| #ifdef _WIN32 | |
| # include <windows.h> | |
| #endif | |
| #ifdef __APPLE__ | |
| # include <OpenGL/gl.h> | |
| #else | |
| # include <GL/gl.h> | |
| #endif | |
| #include <stdio.h> | |
| int main(void) | |
| { | |
| /* Reference a GL symbol without requiring a context at runtime. */ | |
| printf("&glGetString = %p\n", &glGetString); | |
| return 0; | |
| } |