| # Distributed under the OSI-approved BSD 3-Clause License. See accompanying |
| # file LICENSE.rst or https://cmake.org/licensing for details. |
| |
| #[=======================================================================[.rst: |
| FindosgSim |
| ---------- |
| |
| Finds the osgSim NodeKit from the OpenSceneGraph toolkit. |
| |
| .. note:: |
| |
| In most cases, it's recommended to use the :module:`FindOpenSceneGraph` module |
| instead and list osgSim as a component. This will automatically handle |
| dependencies such as the OpenThreads and core osg libraries: |
| |
| .. code-block:: cmake |
| |
| find_package(OpenSceneGraph COMPONENTS osgSim) |
| |
| This module is used internally by :module:`FindOpenSceneGraph` to find the |
| osgSim NodeKit. It is not intended to be included directly during typical |
| use of the :command:`find_package` command. However, it is available as a |
| standalone module for advanced use cases where finer control over detection is |
| needed. For example, to find the osgSim explicitly or bypass automatic |
| component detection: |
| |
| .. code-block:: cmake |
| |
| find_package(osgSim) |
| |
| OpenSceneGraph and osgSim headers are intended to be included in C++ project |
| source code as: |
| |
| .. code-block:: c++ |
| :caption: ``example.cxx`` |
| |
| #include <osg/PositionAttitudeTransform> |
| #include <osgSim/ImpostorSprite> |
| // ... |
| |
| When working with the OpenSceneGraph toolkit, other libraries such as OpenGL may |
| also be required. |
| |
| Result Variables |
| ^^^^^^^^^^^^^^^^ |
| |
| This module defines the following variables: |
| |
| ``osgSim_FOUND`` |
| Boolean indicating whether the osgSim NodeKit of the OpenSceneGraph |
| toolkit is found. For backward compatibility, the ``OSGSIM_FOUND`` variable |
| is also set to the same value. |
| |
| ``OSGSIM_LIBRARIES`` |
| The libraries needed to link against to use osgSim. |
| |
| ``OSGSIM_LIBRARY`` |
| A result variable that is set to the same value as the ``OSGSIM_LIBRARIES`` |
| variable. |
| |
| Cache Variables |
| ^^^^^^^^^^^^^^^ |
| |
| The following cache variables may also be set: |
| |
| ``OSGSIM_INCLUDE_DIR`` |
| The include directory containing headers needed to use osgSim. |
| |
| ``OSGSIM_LIBRARY_DEBUG`` |
| The path to the osgSim debug library. |
| |
| Hints |
| ^^^^^ |
| |
| This module accepts the following variables: |
| |
| ``OSGDIR`` |
| Environment variable that can be set to help locate the OpenSceneGraph |
| toolkit, including its osgSim NodeKit, when installed in a custom |
| location. It should point to the OpenSceneGraph installation prefix used when |
| it was configured, built, and installed: ``./configure --prefix=$OSGDIR``. |
| |
| Examples |
| ^^^^^^^^ |
| |
| Finding osgSim explicitly with this module and creating an interface |
| :ref:`imported target <Imported Targets>` that encapsulates its usage |
| requirements for linking it to a project target: |
| |
| .. code-block:: cmake |
| |
| find_package(osgSim) |
| |
| if(osgSim_FOUND AND NOT TARGET osgSim::osgSim) |
| add_library(osgSim::osgSim INTERFACE IMPORTED) |
| set_target_properties( |
| osgSim::osgSim |
| PROPERTIES |
| INTERFACE_INCLUDE_DIRECTORIES "${OSGSIM_INCLUDE_DIR}" |
| INTERFACE_LINK_LIBRARIES "${OSGSIM_LIBRARIES}" |
| ) |
| endif() |
| |
| target_link_libraries(example PRIVATE osgSim::osgSim) |
| |
| See Also |
| ^^^^^^^^ |
| |
| * The :module:`FindOpenSceneGraph` module to find OpenSceneGraph toolkit. |
| #]=======================================================================] |
| |
| # Created by Eric Wing. |
| |
| include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) |
| OSG_FIND_PATH (OSGSIM osgSim/ImpostorSprite) |
| OSG_FIND_LIBRARY(OSGSIM osgSim) |
| |
| include(FindPackageHandleStandardArgs) |
| find_package_handle_standard_args(osgSim DEFAULT_MSG |
| OSGSIM_LIBRARY OSGSIM_INCLUDE_DIR) |