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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <string>
#include "cmsys/Status.hxx"
namespace cm {
namespace PathResolver {
class System;
/** Normalize filesystem paths according to a Policy.
*
* Resolved paths are always absolute, have no '..', '.', or empty
* components, and have a trailing '/' if and only if the entire
* path is a root component.
*
* The Policy determines behavior w.r.t. symbolic links, existence,
* and matching the on-disk case (upper/lower) of existing paths.
*/
template <class Policy>
class Resolver
{
System& OS;
public:
/** Construct with a concrete filesystem access implementation. */
Resolver(System& os);
/** Resolve the input path according to the Policy, if possible.
On success, the resolved path is stored in 'out'.
On failure, the non-existent path is stored in 'out'. */
cmsys::Status Resolve(std::string in, std::string& out) const;
};
/** Access the filesystem via runtime dispatch.
This allows unit tests to work without accessing a real filesystem,
which is particularly important on Windows where symbolic links
may not be something we can create without administrator privileges.
*/
class System
{
public:
System();
virtual ~System() = 0;
/** If the given path is a symbolic link, read its target.
If the path exists but is not a symbolic link, fail
with EINVAL or ERROR_NOT_A_REPARSE_POINT. */
virtual cmsys::Status ReadSymlink(std::string const& path,
std::string& symlink_target) = 0;
/** Return whether the given path exists on disk. */
virtual bool PathExists(std::string const& path) = 0;
/** Get the process's working directory. */
virtual std::string GetWorkingDirectory() = 0;
#ifdef _WIN32
/** Get the process's working directory on a Windows drive letter.
This is a legacy DOS concept supported by 'cmd' shells. */
virtual std::string GetWorkingDirectoryOnDrive(char drive_letter) = 0;
#endif
#if defined(_WIN32) || defined(__APPLE__)
/** Read the on-disk spelling of the last component of a file path. */
virtual cmsys::Status ReadName(std::string const& path,
std::string& name) = 0;
#endif
};
namespace Policies {
// IWYU pragma: begin_exports
/** Normalizes paths while resolving symlinks only when followed
by '..' components. Does not require paths to exist, but
reads on-disk case of paths that do exist (on Windows). */
struct LogicalPath;
/** Normalizes paths while resolving all symlinks.
Requires paths to exist, and reads their on-disk case (on Windows). */
struct RealPath;
/** Normalizes paths in memory without disk access.
Assumes components followed by '..' components are not symlinks. */
struct NaivePath;
// IWYU pragma: end_exports
}
extern template class Resolver<Policies::LogicalPath>;
extern template class Resolver<Policies::RealPath>;
extern template class Resolver<Policies::NaivePath>;
}
}