|  | # Distributed under the OSI-approved BSD 3-Clause License.  See accompanying | 
|  | # file LICENSE.rst or https://cmake.org/licensing for details. | 
|  |  | 
|  |  | 
|  | # This file sets the basic flags for the C++ language in CMake. | 
|  | # It also loads the available platform file for the system-compiler | 
|  | # if it exists. | 
|  | # It also loads a system - compiler - processor (or target hardware) | 
|  | # specific file, which is mainly useful for crosscompiling and embedded systems. | 
|  |  | 
|  | include(CMakeLanguageInformation) | 
|  |  | 
|  | # some compilers use different extensions (e.g. sdcc uses .rel) | 
|  | # so set the extension here first so it can be overridden by the compiler specific file | 
|  | if(UNIX) | 
|  | set(CMAKE_CXX_OUTPUT_EXTENSION .o) | 
|  | else() | 
|  | set(CMAKE_CXX_OUTPUT_EXTENSION .obj) | 
|  | endif() | 
|  |  | 
|  | set(_INCLUDED_FILE 0) | 
|  |  | 
|  | # Load compiler-specific information. | 
|  | if(CMAKE_CXX_COMPILER_ID) | 
|  | include(Compiler/${CMAKE_CXX_COMPILER_ID}-CXX OPTIONAL) | 
|  | endif() | 
|  |  | 
|  | set(CMAKE_BASE_NAME) | 
|  | get_filename_component(CMAKE_BASE_NAME "${CMAKE_CXX_COMPILER}" NAME_WE) | 
|  | # since the gnu compiler has several names force g++ | 
|  | if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU") | 
|  | set(CMAKE_BASE_NAME g++) | 
|  | endif() | 
|  |  | 
|  |  | 
|  | # load a hardware specific file, mostly useful for embedded compilers | 
|  | if(CMAKE_SYSTEM_PROCESSOR) | 
|  | if(CMAKE_CXX_COMPILER_ID) | 
|  | include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_CXX_COMPILER_ID}-CXX-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL RESULT_VARIABLE _INCLUDED_FILE) | 
|  | endif() | 
|  | if (NOT _INCLUDED_FILE) | 
|  | include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_BASE_NAME}-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL) | 
|  | endif () | 
|  | endif() | 
|  |  | 
|  | # load the system- and compiler specific files | 
|  | if(CMAKE_CXX_COMPILER_ID) | 
|  | include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_CXX_COMPILER_ID}-CXX OPTIONAL RESULT_VARIABLE _INCLUDED_FILE) | 
|  | endif() | 
|  | if (NOT _INCLUDED_FILE) | 
|  | include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_BASE_NAME} OPTIONAL | 
|  | RESULT_VARIABLE _INCLUDED_FILE) | 
|  | endif () | 
|  |  | 
|  | # load any compiler-wrapper specific information | 
|  | if (CMAKE_CXX_COMPILER_WRAPPER) | 
|  | __cmake_include_compiler_wrapper(CXX) | 
|  | endif () | 
|  |  | 
|  | # We specify the compiler information in the system file for some | 
|  | # platforms, but this language may not have been enabled when the file | 
|  | # was first included.  Include it again to get the language info. | 
|  | # Remove this when all compiler info is removed from system files. | 
|  | if (NOT _INCLUDED_FILE) | 
|  | include(Platform/${CMAKE_SYSTEM_NAME} OPTIONAL) | 
|  | endif () | 
|  |  | 
|  | if(CMAKE_CXX_SIZEOF_DATA_PTR) | 
|  | foreach(f IN LISTS CMAKE_CXX_ABI_FILES) | 
|  | include(${f}) | 
|  | endforeach() | 
|  | unset(CMAKE_CXX_ABI_FILES) | 
|  | endif() | 
|  |  | 
|  | # This should be included before the _INIT variables are | 
|  | # used to initialize the cache.  Since the rule variables | 
|  | # have if blocks on them, users can still define them here. | 
|  | # But, it should still be after the platform file so changes can | 
|  | # be made to those values. | 
|  |  | 
|  | if(CMAKE_USER_MAKE_RULES_OVERRIDE) | 
|  | # Save the full path of the file so try_compile can use it. | 
|  | include(${CMAKE_USER_MAKE_RULES_OVERRIDE} RESULT_VARIABLE _override) | 
|  | set(CMAKE_USER_MAKE_RULES_OVERRIDE "${_override}") | 
|  | endif() | 
|  |  | 
|  | if(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX) | 
|  | # Save the full path of the file so try_compile can use it. | 
|  | include(${CMAKE_USER_MAKE_RULES_OVERRIDE_CXX} RESULT_VARIABLE _override) | 
|  | set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX "${_override}") | 
|  | endif() | 
|  |  | 
|  |  | 
|  | # add the flags to the cache based | 
|  | # on the initial values computed in the platform/*.cmake files | 
|  | # use _INIT variables so that this only happens the first time | 
|  | # and you can set these flags in the cmake cache | 
|  | set(CMAKE_CXX_FLAGS_INIT "$ENV{CXXFLAGS} ${CMAKE_CXX_FLAGS_INIT}") | 
|  |  | 
|  | cmake_initialize_per_config_variable(CMAKE_CXX_FLAGS "Flags used by the CXX compiler") | 
|  |  | 
|  | if(CMAKE_CXX_STANDARD_LIBRARIES_INIT) | 
|  | set(CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES_INIT}" | 
|  | CACHE STRING "Libraries linked by default with all C++ applications.") | 
|  | mark_as_advanced(CMAKE_CXX_STANDARD_LIBRARIES) | 
|  | endif() | 
|  |  | 
|  | if(NOT CMAKE_CXX_COMPILER_LAUNCHER AND DEFINED ENV{CMAKE_CXX_COMPILER_LAUNCHER}) | 
|  | set(CMAKE_CXX_COMPILER_LAUNCHER "$ENV{CMAKE_CXX_COMPILER_LAUNCHER}" | 
|  | CACHE STRING "Compiler launcher for CXX.") | 
|  | endif() | 
|  |  | 
|  | if(NOT CMAKE_CXX_LINKER_LAUNCHER AND DEFINED ENV{CMAKE_CXX_LINKER_LAUNCHER}) | 
|  | set(CMAKE_CXX_LINKER_LAUNCHER "$ENV{CMAKE_CXX_LINKER_LAUNCHER}" | 
|  | CACHE STRING "Linker launcher for CXX.") | 
|  | endif() | 
|  |  | 
|  | include(CMakeCommonLanguageInclude) | 
|  | _cmake_common_language_platform_flags(CXX) | 
|  |  | 
|  | # now define the following rules: | 
|  | # CMAKE_CXX_CREATE_SHARED_LIBRARY | 
|  | # CMAKE_CXX_CREATE_SHARED_MODULE | 
|  | # CMAKE_CXX_COMPILE_OBJECT | 
|  | # CMAKE_CXX_LINK_EXECUTABLE | 
|  |  | 
|  | # variables supplied by the generator at use time | 
|  | # <TARGET> | 
|  | # <TARGET_BASE> the target without the suffix | 
|  | # <OBJECTS> | 
|  | # <OBJECT> | 
|  | # <LINK_LIBRARIES> | 
|  | # <FLAGS> | 
|  | # <LINK_FLAGS> | 
|  |  | 
|  | # CXX compiler information | 
|  | # <CMAKE_CXX_COMPILER> | 
|  |  | 
|  | # Static library tools | 
|  | # <CMAKE_AR> | 
|  | # <CMAKE_RANLIB> | 
|  |  | 
|  |  | 
|  | # create a shared C++ library | 
|  | if(NOT CMAKE_CXX_CREATE_SHARED_LIBRARY) | 
|  | set(CMAKE_CXX_CREATE_SHARED_LIBRARY | 
|  | "<CMAKE_CXX_COMPILER> <CMAKE_SHARED_LIBRARY_CXX_FLAGS> <LANGUAGE_COMPILE_FLAGS> <LINK_FLAGS> <SONAME_FLAG><TARGET_SONAME> -o <TARGET> <OBJECTS> <LINK_LIBRARIES>") | 
|  | endif() | 
|  |  | 
|  | # create a c++ shared module copy the shared library rule by default | 
|  | if(NOT CMAKE_CXX_CREATE_SHARED_MODULE) | 
|  | set(CMAKE_CXX_CREATE_SHARED_MODULE ${CMAKE_CXX_CREATE_SHARED_LIBRARY}) | 
|  | endif() | 
|  |  | 
|  |  | 
|  | # Create a static archive incrementally for large object file counts. | 
|  | # If CMAKE_CXX_CREATE_STATIC_LIBRARY is set it will override these. | 
|  | if(NOT DEFINED CMAKE_CXX_ARCHIVE_CREATE) | 
|  | set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qc <TARGET> <LINK_FLAGS> <OBJECTS>") | 
|  | endif() | 
|  | if(NOT DEFINED CMAKE_CXX_ARCHIVE_APPEND) | 
|  | set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> q <TARGET> <LINK_FLAGS> <OBJECTS>") | 
|  | endif() | 
|  | if(NOT DEFINED CMAKE_CXX_ARCHIVE_FINISH) | 
|  | set(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> <TARGET>") | 
|  | endif() | 
|  |  | 
|  | # compile a C++ file into an object file | 
|  | if(NOT CMAKE_CXX_COMPILE_OBJECT) | 
|  | set(CMAKE_CXX_COMPILE_OBJECT | 
|  | "<CMAKE_CXX_COMPILER> <DEFINES> <INCLUDES> <FLAGS> -o <OBJECT> -c <SOURCE>") | 
|  | endif() | 
|  |  | 
|  | if(NOT CMAKE_CXX_LINK_EXECUTABLE) | 
|  | set(CMAKE_CXX_LINK_EXECUTABLE | 
|  | "<CMAKE_CXX_COMPILER> <FLAGS> <LINK_FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>") | 
|  | endif() | 
|  |  | 
|  | mark_as_advanced( | 
|  | CMAKE_VERBOSE_MAKEFILE | 
|  | ) | 
|  |  | 
|  | set(CMAKE_CXX_USE_LINKER_INFORMATION TRUE) | 
|  |  | 
|  | set(CMAKE_CXX_INFORMATION_LOADED 1) |