| .TH PCRE2SERIALIZE 3 "19 January 2024" "PCRE2 10.47-DEV" | 
 | .SH NAME | 
 | PCRE2 - Perl-compatible regular expressions (revised API) | 
 | .SH "SAVING AND RE-USING PRECOMPILED PCRE2 PATTERNS" | 
 | .rs | 
 | .sp | 
 | .nf | 
 | .B int32_t pcre2_serialize_decode(pcre2_code **\fIcodes\fP, | 
 | .B "  int32_t \fInumber_of_codes\fP, const uint8_t *\fIbytes\fP," | 
 | .B "  pcre2_general_context *\fIgcontext\fP);" | 
 | .sp | 
 | .B int32_t pcre2_serialize_encode(const pcre2_code **\fIcodes\fP, | 
 | .B "  int32_t \fInumber_of_codes\fP, uint8_t **\fIserialized_bytes\fP," | 
 | .B "  PCRE2_SIZE *\fIserialized_size\fP, pcre2_general_context *\fIgcontext\fP);" | 
 | .sp | 
 | .B void pcre2_serialize_free(uint8_t *\fIbytes\fP); | 
 | .sp | 
 | .B int32_t pcre2_serialize_get_number_of_codes(const uint8_t *\fIbytes\fP); | 
 | .fi | 
 | .sp | 
 | If you are running an application that uses a large number of regular | 
 | expression patterns, it may be useful to store them in a precompiled form | 
 | instead of having to compile them every time the application is run. However, | 
 | if you are using the just-in-time optimization feature, it is not possible to | 
 | save and reload the JIT data, because it is position-dependent. The host on | 
 | which the patterns are reloaded must be running the same version of PCRE2, with | 
 | the same code unit width, and must also have the same endianness, pointer width | 
 | and PCRE2_SIZE type. For example, patterns compiled on a 32-bit system using | 
 | PCRE2's 16-bit library cannot be reloaded on a 64-bit system, nor can they be | 
 | reloaded using the 8-bit library. | 
 | .P | 
 | Note that "serialization" in PCRE2 does not convert compiled patterns to an | 
 | abstract format like Java or .NET serialization. The serialized output is | 
 | really just a bytecode dump, which is why it can only be reloaded in the same | 
 | environment as the one that created it. Hence the restrictions mentioned above. | 
 | Applications that are not statically linked with a fixed version of PCRE2 must | 
 | be prepared to recompile patterns from their sources, in order to be immune to | 
 | PCRE2 upgrades. | 
 | . | 
 | . | 
 | .SH "SECURITY CONCERNS" | 
 | .rs | 
 | .sp | 
 | The facility for saving and restoring compiled patterns is intended for use | 
 | within individual applications. As such, the data supplied to | 
 | \fBpcre2_serialize_decode()\fP is expected to be trusted data, not data from | 
 | arbitrary external sources. There is only some simple consistency checking, not | 
 | complete validation of what is being re-loaded. Corrupted data may cause | 
 | undefined results. For example, if the length field of a pattern in the | 
 | serialized data is corrupted, the deserializing code may read beyond the end of | 
 | the byte stream that is passed to it. | 
 | . | 
 | . | 
 | .SH "SAVING COMPILED PATTERNS" | 
 | .rs | 
 | .sp | 
 | Before compiled patterns can be saved they must be serialized, which in PCRE2 | 
 | means converting the pattern to a stream of bytes. A single byte stream may | 
 | contain any number of compiled patterns, but they must all use the same | 
 | character tables. A single copy of the tables is included in the byte stream | 
 | (its size is 1088 bytes). For more details of character tables, see the | 
 | .\" HTML <a href="pcre2api.html#localesupport"> | 
 | .\" </a> | 
 | section on locale support | 
 | .\" | 
 | in the | 
 | .\" HREF | 
 | \fBpcre2api\fP | 
 | .\" | 
 | documentation. | 
 | .P | 
 | The function \fBpcre2_serialize_encode()\fP creates a serialized byte stream | 
 | from a list of compiled patterns. Its first two arguments specify the list, | 
 | being a pointer to a vector of pointers to compiled patterns, and the length of | 
 | the vector. The third and fourth arguments point to variables which are set to | 
 | point to the created byte stream and its length, respectively. The final | 
 | argument is a pointer to a general context, which can be used to specify custom | 
 | memory management functions. If this argument is NULL, \fBmalloc()\fP is used | 
 | to obtain memory for the byte stream. The yield of the function is the number | 
 | of serialized patterns, or one of the following negative error codes: | 
 | .sp | 
 |   PCRE2_ERROR_BADDATA      the number of patterns is zero or less | 
 |   PCRE2_ERROR_BADMAGIC     mismatch of id bytes in one of the patterns | 
 |   PCRE2_ERROR_NOMEMORY     memory allocation failed | 
 |   PCRE2_ERROR_MIXEDTABLES  the patterns do not all use the same tables | 
 |   PCRE2_ERROR_NULL         the 1st, 3rd, or 4th argument is NULL | 
 | .sp | 
 | PCRE2_ERROR_BADMAGIC means either that a pattern's code has been corrupted, or | 
 | that a slot in the vector does not point to a compiled pattern. | 
 | .P | 
 | Once a set of patterns has been serialized you can save the data in any | 
 | appropriate manner. Here is sample code that compiles two patterns and writes | 
 | them to a file. It assumes that the variable \fIfd\fP refers to a file that is | 
 | open for output. The error checking that should be present in a real | 
 | application has been omitted for simplicity. | 
 | .sp | 
 |   int errorcode; | 
 |   uint8_t *bytes; | 
 |   PCRE2_SIZE erroroffset; | 
 |   PCRE2_SIZE bytescount; | 
 |   pcre2_code *list_of_codes[2]; | 
 |   list_of_codes[0] = pcre2_compile("first pattern", | 
 |     PCRE2_ZERO_TERMINATED, 0, &errorcode, &erroroffset, NULL); | 
 |   list_of_codes[1] = pcre2_compile("second pattern", | 
 |     PCRE2_ZERO_TERMINATED, 0, &errorcode, &erroroffset, NULL); | 
 |   errorcode = pcre2_serialize_encode(list_of_codes, 2, &bytes, | 
 |     &bytescount, NULL); | 
 |   errorcode = fwrite(bytes, 1, bytescount, fd); | 
 | .sp | 
 | Note that the serialized data is binary data that may contain any of the 256 | 
 | possible byte values. On systems that make a distinction between binary and | 
 | non-binary data, be sure that the file is opened for binary output. | 
 | .P | 
 | Serializing a set of patterns leaves the original data untouched, so they can | 
 | still be used for matching. Their memory must eventually be freed in the usual | 
 | way by calling \fBpcre2_code_free()\fP. When you have finished with the byte | 
 | stream, it too must be freed by calling \fBpcre2_serialize_free()\fP. If this | 
 | function is called with a NULL argument, it returns immediately without doing | 
 | anything. | 
 | . | 
 | . | 
 | .SH "RE-USING PRECOMPILED PATTERNS" | 
 | .rs | 
 | .sp | 
 | In order to re-use a set of saved patterns you must first make the serialized | 
 | byte stream available in main memory (for example, by reading from a file). The | 
 | management of this memory block is up to the application. You can use the | 
 | \fBpcre2_serialize_get_number_of_codes()\fP function to find out how many | 
 | compiled patterns are in the serialized data without actually decoding the | 
 | patterns: | 
 | .sp | 
 |   uint8_t *bytes = <serialized data>; | 
 |   int32_t number_of_codes = pcre2_serialize_get_number_of_codes(bytes); | 
 | .sp | 
 | The \fBpcre2_serialize_decode()\fP function reads a byte stream and recreates | 
 | the compiled patterns in new memory blocks, setting pointers to them in a | 
 | vector. The first two arguments are a pointer to a suitable vector and its | 
 | length, and the third argument points to a byte stream. The final argument is a | 
 | pointer to a general context, which can be used to specify custom memory | 
 | management functions for the decoded patterns. If this argument is NULL, | 
 | \fBmalloc()\fP and \fBfree()\fP are used. After deserialization, the byte | 
 | stream is no longer needed and can be discarded. | 
 | .sp | 
 |   pcre2_code *list_of_codes[2]; | 
 |   uint8_t *bytes = <serialized data>; | 
 |   int32_t number_of_codes = | 
 |     pcre2_serialize_decode(list_of_codes, 2, bytes, NULL); | 
 | .sp | 
 | If the vector is not large enough for all the patterns in the byte stream, it | 
 | is filled with those that fit, and the remainder are ignored. The yield of the | 
 | function is the number of decoded patterns, or one of the following negative | 
 | error codes: | 
 | .sp | 
 |   PCRE2_ERROR_BADDATA    second argument is zero or less | 
 |   PCRE2_ERROR_BADMAGIC   mismatch of id bytes in the data | 
 |   PCRE2_ERROR_BADMODE    mismatch of code unit size or PCRE2 version | 
 |   PCRE2_ERROR_BADSERIALIZEDDATA  other sanity check failure | 
 |   PCRE2_ERROR_MEMORY     memory allocation failed | 
 |   PCRE2_ERROR_NULL       first or third argument is NULL | 
 | .sp | 
 | PCRE2_ERROR_BADMAGIC may mean that the data is corrupt, or that it was compiled | 
 | on a system with different endianness. | 
 | .P | 
 | Decoded patterns can be used for matching in the usual way, and must be freed | 
 | by calling \fBpcre2_code_free()\fP. However, be aware that there is a potential | 
 | race issue if you are using multiple patterns that were decoded from a single | 
 | byte stream in a multithreaded application. A single copy of the character | 
 | tables is used by all the decoded patterns and a reference count is used to | 
 | arrange for its memory to be automatically freed when the last pattern is | 
 | freed, but there is no locking on this reference count. Therefore, if you want | 
 | to call \fBpcre2_code_free()\fP for these patterns in different threads, you | 
 | must arrange your own locking, and ensure that \fBpcre2_code_free()\fP cannot | 
 | be called by two threads at the same time. | 
 | .P | 
 | If a pattern was processed by \fBpcre2_jit_compile()\fP before being | 
 | serialized, the JIT data is discarded and so is no longer available after a | 
 | save/restore cycle. You can, however, process a restored pattern with | 
 | \fBpcre2_jit_compile()\fP if you wish. | 
 | . | 
 | . | 
 | . | 
 | .SH AUTHOR | 
 | .rs | 
 | .sp | 
 | .nf | 
 | Philip Hazel | 
 | Retired from University Computing Service | 
 | Cambridge, England. | 
 | .fi | 
 | . | 
 | . | 
 | .SH REVISION | 
 | .rs | 
 | .sp | 
 | .nf | 
 | Last updated: 19 January 2024 | 
 | Copyright (c) 1997-2018 University of Cambridge. | 
 | .fi |