| # Distributed under the OSI-approved BSD 3-Clause License. See accompanying | |
| # file LICENSE.rst or https://cmake.org/licensing for details. | |
| # This file sets the basic flags for the C++ language in CMake. | |
| # It also loads the available platform file for the system-compiler | |
| # if it exists. | |
| # It also loads a system - compiler - processor (or target hardware) | |
| # specific file, which is mainly useful for crosscompiling and embedded systems. | |
| include(CMakeLanguageInformation) | |
| # some compilers use different extensions (e.g. sdcc uses .rel) | |
| # so set the extension here first so it can be overridden by the compiler specific file | |
| if(UNIX) | |
| set(CMAKE_CXX_OUTPUT_EXTENSION .o) | |
| else() | |
| set(CMAKE_CXX_OUTPUT_EXTENSION .obj) | |
| endif() | |
| set(_INCLUDED_FILE 0) | |
| # Load compiler-specific information. | |
| if(CMAKE_CXX_COMPILER_ID) | |
| include(Compiler/${CMAKE_CXX_COMPILER_ID}-CXX OPTIONAL) | |
| endif() | |
| set(CMAKE_BASE_NAME) | |
| get_filename_component(CMAKE_BASE_NAME "${CMAKE_CXX_COMPILER}" NAME_WE) | |
| # since the gnu compiler has several names force g++ | |
| if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU") | |
| set(CMAKE_BASE_NAME g++) | |
| endif() | |
| # load a hardware specific file, mostly useful for embedded compilers | |
| if(CMAKE_SYSTEM_PROCESSOR) | |
| if(CMAKE_CXX_COMPILER_ID) | |
| include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_CXX_COMPILER_ID}-CXX-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL RESULT_VARIABLE _INCLUDED_FILE) | |
| endif() | |
| if (NOT _INCLUDED_FILE) | |
| include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_BASE_NAME}-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL) | |
| endif () | |
| endif() | |
| # load the system- and compiler specific files | |
| if(CMAKE_CXX_COMPILER_ID) | |
| include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_CXX_COMPILER_ID}-CXX OPTIONAL RESULT_VARIABLE _INCLUDED_FILE) | |
| endif() | |
| if (NOT _INCLUDED_FILE) | |
| include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_BASE_NAME} OPTIONAL | |
| RESULT_VARIABLE _INCLUDED_FILE) | |
| endif () | |
| # load any compiler-wrapper specific information | |
| if (CMAKE_CXX_COMPILER_WRAPPER) | |
| __cmake_include_compiler_wrapper(CXX) | |
| endif () | |
| # We specify the compiler information in the system file for some | |
| # platforms, but this language may not have been enabled when the file | |
| # was first included. Include it again to get the language info. | |
| # Remove this when all compiler info is removed from system files. | |
| if (NOT _INCLUDED_FILE) | |
| include(Platform/${CMAKE_SYSTEM_NAME} OPTIONAL) | |
| endif () | |
| if(CMAKE_CXX_SIZEOF_DATA_PTR) | |
| foreach(f IN LISTS CMAKE_CXX_ABI_FILES) | |
| include(${f}) | |
| endforeach() | |
| unset(CMAKE_CXX_ABI_FILES) | |
| endif() | |
| # This should be included before the _INIT variables are | |
| # used to initialize the cache. Since the rule variables | |
| # have if blocks on them, users can still define them here. | |
| # But, it should still be after the platform file so changes can | |
| # be made to those values. | |
| if(CMAKE_USER_MAKE_RULES_OVERRIDE) | |
| # Save the full path of the file so try_compile can use it. | |
| include(${CMAKE_USER_MAKE_RULES_OVERRIDE} RESULT_VARIABLE _override) | |
| set(CMAKE_USER_MAKE_RULES_OVERRIDE "${_override}") | |
| endif() | |
| if(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX) | |
| # Save the full path of the file so try_compile can use it. | |
| include(${CMAKE_USER_MAKE_RULES_OVERRIDE_CXX} RESULT_VARIABLE _override) | |
| set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX "${_override}") | |
| endif() | |
| # add the flags to the cache based | |
| # on the initial values computed in the platform/*.cmake files | |
| # use _INIT variables so that this only happens the first time | |
| # and you can set these flags in the cmake cache | |
| set(CMAKE_CXX_FLAGS_INIT "$ENV{CXXFLAGS} ${CMAKE_CXX_FLAGS_INIT}") | |
| cmake_initialize_per_config_variable(CMAKE_CXX_FLAGS "Flags used by the CXX compiler") | |
| if(CMAKE_CXX_STANDARD_LIBRARIES_INIT) | |
| set(CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES_INIT}" | |
| CACHE STRING "Libraries linked by default with all C++ applications.") | |
| mark_as_advanced(CMAKE_CXX_STANDARD_LIBRARIES) | |
| endif() | |
| if(NOT CMAKE_CXX_COMPILER_LAUNCHER AND DEFINED ENV{CMAKE_CXX_COMPILER_LAUNCHER}) | |
| set(CMAKE_CXX_COMPILER_LAUNCHER "$ENV{CMAKE_CXX_COMPILER_LAUNCHER}" | |
| CACHE STRING "Compiler launcher for CXX.") | |
| endif() | |
| if(NOT CMAKE_CXX_LINKER_LAUNCHER AND DEFINED ENV{CMAKE_CXX_LINKER_LAUNCHER}) | |
| set(CMAKE_CXX_LINKER_LAUNCHER "$ENV{CMAKE_CXX_LINKER_LAUNCHER}" | |
| CACHE STRING "Linker launcher for CXX.") | |
| endif() | |
| include(CMakeCommonLanguageInclude) | |
| _cmake_common_language_platform_flags(CXX) | |
| # now define the following rules: | |
| # CMAKE_CXX_CREATE_SHARED_LIBRARY | |
| # CMAKE_CXX_CREATE_SHARED_MODULE | |
| # CMAKE_CXX_COMPILE_OBJECT | |
| # CMAKE_CXX_LINK_EXECUTABLE | |
| # variables supplied by the generator at use time | |
| # <TARGET> | |
| # <TARGET_BASE> the target without the suffix | |
| # <OBJECTS> | |
| # <OBJECT> | |
| # <LINK_LIBRARIES> | |
| # <FLAGS> | |
| # <LINK_FLAGS> | |
| # CXX compiler information | |
| # <CMAKE_CXX_COMPILER> | |
| # Static library tools | |
| # <CMAKE_AR> | |
| # <CMAKE_RANLIB> | |
| # create a shared C++ library | |
| if(NOT CMAKE_CXX_CREATE_SHARED_LIBRARY) | |
| set(CMAKE_CXX_CREATE_SHARED_LIBRARY | |
| "<CMAKE_CXX_COMPILER> <CMAKE_SHARED_LIBRARY_CXX_FLAGS> <LANGUAGE_COMPILE_FLAGS> <LINK_FLAGS> <SONAME_FLAG><TARGET_SONAME> -o <TARGET> <OBJECTS> <LINK_LIBRARIES>") | |
| endif() | |
| # create a c++ shared module copy the shared library rule by default | |
| if(NOT CMAKE_CXX_CREATE_SHARED_MODULE) | |
| set(CMAKE_CXX_CREATE_SHARED_MODULE ${CMAKE_CXX_CREATE_SHARED_LIBRARY}) | |
| endif() | |
| # Create a static archive incrementally for large object file counts. | |
| # If CMAKE_CXX_CREATE_STATIC_LIBRARY is set it will override these. | |
| if(NOT DEFINED CMAKE_CXX_ARCHIVE_CREATE) | |
| set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qc <TARGET> <LINK_FLAGS> <OBJECTS>") | |
| endif() | |
| if(NOT DEFINED CMAKE_CXX_ARCHIVE_APPEND) | |
| set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> q <TARGET> <LINK_FLAGS> <OBJECTS>") | |
| endif() | |
| if(NOT DEFINED CMAKE_CXX_ARCHIVE_FINISH) | |
| set(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> <TARGET>") | |
| endif() | |
| # compile a C++ file into an object file | |
| if(NOT CMAKE_CXX_COMPILE_OBJECT) | |
| set(CMAKE_CXX_COMPILE_OBJECT | |
| "<CMAKE_CXX_COMPILER> <DEFINES> <INCLUDES> <FLAGS> -o <OBJECT> -c <SOURCE>") | |
| endif() | |
| if(NOT CMAKE_CXX_LINK_EXECUTABLE) | |
| set(CMAKE_CXX_LINK_EXECUTABLE | |
| "<CMAKE_CXX_COMPILER> <FLAGS> <LINK_FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>") | |
| endif() | |
| mark_as_advanced( | |
| CMAKE_VERBOSE_MAKEFILE | |
| ) | |
| set(CMAKE_CXX_USE_LINKER_INFORMATION TRUE) | |
| set(CMAKE_CXX_INFORMATION_LOADED 1) |