| set(REGEX_TO_MATCH " | |
| Unity\\('main_Unity_1'\\) | |
| { | |
| \.UnityOutputPath = 'CMakeFiles/main.dir' | |
| \.UnityOutputPattern = 'main_Unity_1.cpp' | |
| \.UnityInputFiles = | |
| { | |
| .*main.cpp', | |
| .*some_source_file_1.cpp' | |
| } | |
| } | |
| .*ObjectList.* | |
| .* | |
| .CompilerInputUnity = | |
| { | |
| 'main_Unity_1' | |
| } | |
| ") | |
| include(${RunCMake_SOURCE_DIR}/check.cmake) |