| # Distributed under the OSI-approved BSD 3-Clause License. See accompanying | |
| # file LICENSE.rst or https://cmake.org/licensing for details. | |
| #[=======================================================================[.rst: | |
| FindOpenGL | |
| ---------- | |
| Finds the OpenGL and OpenGL Utility Library (GLU), for using OpenGL in a | |
| CMake project: | |
| .. code-block:: cmake | |
| find_package(OpenGL [COMPONENTS <components>...] [...]) | |
| OpenGL (Open Graphics Library) is a cross-platform API for rendering 2D and | |
| 3D graphics. It is widely used in CAD, games, and visualization software. | |
| * *GL* refers to the core OpenGL library, which provides the fundamental | |
| graphics rendering API. | |
| * *GLU* (OpenGL Utility Library) is a companion library that offers utility | |
| functions built on top of OpenGL, such as tessellation and more complex | |
| shape drawing. | |
| .. versionchanged:: 3.2 | |
| X11 is no longer added as a dependency on Unix/Linux systems. | |
| .. versionadded:: 3.10 | |
| GLVND (GL Vendor-Neutral Dispatch library) support on Linux. See the | |
| :ref:`Linux Specific` section below. | |
| Components | |
| ^^^^^^^^^^ | |
| This module supports optional components which can be specified with the | |
| :command:`find_package` command: | |
| .. code-block:: cmake | |
| find_package(OpenGL [COMPONENTS <components>...]) | |
| Supported components are: | |
| ``EGL`` | |
| .. versionadded:: 3.10 | |
| The EGL interface between OpenGL, OpenGL ES and the underlying windowing | |
| system. | |
| ``GLX`` | |
| .. versionadded:: 3.10 | |
| An extension to X that interfaces OpenGL, OpenGL ES with X window system. | |
| ``OpenGL`` | |
| .. versionadded:: 3.10 | |
| The cross platform API for 3D graphics. | |
| ``GLES2`` | |
| .. versionadded:: 3.27 | |
| A subset of OpenGL API for embedded systems with limited capabilities. | |
| ``GLES3`` | |
| .. versionadded:: 3.27 | |
| A subset of OpenGL API for embedded systems with more capabilities. | |
| Imported Targets | |
| ^^^^^^^^^^^^^^^^ | |
| This module provides the following :ref:`Imported Targets`: | |
| ``OpenGL::GL`` | |
| .. versionadded:: 3.8 | |
| Target encapsulating the usage requirements of platform-specific OpenGL | |
| libraries, available if OpenGL is found. | |
| ``OpenGL::GLU`` | |
| .. versionadded:: 3.8 | |
| Target encapsulating the OpenGL Utility Library (GLU) usage requirements, | |
| available if GLU is found. | |
| Additionally, the following GLVND-specific library imported targets are | |
| provided: | |
| ``OpenGL::OpenGL`` | |
| .. versionadded:: 3.10 | |
| Target encapsulating the libOpenGL usage requirements, available if | |
| system is GLVND-based and OpenGL is found. | |
| ``OpenGL::GLX`` | |
| .. versionadded:: 3.10 | |
| Target encapsulating the usage requirements of the OpenGL Extension to | |
| the X Window System (GLX), available if OpenGL and GLX are found. | |
| ``OpenGL::EGL`` | |
| .. versionadded:: 3.10 | |
| Target encapsulating the EGL usage requirements, available if OpenGL and EGL | |
| are found. | |
| ``OpenGL::GLES2`` | |
| .. versionadded:: 3.27 | |
| Target encapsulating the GLES2 usage requirements, available if OpenGL and | |
| GLES2 are found. | |
| ``OpenGL::GLES3`` | |
| .. versionadded:: 3.27 | |
| Target encapsulating the GLES3 usage requirements, available if OpenGL and | |
| GLES3 are found. | |
| Result Variables | |
| ^^^^^^^^^^^^^^^^ | |
| This module defines the following variables: | |
| ``OpenGL_FOUND`` | |
| .. versionadded:: 3.3 | |
| Boolean indicating whether OpenGL and all requested components were found. | |
| ``OPENGL_XMESA_FOUND`` | |
| Boolean indicating whether OpenGL XMESA was found. | |
| ``OPENGL_GLU_FOUND`` | |
| Boolean indicating whether GLU was found. | |
| ``OpenGL_OpenGL_FOUND`` | |
| .. versionadded:: 3.10 | |
| Boolean indicating whether the GLVND OpenGL library was found. | |
| ``OpenGL_GLX_FOUND`` | |
| .. versionadded:: 3.10 | |
| Boolean indicating whether GLVND GLX was found. | |
| ``OpenGL_EGL_FOUND`` | |
| .. versionadded:: 3.10 | |
| Boolean indicating whether GLVND EGL was found. | |
| ``OpenGL_GLES2_FOUND`` | |
| .. versionadded:: 3.27 | |
| Boolean indicating whether GLES2 was found. | |
| ``OpenGL_GLES3_FOUND`` | |
| .. versionadded:: 3.27 | |
| Boolean indicating whether GLES3 was found. | |
| ``OPENGL_INCLUDE_DIRS`` | |
| .. versionadded:: 3.29 | |
| Paths to the OpenGL include directories. | |
| ``OPENGL_EGL_INCLUDE_DIRS`` | |
| .. versionadded:: 3.10 | |
| Path to the EGL include directory. | |
| ``OPENGL_LIBRARIES`` | |
| Paths to the OpenGL library, windowing system libraries, and GLU libraries. | |
| On Linux, this assumes GLX and is never correct for EGL-based targets. | |
| Clients are encouraged to use the ``OpenGL::*`` imported targets instead. | |
| Cache Variables | |
| ^^^^^^^^^^^^^^^ | |
| The following cache variables may also be set: | |
| ``OPENGL_INCLUDE_DIR`` | |
| The path to the OpenGL include directory. | |
| The ``OPENGL_INCLUDE_DIRS`` variable is preferred. | |
| ``OPENGL_GLU_INCLUDE_DIR`` | |
| .. versionadded:: 3.29 | |
| Path to the OpenGL GLU include directory. | |
| ``OPENGL_egl_LIBRARY`` | |
| .. versionadded:: 3.10 | |
| Path to the GLVND EGL library. | |
| ``OPENGL_glu_LIBRARY`` | |
| Path to the GLU library. | |
| ``OPENGL_glx_LIBRARY`` | |
| .. versionadded:: 3.10 | |
| Path to the GLVND GLX library. | |
| ``OPENGL_opengl_LIBRARY`` | |
| .. versionadded:: 3.10 | |
| Path to the GLVND OpenGL library | |
| ``OPENGL_gl_LIBRARY`` | |
| Path to the OpenGL library. | |
| ``OPENGL_gles2_LIBRARY`` | |
| .. versionadded:: 3.27 | |
| Path to the OpenGL GLES2 library. | |
| ``OPENGL_gles3_LIBRARY`` | |
| .. versionadded:: 3.27 | |
| Path to the OpenGL GLES3 library. | |
| Hints | |
| ^^^^^ | |
| This module accepts the following variables: | |
| ``OpenGL_GL_PREFERENCE`` | |
| .. versionadded:: 3.10 | |
| This variable is supported on Linux systems to specify the preferred way to | |
| provide legacy GL interfaces in case multiple choices are available. The | |
| value may be one of: | |
| ``GLVND`` | |
| If the GLVND OpenGL and GLX libraries are available, prefer them. | |
| This forces ``OPENGL_gl_LIBRARY`` to be empty. | |
| .. versionchanged:: 3.11 | |
| This is the default, unless policy :policy:`CMP0072` is set to ``OLD`` | |
| and no components are requested (since components | |
| correspond to GLVND libraries). | |
| ``LEGACY`` | |
| Prefer to use the legacy libGL library, if available. This makes | |
| ``OPENGL_opengl_LIBRARY`` and ``OPENGL_glx_LIBRARY`` | |
| point to ``OPENGL_gl_LIBRARY``. | |
| .. _`Linux Specific`: | |
| Linux-specific | |
| ^^^^^^^^^^^^^^ | |
| Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates | |
| context libraries from OpenGL itself; OpenGL lives in "libOpenGL", and | |
| contexts are defined in "libGLX" or "libEGL". GLVND is currently the only way | |
| to get OpenGL 3+ functionality via EGL in a manner portable across vendors. | |
| Projects may use GLVND explicitly with target ``OpenGL::OpenGL`` and either | |
| ``OpenGL::GLX`` or ``OpenGL::EGL``. | |
| Projects may use the ``OpenGL::GL`` target (or ``OPENGL_LIBRARIES`` variable) | |
| to use legacy GL interfaces. Depending on ``OpenGL_GL_PREFERENCE``, these | |
| will either use the legacy GL library or the GLVND ``OpenGL::OpenGL`` and | |
| ``OpenGL::GLX``. Thus, for non-EGL-based Linux targets, | |
| the ``OpenGL::GL`` target is most portable. | |
| The ``OpenGL_GL_PREFERENCE`` variable may be set to specify the preferred way | |
| to provide legacy GL interfaces in case multiple choices are available. | |
| For EGL targets the client must rely on GLVND support on the user's system. | |
| Linking should use the ``OpenGL::OpenGL OpenGL::EGL`` targets. Using GLES* | |
| libraries is theoretically possible in place of ``OpenGL::OpenGL``, but this | |
| module does not currently support that; contributions welcome. | |
| ``OPENGL_egl_LIBRARY`` and ``OPENGL_EGL_INCLUDE_DIRS`` are defined in the case of | |
| GLVND. For non-GLVND Linux and other systems these are left undefined. | |
| macOS-Specific | |
| ^^^^^^^^^^^^^^ | |
| On macOS this module defaults to using the macOS-native framework | |
| version of OpenGL. To use the X11 version of OpenGL on macOS, one | |
| can disable searching of frameworks using the :variable:`CMAKE_FIND_FRAMEWORK` | |
| variable. For example: | |
| .. code-block:: cmake | |
| find_package(X11) | |
| if(APPLE AND X11_FOUND) | |
| set(CMAKE_FIND_FRAMEWORK NEVER) | |
| find_package(OpenGL) | |
| unset(CMAKE_FIND_FRAMEWORK) | |
| else() | |
| find_package(OpenGL) | |
| endif() | |
| An end user building this project may need to point CMake at their | |
| X11 installation, e.g., with ``-DOpenGL_ROOT=/opt/X11``. | |
| Deprecated Variables | |
| ^^^^^^^^^^^^^^^^^^^^ | |
| The following variables are provided for backward compatibility: | |
| ``OPENGL_FOUND`` | |
| .. deprecated:: 4.2 | |
| Use ``OpenGL_FOUND``, which has the same value. | |
| Boolean indicating whether OpenGL and all requested components were found. | |
| Examples | |
| ^^^^^^^^ | |
| Finding the OpenGL library and linking it to a project target: | |
| .. code-block:: cmake | |
| find_package(OpenGL) | |
| target_link_libraries(project_target PRIVATE OpenGL::OpenGL) | |
| See Also | |
| ^^^^^^^^ | |
| * The :module:`FindGLEW` module to find OpenGL Extension Wrangler Library | |
| (GLEW). | |
| * The :module:`FindGLUT` module to find OpenGL Utility Toolkit (GLUT) | |
| library. | |
| * The :module:`FindVulkan` module to find Vulkan graphics API. | |
| #]=======================================================================] | |
| set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY) | |
| # Provide OPENGL_USE_<C> variables for each component. | |
| foreach(component ${OpenGL_FIND_COMPONENTS}) | |
| string(TOUPPER ${component} _COMPONENT) | |
| set(OPENGL_USE_${_COMPONENT} 1) | |
| endforeach() | |
| set(_OpenGL_CACHE_VARS) | |
| if (WIN32) | |
| if(BORLAND) | |
| set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32") | |
| set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32") | |
| else() | |
| set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32") | |
| set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32") | |
| endif() | |
| list(APPEND _OpenGL_CACHE_VARS | |
| OPENGL_gl_LIBRARY | |
| OPENGL_glu_LIBRARY | |
| ) | |
| elseif (APPLE) | |
| # The OpenGL.framework provides both gl and glu in OpenGL | |
| # XQuartz provides libgl and libglu | |
| find_library(OPENGL_gl_LIBRARY NAMES OpenGL GL DOC | |
| "OpenGL GL library") | |
| find_library(OPENGL_glu_LIBRARY NAMES OpenGL GLU DOC | |
| "OpenGL GLU library") | |
| find_path(OPENGL_INCLUDE_DIR NAMES OpenGL/gl.h GL/gl.h DOC | |
| "Include for OpenGL") | |
| find_path(OPENGL_GLU_INCLUDE_DIR NAMES OpenGL/glu.h GL/glu.h DOC | |
| "Include for the OpenGL GLU library") | |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR) | |
| list(APPEND _OpenGL_CACHE_VARS | |
| OPENGL_INCLUDE_DIR | |
| OPENGL_GLU_INCLUDE_DIR | |
| OPENGL_gl_LIBRARY | |
| OPENGL_glu_LIBRARY | |
| ) | |
| else() | |
| if (CMAKE_ANDROID_NDK) | |
| set(_OPENGL_INCLUDE_PATH ${CMAKE_ANDROID_NDK}/sysroot/usr/include) | |
| set(_OPENGL_LIB_PATH ${CMAKE_ANDROID_NDK}/platforms/android-${CMAKE_SYSTEM_VERSION}/arch-${CMAKE_ANDROID_ARCH}/usr/lib) | |
| elseif (CMAKE_SYSTEM_NAME MATCHES "HP-UX") | |
| # Handle HP-UX cases where we only want to find OpenGL in either hpux64 | |
| # or hpux32 depending on if we're doing a 64 bit build. | |
| if(CMAKE_SIZEOF_VOID_P EQUAL 4) | |
| set(_OPENGL_LIB_PATH | |
| /opt/graphics/OpenGL/lib/hpux32/) | |
| else() | |
| set(_OPENGL_LIB_PATH | |
| /opt/graphics/OpenGL/lib/hpux64/ | |
| /opt/graphics/OpenGL/lib/pa20_64) | |
| endif() | |
| elseif(CMAKE_SYSTEM_NAME STREQUAL Haiku) | |
| set(_OPENGL_LIB_PATH | |
| /boot/develop/lib/x86) | |
| set(_OPENGL_INCLUDE_PATH | |
| /boot/develop/headers/os/opengl) | |
| elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux") | |
| # CMake doesn't support arbitrary globs in search paths. | |
| file(GLOB _OPENGL_LIB_PATH | |
| # The NVidia driver installation tool on Linux installs libraries to a | |
| # `nvidia-<version>` subdirectory. | |
| "/usr/lib/nvidia-*" | |
| "/usr/lib32/nvidia-*") | |
| endif() | |
| # The first line below is to make sure that the proper headers | |
| # are used on a Linux machine with the NVidia drivers installed. | |
| # They replace Mesa with NVidia's own library but normally do not | |
| # install headers and that causes the linking to | |
| # fail since the compiler finds the Mesa headers but NVidia's library. | |
| # Make sure the NVIDIA directory comes BEFORE the others. | |
| # - Atanas Georgiev <atanas@cs.columbia.edu> | |
| find_path(OPENGL_INCLUDE_DIR GL/gl.h | |
| /usr/share/doc/NVIDIA_GLX-1.0/include | |
| /usr/openwin/share/include | |
| /opt/graphics/OpenGL/include | |
| ${_OPENGL_INCLUDE_PATH} | |
| ) | |
| find_path(OPENGL_GLX_INCLUDE_DIR GL/glx.h ${_OPENGL_INCLUDE_PATH}) | |
| find_path(OPENGL_EGL_INCLUDE_DIR EGL/egl.h ${_OPENGL_INCLUDE_PATH}) | |
| find_path(OPENGL_GLES2_INCLUDE_DIR GLES2/gl2.h ${_OPENGL_INCLUDE_PATH}) | |
| find_path(OPENGL_GLES3_INCLUDE_DIR GLES3/gl3.h ${_OPENGL_INCLUDE_PATH}) | |
| find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h | |
| /usr/share/doc/NVIDIA_GLX-1.0/include | |
| /usr/openwin/share/include | |
| /opt/graphics/OpenGL/include | |
| ) | |
| find_path(OPENGL_GLU_INCLUDE_DIR GL/glu.h ${_OPENGL_INCLUDE_PATH}) | |
| list(APPEND _OpenGL_CACHE_VARS | |
| OPENGL_INCLUDE_DIR | |
| OPENGL_GLX_INCLUDE_DIR | |
| OPENGL_EGL_INCLUDE_DIR | |
| OPENGL_GLES2_INCLUDE_DIR | |
| OPENGL_GLES3_INCLUDE_DIR | |
| OPENGL_xmesa_INCLUDE_DIR | |
| OPENGL_GLU_INCLUDE_DIR | |
| ) | |
| # Search for the GLVND libraries. We do this regardless of COMPONENTS; we'll | |
| # take into account the COMPONENTS logic later. | |
| find_library(OPENGL_opengl_LIBRARY | |
| NAMES OpenGL | |
| PATHS ${_OPENGL_LIB_PATH} | |
| ) | |
| find_library(OPENGL_glx_LIBRARY | |
| NAMES GLX | |
| PATHS ${_OPENGL_LIB_PATH} | |
| PATH_SUFFIXES libglvnd | |
| ) | |
| find_library(OPENGL_egl_LIBRARY | |
| NAMES EGL | |
| PATHS ${_OPENGL_LIB_PATH} | |
| PATH_SUFFIXES libglvnd | |
| ) | |
| find_library(OPENGL_gles2_LIBRARY | |
| NAMES GLESv2 | |
| PATHS ${_OPENGL_LIB_PATH} | |
| ) | |
| find_library(OPENGL_gles3_LIBRARY | |
| NAMES GLESv3 | |
| GLESv2 # mesa provides only libGLESv2 | |
| PATHS ${_OPENGL_LIB_PATH} | |
| ) | |
| find_library(OPENGL_glu_LIBRARY | |
| NAMES GLU MesaGLU | |
| PATHS ${OPENGL_gl_LIBRARY} | |
| /opt/graphics/OpenGL/lib | |
| /usr/openwin/lib | |
| /usr/shlib | |
| ) | |
| list(APPEND _OpenGL_CACHE_VARS | |
| OPENGL_opengl_LIBRARY | |
| OPENGL_glx_LIBRARY | |
| OPENGL_egl_LIBRARY | |
| OPENGL_gles2_LIBRARY | |
| OPENGL_gles3_LIBRARY | |
| OPENGL_glu_LIBRARY | |
| ) | |
| set(_OpenGL_GL_POLICY_WARN 0) | |
| if(NOT DEFINED OpenGL_GL_PREFERENCE) | |
| set(OpenGL_GL_PREFERENCE "") | |
| endif() | |
| if(NOT OpenGL_GL_PREFERENCE STREQUAL "") | |
| # A preference has been explicitly specified. | |
| if(NOT OpenGL_GL_PREFERENCE MATCHES "^(GLVND|LEGACY)$") | |
| message(FATAL_ERROR | |
| "OpenGL_GL_PREFERENCE value '${OpenGL_GL_PREFERENCE}' not recognized. " | |
| "Allowed values are 'GLVND' and 'LEGACY'." | |
| ) | |
| endif() | |
| elseif(OpenGL_FIND_COMPONENTS) | |
| # No preference was explicitly specified, but the caller did request | |
| # at least one GLVND component. Prefer GLVND for legacy GL. | |
| set(OpenGL_GL_PREFERENCE "GLVND") | |
| else() | |
| # No preference was explicitly specified and no GLVND components were | |
| # requested. Use a policy to choose the default. | |
| cmake_policy(GET CMP0072 _OpenGL_GL_POLICY) | |
| if("x${_OpenGL_GL_POLICY}x" STREQUAL "xNEWx") | |
| set(OpenGL_GL_PREFERENCE "GLVND") | |
| else() | |
| set(OpenGL_GL_PREFERENCE "LEGACY") | |
| if("x${_OpenGL_GL_POLICY}x" STREQUAL "xx") | |
| set(_OpenGL_GL_POLICY_WARN 1) | |
| endif() | |
| endif() | |
| unset(_OpenGL_GL_POLICY) | |
| endif() | |
| if("x${OpenGL_GL_PREFERENCE}x" STREQUAL "xGLVNDx" AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY) | |
| # We can provide legacy GL using GLVND libraries. | |
| # Do not use any legacy GL library. | |
| set(OPENGL_gl_LIBRARY "") | |
| else() | |
| # We cannot provide legacy GL using GLVND libraries. | |
| # Search for the legacy GL library. | |
| find_library(OPENGL_gl_LIBRARY | |
| NAMES GL MesaGL | |
| PATHS /opt/graphics/OpenGL/lib | |
| /usr/openwin/lib | |
| /usr/shlib | |
| ${_OPENGL_LIB_PATH} | |
| PATH_SUFFIXES libglvnd | |
| ) | |
| list(APPEND _OpenGL_CACHE_VARS OPENGL_gl_LIBRARY) | |
| endif() | |
| if(_OpenGL_GL_POLICY_WARN AND OPENGL_gl_LIBRARY AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY) | |
| cmake_policy(ISSUE_WARNING CMP0072 POST | |
| "FindOpenGL found both a legacy GL library:\n" | |
| " OPENGL_gl_LIBRARY: ${OPENGL_gl_LIBRARY}\n" | |
| "and GLVND libraries for OpenGL and GLX:\n" | |
| " OPENGL_opengl_LIBRARY: ${OPENGL_opengl_LIBRARY}\n" | |
| " OPENGL_glx_LIBRARY: ${OPENGL_glx_LIBRARY}\n" | |
| "OpenGL_GL_PREFERENCE has not been set to \"GLVND\" or \"LEGACY\", so for " | |
| "compatibility with CMake 3.10 and below the legacy GL library will be used." | |
| ) | |
| endif() | |
| unset(_OpenGL_GL_POLICY_WARN) | |
| # When preferring legacy, linking OpenGL and GLX should behave the same as linking legacy GL. | |
| if(OpenGL_GL_PREFERENCE STREQUAL "LEGACY") | |
| set(OPENGL_glx_LIBRARY "${OPENGL_gl_LIBRARY}") | |
| set(OPENGL_opengl_LIBRARY "${OPENGL_gl_LIBRARY}") | |
| endif() | |
| # FPHSA cannot handle "this OR that is required", so we conditionally set what | |
| # it must look for. First clear any previous config we might have done: | |
| set(_OpenGL_REQUIRED_VARS) | |
| # now we append the libraries as appropriate. The complicated logic | |
| # basically comes down to "use libOpenGL when we can, and add in specific | |
| # context mechanisms when requested, or we need them to preserve the previous | |
| # default where glx is always available." | |
| if((NOT OPENGL_USE_EGL AND | |
| NOT OPENGL_opengl_LIBRARY AND | |
| OPENGL_glx_LIBRARY AND | |
| NOT OPENGL_gl_LIBRARY) OR | |
| (NOT OPENGL_USE_EGL AND | |
| NOT OPENGL_USE_GLES3 AND | |
| NOT OPENGL_USE_GLES2 AND | |
| NOT OPENGL_glx_LIBRARY AND | |
| NOT OPENGL_gl_LIBRARY) OR | |
| (NOT OPENGL_USE_EGL AND | |
| OPENGL_opengl_LIBRARY AND | |
| OPENGL_glx_LIBRARY) OR | |
| (NOT OPENGL_USE_GLES3 AND | |
| NOT OPENGL_USE_GLES2 AND | |
| OPENGL_USE_EGL)) | |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_opengl_LIBRARY) | |
| endif() | |
| # GLVND GLX library. Preferred when available. | |
| if((NOT OPENGL_USE_OPENGL AND | |
| NOT OPENGL_USE_GLX AND | |
| NOT OPENGL_USE_EGL AND | |
| NOT OPENGL_USE_GLES3 AND | |
| NOT OPENGL_USE_GLES2 AND | |
| NOT OPENGL_glx_LIBRARY AND | |
| NOT OPENGL_gl_LIBRARY) OR | |
| ( OPENGL_USE_GLX AND | |
| NOT OPENGL_USE_EGL AND | |
| NOT OPENGL_USE_GLES3 AND | |
| NOT OPENGL_USE_GLES2 AND | |
| NOT OPENGL_glx_LIBRARY AND | |
| NOT OPENGL_gl_LIBRARY) OR | |
| (NOT OPENGL_USE_EGL AND | |
| NOT OPENGL_USE_GLES3 AND | |
| NOT OPENGL_USE_GLES2 AND | |
| OPENGL_opengl_LIBRARY AND | |
| OPENGL_glx_LIBRARY) OR | |
| (OPENGL_USE_GLX AND OPENGL_USE_EGL)) | |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_glx_LIBRARY) | |
| endif() | |
| # GLVND EGL library. | |
| if(OPENGL_USE_EGL) | |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_egl_LIBRARY) | |
| endif() | |
| # GLVND GLES2 library. | |
| if(OPENGL_USE_GLES2) | |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles2_LIBRARY) | |
| endif() | |
| # GLVND GLES3 library. | |
| if(OPENGL_USE_GLES3) | |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles3_LIBRARY) | |
| endif() | |
| # Old-style "libGL" library: used as a fallback when GLVND isn't available. | |
| if((NOT OPENGL_USE_EGL AND | |
| NOT OPENGL_opengl_LIBRARY AND | |
| OPENGL_glx_LIBRARY AND | |
| OPENGL_gl_LIBRARY) OR | |
| (NOT OPENGL_USE_EGL AND | |
| NOT OPENGL_glx_LIBRARY AND | |
| OPENGL_gl_LIBRARY)) | |
| list(PREPEND _OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY) | |
| endif() | |
| # We always need the 'gl.h' include dir. | |
| if(OPENGL_USE_EGL) | |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_EGL_INCLUDE_DIR) | |
| else() | |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR) | |
| endif() | |
| unset(_OPENGL_INCLUDE_PATH) | |
| unset(_OPENGL_LIB_PATH) | |
| find_library(OPENGL_glu_LIBRARY | |
| NAMES GLU MesaGLU | |
| PATHS ${OPENGL_gl_LIBRARY} | |
| /opt/graphics/OpenGL/lib | |
| /usr/openwin/lib | |
| /usr/shlib | |
| ) | |
| endif () | |
| if(OPENGL_xmesa_INCLUDE_DIR) | |
| set( OPENGL_XMESA_FOUND "YES" ) | |
| else() | |
| set( OPENGL_XMESA_FOUND "NO" ) | |
| endif() | |
| if(OPENGL_glu_LIBRARY AND (WIN32 OR OPENGL_GLU_INCLUDE_DIR)) | |
| set( OPENGL_GLU_FOUND "YES" ) | |
| else() | |
| set( OPENGL_GLU_FOUND "NO" ) | |
| endif() | |
| # OpenGL_OpenGL_FOUND is a bit unique in that it is okay if /either/ libOpenGL | |
| # or libGL is found. | |
| # Using libGL with libEGL is never okay, though; we handle that case later. | |
| if(NOT OPENGL_opengl_LIBRARY AND NOT OPENGL_gl_LIBRARY) | |
| set(OpenGL_OpenGL_FOUND FALSE) | |
| else() | |
| set(OpenGL_OpenGL_FOUND TRUE) | |
| endif() | |
| if(OPENGL_glx_LIBRARY AND OPENGL_GLX_INCLUDE_DIR) | |
| set(OpenGL_GLX_FOUND TRUE) | |
| else() | |
| set(OpenGL_GLX_FOUND FALSE) | |
| endif() | |
| if(OPENGL_egl_LIBRARY AND OPENGL_EGL_INCLUDE_DIR) | |
| set(OpenGL_EGL_FOUND TRUE) | |
| else() | |
| set(OpenGL_EGL_FOUND FALSE) | |
| endif() | |
| if(OPENGL_gles2_LIBRARY AND OPENGL_GLES2_INCLUDE_DIR) | |
| set(OpenGL_GLES2_FOUND TRUE) | |
| else() | |
| set(OpenGL_GLES2_FOUND FALSE) | |
| endif() | |
| if(OPENGL_gles3_LIBRARY AND OPENGL_GLES3_INCLUDE_DIR) | |
| set(OpenGL_GLES3_FOUND TRUE) | |
| else() | |
| set(OpenGL_GLES3_FOUND FALSE) | |
| endif() | |
| # User-visible names should be plural. | |
| if(OPENGL_EGL_INCLUDE_DIR) | |
| set(OPENGL_EGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR}) | |
| endif() | |
| include(FindPackageHandleStandardArgs) | |
| if (CMAKE_FIND_PACKAGE_NAME STREQUAL "GLU") | |
| # FindGLU include()'s this module. It's an old pattern, but rather than | |
| # trying to suppress this from outside the module (which is then sensitive to | |
| # the contents, detect the case in this module and suppress it explicitly. | |
| set(FPHSA_NAME_MISMATCHED 1) | |
| endif () | |
| find_package_handle_standard_args(OpenGL REQUIRED_VARS ${_OpenGL_REQUIRED_VARS} | |
| HANDLE_COMPONENTS) | |
| unset(FPHSA_NAME_MISMATCHED) | |
| unset(_OpenGL_REQUIRED_VARS) | |
| # OpenGL:: targets | |
| if(OpenGL_FOUND) | |
| set(OPENGL_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR}) | |
| # ::OpenGL is a GLVND library, and thus Linux-only: we don't bother checking | |
| # for a framework version of this library. | |
| if(OPENGL_opengl_LIBRARY AND NOT TARGET OpenGL::OpenGL) | |
| if(IS_ABSOLUTE "${OPENGL_opengl_LIBRARY}") | |
| add_library(OpenGL::OpenGL UNKNOWN IMPORTED) | |
| set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LOCATION | |
| "${OPENGL_opengl_LIBRARY}") | |
| else() | |
| add_library(OpenGL::OpenGL INTERFACE IMPORTED) | |
| set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LIBNAME | |
| "${OPENGL_opengl_LIBRARY}") | |
| endif() | |
| set_target_properties(OpenGL::OpenGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | |
| "${OPENGL_INCLUDE_DIR}") | |
| set(_OpenGL_EGL_IMPL OpenGL::OpenGL) | |
| endif() | |
| # ::GLX is a GLVND library, and thus Linux-only: we don't bother checking | |
| # for a framework version of this library. | |
| if(OpenGL_GLX_FOUND AND NOT TARGET OpenGL::GLX AND TARGET OpenGL::OpenGL) | |
| if(IS_ABSOLUTE "${OPENGL_glx_LIBRARY}") | |
| add_library(OpenGL::GLX UNKNOWN IMPORTED) | |
| set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LOCATION | |
| "${OPENGL_glx_LIBRARY}") | |
| else() | |
| add_library(OpenGL::GLX INTERFACE IMPORTED) | |
| set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LIBNAME | |
| "${OPENGL_glx_LIBRARY}") | |
| endif() | |
| set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_LINK_LIBRARIES | |
| OpenGL::OpenGL) | |
| set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | |
| "${OPENGL_GLX_INCLUDE_DIR}") | |
| list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLX_INCLUDE_DIR}) | |
| endif() | |
| # ::GLES2 is a GLVND library, and thus Linux-only: we don't bother checking | |
| # for a framework version of this library. | |
| if(OpenGL_GLES2_FOUND AND NOT TARGET OpenGL::GLES2) | |
| # Initialize target | |
| if(NOT OPENGL_gles2_LIBRARY) | |
| add_library(OpenGL::GLES2 INTERFACE IMPORTED) | |
| else() | |
| if(IS_ABSOLUTE "${OPENGL_gles2_LIBRARY}") | |
| add_library(OpenGL::GLES2 UNKNOWN IMPORTED) | |
| set_target_properties(OpenGL::GLES2 PROPERTIES | |
| IMPORTED_LOCATION "${OPENGL_gles2_LIBRARY}" | |
| ) | |
| else() | |
| add_library(OpenGL::GLES2 INTERFACE IMPORTED) | |
| set_target_properties(OpenGL::GLES2 PROPERTIES | |
| IMPORTED_LIBNAME "${OPENGL_gles2_LIBRARY}" | |
| ) | |
| endif() | |
| endif() | |
| # Attach target properties | |
| set_target_properties(OpenGL::GLES2 | |
| PROPERTIES | |
| INTERFACE_INCLUDE_DIRECTORIES | |
| "${OPENGL_GLES2_INCLUDE_DIR}" | |
| ) | |
| list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLES2_INCLUDE_DIR}) | |
| if (OPENGL_USE_GLES2) | |
| set(_OpenGL_EGL_IMPL OpenGL::GLES2) | |
| endif () | |
| endif() | |
| # ::GLES3 is a GLVND library, and thus Linux-only: we don't bother checking | |
| # for a framework version of this library. | |
| if(OpenGL_GLES3_FOUND AND NOT TARGET OpenGL::GLES3) | |
| # Initialize target | |
| if(NOT OPENGL_gles3_LIBRARY) | |
| add_library(OpenGL::GLES3 INTERFACE IMPORTED) | |
| else() | |
| if(IS_ABSOLUTE "${OPENGL_gles3_LIBRARY}") | |
| add_library(OpenGL::GLES3 UNKNOWN IMPORTED) | |
| set_target_properties(OpenGL::GLES3 PROPERTIES | |
| IMPORTED_LOCATION "${OPENGL_gles3_LIBRARY}" | |
| ) | |
| else() | |
| add_library(OpenGL::GLES3 INTERFACE IMPORTED) | |
| set_target_properties(OpenGL::GLES3 PROPERTIES | |
| IMPORTED_LIBNAME "${OPENGL_gles3_LIBRARY}" | |
| ) | |
| endif() | |
| endif() | |
| # Attach target properties | |
| set_target_properties(OpenGL::GLES3 PROPERTIES | |
| INTERFACE_INCLUDE_DIRECTORIES | |
| "${OPENGL_GLES3_INCLUDE_DIR}" | |
| ) | |
| list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLES3_INCLUDE_DIR}) | |
| if (OPENGL_USE_GLES3) | |
| set(_OpenGL_EGL_IMPL OpenGL::GLES3) | |
| endif () | |
| endif() | |
| if(OPENGL_gl_LIBRARY AND NOT TARGET OpenGL::GL) | |
| # A legacy GL library is available, so use it for the legacy GL target. | |
| if(IS_ABSOLUTE "${OPENGL_gl_LIBRARY}") | |
| add_library(OpenGL::GL UNKNOWN IMPORTED) | |
| set_target_properties(OpenGL::GL PROPERTIES | |
| IMPORTED_LOCATION "${OPENGL_gl_LIBRARY}") | |
| else() | |
| add_library(OpenGL::GL INTERFACE IMPORTED) | |
| set_target_properties(OpenGL::GL PROPERTIES | |
| IMPORTED_LIBNAME "${OPENGL_gl_LIBRARY}") | |
| endif() | |
| set_target_properties(OpenGL::GL PROPERTIES | |
| INTERFACE_INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}") | |
| elseif(NOT TARGET OpenGL::GL AND TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX) | |
| # A legacy GL library is not available, but we can provide the legacy GL | |
| # target using GLVND OpenGL+GLX. | |
| add_library(OpenGL::GL INTERFACE IMPORTED) | |
| set_target_properties(OpenGL::GL PROPERTIES INTERFACE_LINK_LIBRARIES | |
| OpenGL::OpenGL) | |
| set_property(TARGET OpenGL::GL APPEND PROPERTY INTERFACE_LINK_LIBRARIES | |
| OpenGL::GLX) | |
| set_target_properties(OpenGL::GL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | |
| "${OPENGL_INCLUDE_DIR}") | |
| endif() | |
| # ::EGL is a GLVND library, and thus Linux-only: we don't bother checking | |
| # for a framework version of this library. | |
| # Note we test whether _OpenGL_EGL_IMPL is set. Based on the OpenGL implementation, | |
| # _OpenGL_EGL_IMPL will be one of OpenGL::OpenGL, OpenGL::GLES2, OpenGL::GLES3 | |
| if(_OpenGL_EGL_IMPL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL) | |
| if(IS_ABSOLUTE "${OPENGL_egl_LIBRARY}") | |
| add_library(OpenGL::EGL UNKNOWN IMPORTED) | |
| set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LOCATION | |
| "${OPENGL_egl_LIBRARY}") | |
| else() | |
| add_library(OpenGL::EGL INTERFACE IMPORTED) | |
| set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LIBNAME | |
| "${OPENGL_egl_LIBRARY}") | |
| endif() | |
| set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_LINK_LIBRARIES | |
| "${_OpenGL_EGL_IMPL}") | |
| # Note that EGL's include directory is different from OpenGL/GLX's! | |
| set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | |
| "${OPENGL_EGL_INCLUDE_DIR}") | |
| list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR}) | |
| endif() | |
| if(OPENGL_GLU_FOUND AND NOT TARGET OpenGL::GLU) | |
| if(IS_ABSOLUTE "${OPENGL_glu_LIBRARY}") | |
| add_library(OpenGL::GLU UNKNOWN IMPORTED) | |
| set_target_properties(OpenGL::GLU PROPERTIES | |
| IMPORTED_LOCATION "${OPENGL_glu_LIBRARY}") | |
| else() | |
| add_library(OpenGL::GLU INTERFACE IMPORTED) | |
| set_target_properties(OpenGL::GLU PROPERTIES | |
| IMPORTED_LIBNAME "${OPENGL_glu_LIBRARY}") | |
| endif() | |
| set_target_properties(OpenGL::GLU PROPERTIES | |
| INTERFACE_LINK_LIBRARIES OpenGL::GL) | |
| # Note that GLU's include directory may be different from OpenGL's! | |
| set_target_properties(OpenGL::GLU PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | |
| "${OPENGL_GLU_INCLUDE_DIR}") | |
| list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLU_INCLUDE_DIR}) | |
| endif() | |
| # OPENGL_LIBRARIES mirrors OpenGL::GL's logic ... | |
| if(OPENGL_gl_LIBRARY) | |
| set(OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY}) | |
| elseif(TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX) | |
| set(OPENGL_LIBRARIES ${OPENGL_opengl_LIBRARY} ${OPENGL_glx_LIBRARY}) | |
| else() | |
| set(OPENGL_LIBRARIES "") | |
| endif() | |
| # ... and also includes GLU, if available. | |
| if(TARGET OpenGL::GLU) | |
| list(APPEND OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY}) | |
| endif() | |
| endif() | |
| list(REMOVE_DUPLICATES OPENGL_INCLUDE_DIRS) | |
| # This deprecated setting is for backward compatibility with CMake1.4 | |
| set(OPENGL_LIBRARY ${OPENGL_LIBRARIES}) | |
| # This deprecated setting is for backward compatibility with CMake1.4 | |
| set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR}) | |
| mark_as_advanced(${_OpenGL_CACHE_VARS}) | |
| unset(_OpenGL_CACHE_VARS) |