| /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying | |
| file LICENSE.rst or https://cmake.org/licensing for details. */ | |
| #pragma once | |
| #include "cmConfigure.h" // IWYU pragma: keep | |
| #include <string> | |
| #include "cmLocalVisualStudio7Generator.h" | |
| class cmGeneratorTarget; | |
| class cmGlobalGenerator; | |
| class cmMakefile; | |
| /** \class cmLocalVisualStudio10Generator | |
| * \brief Write Visual Studio 10 project files. | |
| * | |
| * cmLocalVisualStudio10Generator produces a MSBuild project file for each | |
| * target in its directory. | |
| */ | |
| class cmLocalVisualStudio10Generator : public cmLocalVisualStudio7Generator | |
| { | |
| public: | |
| //! Set cache only and recurse to false by default. | |
| cmLocalVisualStudio10Generator(cmGlobalGenerator* gg, cmMakefile* mf); | |
| ~cmLocalVisualStudio10Generator() override; | |
| void ReadAndStoreExternalGUID(std::string const& name, | |
| char const* path) override; | |
| protected: | |
| char const* ReportErrorLabel() const override; | |
| bool CustomCommandUseLocal() const override { return true; } | |
| private: | |
| void GenerateTarget(cmGeneratorTarget* target) override; | |
| }; |