| # Distributed under the OSI-approved BSD 3-Clause License.  See accompanying | 
 | # file Copyright.txt or https://cmake.org/licensing for details. | 
 |  | 
 | #[=======================================================================[.rst: | 
 | FindOpenGL | 
 | ---------- | 
 |  | 
 | FindModule for OpenGL and OpenGL Utility Library (GLU). | 
 |  | 
 | .. versionchanged:: 3.2 | 
 |   X11 is no longer added as a dependency on Unix/Linux systems. | 
 |  | 
 | .. versionadded:: 3.10 | 
 |   GLVND support on Linux.  See the :ref:`Linux Specific` section below. | 
 |  | 
 | Optional COMPONENTS | 
 | ^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | .. versionadded:: 3.10 | 
 |  | 
 | This module respects several optional COMPONENTS: | 
 |  | 
 | ``EGL`` | 
 |   The EGL interface between OpenGL, OpenGL ES and the underlying windowing system. | 
 |  | 
 | ``GLX`` | 
 |   An extension to X that interfaces OpenGL, OpenGL ES with X window system. | 
 |  | 
 | ``OpenGL`` | 
 |   The cross platform API for 3D graphics. | 
 |  | 
 | ``GLES2`` | 
 |   .. versionadded:: 3.27 | 
 |  | 
 |   A subset of OpenGL API for embedded systems with limited capabilities. | 
 |  | 
 | ``GLES3`` | 
 |   .. versionadded:: 3.27 | 
 |  | 
 |   A subset of OpenGL API for embedded systems with more capabilities. | 
 |  | 
 | IMPORTED Targets | 
 | ^^^^^^^^^^^^^^^^ | 
 |  | 
 | .. versionadded:: 3.8 | 
 |  | 
 | This module defines the :prop_tgt:`IMPORTED` targets: | 
 |  | 
 | ``OpenGL::GL`` | 
 |   Defined to the platform-specific OpenGL libraries if the system has OpenGL. | 
 | ``OpenGL::GLU`` | 
 |   Defined if the system has OpenGL Utility Library (GLU). | 
 |  | 
 | .. versionadded:: 3.10 | 
 |   Additionally, the following GLVND-specific library targets are defined: | 
 |  | 
 | ``OpenGL::OpenGL`` | 
 |   Defined to libOpenGL if the system is GLVND-based. | 
 | ``OpenGL::GLX`` | 
 |   Defined if the system has OpenGL Extension to the X Window System (GLX). | 
 | ``OpenGL::EGL`` | 
 |   Defined if the system has EGL. | 
 | ``OpenGL::GLES2`` | 
 |   .. versionadded:: 3.27 | 
 |  | 
 |   Defined if the system has GLES2. | 
 | ``OpenGL::GLES3`` | 
 |   .. versionadded:: 3.27 | 
 |  | 
 |   Defined if the system has GLES3. | 
 |  | 
 | Result Variables | 
 | ^^^^^^^^^^^^^^^^ | 
 |  | 
 | This module sets the following variables: | 
 |  | 
 | ``OPENGL_FOUND`` | 
 |  True, if the system has OpenGL and all components are found. | 
 | ``OPENGL_XMESA_FOUND`` | 
 |  True, if the system has XMESA. | 
 | ``OPENGL_GLU_FOUND`` | 
 |  True, if the system has GLU. | 
 | ``OpenGL_OpenGL_FOUND`` | 
 |  True, if the system has an OpenGL library. | 
 | ``OpenGL_GLX_FOUND`` | 
 |  True, if the system has GLX. | 
 | ``OpenGL_EGL_FOUND`` | 
 |  True, if the system has EGL. | 
 | ``OpenGL::GLES2`` | 
 |  Defined if the system has GLES2. | 
 | ``OpenGL::GLES3`` | 
 |  Defined if the system has GLES3. | 
 | ``OPENGL_INCLUDE_DIR`` | 
 |  Path to the OpenGL include directory. | 
 |  The ``OPENGL_INCLUDE_DIRS`` variable is preferred. | 
 | ``OPENGL_EGL_INCLUDE_DIRS`` | 
 |  Path to the EGL include directory. | 
 | ``OPENGL_LIBRARIES`` | 
 |  Paths to the OpenGL library, windowing system libraries, and GLU libraries. | 
 |  On Linux, this assumes GLX and is never correct for EGL-based targets. | 
 |  Clients are encouraged to use the ``OpenGL::*`` import targets instead. | 
 | ``OPENGL_INCLUDE_DIRS`` | 
 |   .. versionadded:: 3.29 | 
 |  | 
 |   Paths to the OpenGL include directories. | 
 |  | 
 | .. versionadded:: 3.10 | 
 |   Variables for GLVND-specific libraries ``OpenGL``, ``EGL`` and ``GLX``. | 
 |  | 
 | Cache variables | 
 | ^^^^^^^^^^^^^^^ | 
 |  | 
 | The following cache variables may also be set: | 
 |  | 
 | ``OPENGL_egl_LIBRARY`` | 
 |  Path to the EGL library. | 
 | ``OPENGL_glu_LIBRARY`` | 
 |  Path to the GLU library. | 
 | ``OPENGL_glx_LIBRARY`` | 
 |  Path to the GLVND 'GLX' library. | 
 | ``OPENGL_opengl_LIBRARY`` | 
 |  Path to the GLVND 'OpenGL' library | 
 | ``OPENGL_gl_LIBRARY`` | 
 |  Path to the OpenGL library.  New code should prefer the ``OpenGL::*`` import | 
 |  targets. | 
 | ``OPENGL_gles2_LIBRARY`` | 
 |   .. versionadded:: 3.27 | 
 |  | 
 |   Path to the OpenGL GLES2 library. | 
 | ``OPENGL_gles3_LIBRARY`` | 
 |   .. versionadded:: 3.27 | 
 |  | 
 |   Path to the OpenGL GLES3 library. | 
 |  | 
 | ``OPENGL_GLU_INCLUDE_DIR`` | 
 |   .. versionadded:: 3.29 | 
 |  | 
 |   Path to the OpenGL GLU include directory. | 
 |  | 
 | .. versionadded:: 3.10 | 
 |   Variables for GLVND-specific libraries ``OpenGL``, ``EGL`` and ``GLX``. | 
 |  | 
 | .. _`Linux Specific`: | 
 |  | 
 | Linux-specific | 
 | ^^^^^^^^^^^^^^ | 
 |  | 
 | Some Linux systems utilize GLVND as a new ABI for OpenGL.  GLVND separates | 
 | context libraries from OpenGL itself; OpenGL lives in "libOpenGL", and | 
 | contexts are defined in "libGLX" or "libEGL".  GLVND is currently the only way | 
 | to get OpenGL 3+ functionality via EGL in a manner portable across vendors. | 
 | Projects may use GLVND explicitly with target ``OpenGL::OpenGL`` and either | 
 | ``OpenGL::GLX`` or ``OpenGL::EGL``. | 
 |  | 
 | Projects may use the ``OpenGL::GL`` target (or ``OPENGL_LIBRARIES`` variable) | 
 | to use legacy GL interfaces.  These will use the legacy GL library located | 
 | by ``OPENGL_gl_LIBRARY``, if available.  If ``OPENGL_gl_LIBRARY`` is empty or | 
 | not found and GLVND is available, the ``OpenGL::GL`` target will use GLVND | 
 | ``OpenGL::OpenGL`` and ``OpenGL::GLX`` (and the ``OPENGL_LIBRARIES`` | 
 | variable will use the corresponding libraries).  Thus, for non-EGL-based | 
 | Linux targets, the ``OpenGL::GL`` target is most portable. | 
 |  | 
 | A ``OpenGL_GL_PREFERENCE`` variable may be set to specify the preferred way | 
 | to provide legacy GL interfaces in case multiple choices are available. | 
 | The value may be one of: | 
 |  | 
 | ``GLVND`` | 
 |  If the GLVND OpenGL and GLX libraries are available, prefer them. | 
 |  This forces ``OPENGL_gl_LIBRARY`` to be empty. | 
 |  | 
 |  .. versionchanged:: 3.11 | 
 |   This is the default, unless policy :policy:`CMP0072` is set to ``OLD`` | 
 |   and no components are requested (since components | 
 |   correspond to GLVND libraries). | 
 |  | 
 | ``LEGACY`` | 
 |  Prefer to use the legacy libGL library, if available. | 
 |  | 
 | For EGL targets the client must rely on GLVND support on the user's system. | 
 | Linking should use the ``OpenGL::OpenGL OpenGL::EGL`` targets.  Using GLES* | 
 | libraries is theoretically possible in place of ``OpenGL::OpenGL``, but this | 
 | module does not currently support that; contributions welcome. | 
 |  | 
 | ``OPENGL_egl_LIBRARY`` and ``OPENGL_EGL_INCLUDE_DIRS`` are defined in the case of | 
 | GLVND.  For non-GLVND Linux and other systems these are left undefined. | 
 |  | 
 | macOS-Specific | 
 | ^^^^^^^^^^^^^^ | 
 |  | 
 | On macOS this module defaults to using the macOS-native framework | 
 | version of OpenGL.  To use the X11 version of OpenGL on macOS, one | 
 | can disable searching of frameworks.  For example: | 
 |  | 
 | .. code-block:: cmake | 
 |  | 
 |   find_package(X11) | 
 |   if(APPLE AND X11_FOUND) | 
 |     set(CMAKE_FIND_FRAMEWORK NEVER) | 
 |     find_package(OpenGL) | 
 |     unset(CMAKE_FIND_FRAMEWORK) | 
 |   else() | 
 |     find_package(OpenGL) | 
 |   endif() | 
 |  | 
 | An end user building this project may need to point CMake at their | 
 | X11 installation, e.g., with ``-DOpenGL_ROOT=/opt/X11``. | 
 |  | 
 | #]=======================================================================] | 
 |  | 
 | set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY) | 
 |  | 
 | # Provide OPENGL_USE_<C> variables for each component. | 
 | foreach(component ${OpenGL_FIND_COMPONENTS}) | 
 |   string(TOUPPER ${component} _COMPONENT) | 
 |   set(OPENGL_USE_${_COMPONENT} 1) | 
 | endforeach() | 
 |  | 
 | set(_OpenGL_CACHE_VARS) | 
 |  | 
 | if (WIN32) | 
 |  | 
 |   if(BORLAND) | 
 |     set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32") | 
 |     set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32") | 
 |   else() | 
 |     set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32") | 
 |     set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32") | 
 |   endif() | 
 |  | 
 |   list(APPEND _OpenGL_CACHE_VARS | 
 |     OPENGL_gl_LIBRARY | 
 |     OPENGL_glu_LIBRARY | 
 |     ) | 
 | elseif (APPLE) | 
 |   # The OpenGL.framework provides both gl and glu in OpenGL | 
 |   # XQuartz provides libgl and libglu | 
 |   find_library(OPENGL_gl_LIBRARY NAMES OpenGL GL DOC | 
 |     "OpenGL GL library") | 
 |   find_library(OPENGL_glu_LIBRARY NAMES OpenGL GLU DOC | 
 |     "OpenGL GLU library") | 
 |   find_path(OPENGL_INCLUDE_DIR NAMES OpenGL/gl.h GL/gl.h DOC | 
 |     "Include for OpenGL") | 
 |   find_path(OPENGL_GLU_INCLUDE_DIR NAMES OpenGL/glu.h GL/glu.h DOC | 
 |     "Include for the OpenGL GLU library") | 
 |   list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR) | 
 |  | 
 |   list(APPEND _OpenGL_CACHE_VARS | 
 |     OPENGL_INCLUDE_DIR | 
 |     OPENGL_GLU_INCLUDE_DIR | 
 |     OPENGL_gl_LIBRARY | 
 |     OPENGL_glu_LIBRARY | 
 |     ) | 
 | else() | 
 |   if (CMAKE_ANDROID_NDK) | 
 |     set(_OPENGL_INCLUDE_PATH ${CMAKE_ANDROID_NDK}/sysroot/usr/include) | 
 |     set(_OPENGL_LIB_PATH ${CMAKE_ANDROID_NDK}/platforms/android-${CMAKE_SYSTEM_VERSION}/arch-${CMAKE_ANDROID_ARCH}/usr/lib) | 
 |   elseif (CMAKE_SYSTEM_NAME MATCHES "HP-UX") | 
 |     # Handle HP-UX cases where we only want to find OpenGL in either hpux64 | 
 |     # or hpux32 depending on if we're doing a 64 bit build. | 
 |     if(CMAKE_SIZEOF_VOID_P EQUAL 4) | 
 |       set(_OPENGL_LIB_PATH | 
 |         /opt/graphics/OpenGL/lib/hpux32/) | 
 |     else() | 
 |       set(_OPENGL_LIB_PATH | 
 |         /opt/graphics/OpenGL/lib/hpux64/ | 
 |         /opt/graphics/OpenGL/lib/pa20_64) | 
 |     endif() | 
 |   elseif(CMAKE_SYSTEM_NAME STREQUAL Haiku) | 
 |     set(_OPENGL_LIB_PATH | 
 |       /boot/develop/lib/x86) | 
 |     set(_OPENGL_INCLUDE_PATH | 
 |       /boot/develop/headers/os/opengl) | 
 |   elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux") | 
 |     # CMake doesn't support arbitrary globs in search paths. | 
 |     file(GLOB _OPENGL_LIB_PATH | 
 |       # The NVidia driver installation tool on Linux installs libraries to a | 
 |       # `nvidia-<version>` subdirectory. | 
 |       "/usr/lib/nvidia-*" | 
 |       "/usr/lib32/nvidia-*") | 
 |   endif() | 
 |  | 
 |   # The first line below is to make sure that the proper headers | 
 |   # are used on a Linux machine with the NVidia drivers installed. | 
 |   # They replace Mesa with NVidia's own library but normally do not | 
 |   # install headers and that causes the linking to | 
 |   # fail since the compiler finds the Mesa headers but NVidia's library. | 
 |   # Make sure the NVIDIA directory comes BEFORE the others. | 
 |   #  - Atanas Georgiev <atanas@cs.columbia.edu> | 
 |   find_path(OPENGL_INCLUDE_DIR GL/gl.h | 
 |     /usr/share/doc/NVIDIA_GLX-1.0/include | 
 |     /usr/openwin/share/include | 
 |     /opt/graphics/OpenGL/include | 
 |     ${_OPENGL_INCLUDE_PATH} | 
 |   ) | 
 |   find_path(OPENGL_GLX_INCLUDE_DIR GL/glx.h ${_OPENGL_INCLUDE_PATH}) | 
 |   find_path(OPENGL_EGL_INCLUDE_DIR EGL/egl.h ${_OPENGL_INCLUDE_PATH}) | 
 |   find_path(OPENGL_GLES2_INCLUDE_DIR GLES2/gl2.h ${_OPENGL_INCLUDE_PATH}) | 
 |   find_path(OPENGL_GLES3_INCLUDE_DIR GLES3/gl3.h ${_OPENGL_INCLUDE_PATH}) | 
 |   find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h | 
 |     /usr/share/doc/NVIDIA_GLX-1.0/include | 
 |     /usr/openwin/share/include | 
 |     /opt/graphics/OpenGL/include | 
 |   ) | 
 |  | 
 |   find_path(OPENGL_GLU_INCLUDE_DIR GL/glu.h ${_OPENGL_INCLUDE_PATH}) | 
 |  | 
 |   list(APPEND _OpenGL_CACHE_VARS | 
 |     OPENGL_INCLUDE_DIR | 
 |     OPENGL_GLX_INCLUDE_DIR | 
 |     OPENGL_EGL_INCLUDE_DIR | 
 |     OPENGL_GLES2_INCLUDE_DIR | 
 |     OPENGL_GLES3_INCLUDE_DIR | 
 |     OPENGL_xmesa_INCLUDE_DIR | 
 |     OPENGL_GLU_INCLUDE_DIR | 
 |     ) | 
 |  | 
 |   # Search for the GLVND libraries.  We do this regardless of COMPONENTS; we'll | 
 |   # take into account the COMPONENTS logic later. | 
 |   find_library(OPENGL_opengl_LIBRARY | 
 |     NAMES OpenGL | 
 |     PATHS ${_OPENGL_LIB_PATH} | 
 |   ) | 
 |  | 
 |   find_library(OPENGL_glx_LIBRARY | 
 |     NAMES GLX | 
 |     PATHS ${_OPENGL_LIB_PATH} | 
 |     PATH_SUFFIXES libglvnd | 
 |   ) | 
 |  | 
 |   find_library(OPENGL_egl_LIBRARY | 
 |     NAMES EGL | 
 |     PATHS ${_OPENGL_LIB_PATH} | 
 |     PATH_SUFFIXES libglvnd | 
 |   ) | 
 |  | 
 |   find_library(OPENGL_gles2_LIBRARY | 
 |     NAMES GLESv2 | 
 |     PATHS ${_OPENGL_LIB_PATH} | 
 |   ) | 
 |  | 
 |   find_library(OPENGL_gles3_LIBRARY | 
 |     NAMES GLESv3 | 
 |           GLESv2 # mesa provides only libGLESv2 | 
 |     PATHS ${_OPENGL_LIB_PATH} | 
 |   ) | 
 |  | 
 |   find_library(OPENGL_glu_LIBRARY | 
 |     NAMES GLU MesaGLU | 
 |     PATHS ${OPENGL_gl_LIBRARY} | 
 |           /opt/graphics/OpenGL/lib | 
 |           /usr/openwin/lib | 
 |           /usr/shlib | 
 |   ) | 
 |  | 
 |   list(APPEND _OpenGL_CACHE_VARS | 
 |     OPENGL_opengl_LIBRARY | 
 |     OPENGL_glx_LIBRARY | 
 |     OPENGL_egl_LIBRARY | 
 |     OPENGL_gles2_LIBRARY | 
 |     OPENGL_gles3_LIBRARY | 
 |     OPENGL_glu_LIBRARY | 
 |     ) | 
 |  | 
 |   set(_OpenGL_GL_POLICY_WARN 0) | 
 |   if(NOT DEFINED OpenGL_GL_PREFERENCE) | 
 |     set(OpenGL_GL_PREFERENCE "") | 
 |   endif() | 
 |   if(NOT OpenGL_GL_PREFERENCE STREQUAL "") | 
 |     # A preference has been explicitly specified. | 
 |     if(NOT OpenGL_GL_PREFERENCE MATCHES "^(GLVND|LEGACY)$") | 
 |       message(FATAL_ERROR | 
 |         "OpenGL_GL_PREFERENCE value '${OpenGL_GL_PREFERENCE}' not recognized.  " | 
 |         "Allowed values are 'GLVND' and 'LEGACY'." | 
 |         ) | 
 |     endif() | 
 |   elseif(OpenGL_FIND_COMPONENTS) | 
 |     # No preference was explicitly specified, but the caller did request | 
 |     # at least one GLVND component.  Prefer GLVND for legacy GL. | 
 |     set(OpenGL_GL_PREFERENCE "GLVND") | 
 |   else() | 
 |     # No preference was explicitly specified and no GLVND components were | 
 |     # requested.  Use a policy to choose the default. | 
 |     cmake_policy(GET CMP0072 _OpenGL_GL_POLICY) | 
 |     if("x${_OpenGL_GL_POLICY}x" STREQUAL "xNEWx") | 
 |       set(OpenGL_GL_PREFERENCE "GLVND") | 
 |     else() | 
 |       set(OpenGL_GL_PREFERENCE "LEGACY") | 
 |       if("x${_OpenGL_GL_POLICY}x" STREQUAL "xx") | 
 |         set(_OpenGL_GL_POLICY_WARN 1) | 
 |       endif() | 
 |     endif() | 
 |     unset(_OpenGL_GL_POLICY) | 
 |   endif() | 
 |  | 
 |   if("x${OpenGL_GL_PREFERENCE}x" STREQUAL "xGLVNDx" AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY) | 
 |     # We can provide legacy GL using GLVND libraries. | 
 |     # Do not use any legacy GL library. | 
 |     set(OPENGL_gl_LIBRARY "") | 
 |   else() | 
 |     # We cannot provide legacy GL using GLVND libraries. | 
 |     # Search for the legacy GL library. | 
 |     find_library(OPENGL_gl_LIBRARY | 
 |       NAMES GL MesaGL | 
 |       PATHS /opt/graphics/OpenGL/lib | 
 |             /usr/openwin/lib | 
 |             /usr/shlib | 
 |             ${_OPENGL_LIB_PATH} | 
 |       PATH_SUFFIXES libglvnd | 
 |       ) | 
 |     list(APPEND _OpenGL_CACHE_VARS OPENGL_gl_LIBRARY) | 
 |   endif() | 
 |  | 
 |   if(_OpenGL_GL_POLICY_WARN AND OPENGL_gl_LIBRARY AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY) | 
 |     cmake_policy(GET_WARNING CMP0072 _cmp0072_warning) | 
 |     message(AUTHOR_WARNING | 
 |       "${_cmp0072_warning}\n" | 
 |       "FindOpenGL found both a legacy GL library:\n" | 
 |       "  OPENGL_gl_LIBRARY: ${OPENGL_gl_LIBRARY}\n" | 
 |       "and GLVND libraries for OpenGL and GLX:\n" | 
 |       "  OPENGL_opengl_LIBRARY: ${OPENGL_opengl_LIBRARY}\n" | 
 |       "  OPENGL_glx_LIBRARY: ${OPENGL_glx_LIBRARY}\n" | 
 |       "OpenGL_GL_PREFERENCE has not been set to \"GLVND\" or \"LEGACY\", so for " | 
 |       "compatibility with CMake 3.10 and below the legacy GL library will be used." | 
 |       ) | 
 |   endif() | 
 |   unset(_OpenGL_GL_POLICY_WARN) | 
 |  | 
 |   # FPHSA cannot handle "this OR that is required", so we conditionally set what | 
 |   # it must look for.  First clear any previous config we might have done: | 
 |   set(_OpenGL_REQUIRED_VARS) | 
 |  | 
 |   # now we append the libraries as appropriate.  The complicated logic | 
 |   # basically comes down to "use libOpenGL when we can, and add in specific | 
 |   # context mechanisms when requested, or we need them to preserve the previous | 
 |   # default where glx is always available." | 
 |   if((NOT OPENGL_USE_EGL AND | 
 |       NOT OPENGL_opengl_LIBRARY AND | 
 |           OPENGL_glx_LIBRARY AND | 
 |       NOT OPENGL_gl_LIBRARY) OR | 
 |      (NOT OPENGL_USE_EGL AND | 
 |       NOT OPENGL_USE_GLES3 AND | 
 |       NOT OPENGL_USE_GLES2 AND | 
 |       NOT OPENGL_glx_LIBRARY AND | 
 |       NOT OPENGL_gl_LIBRARY) OR | 
 |      (NOT OPENGL_USE_EGL AND | 
 |           OPENGL_opengl_LIBRARY AND | 
 |           OPENGL_glx_LIBRARY) OR | 
 |      (NOT OPENGL_USE_GLES3 AND | 
 |       NOT OPENGL_USE_GLES2 AND | 
 |           OPENGL_USE_EGL)) | 
 |     list(APPEND _OpenGL_REQUIRED_VARS OPENGL_opengl_LIBRARY) | 
 |   endif() | 
 |  | 
 |   # GLVND GLX library.  Preferred when available. | 
 |   if((NOT OPENGL_USE_OPENGL AND | 
 |       NOT OPENGL_USE_GLX AND | 
 |       NOT OPENGL_USE_EGL AND | 
 |       NOT OPENGL_USE_GLES3 AND | 
 |       NOT OPENGL_USE_GLES2 AND | 
 |       NOT OPENGL_glx_LIBRARY AND | 
 |       NOT OPENGL_gl_LIBRARY) OR | 
 |      (    OPENGL_USE_GLX AND | 
 |       NOT OPENGL_USE_EGL AND | 
 |       NOT OPENGL_USE_GLES3 AND | 
 |       NOT OPENGL_USE_GLES2 AND | 
 |       NOT OPENGL_glx_LIBRARY AND | 
 |       NOT OPENGL_gl_LIBRARY) OR | 
 |      (NOT OPENGL_USE_EGL AND | 
 |       NOT OPENGL_USE_GLES3 AND | 
 |       NOT OPENGL_USE_GLES2 AND | 
 |           OPENGL_opengl_LIBRARY AND | 
 |           OPENGL_glx_LIBRARY) OR | 
 |      (OPENGL_USE_GLX AND OPENGL_USE_EGL)) | 
 |     list(APPEND _OpenGL_REQUIRED_VARS OPENGL_glx_LIBRARY) | 
 |   endif() | 
 |  | 
 |   # GLVND EGL library. | 
 |   if(OPENGL_USE_EGL) | 
 |     list(APPEND _OpenGL_REQUIRED_VARS OPENGL_egl_LIBRARY) | 
 |   endif() | 
 |  | 
 |   # GLVND GLES2 library. | 
 |   if(OPENGL_USE_GLES2) | 
 |     list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles2_LIBRARY) | 
 |   endif() | 
 |  | 
 |   # GLVND GLES3 library. | 
 |   if(OPENGL_USE_GLES3) | 
 |     list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles3_LIBRARY) | 
 |   endif() | 
 |  | 
 |   # Old-style "libGL" library: used as a fallback when GLVND isn't available. | 
 |   if((NOT OPENGL_USE_EGL AND | 
 |       NOT OPENGL_opengl_LIBRARY AND | 
 |           OPENGL_glx_LIBRARY AND | 
 |           OPENGL_gl_LIBRARY) OR | 
 |      (NOT OPENGL_USE_EGL AND | 
 |       NOT OPENGL_glx_LIBRARY AND | 
 |           OPENGL_gl_LIBRARY)) | 
 |     list(PREPEND _OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY) | 
 |   endif() | 
 |  | 
 |   # We always need the 'gl.h' include dir. | 
 |   if(OPENGL_USE_EGL) | 
 |     list(APPEND _OpenGL_REQUIRED_VARS OPENGL_EGL_INCLUDE_DIR) | 
 |   else() | 
 |     list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR) | 
 |   endif() | 
 |  | 
 |   unset(_OPENGL_INCLUDE_PATH) | 
 |   unset(_OPENGL_LIB_PATH) | 
 |  | 
 |   find_library(OPENGL_glu_LIBRARY | 
 |     NAMES GLU MesaGLU | 
 |     PATHS ${OPENGL_gl_LIBRARY} | 
 |           /opt/graphics/OpenGL/lib | 
 |           /usr/openwin/lib | 
 |           /usr/shlib | 
 |   ) | 
 | endif () | 
 |  | 
 | if(OPENGL_xmesa_INCLUDE_DIR) | 
 |   set( OPENGL_XMESA_FOUND "YES" ) | 
 | else() | 
 |   set( OPENGL_XMESA_FOUND "NO" ) | 
 | endif() | 
 |  | 
 | if(OPENGL_glu_LIBRARY AND (WIN32 OR OPENGL_GLU_INCLUDE_DIR)) | 
 |   set( OPENGL_GLU_FOUND "YES" ) | 
 | else() | 
 |   set( OPENGL_GLU_FOUND "NO" ) | 
 | endif() | 
 |  | 
 | # OpenGL_OpenGL_FOUND is a bit unique in that it is okay if /either/ libOpenGL | 
 | # or libGL is found. | 
 | # Using libGL with libEGL is never okay, though; we handle that case later. | 
 | if(NOT OPENGL_opengl_LIBRARY AND NOT OPENGL_gl_LIBRARY) | 
 |   set(OpenGL_OpenGL_FOUND FALSE) | 
 | else() | 
 |   set(OpenGL_OpenGL_FOUND TRUE) | 
 | endif() | 
 |  | 
 | if(OPENGL_glx_LIBRARY AND OPENGL_GLX_INCLUDE_DIR) | 
 |   set(OpenGL_GLX_FOUND TRUE) | 
 | else() | 
 |   set(OpenGL_GLX_FOUND FALSE) | 
 | endif() | 
 |  | 
 | if(OPENGL_egl_LIBRARY AND OPENGL_EGL_INCLUDE_DIR) | 
 |   set(OpenGL_EGL_FOUND TRUE) | 
 | else() | 
 |   set(OpenGL_EGL_FOUND FALSE) | 
 | endif() | 
 |  | 
 | if(OPENGL_gles2_LIBRARY AND OPENGL_GLES2_INCLUDE_DIR) | 
 |   set(OpenGL_GLES2_FOUND TRUE) | 
 | else() | 
 |   set(OpenGL_GLES2_FOUND FALSE) | 
 | endif() | 
 |  | 
 | if(OPENGL_gles3_LIBRARY AND OPENGL_GLES3_INCLUDE_DIR) | 
 |   set(OpenGL_GLES3_FOUND TRUE) | 
 | else() | 
 |   set(OpenGL_GLES3_FOUND FALSE) | 
 | endif() | 
 |  | 
 | # User-visible names should be plural. | 
 | if(OPENGL_EGL_INCLUDE_DIR) | 
 |   set(OPENGL_EGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR}) | 
 | endif() | 
 |  | 
 | include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) | 
 | if (CMAKE_FIND_PACKAGE_NAME STREQUAL "GLU") | 
 |   # FindGLU include()'s this module. It's an old pattern, but rather than | 
 |   # trying to suppress this from outside the module (which is then sensitive to | 
 |   # the contents, detect the case in this module and suppress it explicitly. | 
 |   set(FPHSA_NAME_MISMATCHED 1) | 
 | endif () | 
 | FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL REQUIRED_VARS ${_OpenGL_REQUIRED_VARS} | 
 |                                   HANDLE_COMPONENTS) | 
 | unset(FPHSA_NAME_MISMATCHED) | 
 | unset(_OpenGL_REQUIRED_VARS) | 
 |  | 
 | # OpenGL:: targets | 
 | if(OPENGL_FOUND) | 
 |   set(OPENGL_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR}) | 
 |  | 
 |   # ::OpenGL is a GLVND library, and thus Linux-only: we don't bother checking | 
 |   # for a framework version of this library. | 
 |   if(OPENGL_opengl_LIBRARY AND NOT TARGET OpenGL::OpenGL) | 
 |     if(IS_ABSOLUTE "${OPENGL_opengl_LIBRARY}") | 
 |       add_library(OpenGL::OpenGL UNKNOWN IMPORTED) | 
 |       set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LOCATION | 
 |                             "${OPENGL_opengl_LIBRARY}") | 
 |     else() | 
 |       add_library(OpenGL::OpenGL INTERFACE IMPORTED) | 
 |       set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LIBNAME | 
 |                             "${OPENGL_opengl_LIBRARY}") | 
 |     endif() | 
 |     set_target_properties(OpenGL::OpenGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | 
 |                           "${OPENGL_INCLUDE_DIR}") | 
 |     set(_OpenGL_EGL_IMPL OpenGL::OpenGL) | 
 |   endif() | 
 |  | 
 |   # ::GLX is a GLVND library, and thus Linux-only: we don't bother checking | 
 |   # for a framework version of this library. | 
 |   if(OpenGL_GLX_FOUND AND NOT TARGET OpenGL::GLX AND TARGET OpenGL::OpenGL) | 
 |     if(IS_ABSOLUTE "${OPENGL_glx_LIBRARY}") | 
 |       add_library(OpenGL::GLX UNKNOWN IMPORTED) | 
 |       set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LOCATION | 
 |                             "${OPENGL_glx_LIBRARY}") | 
 |     else() | 
 |       add_library(OpenGL::GLX INTERFACE IMPORTED) | 
 |       set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LIBNAME | 
 |                             "${OPENGL_glx_LIBRARY}") | 
 |     endif() | 
 |     set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_LINK_LIBRARIES | 
 |                           OpenGL::OpenGL) | 
 |     set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | 
 |                           "${OPENGL_GLX_INCLUDE_DIR}") | 
 |     list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLX_INCLUDE_DIR}) | 
 |   endif() | 
 |  | 
 |   # ::GLES2 is a GLVND library, and thus Linux-only: we don't bother checking | 
 |   # for a framework version of this library. | 
 |   if(OpenGL_GLES2_FOUND AND NOT TARGET OpenGL::GLES2) | 
 |  | 
 |     # Initialize target | 
 |     if(NOT OPENGL_gles2_LIBRARY) | 
 |       add_library(OpenGL::GLES2 INTERFACE IMPORTED) | 
 |     else() | 
 |       if(IS_ABSOLUTE "${OPENGL_gles2_LIBRARY}") | 
 |         add_library(OpenGL::GLES2 UNKNOWN IMPORTED) | 
 |         set_target_properties(OpenGL::GLES2 PROPERTIES | 
 |           IMPORTED_LOCATION "${OPENGL_gles2_LIBRARY}" | 
 |         ) | 
 |       else() | 
 |         add_library(OpenGL::GLES2 INTERFACE IMPORTED) | 
 |         set_target_properties(OpenGL::GLES2 PROPERTIES | 
 |           IMPORTED_LIBNAME "${OPENGL_gles2_LIBRARY}" | 
 |         ) | 
 |       endif() | 
 |     endif() | 
 |  | 
 |     # Attach target properties | 
 |     set_target_properties(OpenGL::GLES2 | 
 |       PROPERTIES | 
 |         INTERFACE_INCLUDE_DIRECTORIES | 
 |           "${OPENGL_GLES2_INCLUDE_DIR}" | 
 |     ) | 
 |     list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLES2_INCLUDE_DIR}) | 
 |  | 
 |     if (OPENGL_USE_GLES2) | 
 |       set(_OpenGL_EGL_IMPL OpenGL::GLES2) | 
 |     endif () | 
 |  | 
 |   endif() | 
 |  | 
 |   # ::GLES3 is a GLVND library, and thus Linux-only: we don't bother checking | 
 |   # for a framework version of this library. | 
 |   if(OpenGL_GLES3_FOUND AND NOT TARGET OpenGL::GLES3) | 
 |  | 
 |     # Initialize target | 
 |     if(NOT OPENGL_gles3_LIBRARY) | 
 |       add_library(OpenGL::GLES3 INTERFACE IMPORTED) | 
 |     else() | 
 |       if(IS_ABSOLUTE "${OPENGL_gles3_LIBRARY}") | 
 |         add_library(OpenGL::GLES3 UNKNOWN IMPORTED) | 
 |         set_target_properties(OpenGL::GLES3 PROPERTIES | 
 |           IMPORTED_LOCATION "${OPENGL_gles3_LIBRARY}" | 
 |         ) | 
 |       else() | 
 |         add_library(OpenGL::GLES3 INTERFACE IMPORTED) | 
 |         set_target_properties(OpenGL::GLES3 PROPERTIES | 
 |           IMPORTED_LIBNAME "${OPENGL_gles3_LIBRARY}" | 
 |         ) | 
 |       endif() | 
 |     endif() | 
 |  | 
 |     # Attach target properties | 
 |     set_target_properties(OpenGL::GLES3 PROPERTIES | 
 |       INTERFACE_INCLUDE_DIRECTORIES | 
 |         "${OPENGL_GLES3_INCLUDE_DIR}" | 
 |     ) | 
 |     list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLES3_INCLUDE_DIR}) | 
 |  | 
 |     if (OPENGL_USE_GLES3) | 
 |       set(_OpenGL_EGL_IMPL OpenGL::GLES3) | 
 |     endif () | 
 |  | 
 |   endif() | 
 |  | 
 |   if(OPENGL_gl_LIBRARY AND NOT TARGET OpenGL::GL) | 
 |     # A legacy GL library is available, so use it for the legacy GL target. | 
 |     if(IS_ABSOLUTE "${OPENGL_gl_LIBRARY}") | 
 |       add_library(OpenGL::GL UNKNOWN IMPORTED) | 
 |       set_target_properties(OpenGL::GL PROPERTIES | 
 |         IMPORTED_LOCATION "${OPENGL_gl_LIBRARY}") | 
 |     else() | 
 |       add_library(OpenGL::GL INTERFACE IMPORTED) | 
 |       set_target_properties(OpenGL::GL PROPERTIES | 
 |         IMPORTED_LIBNAME "${OPENGL_gl_LIBRARY}") | 
 |     endif() | 
 |     set_target_properties(OpenGL::GL PROPERTIES | 
 |       INTERFACE_INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}") | 
 |   elseif(NOT TARGET OpenGL::GL AND TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX) | 
 |     # A legacy GL library is not available, but we can provide the legacy GL | 
 |     # target using GLVND OpenGL+GLX. | 
 |     add_library(OpenGL::GL INTERFACE IMPORTED) | 
 |     set_target_properties(OpenGL::GL PROPERTIES INTERFACE_LINK_LIBRARIES | 
 |                           OpenGL::OpenGL) | 
 |     set_property(TARGET OpenGL::GL APPEND PROPERTY INTERFACE_LINK_LIBRARIES | 
 |                  OpenGL::GLX) | 
 |     set_target_properties(OpenGL::GL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | 
 |                           "${OPENGL_INCLUDE_DIR}") | 
 |   endif() | 
 |  | 
 |   # ::EGL is a GLVND library, and thus Linux-only: we don't bother checking | 
 |   # for a framework version of this library. | 
 |   # Note we test whether _OpenGL_EGL_IMPL is set. Based on the OpenGL implementation, | 
 |   # _OpenGL_EGL_IMPL will be one of OpenGL::OpenGL, OpenGL::GLES2, OpenGL::GLES3 | 
 |   if(_OpenGL_EGL_IMPL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL) | 
 |     if(IS_ABSOLUTE "${OPENGL_egl_LIBRARY}") | 
 |       add_library(OpenGL::EGL UNKNOWN IMPORTED) | 
 |       set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LOCATION | 
 |                             "${OPENGL_egl_LIBRARY}") | 
 |     else() | 
 |       add_library(OpenGL::EGL INTERFACE IMPORTED) | 
 |       set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LIBNAME | 
 |                             "${OPENGL_egl_LIBRARY}") | 
 |     endif() | 
 |     set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_LINK_LIBRARIES | 
 |                           "${_OpenGL_EGL_IMPL}") | 
 |     # Note that EGL's include directory is different from OpenGL/GLX's! | 
 |     set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | 
 |                           "${OPENGL_EGL_INCLUDE_DIR}") | 
 |     list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR}) | 
 |   endif() | 
 |  | 
 |   if(OPENGL_GLU_FOUND AND NOT TARGET OpenGL::GLU) | 
 |     if(IS_ABSOLUTE "${OPENGL_glu_LIBRARY}") | 
 |       add_library(OpenGL::GLU UNKNOWN IMPORTED) | 
 |       set_target_properties(OpenGL::GLU PROPERTIES | 
 |         IMPORTED_LOCATION "${OPENGL_glu_LIBRARY}") | 
 |     else() | 
 |       add_library(OpenGL::GLU INTERFACE IMPORTED) | 
 |       set_target_properties(OpenGL::GLU PROPERTIES | 
 |         IMPORTED_LIBNAME "${OPENGL_glu_LIBRARY}") | 
 |     endif() | 
 |     set_target_properties(OpenGL::GLU PROPERTIES | 
 |       INTERFACE_LINK_LIBRARIES OpenGL::GL) | 
 |     # Note that GLU's include directory may be different from OpenGL's! | 
 |     set_target_properties(OpenGL::GLU PROPERTIES INTERFACE_INCLUDE_DIRECTORIES | 
 |                           "${OPENGL_GLU_INCLUDE_DIR}") | 
 |     list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLU_INCLUDE_DIR}) | 
 |   endif() | 
 |  | 
 |   # OPENGL_LIBRARIES mirrors OpenGL::GL's logic ... | 
 |   if(OPENGL_gl_LIBRARY) | 
 |     set(OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY}) | 
 |   elseif(TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX) | 
 |     set(OPENGL_LIBRARIES ${OPENGL_opengl_LIBRARY} ${OPENGL_glx_LIBRARY}) | 
 |   else() | 
 |     set(OPENGL_LIBRARIES "") | 
 |   endif() | 
 |   # ... and also includes GLU, if available. | 
 |   if(TARGET OpenGL::GLU) | 
 |     list(APPEND OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY}) | 
 |   endif() | 
 | endif() | 
 |  | 
 | list(REMOVE_DUPLICATES OPENGL_INCLUDE_DIRS) | 
 |  | 
 | # This deprecated setting is for backward compatibility with CMake1.4 | 
 | set(OPENGL_LIBRARY ${OPENGL_LIBRARIES}) | 
 | # This deprecated setting is for backward compatibility with CMake1.4 | 
 | set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR}) | 
 |  | 
 | mark_as_advanced(${_OpenGL_CACHE_VARS}) | 
 | unset(_OpenGL_CACHE_VARS) |