cell::default());
self.alt_grid.resize(num_lines, num_cols, &Cell::default());
// Reset scrolling region to new size
self.scroll_region = Line(0)..self.grid.num_lines();
// Ensure cursors are in-bounds.
self.cursor.point.col = min(self.cursor.point.col, num_cols - 1);
self.cursor.point.line = min(self.cursor.point.line, num_lines - 1);
self.cursor_save.point.col = min(self.cursor_save.point.col, num_cols - 1);
self.cursor_save.point.line = min(self.cursor_save.point.line, num_lines - 1);
self.cursor_save_alt.point.col = min(self.cursor_save_alt.point.col, num_cols - 1);
self.cursor_save_alt.point.line = min(self.cursor_save_alt.point.line, num_lines - 1);
// Recreate tabs list
self.tabs = IndexRange::from(Column(0)..self.grid.num_cols())
.map(|i| (*i as usize) % self.tabspaces == 0)
.collect::<Vec<bool>>();
}
#[inline]
pub fn size_info(&self) -> &SizeInfo {
&self.size_info
}
#[inline]
pub fn mode(&self) -> &TermMode {
&self.mode
}
#[inline]
pub fn cursor(&self) -> &Cursor {
&self.cursor
}
pub fn swap_alt(&mut self) {
if self.alt {
let template = &self.cursor.template;
self.grid.region_mut(..).each(|c| c.reset(template));
}
self.alt = !self.alt;
::std::mem::swap(&mut self.grid, &mut self.alt_grid);
}
/// Scroll screen down
///
/// Text moves down; clear at bottom
/// Expects origin to be in scroll range.
#[inline]
fn scroll_down_relative(&mut self, origin: Line, mut lines: Line) {
trace!("scroll_down_relative: origin={}, lines={}", origin, lines);
lines = min(lines, self.scroll_region.end - self.scroll_region.start);
lines = min(lines, self.scroll_region.end - origin);
// Scroll between origin and bottom
self.grid.scroll_down(&(origin..self.scroll_region.end), lines, &self.cursor.template);
}
/// Scroll screen up
///
/// Text moves up; clear at top
/// Expects origin to be in scroll range.
#[inline]
fn scroll_up_relative(&mut self, origin: Line, lines: Line) {
trace!("scroll_up_relative: origin={}, lines={}", origin, lines);
let lines = min(lines, self.scroll_region.end - self.scroll_region.start);
// Scroll from origin to bottom less number of lines
self.grid.scroll_up(&(origin..self.scroll_region.end), lines, &self.cursor.template);
}
fn deccolm(&mut self) {
// Setting 132 column font makes no sense, but run the other side effects
// Clear scrolling region
let scroll_region = Line(0)..self.grid.num_lines();
self.set_scrolling_region(scroll_region);
// Clear grid
let template = self.cursor.template;
self.grid.region_mut(..).each(|c| c.reset(&template));
}
#[inline]
pub fn background_color(&self) -> Rgb {
self.colors[NamedColor::Background]
}
}
impl ansi::TermInfo for Term {
#[inline]
fn lines(&self) -> Line {
self.grid.num_lines()
}
#[inline]
fn cols(&self) -> Column {
self.grid.num_cols()
}
}
impl ansi::Handler for Term {
/// Set the window title
#[inline]
fn set_title(&mut self, title: &str) {
if self.dynamic_title {
self.next_title = Some(title.to_owned());
}
}
/// Set the mouse cursor
#[inline]
fn set_mouse_cursor(&mut self, cursor: MouseCursor) {
self.next_mouse_cursor = Some(cursor);
}
/// A character to be displayed
#[inline]
fn input(&mut self, c: char) {
// If enabled, scroll to bottom when character is received
if self.auto_scroll {
self.scroll_display(Scroll::Bottom);
}
if self.input_needs_wrap {
if !self.mode.contains(mode::TermMode::LINE_WRAP) {
return;
}
trace!("wrapping");
{
let location = Point {
line: self.cursor.point.line,
col: self.cursor.point.col
};
let cell = &mut self.grid[&location];
cell.flags.insert(cell::Flags::WRAPLINE);
}
if (self.cursor.point.line + 1) >= self.scroll_region.end {
self.linefeed();
} else {
self.cursor.point.line += 1;
}
self.cursor.point.col = Column(0);
self.input_needs_wrap = false;
}
{
// Number of cells the char will occupy
if let Some(width) = c.width() {
// Sigh, borrowck making us check the width twice. Hopefully the
// optimizer can fix it.
let num_cols = self.grid.num_cols();
{
// If in insert mode, first shift cells to the right.
if self.mode.contains(mode::TermMode::INSERT) && self.cursor.point.col + width < num_cols {
let line = self.cursor.point.line; // borrowck
let col = self.cursor.point.col;
let line = &mut self.grid[line];
let src = line[col..].as_ptr();
let dst = line[(col + width)..].as_mut_ptr();
unsafe {
// memmove
ptr::copy(src, dst, (num_cols - col - width).0);
}
}
let cell = &mut self.grid[&self.cursor.point];
*cell = self.cursor.template;
cell.c = self.cursor.charsets[self.active_charset].map(c);
// Handle wide chars
if width == 2 {
cell.flags.insert(cell::Flags::WIDE_CHAR);
}
}
// Set spacer cell for wide chars.
if width == 2 && self.cursor.point.col + 1 < num_cols {
self.cursor.point.col += 1;
let spacer = &mut self.grid[&self.cursor.point];
*spacer = self.cursor.template;
spacer.flags.insert(cell::Flags::WIDE_CHAR_SPACER);
}
}
}
if (self.cursor.point.col + 1) < self.grid.num_cols() {
self.cursor.point.col += 1;
} else {
self.input_needs_wrap = true;
}
}
#[inline]
fn dectest(&mut self) {
trace!("dectest");
let mut template = self.cursor.template;
template.c = 'E';
self.grid.region_mut(..)
.each(|c| c.reset(&template));
}
#[inline]
fn goto(&mut self, line: Line, col: Column) {
trace!("goto: line={}, col={}", line, col);
let (y_offset, max_y) = if self.mode.contains(mode::TermMode::ORIGIN) {
(self.scroll_region.start, self.scroll_region.end - 1)
} else {
(Line(0), self.grid.num_lines() - 1)
};
self.cursor.point.line = min(line + y_offset, max_y);
self.cursor.point.col = min(col, self.grid.num_cols() - 1);
self.input_needs_wrap = false;
}
#[inline]
fn goto_line(&mut self, line: Line) {
trace!("goto_line: {}", line);
let col = self.cursor.point.col; // borrowck
self.goto(line, col)
}
#[inline]
fn goto_col(&mut self, col: Column) {
trace!("goto_col: {}", col);
let line = self.cursor.point.line; // borrowck
self.goto(line, col)
}
#[inline]
fn insert_blank(&mut self, count: Column) {
// Ensure inserting within terminal bounds
let count = min(count, self.size_info.cols() - self.cursor.point.col);
let source = self.cursor.point.col;
let destination = self.cursor.point.col + count;
let num_cells = (self.size_info.cols() - destination).0;
let line = self.cursor.point.line; // borrowck
let line = &mut self.grid[line];
unsafe {
let src = line[source..].as_ptr();
let dst = line[destination..].as_mut_ptr();
ptr::copy(src, dst, num_cells);
}
// Cells were just moved out towards the end of the line; fill in
// between source and dest with blanks.
let template = self.cursor.template;
for c in &mut line[source..destination] {
c.reset(&template);
}
}
#[inline]
fn move_up(&mut self, lines: Line) {
trace!("move_up: {}", lines);
let move_to = Line(self.cursor.point.line.0.saturating_sub(lines.0));
let col = self.cursor.point.col; // borrowck
self.goto(move_to, col)
}
#[inline]
fn move_down(&mut self, lines: Line) {
trace!("move_down: {}", lines);
let move_to = self.cursor.point.line + lines;
let col = self.cursor.point.col; // borrowck
self.goto(move_to, col)
}
#[inline]
fn move_forward(&mut self, cols: Column) {
trace!("move_forward: {}", cols);
self.cursor.point.col = min(self.cursor.point.col + cols, self.grid.num_cols() - 1);
self.input_needs_wrap = false;
}
#[inline]
fn move_backward(&mut self, cols: Column) {
trace!("move_backward: {}", cols);
self.cursor.point.col -= min(self.cursor.point.col, cols);
self.input_needs_wrap = false;
}
#[inline]
fn identify_terminal<W: io::Write>(&mut self, writer: &mut W) {
let _ = writer.write_all(b"\x1b[?6c");
}
#[inline]
fn device_status<W: io::Write>(&mut self, writer: &mut W, arg: usize) {
trace!("device status: {}", arg);
match arg {
5 => {
let _ = writer.write_all(b"\x1b[0n");
},
6 => {
let pos = self.cursor.point;
let _ = write!(writer, "\x1b[{};{}R", pos.line + 1, pos.col + 1);
},
_ => debug!("unknown device status query: {}", arg),
};
}
#[inline]
fn move_down_and_cr(&mut self, lines: Line) {
trace!("move_down_and_cr: {}", lines);
let move_to = self.cursor.point.line + lines;
self.goto(move_to, Column(0))
}
#[inline]
fn move_up_and_cr(&mut self, lines: Line) {
trace!("move_up_and_cr: {}", lines);
let move_to = Line(self.cursor.point.line.0.saturating_sub(lines.0));
self.goto(move_to, Column(0))
}
#[inline]
fn put_tab(&mut self, mut count: i64) {
trace!("put_tab: {}", count);
let mut col = self.cursor.point.col;
while col < self.grid.num_cols() && count != 0 {
count -= 1;
loop {
if (col + 1) == self.grid.num_cols() {
break;
}
col += 1;
if self.tabs[*col as usize] {
break;
}
}
}
self.cursor.point.col = col;
self.input_needs_wrap = false;
}
/// Backspace `count` characters
#[inline]
fn backspace(&mut self) {
trace!("backspace");
if self.cursor.point.col > Column(0) {
self.cursor.point.col -= 1;
self.input_needs_wrap = false;
}
}
/// Carriage return
#[inline]
fn carriage_return(&mut self) {
trace!("carriage_return");
self.cursor.point.col = Column(0);
self.input_needs_wrap = false;
}
/// Linefeed
#[inline]
fn linefeed(&mut self) {
trace!("linefeed");
let next = self.cursor.point.line + 1;
if next == self.scroll_region.end {
self.scroll_up(Line(1));
} else if next < self.grid.num_lines() {
self.cursor.point.line += 1;
}
}
/// Set current position as a tabstop
#[inline]
fn bell(&mut self) {
trace!("bell");
self.visual_bell.ring();
self.next_is_urgent = Some(true);
}
#[inline]
fn substitute(&mut self) {
trace!("[unimplemented] substitute");
}
/// Run LF/NL
///
/// LF/NL mode has some interesting history. According to ECMA-48 4th
/// edition, in LINE FEED mode,
///
/// > The execution of the formatter functions LINE FEED (LF), FORM FEED
/// (FF), LINE TABULATION (VT) cause only movement of the active position in
/// the direction of the line progression.
///
/// In NEW LINE mode,
///
/// > The execution of the formatter functions LINE FEED (LF), FORM FEED
/// (FF), LINE TABULATION (VT) cause movement to the line home position on
/// the following line, the following form, etc. In the case of LF this is
/// referred to as the New Line (NL) option.
///
/// Additionally, ECMA-48 4th edition says that this option is deprecated.
/// ECMA-48 5th edition only mentions this option (without explanation)
/// saying that it's been removed.
///
/// As an emulator, we need to support it since applications may still rely
/// on it.
#[inline]
fn newline(&mut self) {
self.linefeed();
if self.mode.contains(mode::TermMode::LINE_FEED_NEW_LINE) {
self.carriage_return();
}
}
#[inline]
fn set_horizontal_tabstop(&mut self) {
trace!("set_horizontal_tabstop");
let column = self.cursor.point.col;
self.tabs[column.0] = true;
}
#[inline]
fn scroll_up(&mut self, lines: Line) {
let origin = self.scroll_region.start;
self.scroll_up_relative(origin, lines);
}
#[inline]
fn scroll_down(&mut self, lines: Line) {
let origin = self.scroll_region.start;
self.scroll_down_relative(origin, lines);
}
#[inline]
fn insert_blank_lines(&mut self, lines: Line) {
trace!("insert_blank_lines: {}", lines);
if self.scroll_region.contains_(self.cursor.point.line) {
let origin = self.cursor.point.line;
self.scroll_down_relative(origin, lines);
}
}
#[inline]
fn delete_lines(&mut self, lines: Line) {
trace!("delete_lines: {}", lines);
if self.scroll_region.contains_(self.cursor.point.line) {
let origin = self.cursor.point.line;
self.scroll_up_relative(origin, lines);
}
}
#[inline]
fn erase_chars(&mut self, count: Column) {
trace!("erase_chars: {}, {}", count, self.cursor.point.col);
let start = self.cursor.point.col;
let end = min(start + count, self.grid.num_cols() - 1);
let row = &mut self.grid[self.cursor.point.line];
let template = self.cursor.template; // Cleared cells have current background color set
for c in &mut row[start..end] {
c.reset(&template);
}
}
#[inline]
fn delete_chars(&mut self, count: Column) {
// Ensure deleting within terminal bounds
let count = min(count, self.size_info.cols());
let start = self.cursor.point.col;
let end = min(start + count, self.grid.num_cols() - 1);
let n = (self.size_info.cols() - end).0;
let line = self.cursor.point.line; // borrowck
let line = &mut self.grid[line];
unsafe {
let src = line[end..].as_ptr();
let dst = line[start..].as_mut_ptr();
ptr::copy(src, dst, n);
}
// Clear last `count` cells in line. If deleting 1 char, need to delete
// 1 cell.
let template = self.cursor.template;
let end = self.size_info.cols() - count;
for c in &mut line[end..] {
c.reset(&template);
}
}
#[inline]
fn move_backward_tabs(&mut self, count: i64) {
trace!("move_backward_tabs: {}", count);
for _ in 0..count {
let mut col = self.cursor.point.col;
for i in (0..(col.0)).rev() {
if self.tabs[i as usize] {
col = index::Column(i);
break;
}
}
self.cursor.point.col = col;
}
}
#[inline]
fn move_forward_tabs(&mut self, count: i64) {
trace!("[unimplemented] move_forward_tabs: {}", count);
}
#[inline]
fn save_cursor_position(&mut self) {
trace!("CursorSave");
let cursor = if self.alt {
&mut self.cursor_save_alt
} else {
&mut self.cursor_save
};
*cursor = self.cursor;
}
#[inline]
fn restore_cursor_position(&mut self) {
trace!("CursorRestore");
let source = if self.alt {
&self.cursor_save_alt
} else {
&self.cursor_save
};
self.cursor = *source;
self.cursor.point.line = min(self.cursor.point.line, self.grid.num_lines() - 1);
self.cursor.point.col = min(self.cursor.point.col, self.grid.num_cols() - 1);
}
#[inline]
fn clear_line(&mut self, mode: ansi::LineClearMode) {
trace!("clear_line: {:?}", mode);
let mut template = self.cursor.template;
template.flags ^= template.flags;
let col = self.cursor.point.col;
match mode {
ansi::LineClearMode::Right => {
let row = &mut self.grid[self.cursor.point.line];
for cell in &mut row[col..] {
cell.reset(&template);
}
},
ansi::LineClearMode::Left => {
let row = &mut self.grid[self.cursor.point.line];
for cell in &mut row[..=col] {
cell.reset(&template);
}
},
ansi::LineClearMode::All => {
let row = &mut self.grid[self.cursor.point.line];
for cell in &mut row[..] {
cell.reset(&template);
}
},
}
}
/// Set the indexed color value
#[inline]
fn set_color(&mut self, index: usize, color: Rgb) {
trace!("set_color[{}] = {:?}", index, color);
self.colors[index] = color;
self.color_modified[index] = true;
}
/// Reset the indexed color to original value
#[inline]
fn reset_color(&mut self, index: usize) {
trace!("reset_color[{}]", index);
self.colors[index] = self.original_colors[index];
self.color_modified[index] = false;
}
/// Set the clipboard
#[inline]
fn set_clipboard(&mut self, string: &str)
{
Clipboard::new()
.and_then(|mut clipboard| clipboard.store_primary(string))
.unwrap_or_else(|err| {
warn!("Error storing selection to clipboard. {}", err);
});
}
#[inline]
fn clear_screen(&mut self, mode: ansi::ClearMode) {
trace!("clear_screen: {:?}", mode);
let mut template = self.cursor.template;
template.flags ^= template.flags;
match mode {
ansi::ClearMode::Below => {
for cell in &mut self.grid[self.cursor.point.line][self.cursor.point.col..] {
cell.reset(&template);
}
if self.cursor.point.line < self.grid.num_lines() - 1 {
self.grid.region_mut((self.cursor.point.line + 1)..)
.each(|cell| cell.reset(&template));
}
},
ansi::ClearMode::All => {
self.grid.region_mut(..).each(|c| c.reset(&template));
},
ansi::ClearMode::Above => {
// If clearing more than one line
if self.cursor.point.line > Line(1) {
// Fully clear all lines before the current line
self.grid.region_mut(..self.cursor.point.line)
.each(|cell| cell.reset(&template));
}
// Clear up to the current column in the current line
let end = min(self.cursor.point.col + 1, self.grid.num_cols());
for cell in &mut self.grid[self.cursor.point.line][..end] {
cell.reset(&template);
}
},
// If scrollback is implemented, this should clear it
ansi::ClearMode::Saved => {
self.grid.clear_history();
}
}
}
#[inline]
fn clear_tabs(&mut self, mode: ansi::TabulationClearMode) {
trace!("clear_tabs: {:?}", mode);
match mode {
ansi::TabulationClearMode::Current => {
let column = self.cursor.point.col;
self.tabs[column.0] = false;
},
ansi::TabulationClearMode::All => {
let len = self.tabs.len();
// Safe since false boolean is null, each item occupies only 1
// byte, and called on the length of the vec.
unsafe {
::std::ptr::write_bytes(self.tabs.as_mut_ptr(), 0, len);
}
}
}
}
// Reset all important fields in the term struct
#[inline]
fn reset_state(&mut self) {
self.input_needs_wrap = false;
self.next_title = None;
self.next_mouse_cursor = None;
self.alt = false;
self.cursor = Default::default();
self.active_charset = Default::default();
self.mode = Default::default();
self.font_size = self.original_font_size;
self.next_is_urgent = None;
self.cursor_save = Default::default();
self.cursor_save_alt = Default::default();
self.colors = self.original_colors;
self.color_modified = [false; color::COUNT];
self.cursor_style = None;
self.grid.clear_history();
self.grid.region_mut(..).each(|c| c.reset(&Cell::default()));
}
#[inline]
fn reverse_index(&mut self) {
trace!("reverse_index");
// if cursor is at the top
if self.cursor.point.line == self.scroll_region.start {
self.scroll_down(Line(1));
} else {
self.cursor.point.line -= min(self.cursor.point.line, Line(1));
}
}
/// set a terminal attribute
#[inline]
fn terminal_attribute(&mut self, attr: Attr) {
trace!("Set Attribute: {:?}", attr);
match attr {
Attr::Foreground(color) => self.cursor.template.fg = color,
Attr::Background(color) => self.cursor.template.bg = color,
Attr::Reset => {
self.cursor.template.fg = Color::Named(NamedColor::Foreground);
self.cursor.template.bg = Color::Named(NamedColor::Background);
self.cursor.template.flags = cell::Flags::empty();
},
Attr::Reverse => self.cursor.template.flags.insert(cell::Flags::INVERSE),
Attr::CancelReverse => self.cursor.template.flags.remove(cell::Flags::INVERSE),
Attr::Bold => self.cursor.template.flags.insert(cell::Flags::BOLD),
Attr::CancelBold => self.cursor.template.flags.remove(cell::Flags::BOLD),
Attr::Dim => self.cursor.template.flags.insert(cell::Flags::DIM),
Attr::CancelBoldDim => self.cursor.template.flags.remove(cell::Flags::BOLD | cell::Flags::DIM),
Attr::Italic => self.cursor.template.flags.insert(cell::Flags::ITALIC),
Attr::CancelItalic => self.cursor.template.flags.remove(cell::Flags::ITALIC),
Attr::Underscore => self.cursor.template.flags.insert(cell::Flags::UNDERLINE),
Attr::CancelUnderline => self.cursor.template.flags.remove(cell::Flags::UNDERLINE),
Attr::Hidden => self.cursor.template.flags.insert(cell::Flags::HIDDEN),
Attr::CancelHidden => self.cursor.template.flags.remove(cell::Flags::HIDDEN),
_ => {
debug!("Term got unhandled attr: {:?}", attr);
}
}
}
#[inline]
fn set_mode(&mut self, mode: ansi::Mode) {
trace!("set_mode: {:?}", mode);
match mode {
ansi::Mode::SwapScreenAndSetRestoreCursor => {
self.mode.insert(mode::TermMode::ALT_SCREEN);
self.save_cursor_position();
if !self.alt {
self.swap_alt();
}
self.save_cursor_position();
},
ansi::Mode::ShowCursor => self.mode.insert(mode::TermMode::SHOW_CURSOR),
ansi::Mode::CursorKeys => self.mode.insert(mode::TermMode::APP_CURSOR),
ansi::Mode::ReportMouseClicks => {
self.mode.insert(mode::TermMode::MOUSE_REPORT_CLICK);
self.set_mouse_cursor(MouseCursor::Arrow);
},
ansi::Mode::ReportCellMouseMotion => {
self.mode.insert(mode::TermMode::MOUSE_DRAG);
self.set_mouse_cursor(MouseCursor::Arrow);
},
ansi::Mode::ReportAllMouseMotion => {
self.mode.insert(mode::TermMode::MOUSE_MOTION);
self.set_mouse_cursor(MouseCursor::Arrow);
},
ansi::Mode::ReportFocusInOut => self.mode.insert(mode::TermMode::FOCUS_IN_OUT),
ansi::Mode::BracketedPaste => self.mode.insert(mode::TermMode::BRACKETED_PASTE),
ansi::Mode::SgrMouse => self.mode.insert(mode::TermMode::SGR_MOUSE),
ansi::Mode::LineWrap => self.mode.insert(mode::TermMode::LINE_WRAP),
ansi::Mode::LineFeedNewLine => self.mode.insert(mode::TermMode::LINE_FEED_NEW_LINE),
ansi::Mode::Origin => self.mode.insert(mode::TermMode::ORIGIN),
ansi::Mode::DECCOLM => self.deccolm(),
ansi::Mode::Insert => self.mode.insert(mode::TermMode::INSERT), // heh
_ => {
trace!(".. ignoring set_mode");
}
}
}
#[inline]
fn unset_mode(&mut self,mode: ansi::Mode) {
trace!("unset_mode: {:?}", mode);
match mode {
ansi::Mode::SwapScreenAndSetRestoreCursor => {
self.mode.remove(mode::TermMode::ALT_SCREEN);
self.restore_cursor_position();
if self.alt {
self.swap_alt();
}
self.restore_cursor_position();
},
ansi::Mode::ShowCursor => self.mode.remove(mode::TermMode::SHOW_CURSOR),
ansi::Mode::CursorKeys => self.mode.remove(mode::TermMode::APP_CURSOR),
ansi::Mode::ReportMouseClicks => {
self.mode.remove(mode::TermMode::MOUSE_REPORT_CLICK);
self.set_mouse_cursor(MouseCursor::Text);
},
ansi::Mode::ReportCellMouseMotion => {
self.mode.remove(mode::TermMode::MOUSE_DRAG);
self.set_mouse_cursor(MouseCursor::Text);
},
ansi::Mode::ReportAllMouseMotion => {
self.mode.remove(mode::TermMode::MOUSE_MOTION);
self.set_mouse_cursor(MouseCursor::Text);
},
ansi::Mode::ReportFocusInOut => self.mode.remove(mode::TermMode::FOCUS_IN_OUT),
ansi::Mode::BracketedPaste => self.mode.remove(mode::TermMode::BRACKETED_PASTE),
ansi::Mode::SgrMouse => self.mode.remove(mode::TermMode::SGR_MOUSE),
ansi::Mode::LineWrap => self.mode.remove(mode::TermMode::LINE_WRAP),
ansi::Mode::LineFeedNewLine => self.mode.remove(mode::TermMode::LINE_FEED_NEW_LINE),
ansi::Mode::Origin => self.mode.remove(mode::TermMode::ORIGIN),
ansi::Mode::DECCOLM => self.deccolm(),
ansi::Mode::Insert => self.mode.remove(mode::TermMode::INSERT),
_ => {
trace!(".. ignoring unset_mode");
}
}
}
#[inline]
fn set_scrolling_region(&mut self, region: Range<Line>) {
trace!("set scroll region: {:?}", region);
self.scroll_region.start = min(region.start, self.grid.num_lines());
self.scroll_region.end = min(region.end, self.grid.num_lines());
self.goto(Line(0), Column(0));
}
#[inline]
fn set_keypad_application_mode(&mut self) {
trace!("set mode::TermMode::APP_KEYPAD");
self.mode.insert(mode::TermMode::APP_KEYPAD);
}
#[inline]
fn unset_keypad_application_mode(&mut self) {
trace!("unset mode::TermMode::APP_KEYPAD");
self.mode.remove(mode::TermMode::APP_KEYPAD);
}
#[inline]
fn configure_charset(&mut self, index: CharsetIndex, charset: StandardCharset) {
trace!("designate {:?} character set as {:?}", index, charset);
self.cursor.charsets[index] = charset;
}
#[inline]
fn set_active_charset(&mut self, index: CharsetIndex) {
trace!("Activate {:?} character set", index);
self.active_charset = index;
}
#[inline]
fn set_cursor_style(&mut self, style: Option<CursorStyle>) {
trace!("set_cursor_style {:?}", style);
self.cursor_style = style;
}
}
#[cfg(test)]
mod tests {
extern crate serde_json;
use super::{Cell, Term, SizeInfo};
use term::{cell, Search};
use grid::{Grid, Scroll};
use index::{Point, Line, Column, Side};
use ansi::{self, Handler, CharsetIndex, StandardCharset};
use selection::Selection;
use std::mem;
use input::FONT_SIZE_STEP;
use font::Size;
use config::Config;
#[test]
fn semantic_selection_works() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let mut term = Term::new(&Default::default(), size);
let mut grid: Grid<Cell> = Grid::new(Line(3), Column(5), 0, Cell::default());
for i in 0..5 {
for j in 0..2 {
grid[Line(j)][Column(i)].c = 'a';
}
}
grid[Line(0)][Column(0)].c = '"';
grid[Line(0)][Column(3)].c = '"';
grid[Line(1)][Column(2)].c = '"';
grid[Line(0)][Column(4)].flags.insert(cell::Flags::WRAPLINE);
let mut escape_chars = String::from("\"");
mem::swap(&mut term.grid, &mut grid);
mem::swap(&mut term.semantic_escape_chars, &mut escape_chars);
{
*term.selection_mut() = Some(Selection::semantic(Point { line: 2, col: Column(1) }));
assert_eq!(term.selection_to_string(), Some(String::from("aa")));
}
{
*term.selection_mut() = Some(Selection::semantic(Point { line: 2, col: Column(4) }));
assert_eq!(term.selection_to_string(), Some(String::from("aaa")));
}
{
*term.selection_mut() = Some(Selection::semantic(Point { line: 1, col: Column(1) }));
assert_eq!(term.selection_to_string(), Some(String::from("aaa")));
}
}
#[test]
fn line_selection_works() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let mut term = Term::new(&Default::default(), size);
let mut grid: Grid<Cell> = Grid::new(Line(1), Column(5), 0, Cell::default());
for i in 0..5 {
grid[Line(0)][Column(i)].c = 'a';
}
grid[Line(0)][Column(0)].c = '"';
grid[Line(0)][Column(3)].c = '"';
mem::swap(&mut term.grid, &mut grid);
*term.selection_mut() = Some(Selection::lines(Point { line: 0, col: Column(3) }));
assert_eq!(term.selection_to_string(), Some(String::from("\"aa\"a\n")));
}
#[test]
fn selecting_empty_line() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let mut term = Term::new(&Default::default(), size);
let mut grid: Grid<Cell> = Grid::new(Line(3), Column(3), 0, Cell::default());
for l in 0..3 {
if l != 1 {
for c in 0..3 {
grid[Line(l)][Column(c)].c = 'a';
}
}
}
mem::swap(&mut term.grid, &mut grid);
let mut selection = Selection::simple(Point { line: 2, col: Column(0) }, Side::Left);
selection.update(Point { line: 0, col: Column(2) }, Side::Right);
*term.selection_mut() = Some(selection);
assert_eq!(term.selection_to_string(), Some("aaa\n\naaa\n".into()));
}
/// Check that the grid can be serialized back and forth losslessly
///
/// This test is in the term module as opposed to the grid since we want to
/// test this property with a T=Cell.
#[test]
fn grid_serde() {
let template = Cell::default();
let grid: Grid<Cell> = Grid::new(Line(24), Column(80), 0, template);
let serialized = serde_json::to_string(&grid).expect("ser");
let deserialized = serde_json::from_str::<Grid<Cell>>(&serialized)
.expect("de");
assert_eq!(deserialized, grid);
}
#[test]
fn input_line_drawing_character() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let mut term = Term::new(&Default::default(), size);
let cursor = Point::new(Line(0), Column(0));
term.configure_charset(CharsetIndex::G0,
StandardCharset::SpecialCharacterAndLineDrawing);
term.input('a');
assert_eq!(term.grid()[&cursor].c, '▒');
}
fn change_font_size_works(font_size: f32) {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let config: Config = Default::default();
let mut term: Term = Term::new(&config, size);
term.change_font_size(font_size);
let expected_font_size: Size = config.font().size() + Size::new(font_size);
assert_eq!(term.font_size, expected_font_size);
}
#[test]
fn increase_font_size_works() {
change_font_size_works(10.0);
}
#[test]
fn decrease_font_size_works() {
change_font_size_works(-10.0);
}
#[test]
fn prevent_font_below_threshold_works() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let config: Config = Default::default();
let mut term: Term = Term::new(&config, size);
term.change_font_size(-100.0);
let expected_font_size: Size = Size::new(FONT_SIZE_STEP);
assert_eq!(term.font_size, expected_font_size);
}
#[test]
fn reset_font_size_works() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let config: Config = Default::default();
let mut term: Term = Term::new(&config, size);
term.change_font_size(10.0);
term.reset_font_size();
let expected_font_size: Size = config.font().size();
assert_eq!(term.font_size, expected_font_size);
}
#[test]
fn clear_saved_lines() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let config: Config = Default::default();
let mut term: Term = Term::new(&config, size);
// Add one line of scrollback
term.grid.scroll_up(&(Line(0)..Line(1)), Line(1), &Cell::default());
// Clear the history
term.clear_screen(ansi::ClearMode::Saved);
// Make sure that scrolling does not change the grid
let mut scrolled_grid = term.grid.clone();
scrolled_grid.scroll_display(Scroll::Top);
assert_eq!(term.grid, scrolled_grid);
}
// `((ftp://a.de))` -> `Some("ftp://a.de")`
#[test]
fn url_trim_unmatched_parens() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let mut term = Term::new(&Default::default(), size);
let mut grid: Grid<Cell> = Grid::new(Line(1), Column(15), 0, Cell::default());
grid[Line(0)][Column(0)].c = '(';
grid[Line(0)][Column(1)].c = '(';
grid[Line(0)][Column(2)].c = 'f';
grid[Line(0)][Column(3)].c = 't';
grid[Line(0)][Column(4)].c = 'p';
grid[Line(0)][Column(5)].c = ':';
grid[Line(0)][Column(6)].c = '/';
grid[Line(0)][Column(7)].c = '/';
grid[Line(0)][Column(8)].c = 'a';
grid[Line(0)][Column(9)].c = '.';
grid[Line(0)][Column(10)].c = 'd';
grid[Line(0)][Column(11)].c = 'e';
grid[Line(0)][Column(12)].c = ')';
grid[Line(0)][Column(13)].c = ')';
mem::swap(&mut term.grid, &mut grid);
// Search for URL in grid
let url = term.url_search(Point::new(0, Column(4)));
assert_eq!(url, Some("ftp://a.de".into()));
}
// `ftp://a.de/()` -> `Some("ftp://a.de/()")`
#[test]
fn url_allow_matching_parens() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let mut term = Term::new(&Default::default(), size);
let mut grid: Grid<Cell> = Grid::new(Line(1), Column(15), 0, Cell::default());
grid[Line(0)][Column(0)].c = 'f';
grid[Line(0)][Column(1)].c = 't';
grid[Line(0)][Column(2)].c = 'p';
grid[Line(0)][Column(3)].c = ':';
grid[Line(0)][Column(4)].c = '/';
grid[Line(0)][Column(5)].c = '/';
grid[Line(0)][Column(6)].c = 'a';
grid[Line(0)][Column(7)].c = '.';
grid[Line(0)][Column(8)].c = 'd';
grid[Line(0)][Column(9)].c = 'e';
grid[Line(0)][Column(10)].c = '/';
grid[Line(0)][Column(11)].c = '(';
grid[Line(0)][Column(12)].c = ')';
mem::swap(&mut term.grid, &mut grid);
// Search for URL in grid
let url = term.url_search(Point::new(0, Column(4)));
assert_eq!(url, Some("ftp://a.de/()".into()));
}
// `aze` -> `None`
#[test]
fn url_skip_invalid() {
let size = SizeInfo {
width: 21.0,
height: 51.0,
cell_width: 3.0,
cell_height: 3.0,
padding_x: 0.0,
padding_y: 0.0,
};
let mut term = Term::new(&Default::default(), size);
let mut grid: Grid<Cell> = Grid::new(Line(1), Column(15), 0, Cell::default());
grid[Line(0)][Column(0)].c = 'a';
grid[Line(0)][Column(1)].c = 'z';
grid[Line(0)][Column(2)].c = 'e';
mem::swap(&mut term.grid, &mut grid);
// Search for URL in grid
let url = term.url_search(Point::new(0, Column(1)));
assert_eq!(url, None);
}
}
#[cfg(all(test, feature = "bench"))]
mod benches {
extern crate test;
extern crate serde_json as json;
use std::io::Read;
use std::fs::File;
use std::mem;
use std::path::Path;
use grid::Grid;
use config::Config;
use super::{SizeInfo, Term};
use super::cell::Cell;
fn read_string<P>(path: P) -> String
where P: AsRef<Path>
{
let mut res = String::new();
File::open(path.as_ref()).unwrap()
.read_to_string(&mut res).unwrap();
res
}
/// Benchmark for the renderable cells iterator
///
/// The renderable cells iterator yields cells that require work to be
/// displayed (that is, not a an empty background cell). This benchmark
/// measures how long it takes to process the whole iterator.
///
/// When this benchmark was first added, it averaged ~78usec on my macbook
/// pro. The total render time for this grid is anywhere between ~1500 and
/// ~2000usec (measured imprecisely with the visual meter).
#[bench]
fn render_iter(b: &mut test::Bencher) {
// Need some realistic grid state; using one of the ref files.
let serialized_grid = read_string(
concat!(env!("CARGO_MANIFEST_DIR"), "/tests/ref/vim_large_window_scroll/grid.json")
);
let serialized_size = read_string(
concat!(env!("CARGO_MANIFEST_DIR"), "/tests/ref/vim_large_window_scroll/size.json")
);
let mut grid: Grid<Cell> = json::from_str(&serialized_grid).unwrap();
let size: SizeInfo = json::from_str(&serialized_size).unwrap();
let config = Config::default();
let mut terminal = Term::new(&config, size);
mem::swap(&mut terminal.grid, &mut grid);
b.iter(|| {
let iter = terminal.renderable_cells(&config, false);
for cell in iter {
test::black_box(cell);
}
})
}
}