| CMake Tutorial |
| ************** |
| |
| .. only:: html |
| |
| .. contents:: |
| |
| The CMake tutorial provides a step-by-step guide that covers common build |
| system issues that CMake helps address. Seeing how various topics all |
| work together in an example project can be very helpful. The tutorial |
| documentation and source code for examples can be found in the |
| ``Help/guide/tutorial`` directory of the CMake source code tree. Each step has |
| its own subdirectory containing code that may be used as a starting point. The |
| tutorial examples are progressive so that each step provides the complete |
| solution for the previous step. |
| |
| A Basic Starting Point (Step 1) |
| =============================== |
| |
| The most basic project is an executable built from source code files. |
| For simple projects, a three line ``CMakeLists.txt`` file is all that is |
| required. This will be the starting point for our tutorial. Create a |
| ``CMakeLists.txt`` file in the ``Step1`` directory that looks like: |
| |
| .. code-block:: cmake |
| |
| cmake_minimum_required(VERSION 3.10) |
| |
| # set the project name |
| project(Tutorial) |
| |
| # add the executable |
| add_executable(Tutorial tutorial.cxx) |
| |
| |
| Note that this example uses lower case commands in the ``CMakeLists.txt`` file. |
| Upper, lower, and mixed case commands are supported by CMake. The source |
| code for ``tutorial.cxx`` is provided in the ``Step1`` directory and can be |
| used to compute the square root of a number. |
| |
| Adding a Version Number and Configured Header File |
| -------------------------------------------------- |
| |
| The first feature we will add is to provide our executable and project with a |
| version number. While we could do this exclusively in the source code, using |
| ``CMakeLists.txt`` provides more flexibility. |
| |
| First, modify the ``CMakeLists.txt`` file to set the version number. |
| |
| .. literalinclude:: Step2/CMakeLists.txt |
| :language: cmake |
| :end-before: # specify the C++ standard |
| |
| Then, configure a header file to pass the version number to the source |
| code: |
| |
| .. literalinclude:: Step2/CMakeLists.txt |
| :language: cmake |
| :start-after: # to the source code |
| :end-before: # add the executable |
| |
| Since the configured file will be written into the binary tree, we |
| must add that directory to the list of paths to search for include |
| files. Add the following lines to the end of the ``CMakeLists.txt`` file: |
| |
| .. literalinclude:: Step2/CMakeLists.txt |
| :language: cmake |
| :start-after: # so that we will find TutorialConfig.h |
| |
| Using your favorite editor, create ``TutorialConfig.h.in`` in the source |
| directory with the following contents: |
| |
| .. literalinclude:: Step2/TutorialConfig.h.in |
| :language: cmake |
| |
| When CMake configures this header file the values for |
| ``@Tutorial_VERSION_MAJOR@`` and ``@Tutorial_VERSION_MINOR@`` will be |
| replaced. |
| |
| Next modify ``tutorial.cxx`` to include the configured header file, |
| ``TutorialConfig.h``. |
| |
| Finally, let's print out the version number by updating ``tutorial.cxx`` as |
| follows: |
| |
| .. literalinclude:: Step2/tutorial.cxx |
| :language: c++ |
| :start-after: { |
| :end-before: // convert input to double |
| |
| Specify the C++ Standard |
| ------------------------- |
| |
| Next let's add some C++11 features to our project by replacing ``atof`` with |
| ``std::stod`` in ``tutorial.cxx``. At the same time, remove |
| ``#include <cstdlib>``. |
| |
| .. literalinclude:: Step2/tutorial.cxx |
| :language: c++ |
| :start-after: // convert input to double |
| :end-before: // calculate square root |
| |
| We will need to explicitly state in the CMake code that it should use the |
| correct flags. The easiest way to enable support for a specific C++ standard |
| in CMake is by using the ``CMAKE_CXX_STANDARD`` variable. For this tutorial, |
| set the ``CMAKE_CXX_STANDARD`` variable in the ``CMakeLists.txt`` file to 11 |
| and ``CMAKE_CXX_STANDARD_REQUIRED`` to True: |
| |
| .. literalinclude:: Step2/CMakeLists.txt |
| :language: cmake |
| :end-before: # configure a header file to pass some of the CMake settings |
| |
| Build and Test |
| -------------- |
| |
| Run **cmake** or **cmake-gui** to configure the project and then build it |
| with your chosen build tool. |
| |
| For example, from the command line we could navigate to the |
| ``Help/guide/tutorial`` directory of the CMake source code tree and run the |
| following commands: |
| |
| .. code-block:: console |
| |
| mkdir Step1_build |
| cd Step1_build |
| cmake ../Step1 |
| cmake --build . |
| |
| Navigate to the directory where Tutorial was built (likely the make directory |
| or a Debug or Release build configuration subdirectory) and run these commands: |
| |
| .. code-block:: console |
| |
| Tutorial 4294967296 |
| Tutorial 10 |
| Tutorial |
| |
| Adding a Library (Step 2) |
| ========================= |
| |
| Now we will add a library to our project. This library will contain our own |
| implementation for computing the square root of a number. The executable can |
| then use this library instead of the standard square root function provided by |
| the compiler. |
| |
| For this tutorial we will put the library into a subdirectory |
| called ``MathFunctions``. This directory already contains a header file, |
| ``MathFunctions.h``, and a source file ``mysqrt.cxx``. The source file has one |
| function called ``mysqrt`` that provides similar functionality to the |
| compiler's ``sqrt`` function. |
| |
| Add the following one line ``CMakeLists.txt`` file to the ``MathFunctions`` |
| directory: |
| |
| .. literalinclude:: Step3/MathFunctions/CMakeLists.txt |
| :language: cmake |
| |
| To make use of the new library we will add an ``add_subdirectory`` call in the |
| top-level ``CMakeLists.txt`` file so that the library will get built. We add |
| the new library to the executable, and add ``MathFunctions`` as an include |
| directory so that the ``mqsqrt.h`` header file can be found. The last few lines |
| of the top-level ``CMakeLists.txt`` file should now look like: |
| |
| .. code-block:: cmake |
| |
| # add the MathFunctions library |
| add_subdirectory(MathFunctions) |
| |
| # add the executable |
| add_executable(Tutorial tutorial.cxx) |
| |
| target_link_libraries(Tutorial PUBLIC MathFunctions) |
| |
| # add the binary tree to the search path for include files |
| # so that we will find TutorialConfig.h |
| target_include_directories(Tutorial PUBLIC |
| "${PROJECT_BINARY_DIR}" |
| "${PROJECT_SOURCE_DIR}/MathFunctions" |
| ) |
| |
| Now let us make the MathFunctions library optional. While for the tutorial |
| there really isn’t any need to do so, for larger projects this is a common |
| occurrence. The first step is to add an option to the top-level |
| ``CMakeLists.txt`` file. |
| |
| .. literalinclude:: Step3/CMakeLists.txt |
| :language: cmake |
| :start-after: # should we use our own math functions |
| :end-before: # add the MathFunctions library |
| |
| This option will be displayed in the CMake GUI and ccmake with a default |
| value of ON that can be changed by the user. This setting will be stored in |
| the cache so that the user does not need to set the value each time they run |
| CMake on a build directory. |
| |
| The next change is to make building and linking the MathFunctions library |
| conditional. To do this we change the end of the top-level ``CMakeLists.txt`` |
| file to look like the following: |
| |
| .. literalinclude:: Step3/CMakeLists.txt |
| :language: cmake |
| :start-after: # add the MathFunctions library |
| |
| Note the use of the variable ``EXTRA_LIBS`` to collect up any optional |
| libraries to later be linked into the executable. The variable |
| ``EXTRA_INCLUDES`` is used similarly for optional header files. This is a |
| classic approach when dealing with many optional components, we will cover |
| the modern approach in the next step. |
| |
| The corresponding changes to the source code are fairly straightforward. First, |
| in ``tutorial.cxx``, include the ``MathFunctions.h`` header if we need it: |
| |
| .. literalinclude:: Step3/tutorial.cxx |
| :language: c++ |
| :start-after: // should we include the MathFunctions header |
| :end-before: int main |
| |
| Then, in the same file, make ``USE_MYMATH`` control which square root |
| function is used: |
| |
| .. literalinclude:: Step3/tutorial.cxx |
| :language: c++ |
| :start-after: // which square root function should we use? |
| :end-before: std::cout << "The square root of |
| |
| Since the source code now requires ``USE_MYMATH`` we can add it to |
| ``TutorialConfig.h.in`` with the following line: |
| |
| .. literalinclude:: Step3/TutorialConfig.h.in |
| :language: c |
| :lines: 4 |
| |
| **Exercise**: Why is it important that we configure ``TutorialConfig.h.in`` |
| after the option for ``USE_MYMATH``? What would happen if we inverted the two? |
| |
| Run **cmake** or **cmake-gui** to configure the project and then build it |
| with your chosen build tool. Then run the built Tutorial executable. |
| |
| Use ccmake or the CMake GUI to update the value of ``USE_MYMATH``. Rebuild and |
| run the tutorial again. Which function gives better results, sqrt or mysqrt? |
| |
| Adding Usage Requirements for Library (Step 3) |
| ============================================== |
| |
| Usage requirements allow for far better control over a library or executable's |
| link and include line while also giving more control over the transitive |
| property of targets inside CMake. The primary commands that leverage usage |
| requirements are: |
| |
| - ``target_compile_definitions`` |
| - ``target_compile_options`` |
| - ``target_include_directories`` |
| - ``target_link_libraries`` |
| |
| Let's refactor our code from `Adding a Library (Step 2)`_ to use the modern |
| CMake approach of usage requirements. We first state that anybody linking to |
| MathFunctions needs to include the current source directory, while |
| MathFunctions itself doesn't. So this can become an ``INTERFACE`` usage |
| requirement. |
| |
| Remember ``INTERFACE`` means things that consumers require but the producer |
| doesn't. Add the following lines to the end of ``MathFunctions/CMakeLists.txt``: |
| |
| .. literalinclude:: Step4/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :start-after: # to find MathFunctions.h |
| |
| Now that we've specified usage requirements for MathFunctions we can safely |
| remove our uses of the ``EXTRA_INCLUDES`` variable from the top-level |
| ``CMakeLists.txt``, here: |
| |
| .. literalinclude:: Step4/CMakeLists.txt |
| :language: cmake |
| :start-after: # add the MathFunctions library |
| :end-before: # add the executable |
| |
| And here: |
| |
| .. literalinclude:: Step4/CMakeLists.txt |
| :language: cmake |
| :start-after: # so that we will find TutorialConfig.h |
| |
| Once this is done, run **cmake** or **cmake-gui** to configure the project |
| and then build it with your chosen build tool or by using ``cmake --build .`` |
| from the build directory. |
| |
| Installing and Testing (Step 4) |
| =============================== |
| |
| Now we can start adding install rules and testing support to our project. |
| |
| Install Rules |
| ------------- |
| |
| The install rules are fairly simple: for MathFunctions we want to install the |
| library and header file and for the application we want to install the |
| executable and configured header. |
| |
| So to the end of ``MathFunctions/CMakeLists.txt`` we add: |
| |
| .. literalinclude:: Step5/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :start-after: # install rules |
| |
| And to the end of the top-level ``CMakeLists.txt`` we add: |
| |
| .. literalinclude:: Step5/CMakeLists.txt |
| :language: cmake |
| :start-after: # add the install targets |
| :end-before: # enable testing |
| |
| That is all that is needed to create a basic local install of the tutorial. |
| |
| Run **cmake** or **cmake-gui** to configure the project and then build it |
| with your chosen build tool. Run the install step by typing |
| ``cmake --install .`` (introduced in 3.15, older versions of CMake must use |
| ``make install``) from the command line, or build the ``INSTALL`` target from |
| an IDE. This will install the appropriate header files, libraries, and |
| executables. |
| |
| The CMake variable ``CMAKE_INSTALL_PREFIX`` is used to determine the root of |
| where the files will be installed. If using ``cmake --install`` a custom |
| installation directory can be given via ``--prefix`` argument. For |
| multi-configuration tools, use the ``--config`` argument to specify the |
| configuration. |
| |
| Verify that the installed Tutorial runs. |
| |
| Testing Support |
| --------------- |
| |
| Next let's test our application. At the end of the top-level ``CMakeLists.txt`` |
| file we can enable testing and then add a number of basic tests to verify that |
| the application is working correctly. |
| |
| .. literalinclude:: Step5/CMakeLists.txt |
| :language: cmake |
| :start-after: # enable testing |
| |
| The first test simply verifies that the application runs, does not segfault or |
| otherwise crash, and has a zero return value. This is the basic form of a CTest |
| test. |
| |
| The next test makes use of the ``PASS_REGULAR_EXPRESSION`` test property to |
| verify that the output of the test contains certain strings. In this case, |
| verifying that the usage message is printed when an incorrect number of |
| arguments are provided. |
| |
| Lastly, we have a function called ``do_test`` that runs the application and |
| verifies that the computed square root is correct for given input. For each |
| invocation of ``do_test``, another test is added to the project with a name, |
| input, and expected results based on the passed arguments. |
| |
| Rebuild the application and then cd to the binary directory and run |
| ``ctest -N`` and ``ctest -VV``. For multi-config generators (e.g. Visual |
| Studio), the configuration type must be specified. To run tests in Debug mode, |
| for example, use ``ctest -C Debug -VV`` from the build directory (not the |
| Debug subdirectory!). Alternatively, build the ``RUN_TESTS`` target from the |
| IDE. |
| |
| Adding System Introspection (Step 5) |
| ==================================== |
| |
| Let us consider adding some code to our project that depends on features the |
| target platform may not have. For this example, we will add some code that |
| depends on whether or not the target platform has the ``log`` and ``exp`` |
| functions. Of course almost every platform has these functions but for this |
| tutorial assume that they are not common. |
| |
| If the platform has ``log`` and ``exp`` then we will use them to compute the |
| square root in the ``mysqrt`` function. We first test for the availability of |
| these functions using the ``CheckSymbolExists`` module in the top-level |
| ``CMakeLists.txt``. We're going to use the new defines in |
| ``TutorialConfig.h.in``, so be sure to set them before that file is configured. |
| |
| .. literalinclude:: Step6/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :start-after: # does this system provide the log and exp functions? |
| :end-before: if(HAVE_LOG AND HAVE_EXP) |
| |
| Now let's add these defines to ``TutorialConfig.h.in`` so that we can use them |
| from ``mysqrt.cxx``: |
| |
| .. code-block:: console |
| |
| // does the platform provide exp and log functions? |
| #cmakedefine HAVE_LOG |
| #cmakedefine HAVE_EXP |
| |
| Modify ``mysqrt.cxx`` to include cmath. Next, in that same file in the |
| ``mysqrt`` function we can provide an alternate implementation based on |
| ``log`` and ``exp`` if they are available on the system using the following |
| code (don't forget the ``#endif`` before returning the result!): |
| |
| .. literalinclude:: Step6/MathFunctions/mysqrt.cxx |
| :language: c++ |
| :start-after: // if we have both log and exp then use them |
| :end-before: // do ten iterations |
| |
| Run **cmake** or **cmake-gui** to configure the project and then build it |
| with your chosen build tool and run the Tutorial executable. |
| |
| You will notice that we're not using ``log`` and ``exp``, even if we think they |
| should be available. We should realize quickly that we have forgotten to include |
| ``TutorialConfig.h`` in ``mysqrt.cxx``. |
| |
| We will also need to update ``MathFunctions/CMakeLists.txt`` so ``mysqrt.cxx`` |
| knows where this file is located: |
| |
| .. code-block:: cmake |
| |
| target_include_directories(MathFunctions |
| INTERFACE ${CMAKE_CURRENT_SOURCE_DIR} |
| PRIVATE ${CMAKE_BINARY_DIR} |
| ) |
| |
| After making this update, go ahead and build the project again and run the built |
| Tutorial executable. If ``log`` and ``exp`` are still not being used, open the |
| generated ``TutorialConfig.h`` file from the build directory. Maybe they aren't |
| available on the current system? |
| |
| Which function gives better results now, sqrt or mysqrt? |
| |
| Specify Compile Definition |
| -------------------------- |
| |
| Is there a better place for us to save the ``HAVE_LOG`` and ``HAVE_EXP`` values |
| other than in ``TutorialConfig.h``? Let's try to use |
| ``target_compile_definitions``. |
| |
| First, remove the defines from ``TutorialConfig.h.in``. We no longer need to |
| include ``TutorialConfig.h`` from ``mysqrt.cxx`` or the extra include in |
| ``MathFunctions/CMakeLists.txt``. |
| |
| Next, we can move the check for ``HAVE_LOG`` and ``HAVE_EXP`` to |
| ``MathFunctions/CMakeLists.txt`` and then specify those values as ``PRIVATE`` |
| compile definitions. |
| |
| .. literalinclude:: Step6/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :start-after: # does this system provide the log and exp functions? |
| :end-before: # install rules |
| |
| After making these updates, go ahead and build the project again. Run the |
| built Tutorial executable and verify that the results are same as earlier in |
| this step. |
| |
| Adding a Custom Command and Generated File (Step 6) |
| =================================================== |
| |
| Suppose, for the purpose of this tutorial, we decide that we never want to use |
| the platform ``log`` and ``exp`` functions and instead would like to |
| generate a table of precomputed values to use in the ``mysqrt`` function. |
| In this section, we will create the table as part of the build process, |
| and then compile that table into our application. |
| |
| First, let's remove the check for the ``log`` and ``exp`` functions in |
| ``MathFunctions/CMakeLists.txt``. Then remove the check for ``HAVE_LOG`` and |
| ``HAVE_EXP`` from ``mysqrt.cxx``. At the same time, we can remove |
| :code:`#include <cmath>`. |
| |
| In the ``MathFunctions`` subdirectory, a new source file named ``MakeTable.cxx`` |
| has been provided to generate the table. |
| |
| After reviewing the file, we can see that the table is produced as valid C++ |
| code and that the output filename is passed in as an argument. |
| |
| The next step is to add the appropriate commands to the |
| ``MathFunctions/CMakeLists.txt`` file to build the MakeTable executable and |
| then run it as part of the build process. A few commands are needed to |
| accomplish this. |
| |
| First, at the top of ``MathFunctions/CMakeLists.txt``, the executable for |
| ``MakeTable`` is added as any other executable would be added. |
| |
| .. literalinclude:: Step7/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :start-after: # first we add the executable that generates the table |
| :end-before: # add the command to generate the source code |
| |
| Then we add a custom command that specifies how to produce ``Table.h`` |
| by running MakeTable. |
| |
| .. literalinclude:: Step7/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :start-after: # add the command to generate the source code |
| :end-before: # add the main library |
| |
| Next we have to let CMake know that ``mysqrt.cxx`` depends on the generated |
| file ``Table.h``. This is done by adding the generated ``Table.h`` to the list |
| of sources for the library MathFunctions. |
| |
| .. literalinclude:: Step7/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :start-after: # add the main library |
| :end-before: # state that anybody linking |
| |
| We also have to add the current binary directory to the list of include |
| directories so that ``Table.h`` can be found and included by ``mysqrt.cxx``. |
| |
| .. literalinclude:: Step7/MathFunctions/CMakeLists.txt |
| :start-after: # state that we depend on our bin |
| :end-before: # install rules |
| |
| Now let's use the generated table. First, modify ``mysqrt.cxx`` to include |
| ``Table.h``. Next, we can rewrite the mysqrt function to use the table: |
| |
| .. literalinclude:: Step7/MathFunctions/mysqrt.cxx |
| :language: c++ |
| :start-after: // a hack square root calculation using simple operations |
| |
| Run **cmake** or **cmake-gui** to configure the project and then build it |
| with your chosen build tool. |
| |
| When this project is built it will first build the ``MakeTable`` executable. |
| It will then run ``MakeTable`` to produce ``Table.h``. Finally, it will |
| compile ``mysqrt.cxx`` which includes ``Table.h`` to produce the MathFunctions |
| library. |
| |
| Run the Tutorial executable and verify that it is using the table. |
| |
| Building an Installer (Step 7) |
| ============================== |
| |
| Next suppose that we want to distribute our project to other people so that |
| they can use it. We want to provide both binary and source distributions on a |
| variety of platforms. This is a little different from the install we did |
| previously in `Installing and Testing (Step 4)`_ , where we were |
| installing the binaries that we had built from the source code. In this |
| example we will be building installation packages that support binary |
| installations and package management features. To accomplish this we will use |
| CPack to create platform specific installers. Specifically we need to add |
| a few lines to the bottom of our top-level ``CMakeLists.txt`` file. |
| |
| .. literalinclude:: Step8/CMakeLists.txt |
| :language: cmake |
| :start-after: # setup installer |
| |
| That is all there is to it. We start by including |
| ``InstallRequiredSystemLibraries``. This module will include any runtime |
| libraries that are needed by the project for the current platform. Next we |
| set some CPack variables to where we have stored the license and version |
| information for this project. The version information was set earlier in this |
| tutorial and the ``license.txt`` has been included in the top-level source |
| directory for this step. |
| |
| Finally we include the CPack module which will use these variables and some |
| other properties of the current system to setup an installer. |
| |
| The next step is to build the project in the usual manner and then run |
| CPack on it. To build a binary distribution, from the binary directory run: |
| |
| .. code-block:: console |
| |
| cpack |
| |
| To specify the generator, use the ``-G`` option. For multi-config builds, use |
| ``-C`` to specify the configuration. For example: |
| |
| .. code-block:: console |
| |
| cpack -G ZIP -C Debug |
| |
| To create a source distribution you would type: |
| |
| .. code-block:: console |
| |
| cpack --config CPackSourceConfig.cmake |
| |
| Alternatively, run ``make package`` or right click the ``Package`` target and |
| ``Build Project`` from an IDE. |
| |
| Run the installer found in the binary directory. Then run the |
| installed executable and verify that it works. |
| |
| Adding Support for a Dashboard (Step 8) |
| ======================================= |
| |
| Adding support for submitting our test results to a dashboard is very easy. We |
| already defined a number of tests for our project in `Testing Support`_. Now we |
| just have to run those tests and submit them to a dashboard. To include support |
| for dashboards we include the CTest module in our top-level ``CMakeLists.txt``. |
| |
| Replace: |
| |
| .. code-block:: cmake |
| |
| # enable testing |
| enable_testing() |
| |
| With: |
| |
| .. code-block:: cmake |
| |
| # enable dashboard scripting |
| include(CTest) |
| |
| The CTest module will automatically call ``enable_testing()``, so |
| we can remove it from our CMake files. |
| |
| We will also need to create a ``CTestConfig.cmake`` file in the top-level |
| directory where we can specify the name of the project and where to submit the |
| dashboard. |
| |
| .. literalinclude:: Step9/CTestConfig.cmake |
| :language: cmake |
| |
| CTest will read in this file when it runs. To create a simple dashboard you can |
| run **cmake** or **cmake-gui** to configure the project, but do not build it |
| yet. Instead, change directory to the binary tree, and then run:: |
| |
| ctest [-VV] -D Experimental |
| |
| Remember, for multi-config generators (e.g. Visual Studio), the configuration |
| type must be specified:: |
| |
| ctest [-VV] -C Debug -D Experimental |
| |
| Or, from an IDE, build the ``Experimental`` target. |
| |
| ``ctest`` will build and test the project and submit the results to the Kitware |
| public dashboard. The results of your dashboard will be uploaded to Kitware's |
| public dashboard here: https://my.cdash.org/index.php?project=CMakeTutorial. |
| |
| Mixing Static and Shared (Step 9) |
| ================================= |
| |
| In this section we will show how by using the ``BUILD_SHARED_LIBS`` variable |
| we can control the default behavior of ``add_library``, and allow control |
| over how libraries without an explicit type (``STATIC``, ``SHARED``, ``MODULE`` |
| or ``OBJECT``) are built. |
| |
| To accomplish this we need to add ``BUILD_SHARED_LIBS`` to the top-level |
| ``CMakeLists.txt``. We use the ``option`` command as it allows users to |
| optionally select if the value should be On or Off. |
| |
| Next we are going to refactor MathFunctions to become a real library that |
| encapsulates using ``mysqrt`` or ``sqrt``, instead of requiring the calling |
| code to do this logic. This will also mean that ``USE_MYMATH`` will not control |
| building MathFuctions, but instead will control the behavior of this library. |
| |
| The first step is to update the starting section of the top-level |
| ``CMakeLists.txt`` to look like: |
| |
| .. literalinclude:: Step10/CMakeLists.txt |
| :language: cmake |
| :end-before: # add the binary tree |
| |
| Now that we have made MathFunctions always be used, we will need to update |
| the logic of that library. So, in ``MathFunctions/CMakeLists.txt`` we need to |
| create a SqrtLibrary that will conditionally be built when ``USE_MYMATH`` is |
| enabled. Now, since this is a tutorial, we are going to explicitly require |
| that SqrtLibrary is built statically. |
| |
| The end result is that ``MathFunctions/CMakeLists.txt`` should look like: |
| |
| .. literalinclude:: Step10/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :lines: 1-36,42- |
| |
| Next, update ``MathFunctions/mysqrt.cxx`` to use the ``mathfunctions`` and |
| ``detail`` namespaces: |
| |
| .. literalinclude:: Step10/MathFunctions/mysqrt.cxx |
| :language: c++ |
| |
| We also need to make some changes in ``tutorial.cxx``, so that it no longer |
| uses ``USE_MYMATH``: |
| |
| #. Always include ``MathFunctions.h`` |
| #. Always use ``mathfunctions::sqrt`` |
| #. Don't include cmath |
| |
| Finally, update ``MathFunctions/MathFunctions.h`` to use dll export defines: |
| |
| .. literalinclude:: Step10/MathFunctions/MathFunctions.h |
| :language: c++ |
| |
| At this point, if you build everything, you will notice that linking fails |
| as we are combining a static library without position independent code with a |
| library that has position independent code. The solution to this is to |
| explicitly set the ``POSITION_INDEPENDENT_CODE`` target property of SqrtLibrary |
| to be True no matter the build type. |
| |
| .. literalinclude:: Step10/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :lines: 37-42 |
| |
| **Exercise**: We modified ``MathFunctions.h`` to use dll export defines. |
| Using CMake documentation can you find a helper module to simplify this? |
| |
| |
| Adding Generator Expressions (Step 10) |
| ====================================== |
| |
| Generator expressions are evaluated during build system generation to produce |
| information specific to each build configuration. |
| |
| Generator expressions are allowed in the context of many target properties, |
| such as ``LINK_LIBRARIES``, ``INCLUDE_DIRECTORIES``, ``COMPILE_DEFINITIONS`` |
| and others. They may also be used when using commands to populate those |
| properties, such as ``target_link_libraries()``, |
| ``target_include_directories()``, |
| ``target_compile_definitions()`` and others. |
| |
| Generator expressions may be used to enable conditional linking, conditional |
| definitions used when compiling, conditional include directories and more. |
| The conditions may be based on the build configuration, target properties, |
| platform information or any other queryable information. |
| |
| There are different types of generator expressions including Logical, |
| Informational, and Output expressions. |
| |
| Logical expressions are used to create conditional output. The basic |
| expressions are the 0 and 1 expressions. A ``$<0:...>`` results in the empty |
| string, and ``<1:...>`` results in the content of "...". They can also be |
| nested. |
| |
| A common usage of generator expressions is to conditionally add compiler |
| flags, such as those for language levels or warnings. A nice pattern is |
| to associate this information to an ``INTERFACE`` target allowing this |
| information to propagate. Lets start by constructing an ``INTERFACE`` |
| target and specifying the required C++ standard level of ``11`` instead |
| of using ``CMAKE_CXX_STANDARD``. |
| |
| So the following code: |
| |
| .. literalinclude:: Step10/CMakeLists.txt |
| :language: cmake |
| :start-after: project(Tutorial VERSION 1.0) |
| :end-before: # control where the static and shared libraries are built so that on windows |
| |
| Would be replaced with: |
| |
| .. literalinclude:: Step11/CMakeLists.txt |
| :language: cmake |
| :start-after: project(Tutorial VERSION 1.0) |
| :end-before: # add compiler warning flags just when building this project via |
| |
| |
| Next we add the desired compiler warning flags that we want for our |
| project. As warning flags vary based on the compiler we use |
| the ``COMPILE_LANG_AND_ID`` generator expression to control which |
| flags to apply given a language and a set of compiler ids as seen |
| below: |
| |
| .. literalinclude:: Step11/CMakeLists.txt |
| :language: cmake |
| :start-after: # the BUILD_INTERFACE genex |
| :end-before: # control where the static and shared libraries are built so that on windows |
| |
| Looking at this we see that the warning flags are encapsulated inside a |
| ``BUILD_INTERFACE`` condition. This is done so that consumers of our installed |
| project will not inherit our warning flags. |
| |
| |
| **Exercise**: Modify ``MathFunctions/CMakeLists.txt`` so that |
| all targets have a ``target_link_libraries()`` call to ``tutorial_compiler_flags``. |
| |
| |
| Adding Export Configuration (Step 11) |
| ===================================== |
| |
| During `Installing and Testing (Step 4)`_ of the tutorial we added the ability |
| for CMake to install the library and headers of the project. During |
| `Building an Installer (Step 7)`_ we added the ability to package up this |
| information so it could be distributed to other people. |
| |
| The next step is to add the necessary information so that other CMake projects |
| can use our project, be it from a build directory, a local install or when |
| packaged. |
| |
| The first step is to update our ``install(TARGETS)`` commands to not only |
| specify a ``DESTINATION`` but also an ``EXPORT``. The ``EXPORT`` keyword |
| generates and installs a CMake file containing code to import all targets |
| listed in the install command from the installation tree. So let's go ahead |
| and explicitly ``EXPORT`` the MathFunctions library by updating the |
| ``install`` command in ``MathFunctions/CMakeLists.txt`` to look like: |
| |
| .. literalinclude:: Complete/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :start-after: # install rules |
| |
| Now that we have MathFunctions being exported, we also need to explicitly |
| install the generated ``MathFunctionsTargets.cmake`` file. This is done by |
| adding the following to the bottom of the top-level ``CMakeLists.txt``: |
| |
| .. literalinclude:: Complete/CMakeLists.txt |
| :language: cmake |
| :start-after: # install the configuration targets |
| :end-before: include(CMakePackageConfigHelpers) |
| |
| At this point you should try and run CMake. If everything is setup properly |
| you will see that CMake will generate an error that looks like: |
| |
| .. code-block:: console |
| |
| Target "MathFunctions" INTERFACE_INCLUDE_DIRECTORIES property contains |
| path: |
| |
| "/Users/robert/Documents/CMakeClass/Tutorial/Step11/MathFunctions" |
| |
| which is prefixed in the source directory. |
| |
| What CMake is trying to say is that during generating the export information |
| it will export a path that is intrinsically tied to the current machine and |
| will not be valid on other machines. The solution to this is to update the |
| MathFunctions ``target_include_directories`` to understand that it needs |
| different ``INTERFACE`` locations when being used from within the build |
| directory and from an install / package. This means converting the |
| ``target_include_directories`` call for MathFunctions to look like: |
| |
| .. literalinclude:: Complete/MathFunctions/CMakeLists.txt |
| :language: cmake |
| :start-after: # to find MathFunctions.h, while we don't. |
| :end-before: # should we use our own math functions |
| |
| Once this has been updated, we can re-run CMake and verify that it doesn't |
| warn anymore. |
| |
| At this point, we have CMake properly packaging the target information that is |
| required but we will still need to generate a ``MathFunctionsConfig.cmake`` so |
| that the CMake ``find_package`` command can find our project. So let's go |
| ahead and add a new file to the top-level of the project called |
| ``Config.cmake.in`` with the following contents: |
| |
| .. literalinclude:: Complete/Config.cmake.in |
| |
| Then, to properly configure and install that file, add the following to the |
| bottom of the top-level ``CMakeLists.txt``: |
| |
| .. literalinclude:: Complete/CMakeLists.txt |
| :language: cmake |
| :start-after: # install the configuration targets |
| :end-before: # generate the export |
| |
| At this point, we have generated a relocatable CMake Configuration for our |
| project that can be used after the project has been installed or packaged. If |
| we want our project to also be used from a build directory we only have to add |
| the following to the bottom of the top level ``CMakeLists.txt``: |
| |
| .. literalinclude:: Complete/CMakeLists.txt |
| :language: cmake |
| :start-after: # needs to be after the install(TARGETS ) command |
| |
| With this export call we now generate a ``Targets.cmake``, allowing the |
| configured ``MathFunctionsConfig.cmake`` in the build directory to be used by |
| other projects, without needing it to be installed. |
| |
| Import a CMake Project (Consumer) |
| ================================= |
| |
| This example shows how a project can find other CMake packages that |
| generate ``Config.cmake`` files. |
| |
| It also shows how to state a project's external dependencies when generating |
| a ``Config.cmake``. |
| |
| Packaging Debug and Release (MultiPackage) |
| ========================================== |
| |
| By default CMake's model is that a build directory only contains a single |
| configuration, be it Debug, Release, MinSizeRel, or RelWithDebInfo. |
| |
| But it is possible to setup CPack to bundle multiple build directories at the |
| same time to build a package that contains multiple configurations of the |
| same project. |
| |
| First we need to construct a directory called ``multi_config``, which |
| will contain all the builds that we want to package together. |
| |
| Second create a ``debug`` and ``release`` directory underneath |
| ``multi_config``. At the end you should have a layout that looks like: |
| |
| .. code-block:: none |
| |
| ─ multi_config |
| ├── debug |
| └── release |
| |
| Now we need to setup debug and release builds, which would roughly entail |
| the following: |
| |
| .. code-block:: console |
| |
| cd debug |
| cmake -DCMAKE_BUILD_TYPE=Debug ../../MultiPackage/ |
| cmake --build . |
| cd ../release |
| cmake -DCMAKE_BUILD_TYPE=Release ../../MultiPackage/ |
| cmake --build . |
| cd .. |
| |
| |
| Now that both the debug and release builds are complete, we can use |
| a custom ``MultiCPackConfig.cmake`` file to package both builds into a single |
| release. |
| |
| .. code-block:: console |
| |
| cpack --config ../../MultiPackage/MultiCPackConfig.cmake |