| include(RunCMake) | |
| unset(RunCMake_TEST_NO_CLEAN) | |
| run_cmake(MissingDetails) | |
| run_cmake(DirectIgnoresDetails) | |
| run_cmake(FirstDetailsWin) | |
| run_cmake(DownloadTwice) | |
| run_cmake(DownloadFile) | |
| run_cmake(SameGenerator) | |
| run_cmake(VarDefinitions) | |
| run_cmake(VarPassthroughs) | |
| run_cmake(GetProperties) | |
| run_cmake(UsesTerminalOverride) | |
| run_cmake(MakeAvailable) | |
| run_cmake(MakeAvailableTwice) | |
| run_cmake(MakeAvailableUndeclared) | |
| run_cmake_with_options(ManualSourceDirectory | |
| -D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/WithProject" | |
| ) | |
| run_cmake_with_options(ManualSourceDirectoryMissing | |
| -D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/ADirThatDoesNotExist" | |
| ) | |
| # Need to use :STRING to prevent CMake from automatically converting it to an | |
| # absolute path | |
| run_cmake_with_options(ManualSourceDirectoryRelative | |
| -D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT:STRING=WithProject" | |
| ) | |
| function(run_FetchContent_DirOverrides) | |
| set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/DirOverrides-build) | |
| file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}") | |
| file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}") | |
| run_cmake(DirOverrides) | |
| set(RunCMake_TEST_NO_CLEAN 1) | |
| run_cmake_with_options(DirOverridesDisconnected | |
| -D FETCHCONTENT_FULLY_DISCONNECTED=YES | |
| ) | |
| endfunction() | |
| run_FetchContent_DirOverrides() | |
| set(RunCMake_TEST_OUTPUT_MERGE 1) | |
| run_cmake(PreserveEmptyArgs) | |
| set(RunCMake_TEST_OUTPUT_MERGE 0) | |
| # We need to pass through CMAKE_GENERATOR and CMAKE_MAKE_PROGRAM | |
| # to ensure the test can run on machines where the build tool | |
| # isn't on the PATH. Some build slaves explicitly test with such | |
| # an arrangement (e.g. to test with spaces in the path). We also | |
| # pass through the platform and toolset for completeness, even | |
| # though we don't build anything, just in case this somehow affects | |
| # the way the build tool is invoked. | |
| run_cmake_command(ScriptMode | |
| ${CMAKE_COMMAND} | |
| -DCMAKE_GENERATOR=${RunCMake_GENERATOR} | |
| -DCMAKE_GENERATOR_PLATFORM=${RunCMake_GENERATOR_PLATFORM} | |
| -DCMAKE_GENERATOR_TOOLSET=${RunCMake_GENERATOR_TOOLSET} | |
| -DCMAKE_MAKE_PROGRAM=${RunCMake_MAKE_PROGRAM} | |
| -P ${CMAKE_CURRENT_LIST_DIR}/ScriptMode.cmake | |
| ) |