| CMake Tutorial | |
| ************** | |
| .. only:: html | |
| .. contents:: | |
| Introduction | |
| ============ | |
| The CMake tutorial provides a step-by-step guide that covers common build | |
| system issues that CMake helps address. Seeing how various topics all | |
| work together in an example project can be very helpful. The tutorial | |
| documentation and source code for examples can be found in the | |
| ``Help/guide/tutorial`` directory of the CMake source code tree. Each step has | |
| its own subdirectory containing code that may be used as a starting point. The | |
| tutorial examples are progressive so that each step provides the complete | |
| solution for the previous step. | |
| A Basic Starting Point (Step 1) | |
| =============================== | |
| The most basic project is an executable built from source code files. | |
| For simple projects, a three line ``CMakeLists.txt`` file is all that is | |
| required. This will be the starting point for our tutorial. Create a | |
| ``CMakeLists.txt`` file in the ``Step1`` directory that looks like: | |
| .. code-block:: cmake | |
| cmake_minimum_required(VERSION 3.10) | |
| # set the project name | |
| project(Tutorial) | |
| # add the executable | |
| add_executable(Tutorial tutorial.cxx) | |
| Note that this example uses lower case commands in the ``CMakeLists.txt`` file. | |
| Upper, lower, and mixed case commands are supported by CMake. The source | |
| code for ``tutorial.cxx`` is provided in the ``Step1`` directory and can be | |
| used to compute the square root of a number. | |
| Adding a Version Number and Configured Header File | |
| -------------------------------------------------- | |
| The first feature we will add is to provide our executable and project with a | |
| version number. While we could do this exclusively in the source code, using | |
| ``CMakeLists.txt`` provides more flexibility. | |
| First, modify the ``CMakeLists.txt`` file to use the :command:`project` command | |
| to set the project name and version number. | |
| .. literalinclude:: Step2/CMakeLists.txt | |
| :language: cmake | |
| :end-before: # specify the C++ standard | |
| Then, configure a header file to pass the version number to the source | |
| code: | |
| .. literalinclude:: Step2/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # to the source code | |
| :end-before: # add the executable | |
| Since the configured file will be written into the binary tree, we | |
| must add that directory to the list of paths to search for include | |
| files. Add the following lines to the end of the ``CMakeLists.txt`` file: | |
| .. literalinclude:: Step2/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # so that we will find TutorialConfig.h | |
| Using your favorite editor, create ``TutorialConfig.h.in`` in the source | |
| directory with the following contents: | |
| .. literalinclude:: Step2/TutorialConfig.h.in | |
| :language: cmake | |
| When CMake configures this header file the values for | |
| ``@Tutorial_VERSION_MAJOR@`` and ``@Tutorial_VERSION_MINOR@`` will be | |
| replaced. | |
| Next modify ``tutorial.cxx`` to include the configured header file, | |
| ``TutorialConfig.h``. | |
| Finally, let's print out the executable name and version number by updating | |
| ``tutorial.cxx`` as follows: | |
| .. literalinclude:: Step2/tutorial.cxx | |
| :language: c++ | |
| :start-after: { | |
| :end-before: // convert input to double | |
| Specify the C++ Standard | |
| ------------------------- | |
| Next let's add some C++11 features to our project by replacing ``atof`` with | |
| ``std::stod`` in ``tutorial.cxx``. At the same time, remove | |
| ``#include <cstdlib>``. | |
| .. literalinclude:: Step2/tutorial.cxx | |
| :language: c++ | |
| :start-after: // convert input to double | |
| :end-before: // calculate square root | |
| We will need to explicitly state in the CMake code that it should use the | |
| correct flags. The easiest way to enable support for a specific C++ standard | |
| in CMake is by using the :variable:`CMAKE_CXX_STANDARD` variable. For this | |
| tutorial, set the :variable:`CMAKE_CXX_STANDARD` variable in the | |
| ``CMakeLists.txt`` file to 11 and :variable:`CMAKE_CXX_STANDARD_REQUIRED` to | |
| True. Make sure to add the ``CMAKE_CXX_STANDARD`` declarations above the call | |
| to ``add_executable``. | |
| .. literalinclude:: Step2/CMakeLists.txt | |
| :language: cmake | |
| :end-before: # configure a header file to pass some of the CMake settings | |
| Build and Test | |
| -------------- | |
| Run the :manual:`cmake <cmake(1)>` executable or the | |
| :manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it | |
| with your chosen build tool. | |
| For example, from the command line we could navigate to the | |
| ``Help/guide/tutorial`` directory of the CMake source code tree and create a | |
| build directory: | |
| .. code-block:: console | |
| mkdir Step1_build | |
| Next, navigate to the build directory and run CMake to configure the project | |
| and generate a native build system: | |
| .. code-block:: console | |
| cd Step1_build | |
| cmake ../Step1 | |
| Then call that build system to actually compile/link the project: | |
| .. code-block:: console | |
| cmake --build . | |
| Finally, try to use the newly built ``Tutorial`` with these commands: | |
| .. code-block:: console | |
| Tutorial 4294967296 | |
| Tutorial 10 | |
| Tutorial | |
| Adding a Library (Step 2) | |
| ========================= | |
| Now we will add a library to our project. This library will contain our own | |
| implementation for computing the square root of a number. The executable can | |
| then use this library instead of the standard square root function provided by | |
| the compiler. | |
| For this tutorial we will put the library into a subdirectory | |
| called ``MathFunctions``. This directory already contains a header file, | |
| ``MathFunctions.h``, and a source file ``mysqrt.cxx``. The source file has one | |
| function called ``mysqrt`` that provides similar functionality to the | |
| compiler's ``sqrt`` function. | |
| Add the following one line ``CMakeLists.txt`` file to the ``MathFunctions`` | |
| directory: | |
| .. literalinclude:: Step3/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| To make use of the new library we will add an :command:`add_subdirectory` | |
| call in the top-level ``CMakeLists.txt`` file so that the library will get | |
| built. We add the new library to the executable, and add ``MathFunctions`` as | |
| an include directory so that the ``mysqrt.h`` header file can be found. The | |
| last few lines of the top-level ``CMakeLists.txt`` file should now look like: | |
| .. code-block:: cmake | |
| # add the MathFunctions library | |
| add_subdirectory(MathFunctions) | |
| # add the executable | |
| add_executable(Tutorial tutorial.cxx) | |
| target_link_libraries(Tutorial PUBLIC MathFunctions) | |
| # add the binary tree to the search path for include files | |
| # so that we will find TutorialConfig.h | |
| target_include_directories(Tutorial PUBLIC | |
| "${PROJECT_BINARY_DIR}" | |
| "${PROJECT_SOURCE_DIR}/MathFunctions" | |
| ) | |
| Now let us make the MathFunctions library optional. While for the tutorial | |
| there really isn't any need to do so, for larger projects this is a common | |
| occurrence. The first step is to add an option to the top-level | |
| ``CMakeLists.txt`` file. | |
| .. literalinclude:: Step3/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # should we use our own math functions | |
| :end-before: # add the MathFunctions library | |
| This option will be displayed in the :manual:`cmake-gui <cmake-gui(1)>` and | |
| :manual:`ccmake <ccmake(1)>` | |
| with a default value of ON that can be changed by the user. This setting will | |
| be stored in the cache so that the user does not need to set the value each | |
| time they run CMake on a build directory. | |
| The next change is to make building and linking the MathFunctions library | |
| conditional. To do this we change the end of the top-level ``CMakeLists.txt`` | |
| file to look like the following: | |
| .. literalinclude:: Step3/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # add the MathFunctions library | |
| Note the use of the variable ``EXTRA_LIBS`` to collect up any optional | |
| libraries to later be linked into the executable. The variable | |
| ``EXTRA_INCLUDES`` is used similarly for optional header files. This is a | |
| classic approach when dealing with many optional components, we will cover | |
| the modern approach in the next step. | |
| The corresponding changes to the source code are fairly straightforward. | |
| First, in ``tutorial.cxx``, include the ``MathFunctions.h`` header if we | |
| need it: | |
| .. literalinclude:: Step3/tutorial.cxx | |
| :language: c++ | |
| :start-after: // should we include the MathFunctions header | |
| :end-before: int main | |
| Then, in the same file, make ``USE_MYMATH`` control which square root | |
| function is used: | |
| .. literalinclude:: Step3/tutorial.cxx | |
| :language: c++ | |
| :start-after: // which square root function should we use? | |
| :end-before: std::cout << "The square root of | |
| Since the source code now requires ``USE_MYMATH`` we can add it to | |
| ``TutorialConfig.h.in`` with the following line: | |
| .. literalinclude:: Step3/TutorialConfig.h.in | |
| :language: c | |
| :lines: 4 | |
| **Exercise**: Why is it important that we configure ``TutorialConfig.h.in`` | |
| after the option for ``USE_MYMATH``? What would happen if we inverted the two? | |
| Run the :manual:`cmake <cmake(1)>` executable or the | |
| :manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it | |
| with your chosen build tool. Then run the built Tutorial executable. | |
| Now let's update the value of ``USE_MYMATH``. The easiest way is to use the | |
| :manual:`cmake-gui <cmake-gui(1)>` or :manual:`ccmake <ccmake(1)>` if you're | |
| in the terminal. Or, alternatively, if you want to change the option from the | |
| command-line, try: | |
| .. code-block:: console | |
| cmake ../Step2 -DUSE_MYMATH=OFF | |
| Rebuild and run the tutorial again. | |
| Which function gives better results, sqrt or mysqrt? | |
| Adding Usage Requirements for Library (Step 3) | |
| ============================================== | |
| Usage requirements allow for far better control over a library or executable's | |
| link and include line while also giving more control over the transitive | |
| property of targets inside CMake. The primary commands that leverage usage | |
| requirements are: | |
| - :command:`target_compile_definitions` | |
| - :command:`target_compile_options` | |
| - :command:`target_include_directories` | |
| - :command:`target_link_libraries` | |
| Let's refactor our code from `Adding a Library (Step 2)`_ to use the modern | |
| CMake approach of usage requirements. We first state that anybody linking to | |
| MathFunctions needs to include the current source directory, while | |
| MathFunctions itself doesn't. So this can become an ``INTERFACE`` usage | |
| requirement. | |
| Remember ``INTERFACE`` means things that consumers require but the producer | |
| doesn't. Add the following lines to the end of | |
| ``MathFunctions/CMakeLists.txt``: | |
| .. literalinclude:: Step4/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # to find MathFunctions.h | |
| Now that we've specified usage requirements for MathFunctions we can safely | |
| remove our uses of the ``EXTRA_INCLUDES`` variable from the top-level | |
| ``CMakeLists.txt``, here: | |
| .. literalinclude:: Step4/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # add the MathFunctions library | |
| :end-before: # add the executable | |
| And here: | |
| .. literalinclude:: Step4/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # so that we will find TutorialConfig.h | |
| Once this is done, run the :manual:`cmake <cmake(1)>` executable or the | |
| :manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it | |
| with your chosen build tool or by using ``cmake --build .`` from the build | |
| directory. | |
| Installing and Testing (Step 4) | |
| =============================== | |
| Now we can start adding install rules and testing support to our project. | |
| Install Rules | |
| ------------- | |
| The install rules are fairly simple: for MathFunctions we want to install the | |
| library and header file and for the application we want to install the | |
| executable and configured header. | |
| So to the end of ``MathFunctions/CMakeLists.txt`` we add: | |
| .. literalinclude:: Step5/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # install rules | |
| And to the end of the top-level ``CMakeLists.txt`` we add: | |
| .. literalinclude:: Step5/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # add the install targets | |
| :end-before: # enable testing | |
| That is all that is needed to create a basic local install of the tutorial. | |
| Now run the :manual:`cmake <cmake(1)>` executable or the | |
| :manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it | |
| with your chosen build tool. | |
| Then run the install step by using the ``install`` option of the | |
| :manual:`cmake <cmake(1)>` command (introduced in 3.15, older versions of | |
| CMake must use ``make install``) from the command line. For | |
| multi-configuration tools, don't forget to use the ``--config`` argument to | |
| specify the configuration. If using an IDE, simply build the ``INSTALL`` | |
| target. This step will install the appropriate header files, libraries, and | |
| executables. For example: | |
| .. code-block:: console | |
| cmake --install . | |
| The CMake variable :variable:`CMAKE_INSTALL_PREFIX` is used to determine the | |
| root of where the files will be installed. If using the ``cmake --install`` | |
| command, the installation prefix can be overridden via the ``--prefix`` | |
| argument. For example: | |
| .. code-block:: console | |
| cmake --install . --prefix "/home/myuser/installdir" | |
| Navigate to the install directory and verify that the installed Tutorial runs. | |
| Testing Support | |
| --------------- | |
| Next let's test our application. At the end of the top-level ``CMakeLists.txt`` | |
| file we can enable testing and then add a number of basic tests to verify that | |
| the application is working correctly. | |
| .. literalinclude:: Step5/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # enable testing | |
| The first test simply verifies that the application runs, does not segfault or | |
| otherwise crash, and has a zero return value. This is the basic form of a | |
| CTest test. | |
| The next test makes use of the :prop_test:`PASS_REGULAR_EXPRESSION` test | |
| property to verify that the output of the test contains certain strings. In | |
| this case, verifying that the usage message is printed when an incorrect number | |
| of arguments are provided. | |
| Lastly, we have a function called ``do_test`` that runs the application and | |
| verifies that the computed square root is correct for given input. For each | |
| invocation of ``do_test``, another test is added to the project with a name, | |
| input, and expected results based on the passed arguments. | |
| Rebuild the application and then cd to the binary directory and run the | |
| :manual:`ctest <ctest(1)>` executable: ``ctest -N`` and ``ctest -VV``. For | |
| multi-config generators (e.g. Visual Studio), the configuration type must be | |
| specified. To run tests in Debug mode, for example, use ``ctest -C Debug -VV`` | |
| from the build directory (not the Debug subdirectory!). Alternatively, build | |
| the ``RUN_TESTS`` target from the IDE. | |
| Adding System Introspection (Step 5) | |
| ==================================== | |
| Let us consider adding some code to our project that depends on features the | |
| target platform may not have. For this example, we will add some code that | |
| depends on whether or not the target platform has the ``log`` and ``exp`` | |
| functions. Of course almost every platform has these functions but for this | |
| tutorial assume that they are not common. | |
| If the platform has ``log`` and ``exp`` then we will use them to compute the | |
| square root in the ``mysqrt`` function. We first test for the availability of | |
| these functions using the :module:`CheckSymbolExists` module in | |
| ``MathFunctions/CMakeLists.txt``. On some platforms, we will need to link to | |
| the m library. If ``log`` and ``exp`` are not initially found, require the m | |
| library and try again. | |
| .. literalinclude:: Step6/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # does this system provide the log and exp functions? | |
| :end-before: # add compile definitions | |
| If available, use :command:`target_compile_definitions` to specify | |
| ``HAVE_LOG`` and ``HAVE_EXP`` as ``PRIVATE`` compile definitions. | |
| .. literalinclude:: Step6/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # add compile definitions | |
| :end-before: # install rules | |
| If ``log`` and ``exp`` are available on the system, then we will use them to | |
| compute the square root in the ``mysqrt`` function. Add the following code to | |
| the ``mysqrt`` function in ``MathFunctions/mysqrt.cxx`` (don't forget the | |
| ``#endif`` before returning the result!): | |
| .. literalinclude:: Step6/MathFunctions/mysqrt.cxx | |
| :language: c++ | |
| :start-after: // if we have both log and exp then use them | |
| :end-before: // do ten iterations | |
| We will also need to modify ``mysqrt.cxx`` to include ``cmath``. | |
| .. literalinclude:: Step6/MathFunctions/mysqrt.cxx | |
| :language: c++ | |
| :end-before: #include <iostream> | |
| Run the :manual:`cmake <cmake(1)>` executable or the | |
| :manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it | |
| with your chosen build tool and run the Tutorial executable. | |
| Which function gives better results now, sqrt or mysqrt? | |
| Adding a Custom Command and Generated File (Step 6) | |
| =================================================== | |
| Suppose, for the purpose of this tutorial, we decide that we never want to use | |
| the platform ``log`` and ``exp`` functions and instead would like to | |
| generate a table of precomputed values to use in the ``mysqrt`` function. | |
| In this section, we will create the table as part of the build process, | |
| and then compile that table into our application. | |
| First, let's remove the check for the ``log`` and ``exp`` functions in | |
| ``MathFunctions/CMakeLists.txt``. Then remove the check for ``HAVE_LOG`` and | |
| ``HAVE_EXP`` from ``mysqrt.cxx``. At the same time, we can remove | |
| :code:`#include <cmath>`. | |
| In the ``MathFunctions`` subdirectory, a new source file named | |
| ``MakeTable.cxx`` has been provided to generate the table. | |
| After reviewing the file, we can see that the table is produced as valid C++ | |
| code and that the output filename is passed in as an argument. | |
| The next step is to add the appropriate commands to the | |
| ``MathFunctions/CMakeLists.txt`` file to build the MakeTable executable and | |
| then run it as part of the build process. A few commands are needed to | |
| accomplish this. | |
| First, at the top of ``MathFunctions/CMakeLists.txt``, the executable for | |
| ``MakeTable`` is added as any other executable would be added. | |
| .. literalinclude:: Step7/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # first we add the executable that generates the table | |
| :end-before: # add the command to generate the source code | |
| Then we add a custom command that specifies how to produce ``Table.h`` | |
| by running MakeTable. | |
| .. literalinclude:: Step7/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # add the command to generate the source code | |
| :end-before: # add the main library | |
| Next we have to let CMake know that ``mysqrt.cxx`` depends on the generated | |
| file ``Table.h``. This is done by adding the generated ``Table.h`` to the list | |
| of sources for the library MathFunctions. | |
| .. literalinclude:: Step7/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # add the main library | |
| :end-before: # state that anybody linking | |
| We also have to add the current binary directory to the list of include | |
| directories so that ``Table.h`` can be found and included by ``mysqrt.cxx``. | |
| .. literalinclude:: Step7/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # state that we depend on our bin | |
| :end-before: # install rules | |
| Now let's use the generated table. First, modify ``mysqrt.cxx`` to include | |
| ``Table.h``. Next, we can rewrite the mysqrt function to use the table: | |
| .. literalinclude:: Step7/MathFunctions/mysqrt.cxx | |
| :language: c++ | |
| :start-after: // a hack square root calculation using simple operations | |
| Run the :manual:`cmake <cmake(1)>` executable or the | |
| :manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it | |
| with your chosen build tool. | |
| When this project is built it will first build the ``MakeTable`` executable. | |
| It will then run ``MakeTable`` to produce ``Table.h``. Finally, it will | |
| compile ``mysqrt.cxx`` which includes ``Table.h`` to produce the MathFunctions | |
| library. | |
| Run the Tutorial executable and verify that it is using the table. | |
| Building an Installer (Step 7) | |
| ============================== | |
| Next suppose that we want to distribute our project to other people so that | |
| they can use it. We want to provide both binary and source distributions on a | |
| variety of platforms. This is a little different from the install we did | |
| previously in `Installing and Testing (Step 4)`_ , where we were | |
| installing the binaries that we had built from the source code. In this | |
| example we will be building installation packages that support binary | |
| installations and package management features. To accomplish this we will use | |
| CPack to create platform specific installers. Specifically we need to add a | |
| few lines to the bottom of our top-level ``CMakeLists.txt`` file. | |
| .. literalinclude:: Step8/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # setup installer | |
| That is all there is to it. We start by including | |
| :module:`InstallRequiredSystemLibraries`. This module will include any runtime | |
| libraries that are needed by the project for the current platform. Next we set | |
| some CPack variables to where we have stored the license and version | |
| information for this project. The version information was set earlier in this | |
| tutorial and the ``license.txt`` has been included in the top-level source | |
| directory for this step. | |
| Finally we include the :module:`CPack module <CPack>` which will use these | |
| variables and some other properties of the current system to setup an | |
| installer. | |
| The next step is to build the project in the usual manner and then run the | |
| :manual:`cpack <cpack(1)>` executable. To build a binary distribution, from the | |
| binary directory run: | |
| .. code-block:: console | |
| cpack | |
| To specify the generator, use the ``-G`` option. For multi-config builds, use | |
| ``-C`` to specify the configuration. For example: | |
| .. code-block:: console | |
| cpack -G ZIP -C Debug | |
| To create a source distribution you would type: | |
| .. code-block:: console | |
| cpack --config CPackSourceConfig.cmake | |
| Alternatively, run ``make package`` or right click the ``Package`` target and | |
| ``Build Project`` from an IDE. | |
| Run the installer found in the binary directory. Then run the installed | |
| executable and verify that it works. | |
| Adding Support for a Dashboard (Step 8) | |
| ======================================= | |
| Adding support for submitting our test results to a dashboard is simple. We | |
| already defined a number of tests for our project in `Testing Support`_. Now we | |
| just have to run those tests and submit them to a dashboard. To include support | |
| for dashboards we include the :module:`CTest` module in our top-level | |
| ``CMakeLists.txt``. | |
| Replace: | |
| .. code-block:: cmake | |
| # enable testing | |
| enable_testing() | |
| With: | |
| .. code-block:: cmake | |
| # enable dashboard scripting | |
| include(CTest) | |
| The :module:`CTest` module will automatically call ``enable_testing()``, so we | |
| can remove it from our CMake files. | |
| We will also need to create a ``CTestConfig.cmake`` file in the top-level | |
| directory where we can specify the name of the project and where to submit the | |
| dashboard. | |
| .. literalinclude:: Step9/CTestConfig.cmake | |
| :language: cmake | |
| The :manual:`ctest <ctest(1)>` executable will read in this file when it runs. | |
| To create a simple dashboard you can run the :manual:`cmake <cmake(1)>` | |
| executable or the :manual:`cmake-gui <cmake-gui(1)>` to configure the project, | |
| but do not build it yet. Instead, change directory to the binary tree, and then | |
| run: | |
| ctest [-VV] -D Experimental | |
| Remember, for multi-config generators (e.g. Visual Studio), the configuration | |
| type must be specified:: | |
| ctest [-VV] -C Debug -D Experimental | |
| Or, from an IDE, build the ``Experimental`` target. | |
| The :manual:`ctest <ctest(1)>` executable will build and test the project and | |
| submit the results to Kitware's public dashboard: | |
| https://my.cdash.org/index.php?project=CMakeTutorial. | |
| Mixing Static and Shared (Step 9) | |
| ================================= | |
| In this section we will show how the :variable:`BUILD_SHARED_LIBS` variable can | |
| be used to control the default behavior of :command:`add_library`, | |
| and allow control over how libraries without an explicit type (``STATIC``, | |
| ``SHARED``, ``MODULE`` or ``OBJECT``) are built. | |
| To accomplish this we need to add :variable:`BUILD_SHARED_LIBS` to the | |
| top-level ``CMakeLists.txt``. We use the :command:`option` command as it allows | |
| users to optionally select if the value should be ON or OFF. | |
| Next we are going to refactor MathFunctions to become a real library that | |
| encapsulates using ``mysqrt`` or ``sqrt``, instead of requiring the calling | |
| code to do this logic. This will also mean that ``USE_MYMATH`` will not control | |
| building MathFunctions, but instead will control the behavior of this library. | |
| The first step is to update the starting section of the top-level | |
| ``CMakeLists.txt`` to look like: | |
| .. literalinclude:: Step10/CMakeLists.txt | |
| :language: cmake | |
| :end-before: # add the binary tree | |
| Now that we have made MathFunctions always be used, we will need to update | |
| the logic of that library. So, in ``MathFunctions/CMakeLists.txt`` we need to | |
| create a SqrtLibrary that will conditionally be built and installed when | |
| ``USE_MYMATH`` is enabled. Now, since this is a tutorial, we are going to | |
| explicitly require that SqrtLibrary is built statically. | |
| The end result is that ``MathFunctions/CMakeLists.txt`` should look like: | |
| .. literalinclude:: Step10/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :lines: 1-36,42- | |
| Next, update ``MathFunctions/mysqrt.cxx`` to use the ``mathfunctions`` and | |
| ``detail`` namespaces: | |
| .. literalinclude:: Step10/MathFunctions/mysqrt.cxx | |
| :language: c++ | |
| We also need to make some changes in ``tutorial.cxx``, so that it no longer | |
| uses ``USE_MYMATH``: | |
| #. Always include ``MathFunctions.h`` | |
| #. Always use ``mathfunctions::sqrt`` | |
| #. Don't include cmath | |
| Finally, update ``MathFunctions/MathFunctions.h`` to use dll export defines: | |
| .. literalinclude:: Step10/MathFunctions/MathFunctions.h | |
| :language: c++ | |
| At this point, if you build everything, you may notice that linking fails | |
| as we are combining a static library without position independent code with a | |
| library that has position independent code. The solution to this is to | |
| explicitly set the :prop_tgt:`POSITION_INDEPENDENT_CODE` target property of | |
| SqrtLibrary to be True no matter the build type. | |
| .. literalinclude:: Step10/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :lines: 37-42 | |
| **Exercise**: We modified ``MathFunctions.h`` to use dll export defines. | |
| Using CMake documentation can you find a helper module to simplify this? | |
| Adding Generator Expressions (Step 10) | |
| ====================================== | |
| :manual:`Generator expressions <cmake-generator-expressions(7)>` are evaluated | |
| during build system generation to produce information specific to each build | |
| configuration. | |
| :manual:`Generator expressions <cmake-generator-expressions(7)>` are allowed in | |
| the context of many target properties, such as :prop_tgt:`LINK_LIBRARIES`, | |
| :prop_tgt:`INCLUDE_DIRECTORIES`, :prop_tgt:`COMPILE_DEFINITIONS` and others. | |
| They may also be used when using commands to populate those properties, such as | |
| :command:`target_link_libraries`, :command:`target_include_directories`, | |
| :command:`target_compile_definitions` and others. | |
| :manual:`Generator expressions <cmake-generator-expressions(7)>` may be used | |
| to enable conditional linking, conditional definitions used when compiling, | |
| conditional include directories and more. The conditions may be based on the | |
| build configuration, target properties, platform information or any other | |
| queryable information. | |
| There are different types of | |
| :manual:`generator expressions <cmake-generator-expressions(7)>` including | |
| Logical, Informational, and Output expressions. | |
| Logical expressions are used to create conditional output. The basic | |
| expressions are the 0 and 1 expressions. A ``$<0:...>`` results in the empty | |
| string, and ``<1:...>`` results in the content of "...". They can also be | |
| nested. | |
| A common usage of | |
| :manual:`generator expressions <cmake-generator-expressions(7)>` is to | |
| conditionally add compiler flags, such as those for language levels or | |
| warnings. A nice pattern is to associate this information to an ``INTERFACE`` | |
| target allowing this information to propagate. Let's start by constructing an | |
| ``INTERFACE`` target and specifying the required C++ standard level of ``11`` | |
| instead of using :variable:`CMAKE_CXX_STANDARD`. | |
| So the following code: | |
| .. literalinclude:: Step10/CMakeLists.txt | |
| :language: cmake | |
| :start-after: project(Tutorial VERSION 1.0) | |
| :end-before: # control where the static and shared libraries are built so that on windows | |
| Would be replaced with: | |
| .. literalinclude:: Step11/CMakeLists.txt | |
| :language: cmake | |
| :start-after: project(Tutorial VERSION 1.0) | |
| :end-before: # add compiler warning flags just when building this project via | |
| Next we add the desired compiler warning flags that we want for our project. As | |
| warning flags vary based on the compiler we use the ``COMPILE_LANG_AND_ID`` | |
| generator expression to control which flags to apply given a language and a set | |
| of compiler ids as seen below: | |
| .. literalinclude:: Step11/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # the BUILD_INTERFACE genex | |
| :end-before: # control where the static and shared libraries are built so that on windows | |
| Looking at this we see that the warning flags are encapsulated inside a | |
| ``BUILD_INTERFACE`` condition. This is done so that consumers of our installed | |
| project will not inherit our warning flags. | |
| **Exercise**: Modify ``MathFunctions/CMakeLists.txt`` so that all targets have | |
| a :command:`target_link_libraries` call to ``tutorial_compiler_flags``. | |
| Adding Export Configuration (Step 11) | |
| ===================================== | |
| During `Installing and Testing (Step 4)`_ of the tutorial we added the ability | |
| for CMake to install the library and headers of the project. During | |
| `Building an Installer (Step 7)`_ we added the ability to package up this | |
| information so it could be distributed to other people. | |
| The next step is to add the necessary information so that other CMake projects | |
| can use our project, be it from a build directory, a local install or when | |
| packaged. | |
| The first step is to update our :command:`install(TARGETS)` commands to not | |
| only specify a ``DESTINATION`` but also an ``EXPORT``. The ``EXPORT`` keyword | |
| generates and installs a CMake file containing code to import all targets | |
| listed in the install command from the installation tree. So let's go ahead and | |
| explicitly ``EXPORT`` the MathFunctions library by updating the ``install`` | |
| command in ``MathFunctions/CMakeLists.txt`` to look like: | |
| .. literalinclude:: Complete/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # install rules | |
| Now that we have MathFunctions being exported, we also need to explicitly | |
| install the generated ``MathFunctionsTargets.cmake`` file. This is done by | |
| adding the following to the bottom of the top-level ``CMakeLists.txt``: | |
| .. literalinclude:: Complete/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # install the configuration targets | |
| :end-before: include(CMakePackageConfigHelpers) | |
| At this point you should try and run CMake. If everything is setup properly | |
| you will see that CMake will generate an error that looks like: | |
| .. code-block:: console | |
| Target "MathFunctions" INTERFACE_INCLUDE_DIRECTORIES property contains | |
| path: | |
| "/Users/robert/Documents/CMakeClass/Tutorial/Step11/MathFunctions" | |
| which is prefixed in the source directory. | |
| What CMake is trying to say is that during generating the export information | |
| it will export a path that is intrinsically tied to the current machine and | |
| will not be valid on other machines. The solution to this is to update the | |
| MathFunctions :command:`target_include_directories` to understand that it needs | |
| different ``INTERFACE`` locations when being used from within the build | |
| directory and from an install / package. This means converting the | |
| :command:`target_include_directories` call for MathFunctions to look like: | |
| .. literalinclude:: Step12/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # to find MathFunctions.h, while we don't. | |
| :end-before: # should we use our own math functions | |
| Once this has been updated, we can re-run CMake and verify that it doesn't | |
| warn anymore. | |
| At this point, we have CMake properly packaging the target information that is | |
| required but we will still need to generate a ``MathFunctionsConfig.cmake`` so | |
| that the CMake :command:`find_package` command can find our project. So let's go | |
| ahead and add a new file to the top-level of the project called | |
| ``Config.cmake.in`` with the following contents: | |
| .. literalinclude:: Step12/Config.cmake.in | |
| Then, to properly configure and install that file, add the following to the | |
| bottom of the top-level ``CMakeLists.txt``: | |
| .. literalinclude:: Step12/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # install the configuration targets | |
| :end-before: # generate the export | |
| At this point, we have generated a relocatable CMake Configuration for our | |
| project that can be used after the project has been installed or packaged. If | |
| we want our project to also be used from a build directory we only have to add | |
| the following to the bottom of the top level ``CMakeLists.txt``: | |
| .. literalinclude:: Step12/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # needs to be after the install(TARGETS ) command | |
| With this export call we now generate a ``Targets.cmake``, allowing the | |
| configured ``MathFunctionsConfig.cmake`` in the build directory to be used by | |
| other projects, without needing it to be installed. | |
| Packaging Debug and Release (Step 12) | |
| ===================================== | |
| **Note:** This example is valid for single-configuration generators and will | |
| not work for multi-configuration generators (e.g. Visual Studio). | |
| By default, CMake's model is that a build directory only contains a single | |
| configuration, be it Debug, Release, MinSizeRel, or RelWithDebInfo. It is | |
| possible, however, to setup CPack to bundle multiple build directories and | |
| construct a package that contains multiple configurations of the same project. | |
| First, we want to ensure that the debug and release builds use different names | |
| for the executables and libraries that will be installed. Let's use `d` as the | |
| postfix for the debug executable and libraries. | |
| Set :variable:`CMAKE_DEBUG_POSTFIX` near the beginning of the top-level | |
| ``CMakeLists.txt`` file: | |
| .. literalinclude:: Complete/CMakeLists.txt | |
| :language: cmake | |
| :start-after: project(Tutorial VERSION 1.0) | |
| :end-before: target_compile_features(tutorial_compiler_flags | |
| And the :prop_tgt:`DEBUG_POSTFIX` property on the tutorial executable: | |
| .. literalinclude:: Complete/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # add the executable | |
| :end-before: # add the binary tree to the search path for include files | |
| Let's also add version numbering to the MathFunctions library. In | |
| ``MathFunctions/CMakeLists.txt``, set the :prop_tgt:`VERSION` and | |
| :prop_tgt:`SOVERSION` properties: | |
| .. literalinclude:: Complete/MathFunctions/CMakeLists.txt | |
| :language: cmake | |
| :start-after: # setup the version numbering | |
| :end-before: # install rules | |
| From the ``Step12`` directory, create ``debug`` and ``release`` | |
| subbdirectories. The layout will look like: | |
| .. code-block:: none | |
| - Step12 | |
| - debug | |
| - release | |
| Now we need to setup debug and release builds. We can use | |
| :variable:`CMAKE_BUILD_TYPE` to set the configuration type: | |
| .. code-block:: console | |
| cd debug | |
| cmake -DCMAKE_BUILD_TYPE=Debug .. | |
| cmake --build . | |
| cd ../release | |
| cmake -DCMAKE_BUILD_TYPE=Release .. | |
| cmake --build . | |
| Now that both the debug and release builds are complete, we can use a custom | |
| configuration file to package both builds into a single release. In the | |
| ``Step12`` directory, create a file called ``MultiCPackConfig.cmake``. In this | |
| file, first include the default configuration file that was created by the | |
| :manual:`cmake <cmake(1)>` executable. | |
| Next, use the ``CPACK_INSTALL_CMAKE_PROJECTS`` variable to specify which | |
| projects to install. In this case, we want to install both debug and release. | |
| .. literalinclude:: Complete/MultiCPackConfig.cmake | |
| :language: cmake | |
| From the ``Step12`` directory, run :manual:`cpack <cpack(1)>` specifying our | |
| custom configuration file with the ``config`` option: | |
| .. code-block:: console | |
| cpack --config MultiCPackConfig.cmake |