| #pragma once |
| #include <stdint.h> |
| |
| |
| /** @brief Converts FP32 to FP16 with rounding to nearest value to minimize error |
| * the denormal values are converted to 0. |
| * @param x - value in FP32 format |
| * @return value in FP16 format |
| */ |
| uint16_t FP32ToFP16(float x); |
| |
| /** @brief Converts FP16 to FP32 |
| * @param x - value in FP16 format |
| * @return value in FP32 format |
| */ |
| float FP16ToFP32(uint16_t x); |
| |
| /** @brief Converts S16 (signed int16) to a float |
| * @param s16Pixel - A pointer to a value in S16 format. |
| * @return float value |
| */ |
| float S16ToFloat(const char* s16Pixel); |
| |
| /** @brief Converts Q78 to a float |
| * @param q78Pixel - A pointer to a value in Q78 format. |
| * @return float value |
| */ |
| float Q78ToFloat(const char* q78Pixel); |
| |
| /** @brief Converts FP16 to a float |
| * @param fp16Pixel - A pointer to a value in FP16 format. |
| * @return float value |
| */ |
| float FP16ToFloat(const char* fp16Pixel); |
| |
| /** @brief Converts FP32 to a float. It just copies the value from the input pointer. |
| * @param fp32Pixel - A pointer to a value in FP32 format. |
| * @return float value |
| */ |
| float FP32ToFloat(const char* fp32Pixel); |
| |
| /** @brief Converts float to S16 format and copy it to the input pointer |
| * @param s16Pixel - A pointer where to copy the converted value |
| * @return void |
| */ |
| void floatToS16(float floatValue, char* s16Pixel); |
| |
| /** @brief Converts float to Q78 format and copy it to the input pointer |
| * @param q78Pixel - A pointer where to copy the converted value |
| * @return void |
| */ |
| void floatToQ78(float floatValue, char* q78Pixel); |
| |
| /** @brief Converts float to FP16 format and copy it to the input pointer |
| * @param fp16Pixel - A pointer where to copy the converted value |
| * @return void |
| */ |
| void floatToFP16(float floatValue, char* fp16Pixel); |
| |
| /** @brief Converts float copy the float value to the input pointer |
| * @param fp32Pixel - A pointer where to copy the float value |
| * @return void |
| */ |
| void floatToFP32(float floatValue, char* fp32Pixel); |
| |