| // Code generated by the FlatBuffers compiler. DO NOT EDIT. |
| |
| package net |
| |
| import ( |
| flatbuffers "github.com/google/flatbuffers/go" |
| |
| hero "echo/hero" |
| ) |
| |
| type ResponseT struct { |
| Player *hero.WarriorT `json:"player"` |
| } |
| |
| func (t *ResponseT) Pack(builder *flatbuffers.Builder) flatbuffers.UOffsetT { |
| if t == nil { |
| return 0 |
| } |
| playerOffset := t.Player.Pack(builder) |
| ResponseStart(builder) |
| ResponseAddPlayer(builder, playerOffset) |
| return ResponseEnd(builder) |
| } |
| |
| func (rcv *Response) UnPackTo(t *ResponseT) { |
| t.Player = rcv.Player(nil).UnPack() |
| } |
| |
| func (rcv *Response) UnPack() *ResponseT { |
| if rcv == nil { |
| return nil |
| } |
| t := &ResponseT{} |
| rcv.UnPackTo(t) |
| return t |
| } |
| |
| type Response struct { |
| _tab flatbuffers.Table |
| } |
| |
| func GetRootAsResponse(buf []byte, offset flatbuffers.UOffsetT) *Response { |
| n := flatbuffers.GetUOffsetT(buf[offset:]) |
| x := &Response{} |
| x.Init(buf, n+offset) |
| return x |
| } |
| |
| func GetSizePrefixedRootAsResponse(buf []byte, offset flatbuffers.UOffsetT) *Response { |
| n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) |
| x := &Response{} |
| x.Init(buf, n+offset+flatbuffers.SizeUint32) |
| return x |
| } |
| |
| func (rcv *Response) Init(buf []byte, i flatbuffers.UOffsetT) { |
| rcv._tab.Bytes = buf |
| rcv._tab.Pos = i |
| } |
| |
| func (rcv *Response) Table() flatbuffers.Table { |
| return rcv._tab |
| } |
| |
| func (rcv *Response) Player(obj *hero.Warrior) *hero.Warrior { |
| o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) |
| if o != 0 { |
| x := rcv._tab.Indirect(o + rcv._tab.Pos) |
| if obj == nil { |
| obj = new(hero.Warrior) |
| } |
| obj.Init(rcv._tab.Bytes, x) |
| return obj |
| } |
| return nil |
| } |
| |
| func ResponseStart(builder *flatbuffers.Builder) { |
| builder.StartObject(1) |
| } |
| func ResponseAddPlayer(builder *flatbuffers.Builder, player flatbuffers.UOffsetT) { |
| builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(player), 0) |
| } |
| func ResponseEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { |
| return builder.EndObject() |
| } |