| Step 2: Adding a Library |
| ======================== |
| |
| At this point, we have seen how to create a basic project using CMake. In this |
| step, we will learn how to create and use a library in our project. We will |
| also see how to make the use of our library optional. |
| |
| Exercise 1 - Creating a Library |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| To add a library in CMake, use the :command:`add_library` command and specify |
| which source files should make up the library. |
| |
| Rather than placing all of the source files in one directory, we can organize |
| our project with one or more subdirectories. In this case, we will create a |
| subdirectory specifically for our library. Here, we can add a new |
| ``CMakeLists.txt`` file and one or more source files. In the top level |
| ``CMakeLists.txt`` file, we will use the :command:`add_subdirectory` command |
| to add the subdirectory to the build. |
| |
| Once the library is created, it is connected to our executable target with |
| :command:`target_include_directories` and :command:`target_link_libraries`. |
| |
| Goal |
| ---- |
| |
| Add and use a library. |
| |
| Helpful Resources |
| ----------------- |
| |
| * :command:`add_library` |
| * :command:`add_subdirectory` |
| * :command:`target_include_directories` |
| * :command:`target_link_libraries` |
| * :variable:`PROJECT_SOURCE_DIR` |
| |
| Files to Edit |
| ------------- |
| |
| * ``CMakeLists.txt`` |
| * ``tutorial.cxx`` |
| * ``MathFunctions/CMakeLists.txt`` |
| |
| Getting Started |
| --------------- |
| |
| In this exercise, we will add a library to our project that contains our own |
| implementation for computing the square root of a number. The executable can |
| then use this library instead of the standard square root function provided by |
| the compiler. |
| |
| For this tutorial we will put the library into a subdirectory called |
| ``MathFunctions``. This directory already contains a header file, |
| ``MathFunctions.h``, and a source file ``mysqrt.cxx``. We will not need to |
| modify either of these files. The source file has one function called |
| ``mysqrt`` that provides similar functionality to the compiler's ``sqrt`` |
| function. |
| |
| From the ``Help/guide/tutorial/Step2`` directory, start with ``TODO 1`` and |
| complete through ``TODO 6``. |
| |
| First, fill in the one line ``CMakeLists.txt`` in the ``MathFunctions`` |
| subdirectory. |
| |
| Next, edit the top level ``CMakeLists.txt``. |
| |
| Finally, use the newly created ``MathFunctions`` library in ``tutorial.cxx`` |
| |
| Build and Run |
| ------------- |
| |
| Run the :manual:`cmake <cmake(1)>` executable or the |
| :manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it |
| with your chosen build tool. |
| |
| Below is a refresher of what that looks like from the command line: |
| |
| .. code-block:: console |
| |
| mkdir Step2_build |
| cd Step2_build |
| cmake ../Step2 |
| cmake --build . |
| |
| Try to use the newly built ``Tutorial`` and ensure that it is still |
| producing accurate square root values. |
| |
| Solution |
| -------- |
| |
| In the ``CMakeLists.txt`` file in the ``MathFunctions`` directory, we create |
| a library target called ``MathFunctions`` with :command:`add_library`. The |
| source file for the library is passed as an argument to |
| :command:`add_library`. This looks like the following line: |
| |
| .. raw:: html |
| |
| <details><summary>TODO 1: Click to show/hide answer</summary> |
| |
| .. literalinclude:: Step3/MathFunctions/CMakeLists.txt |
| :caption: TODO 1: MathFunctions/CMakeLists.txt |
| :name: MathFunctions/CMakeLists.txt-add_library |
| :language: cmake |
| :end-before: # TODO 1 |
| |
| .. raw:: html |
| |
| </details> |
| |
| To make use of the new library we will add an :command:`add_subdirectory` |
| call in the top-level ``CMakeLists.txt`` file so that the library will get |
| built. |
| |
| .. raw:: html |
| |
| <details><summary>TODO 2: Click to show/hide answer</summary> |
| |
| .. code-block:: cmake |
| :caption: TODO 2: CMakeLists.txt |
| :name: CMakeLists.txt-add_subdirectory |
| |
| add_subdirectory(MathFunctions) |
| |
| .. raw:: html |
| |
| </details> |
| |
| Next, the new library target is linked to the executable target using |
| :command:`target_link_libraries`. |
| |
| .. raw:: html |
| |
| <details><summary>TODO 3: Click to show/hide answer</summary> |
| |
| .. code-block:: cmake |
| :caption: TODO 3: CMakeLists.txt |
| :name: CMakeLists.txt-target_link_libraries |
| |
| target_link_libraries(Tutorial PUBLIC MathFunctions) |
| |
| .. raw:: html |
| |
| </details> |
| |
| Finally we need to specify the library's header file location. Modify |
| :command:`target_include_directories` to add the ``MathFunctions`` subdirectory |
| as an include directory so that the ``MathFunctions.h`` header file can be |
| found. |
| |
| .. raw:: html |
| |
| <details><summary>TODO 4: Click to show/hide answer</summary> |
| |
| .. code-block:: cmake |
| :caption: TODO 4: CMakeLists.txt |
| :name: CMakeLists.txt-target_include_directories-step2 |
| |
| target_include_directories(Tutorial PUBLIC |
| "${PROJECT_BINARY_DIR}" |
| "${PROJECT_SOURCE_DIR}/MathFunctions" |
| ) |
| |
| .. raw:: html |
| |
| </details> |
| |
| Now let's use our library. In ``tutorial.cxx``, include ``MathFunctions.h``: |
| |
| .. raw:: html |
| |
| <details><summary>TODO 5: Click to show/hide answer</summary> |
| |
| .. code-block:: c++ |
| :caption: TODO 5 : tutorial.cxx |
| :name: tutorial.cxx-include_MathFunctions.h |
| |
| #include "MathFunctions.h" |
| |
| .. raw:: html |
| |
| </details> |
| |
| Lastly, replace ``sqrt`` with our library function ``mysqrt``. |
| |
| .. raw:: html |
| |
| <details><summary>TODO 6: Click to show/hide answer</summary> |
| |
| .. code-block:: c++ |
| :caption: TODO 6 : tutorial.cxx |
| :name: tutorial.cxx-call_mysqrt |
| |
| const double outputValue = mysqrt(inputValue); |
| |
| .. raw:: html |
| |
| </details> |
| |
| Exercise 2 - Making Our Library Optional |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| Now let us make the MathFunctions library optional. While for the tutorial |
| there really isn't any need to do so, for larger projects this is a common |
| occurrence. |
| |
| CMake can do this using the :command:`option` command. This gives users a |
| variable which they can change when configuring their cmake build. This |
| setting will be stored in the cache so that the user does not need to set |
| the value each time they run CMake on a build directory. |
| |
| Goal |
| ---- |
| |
| Add the option to build without ``MathFunctions``. |
| |
| |
| Helpful Resources |
| ----------------- |
| |
| * :command:`if` |
| * :command:`list` |
| * :command:`option` |
| * :command:`cmakedefine <configure_file>` |
| |
| Files to Edit |
| ------------- |
| |
| * ``CMakeLists.txt`` |
| * ``tutorial.cxx`` |
| * ``TutorialConfig.h.in`` |
| |
| Getting Started |
| --------------- |
| |
| Start with the resulting files from Exercise 1. Complete ``TODO 7`` through |
| ``TODO 13``. |
| |
| First create a variable ``USE_MYMATH`` using the :command:`option` command |
| in the top-level ``CMakeLists.txt`` file. In that same file, use that option |
| to determine whether to build and use the ``MathFunctions`` library. |
| |
| Then, update ``tutorial.cxx`` and ``TutorialConfig.h.in`` to use |
| ``USE_MYMATH``. |
| |
| Build and Run |
| ------------- |
| |
| Since we have our build directory already configured from Exercise 1, we can |
| rebuild by simply calling the following: |
| |
| .. code-block:: console |
| |
| cd ../Step2_build |
| cmake --build . |
| |
| Next, run the ``Tutorial`` executable on a few numbers to verify that it's |
| still correct. |
| |
| Now let's update the value of ``USE_MYMATH`` to ``OFF``. The easiest way is to |
| use the :manual:`cmake-gui <cmake-gui(1)>` or :manual:`ccmake <ccmake(1)>` |
| if you're in the terminal. Or, alternatively, if you want to change the |
| option from the command-line, try: |
| |
| .. code-block:: console |
| |
| cmake ../Step2 -DUSE_MYMATH=OFF |
| |
| Now, rebuild the code with the following: |
| |
| .. code-block:: console |
| |
| cmake --build . |
| |
| Then, run the executable again to ensure that it still works with |
| ``USE_MYMATH`` set to ``OFF``. Which function gives better results, ``sqrt`` |
| or ``mysqrt``? |
| |
| Solution |
| -------- |
| |
| The first step is to add an option to the top-level ``CMakeLists.txt`` file. |
| This option will be displayed in the :manual:`cmake-gui <cmake-gui(1)>` and |
| :manual:`ccmake <ccmake(1)>` with a default value of ``ON`` that can be |
| changed by the user. |
| |
| .. raw:: html |
| |
| <details><summary>TODO 7: Click to show/hide answer</summary> |
| |
| .. literalinclude:: Step3/CMakeLists.txt |
| :caption: TODO 7: CMakeLists.txt |
| :name: CMakeLists.txt-option |
| :language: cmake |
| :start-after: # should we use our own math functions |
| :end-before: # configure a header file to pass some of the CMake settings |
| |
| .. raw:: html |
| |
| </details> |
| |
| Next, make building and linking the ``MathFunctions`` library |
| conditional. |
| |
| Start by creating a :command:`list` of the optional library targets for our |
| project. At the moment, it is just ``MathFunctions``. Let's name our list |
| ``EXTRA_LIBS``. |
| |
| Similarly, we need to make a :command:`list` for the optional includes which |
| we will call ``EXTRA_INCLUDES``. In this list, we will ``APPEND`` the path of |
| the header file needed for our library. |
| |
| Next, create an :command:`if` statement which checks the value of |
| ``USE_MYMATH``. Inside the :command:`if` block, put the |
| :command:`add_subdirectory` command from Exercise 1 with the additional |
| :command:`list` commands. |
| |
| When ``USE_MYMATH`` is ``ON``, the lists will be generated and will be added to |
| our project. When ``USE_MYMATH`` is ``OFF``, the lists stay empty. With this |
| strategy, we allow users to toggle ``USE_MYMATH`` to manipulate what library is |
| used in the build. |
| |
| The top-level CMakeLists.txt file will now look like the following: |
| |
| .. raw:: html |
| |
| <details><summary>TODO 8: Click to show/hide answer</summary> |
| |
| .. literalinclude:: Step3/CMakeLists.txt |
| :caption: TODO 8: CMakeLists.txt |
| :name: CMakeLists.txt-USE_MYMATH |
| :language: cmake |
| :start-after: # add the MathFunctions library |
| :end-before: # add the executable |
| |
| .. raw:: html |
| |
| </details> |
| |
| Now that we have these two lists, we need to update |
| :command:`target_link_libraries` and :command:`target_include_directories` to |
| use them. Changing them is fairly straightforward. |
| |
| For :command:`target_link_libraries`, we replace the written out |
| library names with ``EXTRA_LIBS``. This looks like the following: |
| |
| .. raw:: html |
| |
| <details><summary>TODO 9: Click to show/hide answer</summary> |
| |
| .. literalinclude:: Step3/CMakeLists.txt |
| :caption: TODO 9: CMakeLists.txt |
| :name: CMakeLists.txt-target_link_libraries-EXTRA_LIBS |
| :language: cmake |
| :start-after: add_executable(Tutorial tutorial.cxx) |
| :end-before: # TODO 3 |
| |
| .. raw:: html |
| |
| </details> |
| |
| Then, we do the same thing with :command:`target_include_directories` and |
| ``EXTRA_INCLUDES``. |
| |
| .. raw:: html |
| |
| <details><summary>TODO 10: Click to show/hide answer</summary> |
| |
| .. literalinclude:: Step3/CMakeLists.txt |
| :caption: TODO 10 : CMakeLists.txt |
| :name: CMakeLists.txt-target_link_libraries-EXTRA_INCLUDES |
| :language: cmake |
| :start-after: # so that we will find TutorialConfig.h |
| |
| .. raw:: html |
| |
| </details> |
| |
| Note that this is a classic approach when dealing with many components. We |
| will cover the modern approach in the Step 3 of the tutorial. |
| |
| The corresponding changes to the source code are fairly straightforward. |
| First, in ``tutorial.cxx``, we include the ``MathFunctions.h`` header if |
| ``USE_MYMATH`` is defined. |
| |
| .. raw:: html |
| |
| <details><summary>TODO 11: Click to show/hide answer</summary> |
| |
| .. literalinclude:: Step3/tutorial.cxx |
| :caption: TODO 11 : tutorial.cxx |
| :name: tutorial.cxx-ifdef-include |
| :language: c++ |
| :start-after: // should we include the MathFunctions header |
| :end-before: int main |
| |
| .. raw:: html |
| |
| </details> |
| |
| Then, in the same file, we make ``USE_MYMATH`` control which square root |
| function is used: |
| |
| .. raw:: html |
| |
| <details><summary>TODO 12: Click to show/hide answer</summary> |
| |
| .. literalinclude:: Step3/tutorial.cxx |
| :caption: TODO 12 : tutorial.cxx |
| :name: tutorial.cxx-ifdef-const |
| :language: c++ |
| :start-after: // which square root function should we use? |
| :end-before: std::cout << "The square root of |
| |
| .. raw:: html |
| |
| </details> |
| |
| Since the source code now requires ``USE_MYMATH`` we can add it to |
| ``TutorialConfig.h.in`` with the following line: |
| |
| .. raw:: html |
| |
| <details><summary>TODO 13: Click to show/hide answer</summary> |
| |
| .. literalinclude:: Step3/TutorialConfig.h.in |
| :caption: TODO 13 : TutorialConfig.h.in |
| :name: TutorialConfig.h.in-cmakedefine |
| :language: c++ |
| :lines: 4 |
| |
| .. raw:: html |
| |
| </details> |
| |
| With these changes, our library is now completely optional to whoever is |
| building and using it. |
| |
| Bonus Question |
| -------------- |
| |
| Why is it important that we configure ``TutorialConfig.h.in`` |
| after the option for ``USE_MYMATH``? What would happen if we inverted the two? |
| |
| Answer |
| ------ |
| |
| .. raw:: html |
| |
| <details><summary>Click to show/hide answer</summary> |
| |
| We configure after because ``TutorialConfig.h.in`` uses the value of |
| ``USE_MYMATH``. If we configure the file before |
| calling :command:`option`, we won't be using the expected value of |
| ``USE_MYMATH``. |
| |
| .. raw:: html |
| |
| </details> |